singe/thirdparty/SDL3_mixer/external/libgme/Android.mk

99 lines
1.9 KiB
Makefile

# Support for Android-based projects that use ndk-build instead of CMake
#
# (Don't forget to set APP_STL=...)
LOCAL_PATH := $(call my-dir)
include $(CLEAR_VARS)
LOCAL_MODULE := libgme
#LOCAL_SANITIZE := undefined
LOCAL_C_INCLUDES := $(LOCAL_PATH)/gme
# YM2612 emulator to use:
# VGM_YM2612_NUKED: LGPLv2.1+
# VGM_YM2612_MAME: GPLv2+
# VGM_YM2612_GENS: LGPLv2.1+
GME_YM2612_EMU=VGM_YM2612_NUKED
# For zlib compressed formats:
GME_ZLIB=Y
LOCAL_CFLAGS := -O2 -Wall \
-DBLARGG_LITTLE_ENDIAN=1 \
-DLIBGME_VISIBILITY \
-fwrapv \
-fvisibility=hidden \
-D$(GME_YM2612_EMU)
ifeq ($(GME_ZLIB),Y)
LOCAL_CFLAGS += -DHAVE_ZLIB_H
endif
LOCAL_CPPFLAGS := -std=c++11 \
-fvisibility-inlines-hidden
LOCAL_LDFLAGS := -Wl,-no-undefined
ifeq ($(GME_ZLIB),Y)
LOCAL_LDFLAGS += -lz
endif
LOCAL_SRC_FILES := \
gme/Ay_Apu.cpp \
gme/Ay_Cpu.cpp \
gme/Ay_Emu.cpp \
gme/Blip_Buffer.cpp \
gme/Classic_Emu.cpp \
gme/Data_Reader.cpp \
gme/Dual_Resampler.cpp \
gme/Effects_Buffer.cpp \
gme/Fir_Resampler.cpp \
gme/Gb_Apu.cpp \
gme/Gb_Cpu.cpp \
gme/Gb_Oscs.cpp \
gme/Gbs_Emu.cpp \
gme/Gme_File.cpp \
gme/Gym_Emu.cpp \
gme/Hes_Apu_Adpcm.cpp \
gme/Hes_Apu.cpp \
gme/Hes_Cpu.cpp \
gme/Hes_Emu.cpp \
gme/Kss_Cpu.cpp \
gme/Kss_Emu.cpp \
gme/Kss_Scc_Apu.cpp \
gme/M3u_Playlist.cpp \
gme/Multi_Buffer.cpp \
gme/Music_Emu.cpp \
gme/Nes_Apu.cpp \
gme/Nes_Cpu.cpp \
gme/Nes_Fme7_Apu.cpp \
gme/Nes_Namco_Apu.cpp \
gme/Nes_Oscs.cpp \
gme/Nes_Vrc6_Apu.cpp \
gme/Nes_Fds_Apu.cpp \
gme/Nes_Vrc7_Apu.cpp \
gme/Nsf_Emu.cpp \
gme/Nsfe_Emu.cpp \
gme/Sap_Apu.cpp \
gme/Sap_Cpu.cpp \
gme/Sap_Emu.cpp \
gme/Sms_Apu.cpp \
gme/Snes_Spc.cpp \
gme/Spc_Cpu.cpp \
gme/Spc_Dsp.cpp \
gme/Spc_Emu.cpp \
gme/Spc_Filter.cpp \
gme/Vgm_Emu.cpp \
gme/Vgm_Emu_Impl.cpp \
gme/Ym2413_Emu.cpp \
gme/Ym2612_Nuked.cpp \
gme/Ym2612_GENS.cpp \
gme/Ym2612_MAME.cpp \
gme/ext/emu2413.c \
gme/gme.cpp
LOCAL_EXPORT_C_INCLUDES = $(LOCAL_PATH)
include $(BUILD_SHARED_LIBRARY)