67 lines
2.9 KiB
Text
67 lines
2.9 KiB
Text
SINGE 2.10
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==========
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(For the latest version of this document, visit https://kangaroopunch.com!)
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Welcome to Singe! The Somewhat Interactive Nostalgic Game Engine!
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INSTALLATION & UPGRADE
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======================
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For the initial installation, create an empty directory and place the Singe
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binary inside it. Run the binary with no command line options to cause it
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to generate all the files needed to make Singe work properly. For example:
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C:\Singe2\
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C:\Singe2\Singe.exe
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Once you run Singe.exe you'll see additional files and directories:
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C:\Singe2\Singe\ (Several files created in this folder.)
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C:\Singe2\Menu.bat (Or .sh on UNIX-ish OSs.)
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To install games, simply unpack them and place their directory inside the
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directory you created. For example, ActionMax.7z contains a folder named
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"ActionMax". Place it here:
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C:\Singe2\ActionMax\
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For all Singe 2 and later games, it will automatically appear in the menu.
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To upgrade, back up any changes you may have made to files inside the Singe
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subdirectory that was generated during installation. (You really shouldn't
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be changing things in there!) Delete the Singe subdirectory, Menu.bat (or
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.sh) and run the new Singe binary with no command line arguments to generate
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the new files.
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COMMAND LINE
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============
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___ ___ _ _ ___ ___
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/ __|_ _| \| |/ __| __| Somewhat Interactive Nostalgic Game Engine v2.10
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\__ \| || .` | (_ | _| Copyright (c) 2006-2024 Scott C. Duensing
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|___/___|_|\_|\___|___| https://KangarooPunch.com https://SingeEngine.com
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Usage: Singe-v2.10-Windows-x86_64.exe [OPTIONS] scriptName{.singe}
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-a, --aspect=N:D force aspect ratio
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-c, --showcalculated show calculated framefile values for debugging
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-d, --datadir=PATHNAME alternate location for written files
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-e, --volume_nonvldp=PERCENT specify sound effects volume in percent
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-f, --fullscreen run in full screen mode
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-h, --help this display
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-k, --nologos kill the splash screens
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-l, --volume_vldp=PERCENT specify laserdisc volume in percent
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-m, --nomouse disable mouse
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-n, --nocrosshair request game not display gun crosshairs
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-o, --audio=TRACK select default track for audio output
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-p, --program trace Singe execution to screen and file
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-s, --nosound, --mutesound mutes all sound
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-t, --trace trace script execution to screen and file
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-u, --stretch use ugly stretched video
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-v, --framefile=FILENAME use an alternate video file
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-w, --fullscreen_window run in windowed full screen mode
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-x, --xresolution=VALUE specify horizontal resolution
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-y, --yresolution=VALUE specify vertical resolution
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-z, --noconsole zero console output
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