Scott Duensing
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16c45b6ab0
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I don't even know what I'm doing anymore.
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2021-03-11 20:36:37 -06:00 |
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Scott Duensing
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4f08699513
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Removed a lot of redundant jlDrawPresent() calls.
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2020-08-22 19:54:46 -05:00 |
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Scott Duensing
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2ecdd25824
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First pass at animation complete!
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2020-08-15 20:25:25 -05:00 |
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Scott Duensing
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181f801cd5
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Fixed crate/target counting error in puzzle loader. Added quick puzzle reset option.
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2020-08-10 20:36:26 -05:00 |
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Scott Duensing
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fb9b6b41bf
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DOH! Chars are unsigned on the IIgs! IIgs menus fixed!
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2020-08-10 19:48:27 -05:00 |
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Scott Duensing
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14866e93ee
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Joystick code un-stupid-ed.
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2020-08-10 19:22:30 -05:00 |
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Scott Duensing
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bb9f633379
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Code rearrangement and cleaning.
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2020-08-10 17:51:29 -05:00 |
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Scott Duensing
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a72acd5f37
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Puzzles sorted for difficulty. Chasing IIgs memory corruption issues.
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2020-08-09 20:19:39 -05:00 |
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Scott Duensing
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47bd7e092e
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Joystick support.
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2020-08-07 20:52:29 -05:00 |
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Scott Duensing
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68061ae7ae
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Level selection working.
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2020-08-03 18:11:04 -05:00 |
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Scott Duensing
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8bb1091352
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Continued work on menus. Level selection almost works.
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2020-07-30 19:54:36 -05:00 |
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Scott Duensing
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ffc073d836
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Playable. Start of menu system.
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2020-07-29 20:12:04 -05:00 |
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Scott Duensing
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ee85b19c0b
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Fixed importer, added index for faster loading. Now runs on the IIgs. You can walk on open squares.
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2020-07-28 19:27:05 -05:00 |
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Scott Duensing
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9d962fa564
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Something odd going on with the puzzle database.
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2020-07-27 19:41:23 -05:00 |
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Scott Duensing
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2654b709ab
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Initial commit
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2020-07-26 20:37:46 -05:00 |
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