singe/video/video.h
2019-11-11 14:53:02 -06:00

119 lines
4 KiB
C

/*
* video.h
*
* Copyright (C) 2001 Matt Ownby
*
* This file is part of DAPHNE, a laserdisc arcade game emulator
*
* DAPHNE is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* DAPHNE is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
// by Matt Ownby
// Part of the DAPHNE emulator
#ifndef BITMAP_H
#define BITMAP_H
#include <SDL.h>
#define LED_RANGE 17 //16 is normal, the 17th is for the 'A' in SAE
#define OVERLAY_LED_WIDTH 8
#define OVERLAY_LED_HEIGHT 13
#define OVERLAY_LDP1450_WIDTH 16 //width of each LDP1450 overlay character
#define OVERLAY_LDP1450_HEIGHT 16 //height of each LDP1450 overlay character
#define OVERLAY_LDP1450_CHARACTER_SPACING 15 //spacing between LDP1450 overlay characters
#define OVERLAY_LDP1450_LINE_SPACING 16 //spacing between LDP1450 overlay lines
enum { B_DAPHNE_SAVEME, B_GAMENOWOOK, B_DL_PLAYER1, B_DL_PLAYER2, B_DL_LIVES, B_DL_CREDITS, B_OVERLAY_LEDS, B_OVERLAY_LDP1450, B_EMPTY }; // bitmaps
enum { FONT_SMALL, FONT_BIG }; // font enumeration, dependent on which order font .bmp's are loaded in
// dimensions of small font
#define FONT_SMALL_W 6
#define FONT_SMALL_H 13
////////////////////////////////////////////////////////////////////////////////////////////////////////
bool init_display();
#ifdef USE_OPENGL
bool init_opengl();
void take_screenshot_GL();
#endif // USE_OPENGL
void shutdown_display();
// flips the video buffers (if in double buffering mode)
void vid_flip();
// blanks the back video buffer (makes it black)
void vid_blank();
// blits an SDL Surface to the back buffer
void vid_blit(SDL_Surface *srf, int x, int y);
void display_repaint();
bool load_bmps();
bool draw_led(int, int, int);
void draw_overlay_leds(unsigned int led_values[], int num_values, int x, int y, SDL_Surface *overlay);
void draw_singleline_LDP1450(char *LDP1450_String, int start_x, int y, SDL_Surface *overlay);
bool draw_othergfx(int which, int x, int y, bool bSendToScreenBlitter = true);
void free_bmps();
SDL_Surface *load_one_bmp(const char *);
void free_one_bmp(SDL_Surface *);
void draw_rectangle(short x, short y, unsigned short w, unsigned short h, unsigned char red, unsigned char green, unsigned char blue);
SDL_Surface *get_screen();
SDL_Surface *get_screen_blitter();
int get_console_initialized();
bool get_fullscreen();
void set_fullscreen(bool value);
bool get_fakefullscreen(); // by RDG2010
void set_fakefullscreen(bool value); // by RDG2010
int get_scalefactor(); // by RDG2010
void set_scalefactor(int value); // by RDG2010
void set_rotate_degrees(float fDegrees);
void set_sboverlay_characterset(int value);
Uint16 get_video_width();
void set_video_width(Uint16);
Uint16 get_video_height();
void set_video_height(Uint16);
void take_screenshot(SDL_Overlay *yuvimage);
void save_screenshot(SDL_Surface *shot);
void yuv2rgb(SDL_Color *result, int y, int u, int v);
void draw_string(const char*, int, int, SDL_Surface*);
void vid_toggle_fullscreen();
// used to enable/disable the HWACCEL environment variable
// (the YUV overlay must be created after this has been called for it to take effect)
// if 'enabled' is true, the YUV hw accel is enabled.
void set_yuv_hwaccel(bool enabled);
// returns true if acceleration is enabled or false if not
bool get_yuv_hwaccel();
void set_force_aspect_ratio(bool bEnabled);
bool get_force_aspect_ratio();
#ifdef USE_OPENGL
// sets the value of g_bUseOpenGL
void set_use_opengl(bool enabled);
// returns value of g_bUseOpenGL
bool get_use_opengl();
#endif // USE_OPENGL
#endif