713 lines
20 KiB
C
713 lines
20 KiB
C
/*
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* Support for Windows via the WM_INPUT message.
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*
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* Please see the file LICENSE.txt in the source's root directory.
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*
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* This file written by Ryan C. Gordon.
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*/
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#include "manymouse.h"
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#if (defined(_WIN32) || defined(_WINDOWS) || defined(__CYGWIN__))
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/* WinUser.h won't include rawinput stuff without this... */
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#if (_WIN32_WINNT < 0x0501)
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#undef _WIN32_WINNT
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#define _WIN32_WINNT 0x0501
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#endif
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#define WIN32_LEAN_AND_MEAN 1
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#include <windows.h>
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#include <setupapi.h>
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#include <malloc.h> /* needed for alloca(). */
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/* Cygwin's headers don't have WM_INPUT right now... */
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#ifndef WM_INPUT
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#define WM_INPUT 0x00FF
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#endif
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/* that should be enough, knock on wood. */
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#define MAX_MICE 32
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/*
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* Just trying to avoid malloc() here...we statically allocate a buffer
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* for events and treat it as a ring buffer.
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*/
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/* !!! FIXME: tweak this? */
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#define MAX_EVENTS 1024
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static ManyMouseEvent input_events[MAX_EVENTS];
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static volatile int input_events_read = 0;
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static volatile int input_events_write = 0;
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static int available_mice = 0;
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static int did_api_lookup = 0;
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static HWND raw_hwnd = NULL;
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static const char *class_name = "ManyMouseRawInputCatcher";
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static const char *win_name = "ManyMouseRawInputMsgWindow";
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static ATOM class_atom = 0;
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static CRITICAL_SECTION mutex;
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typedef struct
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{
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HANDLE handle;
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char name[256];
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} MouseStruct;
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static MouseStruct mice[MAX_MICE];
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/*
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* The RawInput APIs only exist in Windows XP and later, so you want this
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* to fail gracefully on earlier systems instead of refusing to start the
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* process due to missing symbols. To this end, we do a symbol lookup on
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* User32.dll, etc to get the entry points.
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*
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* A lot of these are available all the way back to the start of win32 in
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* Windows 95 and WinNT 3.1, but just so you don't have to track down any
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* import libraries, I've added those here, too. That fits well with the
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* idea of just adding the sources to your build and going forward.
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*/
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static UINT (WINAPI *pGetRawInputDeviceList)(PRAWINPUTDEVICELIST,PUINT,UINT);
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/* !!! FIXME: use unicode version */
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static UINT (WINAPI *pGetRawInputDeviceInfoA)(HANDLE,UINT,LPVOID,PUINT);
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static BOOL (WINAPI *pRegisterRawInputDevices)(PCRAWINPUTDEVICE,UINT,UINT);
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static LRESULT (WINAPI *pDefRawInputProc)(PRAWINPUT *,INT,UINT);
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static UINT (WINAPI *pGetRawInputBuffer)(PRAWINPUT,PUINT,UINT);
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static UINT (WINAPI *pGetRawInputData)(HRAWINPUT,UINT,LPVOID,PUINT,UINT);
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static HWND (WINAPI *pCreateWindowExA)(DWORD,LPCTSTR,LPCTSTR,DWORD,int,int,int,int,HWND,HMENU,HINSTANCE,LPVOID);
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static ATOM (WINAPI *pRegisterClassExA)(CONST WNDCLASSEX *);
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static LRESULT (WINAPI *pDefWindowProcA)(HWND,UINT,WPARAM,LPARAM);
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static BOOL (WINAPI *pUnregisterClassA)(LPCTSTR,HINSTANCE);
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static HMODULE (WINAPI *pGetModuleHandleA)(LPCTSTR);
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static BOOL (WINAPI *pPeekMessageA)(LPMSG,HWND,UINT,UINT,UINT);
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static BOOL (WINAPI *pTranslateMessage)(const MSG *);
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static LRESULT (WINAPI *pDispatchMessageA)(const MSG *);
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static BOOL (WINAPI *pDestroyWindow)(HWND);
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static void (WINAPI *pInitializeCriticalSection)(LPCRITICAL_SECTION);
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static void (WINAPI *pEnterCriticalSection)(LPCRITICAL_SECTION);
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static void (WINAPI *pLeaveCriticalSection)(LPCRITICAL_SECTION);
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static void (WINAPI *pDeleteCriticalSection)(LPCRITICAL_SECTION);
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static DWORD (WINAPI *pGetLastError)(void);
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static HDEVINFO (WINAPI *pSetupDiGetClassDevsA)(LPGUID, LPCTSTR, HWND, DWORD);
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static BOOL (WINAPI *pSetupDiEnumDeviceInfo)(HDEVINFO, DWORD, PSP_DEVINFO_DATA);
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static BOOL (WINAPI *pSetupDiGetDeviceInstanceIdA)(HDEVINFO, PSP_DEVINFO_DATA, PTSTR, DWORD, PDWORD);
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static BOOL (WINAPI *pSetupDiGetDeviceRegistryPropertyA)(HDEVINFO, PSP_DEVINFO_DATA, DWORD, PDWORD, PBYTE, DWORD, PDWORD);
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static BOOL (WINAPI *pSetupDiDestroyDeviceInfoList)(HDEVINFO);
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static int symlookup(HMODULE dll, FARPROC *addr, const char *sym)
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{
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*addr = GetProcAddress(dll, sym);
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if (*addr == NULL)
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{
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FreeLibrary(dll);
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return 0;
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} /* if */
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return 1;
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} /* symlookup */
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static int find_api_symbols(void)
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{
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HMODULE dll;
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if (did_api_lookup)
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return 1;
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#define LOOKUP(x) { if (!symlookup(dll, (FARPROC *) &p##x, #x)) return 0; }
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dll = LoadLibrary(TEXT("user32.dll"));
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if (dll == NULL)
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return 0;
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LOOKUP(GetRawInputDeviceInfoA);
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LOOKUP(RegisterRawInputDevices);
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LOOKUP(GetRawInputDeviceList);
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LOOKUP(DefRawInputProc);
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LOOKUP(GetRawInputBuffer);
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LOOKUP(GetRawInputData);
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LOOKUP(CreateWindowExA);
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LOOKUP(RegisterClassExA);
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LOOKUP(UnregisterClassA);
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LOOKUP(DefWindowProcA);
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LOOKUP(PeekMessageA);
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LOOKUP(TranslateMessage);
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LOOKUP(DispatchMessageA);
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LOOKUP(DestroyWindow);
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dll = LoadLibrary(TEXT("kernel32.dll"));
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if (dll == NULL)
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return 0;
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LOOKUP(GetModuleHandleA);
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LOOKUP(GetLastError);
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LOOKUP(InitializeCriticalSection);
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LOOKUP(EnterCriticalSection);
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LOOKUP(LeaveCriticalSection);
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LOOKUP(DeleteCriticalSection);
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dll = LoadLibrary(TEXT("setupapi.dll"));
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if (dll == NULL)
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return 0;
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LOOKUP(SetupDiGetClassDevsA);
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LOOKUP(SetupDiEnumDeviceInfo);
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LOOKUP(SetupDiGetDeviceInstanceIdA);
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LOOKUP(SetupDiGetDeviceRegistryPropertyA);
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LOOKUP(SetupDiDestroyDeviceInfoList);
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#undef LOOKUP
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did_api_lookup = 1;
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return 1;
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} /* find_api_symbols */
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/* Some simple functions to avoid C runtime dependency... */
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static char make_upper(const char a)
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{
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return ((a >= 'a') && (a <= 'z')) ? (a - ('a' - 'A')) : a;
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} /* make_upper */
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static void make_string_upper(char *str)
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{
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char *ptr;
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for (ptr = str; *ptr; ptr++)
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*ptr = make_upper(*ptr);
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} /* make_string_upper */
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static int string_compare(const char *a, const char *b)
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{
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while (1)
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{
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const char cha = *(a++);
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const char chb = *(b++);
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if (cha < chb)
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return -1;
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else if (cha > chb)
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return 1;
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else if (cha == '\0')
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return 0;
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} /* while */
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return 0;
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} /* string_compare */
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static size_t string_length(const char *a)
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{
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size_t retval;
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for (retval = 0; *(a++); retval++) { /* spin. */ }
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return retval;
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} /* string_length */
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static void queue_event(const ManyMouseEvent *event)
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{
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/* copy the event info. We'll process it in ManyMouse_PollEvent(). */
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CopyMemory(&input_events[input_events_write], event, sizeof (ManyMouseEvent));
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input_events_write = ((input_events_write + 1) % MAX_EVENTS);
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/* Ring buffer full? Lose oldest event. */
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if (input_events_write == input_events_read)
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{
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/* !!! FIXME: we need to not lose mouse buttons here. */
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input_events_read = ((input_events_read + 1) % MAX_EVENTS);
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} /* if */
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} /* queue_event */
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static void queue_from_rawinput(const RAWINPUT *raw)
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{
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int i;
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const RAWINPUTHEADER *header = &raw->header;
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const RAWMOUSE *mouse = &raw->data.mouse;
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ManyMouseEvent event;
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if (raw->header.dwType != RIM_TYPEMOUSE)
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return;
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for (i = 0; i < available_mice; i++) /* find the device for event. */
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{
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if (mice[i].handle == header->hDevice)
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break;
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} /* for */
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if (i == available_mice)
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return; /* not found?! */
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/*
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* RAWINPUT packs a bunch of events into one, so we split it up into
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* a bunch of ManyMouseEvents here and store them in an internal queue.
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* Then ManyMouse_PollEvent() just shuffles items off that queue
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* without any complicated processing.
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*/
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event.device = i;
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pEnterCriticalSection(&mutex);
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if (mouse->usFlags & MOUSE_MOVE_ABSOLUTE)
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{
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/* !!! FIXME: How do we get the min and max values for absmotion? */
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event.type = MANYMOUSE_EVENT_ABSMOTION;
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event.item = 0;
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event.value = mouse->lLastX;
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queue_event(&event);
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event.item = 1;
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event.value = mouse->lLastY;
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queue_event(&event);
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} /* if */
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else /*if (mouse->usFlags & MOUSE_MOVE_RELATIVE)*/
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{
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event.type = MANYMOUSE_EVENT_RELMOTION;
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if (mouse->lLastX != 0)
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{
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event.item = 0;
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event.value = mouse->lLastX;
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queue_event(&event);
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} /* if */
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if (mouse->lLastY != 0)
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{
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event.item = 1;
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event.value = mouse->lLastY;
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queue_event(&event);
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} /* if */
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} /* else if */
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event.type = MANYMOUSE_EVENT_BUTTON;
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#define QUEUE_BUTTON(x) { \
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if (mouse->usButtonFlags & RI_MOUSE_BUTTON_##x##_DOWN) { \
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event.item = x-1; \
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event.value = 1; \
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queue_event(&event); \
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} \
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if (mouse->usButtonFlags & RI_MOUSE_BUTTON_##x##_UP) { \
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event.item = x-1; \
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event.value = 0; \
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queue_event(&event); \
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} \
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}
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QUEUE_BUTTON(1);
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QUEUE_BUTTON(2);
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QUEUE_BUTTON(3);
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QUEUE_BUTTON(4);
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QUEUE_BUTTON(5);
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#undef QUEUE_BUTTON
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if (mouse->usButtonFlags & RI_MOUSE_WHEEL)
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{
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if (mouse->usButtonData != 0) /* !!! FIXME: can this ever be zero? */
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{
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event.type = MANYMOUSE_EVENT_SCROLL;
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event.item = 0; /* !!! FIXME: horizontal wheel? */
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event.value = ( ((SHORT) mouse->usButtonData) > 0) ? 1 : -1;
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queue_event(&event);
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} /* if */
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} /* if */
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pLeaveCriticalSection(&mutex);
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} /* queue_from_rawinput */
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static void wminput_handler(WPARAM wParam, LPARAM lParam)
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{
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UINT dwSize = 0;
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LPBYTE lpb;
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pGetRawInputData((HRAWINPUT) lParam, RID_INPUT, NULL, &dwSize,
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sizeof (RAWINPUTHEADER));
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if (dwSize < sizeof (RAWINPUT))
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return; /* unexpected packet? */
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lpb = (LPBYTE) alloca(dwSize);
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if (lpb == NULL)
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return;
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if (pGetRawInputData((HRAWINPUT) lParam, RID_INPUT, lpb, &dwSize,
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sizeof (RAWINPUTHEADER)) != dwSize)
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return;
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queue_from_rawinput((RAWINPUT *) lpb);
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} /* wminput_handler */
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static LRESULT CALLBACK RawWndProc(HWND hWnd, UINT Msg, WPARAM wParam, LPARAM lParam)
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{
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if (Msg == WM_INPUT)
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wminput_handler(wParam, lParam);
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else if (Msg == WM_DESTROY)
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return 0;
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return pDefWindowProcA(hWnd, Msg, wParam, lParam);
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} /* RawWndProc */
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static int init_event_queue(void)
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{
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HINSTANCE hInstance = pGetModuleHandleA(NULL);
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WNDCLASSEX wce;
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RAWINPUTDEVICE rid;
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ZeroMemory(input_events, sizeof (input_events));
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input_events_read = input_events_write = 0;
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ZeroMemory(&wce, sizeof (wce));
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wce.cbSize = sizeof(WNDCLASSEX);
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wce.lpfnWndProc = RawWndProc;
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wce.lpszClassName = class_name;
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wce.hInstance = hInstance;
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class_atom = pRegisterClassExA(&wce);
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if (class_atom == 0)
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return 0;
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raw_hwnd = pCreateWindowExA(0, class_name, win_name, WS_OVERLAPPEDWINDOW,
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CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT,
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CW_USEDEFAULT, HWND_MESSAGE, NULL, hInstance, NULL);
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if (raw_hwnd == NULL)
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return 0;
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pInitializeCriticalSection(&mutex);
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ZeroMemory(&rid, sizeof (rid));
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rid.usUsagePage = 1; /* GenericDesktop page */
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rid.usUsage = 2; /* GeneralDestop Mouse usage. */
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rid.dwFlags = RIDEV_INPUTSINK;
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rid.hwndTarget = raw_hwnd;
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if (!pRegisterRawInputDevices(&rid, 1, sizeof (rid)))
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{
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pDeleteCriticalSection(&mutex);
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return 0;
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} /* if */
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return 1;
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} /* init_event_queue */
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static void cleanup_window(void)
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{
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if (raw_hwnd)
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{
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MSG Msg;
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pDestroyWindow(raw_hwnd);
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while (pPeekMessageA(&Msg, raw_hwnd, 0, 0, PM_REMOVE))
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{
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pTranslateMessage(&Msg);
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pDispatchMessageA(&Msg);
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} /* while */
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raw_hwnd = 0;
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} /* if */
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if (class_atom)
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{
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pUnregisterClassA(class_name, pGetModuleHandleA(NULL));
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class_atom = 0;
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} /* if */
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} /* cleanup_window */
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static int get_devinfo_data(HDEVINFO devinfo, const char *devinstance,
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SP_DEVINFO_DATA *data)
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{
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DWORD i = 0;
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const DWORD bufsize = string_length(devinstance) + 1;
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char *buf = (char *) alloca(bufsize);
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if (buf == NULL)
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return 0;
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while (1)
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{
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ZeroMemory(data, sizeof (SP_DEVINFO_DATA));
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data->cbSize = sizeof (SP_DEVINFO_DATA);
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if (!pSetupDiEnumDeviceInfo(devinfo, i++, data))
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{
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if (pGetLastError() == ERROR_NO_MORE_ITEMS)
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break;
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else
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continue;
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} /* if */
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if (!pSetupDiGetDeviceInstanceIdA(devinfo, data, buf, bufsize, NULL))
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continue;
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make_string_upper(buf);
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if (string_compare(devinstance, buf) == 0)
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return 1; /* found it! */
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} /* while */
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return 0; /* not found. */
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} /* get_devinfo_data */
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static void get_dev_name_by_instance(const char *devinstance, char *name,
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size_t namesize)
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{
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SP_DEVINFO_DATA devdata;
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const DWORD flags = DIGCF_ALLCLASSES | DIGCF_PRESENT;
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HDEVINFO devinfo = pSetupDiGetClassDevsA(NULL, NULL, NULL, flags);
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if (devinfo == INVALID_HANDLE_VALUE)
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return;
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if (get_devinfo_data(devinfo, devinstance, &devdata))
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{
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pSetupDiGetDeviceRegistryPropertyA(devinfo, &devdata, SPDRP_DEVICEDESC,
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NULL, (PBYTE) name, namesize, NULL);
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} /* if */
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pSetupDiDestroyDeviceInfoList(devinfo);
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} /* get_dev_name_by_instance */
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static void get_device_product_name(char *name, size_t namesize, char *devname)
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{
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const char default_device_name[] = "Unidentified input device";
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*name = '\0'; /* really insane default. */
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if (sizeof (default_device_name) >= namesize)
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return;
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/* in case we can't stumble upon something better... */
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CopyMemory(name, default_device_name, sizeof (default_device_name));
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/* okay, we're got the device instance. Now find the data for it. */
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get_dev_name_by_instance(devname, name, namesize);
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} /* get_device_product_name */
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static void init_mouse(const RAWINPUTDEVICELIST *dev)
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{
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const char rdp_ident[] = "ROOT\\RDP_MOU\\";
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MouseStruct *mouse = &mice[available_mice];
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char *buf = NULL;
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char *ptr = NULL;
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UINT ct = 0;
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if (dev->dwType != RIM_TYPEMOUSE)
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return; /* keyboard or some other fruity thing. */
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if (pGetRawInputDeviceInfoA(dev->hDevice, RIDI_DEVICENAME, NULL, &ct) < 0)
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return;
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/* ct == is chars, not bytes, but we used the ASCII version. */
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buf = (char *) alloca(ct+1);
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if (buf == NULL)
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return;
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if (pGetRawInputDeviceInfoA(dev->hDevice, RIDI_DEVICENAME, buf, &ct) < 0)
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return;
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buf[ct] = '\0'; /* make sure it's null-terminated. */
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/* XP starts these strings with "\\??\\" ... Vista does "\\\\?\\". :/ */
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while ((*buf == '?') || (*buf == '\\'))
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{
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buf++;
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ct--;
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} /* while */
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/* This string tap dancing gets us the device instance id. */
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for (ptr = buf; *ptr; ptr++) /* convert '#' to '\\' ... */
|
|
{
|
|
char ch = *ptr;
|
|
if (ch == '#')
|
|
*ptr = '\\';
|
|
else if (ch == '{') /* hit the GUID part of the string. */
|
|
{
|
|
if (*(ptr-1) == '\\')
|
|
ptr--;
|
|
break;
|
|
} /* else if */
|
|
} /* for */
|
|
|
|
*ptr = '\0';
|
|
|
|
make_string_upper(buf);
|
|
|
|
/*
|
|
* Apparently there's a fake "RDP" device...I guess this is
|
|
* "Remote Desktop Protocol" for controlling the system pointer
|
|
* remotely via Windows Remote Desktop, but that's just a guess.
|
|
* At any rate, we don't want that device, so skip it if detected.
|
|
*
|
|
* Idea for this found here:
|
|
* http://link.mywwwserver.com/~jstookey/arcade/rawmouse/raw_mouse.c
|
|
*/
|
|
|
|
/* avoiding memcmp here so we don't get a C runtime dependency... */
|
|
if (ct >= sizeof (rdp_ident) - 1)
|
|
{
|
|
int i;
|
|
for (i = 0; i < sizeof (rdp_ident) - 1; i++)
|
|
{
|
|
if (buf[i] != rdp_ident[i])
|
|
break;
|
|
} /* for */
|
|
|
|
if (i == sizeof (rdp_ident) - 1)
|
|
return; /* this is an RDP thing. Skip this device. */
|
|
} /* if */
|
|
|
|
/* accept this mouse! */
|
|
ZeroMemory(mouse, sizeof (MouseStruct));
|
|
get_device_product_name(mouse->name, sizeof (mouse->name), buf);
|
|
mouse->handle = dev->hDevice;
|
|
available_mice++;
|
|
} /* init_mouse */
|
|
|
|
|
|
static int windows_wminput_init(void)
|
|
{
|
|
RAWINPUTDEVICELIST *devlist = NULL;
|
|
UINT ct = 0;
|
|
UINT i;
|
|
|
|
available_mice = 0;
|
|
|
|
if (!find_api_symbols()) /* only supported on WinXP and later. */
|
|
return -1;
|
|
|
|
pGetRawInputDeviceList(NULL, &ct, sizeof (RAWINPUTDEVICELIST));
|
|
if (ct == 0) /* no devices. */
|
|
return 0;
|
|
|
|
devlist = (PRAWINPUTDEVICELIST) alloca(sizeof (RAWINPUTDEVICELIST) * ct);
|
|
pGetRawInputDeviceList(devlist, &ct, sizeof (RAWINPUTDEVICELIST));
|
|
for (i = 0; i < ct; i++)
|
|
init_mouse(&devlist[i]);
|
|
|
|
if (!init_event_queue())
|
|
{
|
|
cleanup_window();
|
|
available_mice = 0;
|
|
} /* if */
|
|
|
|
return available_mice;
|
|
} /* windows_wminput_init */
|
|
|
|
|
|
static void windows_wminput_quit(void)
|
|
{
|
|
/* unregister WM_INPUT devices... */
|
|
RAWINPUTDEVICE rid;
|
|
ZeroMemory(&rid, sizeof (rid));
|
|
rid.usUsagePage = 1; /* GenericDesktop page */
|
|
rid.usUsage = 2; /* GeneralDestop Mouse usage. */
|
|
rid.dwFlags |= RIDEV_REMOVE;
|
|
pRegisterRawInputDevices(&rid, 1, sizeof (rid));
|
|
cleanup_window();
|
|
available_mice = 0;
|
|
pDeleteCriticalSection(&mutex);
|
|
} /* windows_wminput_quit */
|
|
|
|
|
|
static const char *windows_wminput_name(unsigned int index)
|
|
{
|
|
return (index < available_mice) ? mice[index].name : NULL;
|
|
} /* windows_wminput_name */
|
|
|
|
|
|
/*
|
|
* Windows doesn't send a WM_INPUT event when you unplug a mouse,
|
|
* so we try to do a basic query by device handle here; if the
|
|
* query fails, we assume the device has vanished and generate a
|
|
* disconnect.
|
|
*/
|
|
static int check_for_disconnects(ManyMouseEvent *ev)
|
|
{
|
|
/*
|
|
* (i) is static so we iterate through all mice round-robin and check
|
|
* one mouse per call to ManyMouse_PollEvent(). This makes this test O(1).
|
|
*/
|
|
static unsigned int i = 0;
|
|
MouseStruct *mouse = NULL;
|
|
|
|
if (++i >= available_mice) /* check first in case of redetect */
|
|
i = 0;
|
|
|
|
mouse = &mice[i];
|
|
if (mouse->handle != NULL) /* not NULL == still plugged in. */
|
|
{
|
|
UINT size = 0;
|
|
UINT rc = pGetRawInputDeviceInfoA(mouse->handle, RIDI_DEVICEINFO,
|
|
NULL, &size);
|
|
if (rc == (UINT) -1) /* failed...probably unplugged... */
|
|
{
|
|
mouse->handle = NULL;
|
|
ev->type = MANYMOUSE_EVENT_DISCONNECT;
|
|
ev->device = i;
|
|
return 1;
|
|
} /* if */
|
|
} /* if */
|
|
|
|
return 0; /* no disconnect event this time. */
|
|
} /* check_for_disconnects */
|
|
|
|
|
|
static int windows_wminput_poll(ManyMouseEvent *ev)
|
|
{
|
|
MSG Msg; /* run the queue for WM_INPUT messages, etc ... */
|
|
int found = 0;
|
|
|
|
/* ...favor existing events in the queue... */
|
|
pEnterCriticalSection(&mutex);
|
|
if (input_events_read != input_events_write) /* no events if equal. */
|
|
{
|
|
CopyMemory(ev, &input_events[input_events_read], sizeof (*ev));
|
|
input_events_read = ((input_events_read + 1) % MAX_EVENTS);
|
|
found = 1;
|
|
} /* if */
|
|
pLeaveCriticalSection(&mutex);
|
|
|
|
if (!found)
|
|
{
|
|
/* pump Windows for new hardware events... */
|
|
while (pPeekMessageA(&Msg, raw_hwnd, 0, 0, PM_REMOVE))
|
|
{
|
|
pTranslateMessage(&Msg);
|
|
pDispatchMessageA(&Msg);
|
|
} /* while */
|
|
|
|
/* In case something new came in, give it to the app... */
|
|
pEnterCriticalSection(&mutex);
|
|
if (input_events_read != input_events_write) /* no events if equal. */
|
|
{
|
|
CopyMemory(ev, &input_events[input_events_read], sizeof (*ev));
|
|
input_events_read = ((input_events_read + 1) % MAX_EVENTS);
|
|
found = 1;
|
|
} /* if */
|
|
pLeaveCriticalSection(&mutex);
|
|
} /* if */
|
|
|
|
/*
|
|
* Check for disconnects if queue is totally empty and Windows didn't
|
|
* report anything new at this time. This ensures that we don't send a
|
|
* disconnect event through ManyMouse and then later give a valid
|
|
* event to the app for a device that is now missing.
|
|
*/
|
|
if (!found)
|
|
found = check_for_disconnects(ev);
|
|
|
|
return found;
|
|
} /* windows_wminput_poll */
|
|
|
|
static const ManyMouseDriver ManyMouseDriver_interface =
|
|
{
|
|
"Windows XP and later WM_INPUT interface",
|
|
windows_wminput_init,
|
|
windows_wminput_quit,
|
|
windows_wminput_name,
|
|
windows_wminput_poll
|
|
};
|
|
|
|
const ManyMouseDriver *ManyMouseDriver_windows = &ManyMouseDriver_interface;
|
|
|
|
#else
|
|
const ManyMouseDriver *ManyMouseDriver_windows = 0;
|
|
#endif /* ifdef Windows blocker */
|
|
|
|
/* end of windows_wminput.c ... */
|
|
|