singe/thirdparty/JoltPhysics/Jolt/Shaders/HairApplyGlobalPoseBindings.h
2026-09-05 19:52:04 -05:00

16 lines
711 B
C

// Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
// SPDX-FileCopyrightText: 2026 Jorrit Rouwe
// SPDX-License-Identifier: MIT
#include "HairStructs.h"
JPH_SHADER_BIND_BEGIN(JPH_HairApplyGlobalPose)
JPH_SHADER_BIND_BUFFER(JPH_uint, gVerticesFixed)
JPH_SHADER_BIND_BUFFER(JPH_uint, gStrandFractions)
JPH_SHADER_BIND_BUFFER(JPH_float3, gInitialPositions)
JPH_SHADER_BIND_BUFFER(JPH_uint, gInitialBishops)
JPH_SHADER_BIND_BUFFER(JPH_uint, gStrandMaterialIndex)
JPH_SHADER_BIND_BUFFER(JPH_HairMaterial, gMaterials)
JPH_SHADER_BIND_BUFFER(JPH_HairGlobalPoseTransform, gGlobalPoseTransforms)
JPH_SHADER_BIND_RW_BUFFER(JPH_HairPosition, gPositions)
JPH_SHADER_BIND_END(JPH_HairApplyGlobalPose)