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ec10eb3fe9
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Copyright updated.
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2026-09-04 17:14:43 -05:00 |
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84a2c25183
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Hardware accelerated video decoding! Almost instant indexing! New single-file game format.
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2026-09-04 13:31:38 -05:00 |
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c0df1881a7
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Migrated to SDL3.
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2026-09-03 22:01:35 -05:00 |
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20b76523c9
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Starting 3.00
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2026-09-03 19:56:45 -05:00 |
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34d61d957a
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Audio sync rewritten. Pause fixed. Video decoding performance improvements. Ability to have disc-less games.
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2026-09-02 18:13:06 -05:00 |
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f6d63b6eb0
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Working on 2.20. Or maybe it'll be 3.0.
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2026-09-02 16:54:23 -05:00 |
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Scott Duensing
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b1bc8aa063
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Added Lua modules: Copas, binaryheap, and timerwheel.
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2023-12-12 20:31:05 -06:00 |
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Scott Duensing
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4ea35bed7d
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Updating licensing.
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2023-12-05 19:06:55 -06:00 |
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Scott Duensing
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b3f8fe1984
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Language code to name support. Segfault fixed in multilanguage video loader.
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2023-12-05 17:42:07 -06:00 |
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Scott Duensing
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8d5de6db89
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Language codes are now available for audio tracks to determine which is which.
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2023-12-04 19:57:04 -06:00 |
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Scott Duensing
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b0a66bf4a4
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Multiple audio tracks now supported.
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2023-11-30 20:48:13 -06:00 |
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Scott Duensing
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62d2a5344f
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Working on Win32 build.
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2023-10-23 21:07:30 -05:00 |
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Scott Duensing
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94f83e7608
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Major reorganization to start work on Singe 2.10.
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2023-10-23 19:38:18 -05:00 |
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