Update home

Scott Duensing 2023-04-28 22:32:56 +00:00
parent 07d904b437
commit a4dd9e3ace

35
home.md

@ -1,41 +1,12 @@
<img src="uploads/ff005a9d7320fb521fd02789f3f15a24/JoeyLib_Logo_-_320x200.png" align="right"/>
Welcome to **JoeyLib**!
*Need support? Visit the official [chat](https://discord.gg/Vy29DF5sMc)!*
**JoeyLib** is the low-level porting library that isolates the game code from the target platform's hardware. Using standard ANSI C and JoeyLib allows a single codebase to run on all supported targets.
<img src="uploads/ff005a9d7320fb521fd02789f3f15a24/JoeyLib_Logo_-_320x200.png" align="right"/>
Current targets:
* Apple IIgs
* x86 & x86_64 Windows
* x86, x86_64, and ARM MacOS
* x86 & x86_64 Linux
In-Progress targets:
* Windows 9x
* Windows XP
* OS/2 (16 and 32 bit)
* BeOS (x86)
* Haiku (x86 and x86_64)
* Classic Mac (68k and PPC)
* Raspberry Pi OS (32 and 64 bit)
Future targets:
* Atari ST
* Amiga (including CDTV and CD32)
* Pi Bare Metal
* DOS
* Windows 3.11
* RISCOS
* Windows ARM
* Mega65?
* Foenix?
* Android?
* iOS?
Read --> [Current targets & project status](https://skunkworks.kangaroopunch.com/skunkworks/joeylib/-/wikis/Joey-Projects-Status).
With the Apple IIgs being the most limited of the supported platforms, much of JoeyLib was designed with it in mind.