From a4dd9e3acea3d2f60b287c16e142abb1779f0ce6 Mon Sep 17 00:00:00 2001 From: Scott Duensing Date: Fri, 28 Apr 2023 22:32:56 +0000 Subject: [PATCH] Update home --- home.md | 35 +++-------------------------------- 1 file changed, 3 insertions(+), 32 deletions(-) diff --git a/home.md b/home.md index 417129c..e8ea0b6 100644 --- a/home.md +++ b/home.md @@ -1,41 +1,12 @@ + + Welcome to **JoeyLib**! *Need support? Visit the official [chat](https://discord.gg/Vy29DF5sMc)!* **JoeyLib** is the low-level porting library that isolates the game code from the target platform's hardware. Using standard ANSI C and JoeyLib allows a single codebase to run on all supported targets. - - -Current targets: - -* Apple IIgs -* x86 & x86_64 Windows -* x86, x86_64, and ARM MacOS -* x86 & x86_64 Linux - -In-Progress targets: - -* Windows 9x -* Windows XP -* OS/2 (16 and 32 bit) -* BeOS (x86) -* Haiku (x86 and x86_64) -* Classic Mac (68k and PPC) -* Raspberry Pi OS (32 and 64 bit) - -Future targets: - -* Atari ST -* Amiga (including CDTV and CD32) -* Pi Bare Metal -* DOS -* Windows 3.11 -* RISCOS -* Windows ARM -* Mega65? -* Foenix? -* Android? -* iOS? +Read --> [Current targets & project status](https://skunkworks.kangaroopunch.com/skunkworks/joeylib/-/wikis/Joey-Projects-Status). With the Apple IIgs being the most limited of the supported platforms, much of JoeyLib was designed with it in mind.