Cross-Platform Game Development Library Need support? Visit the official chat!
Find a file
2022-11-01 18:06:51 -05:00
assets Adding a few binary assets. 2022-09-18 17:03:57 -05:00
imgconvert Modularized joey.c to make adding new platforms easier and to clean up code sharing. 2021-03-05 18:39:56 -06:00
joeylib Still working on BeOS/Haiku support. 2022-11-01 18:06:51 -05:00
scripts Still working on BeOS/Haiku support. 2022-11-01 18:06:51 -05:00
vecdraw Can now draw to surfaces other than the display. 2019-10-03 20:09:18 -05:00
.gitattributes Adding a few binary assets. 2022-09-18 17:03:57 -05:00
.gitignore Moved pixel buffer routines into their own file for easier sharing between platforms. 2021-03-25 19:39:30 -05:00
LICENSE Add LICENSE 2018-10-15 02:12:20 +00:00
README.md Just updating the repo. 2019-03-19 17:16:38 -05:00

Cross-Platform Game Development Library

Targets 16 bit systems like the Apple IIgs, Commodore Amiga, and Atari ST along with modern PCs running Windows, macOS, and Linux.

https://skunkworks.kangaroopunch.com/skunkworks/joeylib