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<img src="uploads/ff005a9d7320fb521fd02789f3f15a24/JoeyLib_Logo_-_320x200.png" align="right"/>
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Welcome to **JoeyLib**!
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*Need support? Visit the official [chat](https://discord.gg/Vy29DF5sMc)!*
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**JoeyLib** is the low-level porting library that isolates the game code from the target platform's hardware. Using standard ANSI C and JoeyLib allows a single codebase to run on all supported targets.
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<img src="uploads/ff005a9d7320fb521fd02789f3f15a24/JoeyLib_Logo_-_320x200.png" align="right"/>
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Current targets:
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* Apple IIgs
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* x86 & x86_64 Windows
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* x86, x86_64, and ARM MacOS
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* x86 & x86_64 Linux
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In-Progress targets:
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* Windows 9x
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* Windows XP
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* OS/2 (16 and 32 bit)
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* BeOS (x86)
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* Haiku (x86 and x86_64)
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* Classic Mac (68k and PPC)
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* Raspberry Pi OS (32 and 64 bit)
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Future targets:
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* Atari ST
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* Amiga (including CDTV and CD32)
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* Pi Bare Metal
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* DOS
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* Windows 3.11
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* RISCOS
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* Windows ARM
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* Mega65?
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* Foenix?
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* Android?
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* iOS?
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Read --> [Current targets & project status](https://skunkworks.kangaroopunch.com/skunkworks/joeylib/-/wikis/Joey-Projects-Status).
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With the Apple IIgs being the most limited of the supported platforms, much of JoeyLib was designed with it in mind.
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