22 lines
510 B
Text
22 lines
510 B
Text
# Everything make writes: programs, bakes, disk images, the harness.
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build/
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# The original game's memory image (scripts/importData.sh installs it as
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# stuff/raw.bin) and the disassembly work around it. A copy of a commercial
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# game: never committed.
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stuff/
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# stsim's host binaries and its captured golden traces (gate.sh capture;
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# gateHashes.txt is the committed reference).
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tools/stsim/stsim
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tools/stsim/recorder
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tools/stsim/golden/
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screenshots/
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__pycache__/
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# Editor / OS cruft
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*.swp
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*.swo
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*~
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.DS_Store
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