822 lines
29 KiB
C
822 lines
29 KiB
C
// Part of JoeyLib, Copyright (c) 2026 Scott Duensing, under the MIT License.
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// See LICENSE.md for license information.
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// SPDX-License-Identifier: MIT
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//
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// Atari ST audio HAL: libxmp-lite Protracker decoder + 68k Timer A IRQ
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// running PWM through YM2149 channel-A volume register.
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//
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// Pipeline:
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// * jlpAudioInit creates an xmp_context. Timer A is NOT started here:
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// the ISR costs ~half the CPU at 12.3 kHz, so the pump is demand-
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// driven -- installed on the first PlayMod/PlaySfx (MFP prescaler
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// 200, data 1) and uninstalled once the mix buffer has drained back
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// to pure silence with nothing playing.
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// * jlpAudioPlayMod loads a .MOD via xmp_load_module_from_memory and
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// calls xmp_start_player at the same 12288 Hz mono unsigned-8-bit
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// output that the ISR consumes one byte at a time.
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// * Each Timer A tick the ISR pops one byte off the buffer, writes
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// its high 4 bits to YM register 8 (channel A volume), advances
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// the play pointer, raises a refill flag at half/end. The refill
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// itself happens in jlpAudioFrameTick on the main thread because
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// libxmp-lite is not interrupt-safe.
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//
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// Quality budget: 4-bit unsigned PWM at 12.3 kHz on the YM is grim by
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// modern standards but period-correct for stock 520ST/1040ST without
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// the STe DMA chip.
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//
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// The STe build (make ste, JOEYLIB_ATARI_STE) plays the same mix buffer
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// through the STe's 8-bit DMA sound chip instead, mono at 12517 Hz,
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// looping over the whole buffer with no interrupt at all.
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// jlpAudioFrameTick reads the chip's frame counter to see which half it
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// has finished, converts each refilled half to the chip's signed
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// samples, and channel A stays the PSG's: the chiptune keeps all three
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// voices while digital sound plays, with no collision to arbitrate. The
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// ST build never touches the DMA chip.
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#include <string.h>
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#include <mint/osbind.h>
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#include <libxmp-lite/xmp.h>
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#include "port.h"
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#include "audioSfxMixInternal.h"
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#include "joey/audio.h"
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#ifdef JOEYLIB_ATARI_STE
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#include "steMachine.h"
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#endif
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// ----- Constants -----
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// YM2149 (sound chip) supervisor-only ports. Index reg 7 (mixer)
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// controls per-channel tone + noise enables; reg 8/9/A are volumes
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// for channels A/B/C; regs 0/1, 2/3, 4/5 are tone period for those
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// channels; reg 6 is noise period.
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#define ST_YM_SELECT ((volatile uint8_t *)0xFFFF8800L)
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#define ST_YM_DATA ((volatile uint8_t *)0xFFFF8802L)
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// YM mixer (reg 7) high bits 6+7 are the I/O port directions TOS
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// leaves configured (port A output, port B = centronics printer
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// output). Always preserved when we rewrite the mixer.
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#define YM_MIXER_IO_DIR 0xC0u
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#define YM_REG_MIXER 7u
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// Noise generator: reg 6 is the 5-bit noise period (0 = brightest
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// hiss .. 31 = lowest rumble -- the portable jlAudioNoise pitch maps
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// to it as identity). Noise is mixed onto channel C, whose mixer
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// gate is bit 5 (active low, like the tone gates in bits 0-2) and
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// whose 4-bit volume reg 0x0A is SHARED with tone voice 2 -- see the
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// guards in applyYmVoice/applyYmNoise.
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#define YM_REG_NOISE_PERIOD 6u
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#define YM_REG_VOL_A 8u
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#define YM_REG_VOL_B 9u
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#define YM_REG_VOL_C 10u
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#define YM_MIX_TONE_A 0x01u
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#define YM_MIX_TONE_C 0x04u
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#define YM_MIX_NOISE_A 0x08u
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#define YM_MIX_NOISE_C 0x20u
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#define MIX_BUFFER 2048
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#define MIX_HALF (MIX_BUFFER / 2)
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// libxmp and the SFX overlay mix unsigned samples centred on $80.
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#define MIX_SILENCE_UNSIGNED 0x80u
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#ifdef JOEYLIB_ATARI_STE
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// STe build: the output stage is the DMA chip, which plays signed
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// samples, so the buffer's silence is 0 and a refilled half flips each
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// sample's top bit (a long at a time) before the chip reaches it.
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#define MIX_RATE 12517 // Hz, the DMA chip's 12.5 kHz rate
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#define MIX_SILENCE 0x00u
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#define MIX_SIGN_FLIP_LONG 0x80808080ul
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// DMA sound (supervisor-only, all byte registers at odd addresses). The
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// frame start and end addresses latch when a frame begins, so with
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// repeat set the chip loops over [start, end) on its own; the counter
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// reads back the address it is playing.
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#define STE_DMA_CTRL ((volatile uint8_t *)0xFFFF8901L)
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#define STE_DMA_START_HI ((volatile uint8_t *)0xFFFF8903L)
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#define STE_DMA_START_MID ((volatile uint8_t *)0xFFFF8905L)
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#define STE_DMA_START_LO ((volatile uint8_t *)0xFFFF8907L)
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#define STE_DMA_COUNT_HI ((volatile uint8_t *)0xFFFF8909L)
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#define STE_DMA_COUNT_MID ((volatile uint8_t *)0xFFFF890BL)
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#define STE_DMA_COUNT_LO ((volatile uint8_t *)0xFFFF890DL)
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#define STE_DMA_END_HI ((volatile uint8_t *)0xFFFF890FL)
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#define STE_DMA_END_MID ((volatile uint8_t *)0xFFFF8911L)
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#define STE_DMA_END_LO ((volatile uint8_t *)0xFFFF8913L)
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#define STE_DMA_MODE ((volatile uint8_t *)0xFFFF8921L)
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#define STE_DMA_STOP 0x00u
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#define STE_DMA_PLAY_LOOP 0x03u // bit 0 play, bit 1 repeat
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#define STE_DMA_MONO_12K 0x81u // bit 7 mono, rate 1 = 12517 Hz
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#else
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// ST build: the output stage is PWM through YM channel A's volume, one
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// sample per MFP Timer A interrupt.
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// MFP Timer A registers and the autovector slot for its IRQ (vector
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// $134, Setexc(0x134/4, ...) = Setexc(13, ...)).
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#define ST_MFP_TACR ((volatile uint8_t *)0xFFFFFA19L)
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#define ST_MFP_TADR ((volatile uint8_t *)0xFFFFFA1FL)
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#define ST_MFP_IERA ((volatile uint8_t *)0xFFFFFA07L)
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#define ST_MFP_IMRA ((volatile uint8_t *)0xFFFFFA13L)
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#define ST_MFP_ISRA ((volatile uint8_t *)0xFFFFFA0FL)
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#define MFP_TA_BIT 0x20
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#define MFP_TACR_STOP 0x00
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#define MFP_TACR_DIV200 0x07
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#define VEC_MFP_TA (0x134 / 4)
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#define INT_TIMER_A 13 // Jenabint / Jdisint id for Timer A
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#define MIX_RATE 12288 // Hz, matches MFP 2.4576 MHz / 200
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#define MIX_SILENCE MIX_SILENCE_UNSIGNED
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#endif
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// ----- Module state -----
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// The mix buffer and its refill flags, which the PWM ISR (audio_isr.s)
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// raises in the ST build and the frame tick's read of the DMA chip in the
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// STe build. Names must match the .extern declarations in audio_isr.s.
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// Even-aligned: the DMA chip can only start a frame on an even address
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// (2 is also mint a.out's alignment cap).
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volatile uint8_t gMixBuf[MIX_BUFFER] __attribute__((aligned(2)));
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volatile uint8_t gNeedRefill[2] = { 0, 0 };
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#ifdef JOEYLIB_ATARI_STE
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// The half the DMA chip was playing at the last frame tick.
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static uint8_t gDmaHalf = 0u;
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#else
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// The PWM ISR's play pointer and its half and end marks (audio_isr.s).
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volatile uint8_t *gMixPos = NULL;
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volatile uint8_t *gMixMid = NULL;
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volatile uint8_t *gMixEnd = NULL;
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extern void mfpTimerAIsr(void);
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static void (*gOldTimerAVec)(void) = NULL;
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// Voice 0's last requested state, latched whether or not it could be applied.
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// While the PWM pump owns channel A the voice cannot sound, and this is what
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// gets replayed to bring it back when the pump stops. Starts silent.
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static volatile uint16_t gVoiceAFreqHz;
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static volatile uint8_t gVoiceAAtten = 15u;
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#endif
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static xmp_context gXmpCtx = NULL;
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static bool gReady = false;
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static bool gXmpStarted = false;
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static bool gXmpLoaded = false;
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static int gXmpLoopCount = 0;
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// Demand-driven Timer A: the 12.3 kHz ISR eats ~half the CPU, so it
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// only runs while there is (or may be) audible output. gHalfSilent[i]
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// records that half i was last refilled with pure silence; once both
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// halves are silent and nothing is playing, frameTick stops the pump.
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static bool gPumpRunning = false;
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static bool gHalfSilent[2] = { false, false };
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// SFX overlay shared with the DOS HAL (see src/core/audioSfxMix.c).
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// Mixed in over libxmp's MOD output during jlpAudioFrameTick.
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static AudioSfxSlotT gSfxSlots[JOEY_AUDIO_SFX_SLOTS];
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// Single shadow of YM mixer reg 7's low 6 bits (tone+noise disables).
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// Both the PWM (installTimerA) and PSG-tone (applyYmVoice) paths
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// drive the mixer through this one shadow so they share one source of
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// truth: 0x3F = all tones and noise off (PWM-DAC default). The YM
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// can't be read back, so this shadow IS the authoritative state.
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static volatile uint8_t gYmToneMask = 0x3Fu;
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// Supexec'd workers take no parameters of their own, so each request is
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// stashed here first. Declared up with the module state rather than beside
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// applyYmVoice because uninstallTimerA replays a voice through them.
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static volatile uint8_t gYmVoice;
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static volatile uint16_t gYmFreqHz;
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static volatile uint8_t gYmAtten;
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static volatile uint8_t gYmNoisePitch;
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static volatile uint8_t gYmNoiseAtten;
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// ----- Internal helpers -----
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// Supexec workers defined further down (with the PSG voice cluster)
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// but needed by the early lifecycle functions.
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static long ymPsgAllOff(void);
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static long applyYmVoice(void);
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static bool anySfxActive(void);
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static void refillHalf(uint8_t half);
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static void silenceMixBuffer(void);
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#ifdef JOEYLIB_ATARI_STE
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static uint16_t dmaPlayOffset(void);
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static void dmaPollRefill(void);
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static void dmaSetFrame(volatile uint8_t *hi, volatile uint8_t *mid, volatile uint8_t *lo, uint32_t addr);
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static void dmaSignHalf(volatile uint8_t *half);
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static long installDma(void);
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static long uninstallDma(void);
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#endif
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// Writing a YM register is a SELECT store then a DATA store, and the PWM ISR
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// writes register 8 on every one of its 12288 ticks a second. If it lands
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// between the two, the foreground's data byte goes to register 8 -- a click in
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// the digital output -- and the register it was aimed at never receives it,
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// which is a wrong or missing note. Nothing arbitrated that, so digital plus
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// ANY PSG activity corrupted both, on all three channels and not just the one
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// they share.
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//
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// So a foreground write masks interrupts across the pair. It costs a few
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// cycles on the handful of writes a frame rather than anything per sample,
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// which matters because the ISR already eats about half the CPU. The ISR
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// itself needs no such guard: it is the only other writer.
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static void ymWrite(uint8_t reg, uint8_t val) {
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uint16_t saved;
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__asm__ volatile ("move.w %%sr,%0\n\tori.w #0x0700,%%sr"
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: "=d" (saved) : : "memory");
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*ST_YM_SELECT = reg;
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*ST_YM_DATA = val;
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__asm__ volatile ("move.w %0,%%sr" : : "d" (saved) : "memory");
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}
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// Write YM mixer reg 7 from the gYmToneMask shadow, preserving the
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// TOS I/O-port-direction high bits. Supervisor context required.
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static void ymWriteMixer(void) {
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ymWrite(YM_REG_MIXER, (uint8_t)(YM_MIXER_IO_DIR | gYmToneMask));
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}
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#ifndef JOEYLIB_ATARI_STE
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static long installTimerA(void) {
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// Park the buffer in known-silent state (unsigned 8-bit middle
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// = 128) before opening the IRQ gate.
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silenceMixBuffer();
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gMixPos = (volatile uint8_t *)gMixBuf;
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gMixMid = (volatile uint8_t *)(gMixBuf + MIX_HALF);
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gMixEnd = (volatile uint8_t *)(gMixBuf + MIX_BUFFER);
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gNeedRefill[0] = 0;
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gNeedRefill[1] = 0;
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// YM2149 setup for PWM-via-volume on channel A:
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// reg 7 (mixer): set bits 0 (tone A off) and 3 (noise A off);
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// preserve bits 6+7 (I/O port directions, used
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// by TOS for floppy / keyboard / printer).
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// reg 8 (channel A volume): start at 0 to avoid a pop at start.
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//
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// Channel A ONLY. This used to gate every tone and noise off and zero all
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// three volumes, so starting a digital sound silenced a playing chiptune
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// outright -- including channels B and C, which the DAC never touches.
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// Now B and C keep whatever the music left there and play straight
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// through, and only voice 0 stands down for the duration.
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//
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// Without the mixer setup, whatever state TOS left noise A in
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// gets gated by our 12 kHz volume writes -- if noise A was on,
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// a constant volume = constant hiss. Standard PWM-DAC trick is
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// to disable both tone and noise so the volume reg is a pure
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// 4-bit amplitude DAC.
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//
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// We can't reliably read back YM regs on the ST (the data port
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// returns last-write, not register contents), so we OR in the
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// disable bits over an assumed-safe TOS-default mask. Bit 6 set
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// (port A output) matches stock TOS; bit 7 set (port B output)
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// matches the centronics-printer direction TOS configures.
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gYmToneMask = (uint8_t)(gYmToneMask | YM_MIX_TONE_A | YM_MIX_NOISE_A);
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ymWriteMixer(); // channel A gated off: its volume reg is now the DAC
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ymWrite(YM_REG_VOL_A, 0); // channel A volume = 0 to avoid a pop at start
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// MFP Timer A: stop, install our vector, set prescaler 200 + data
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// 1 (= 2.4576 MHz / 200 = 12288 Hz), then start.
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*ST_MFP_TACR = MFP_TACR_STOP;
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gOldTimerAVec = (void (*)(void))Setexc(VEC_MFP_TA, (long)mfpTimerAIsr);
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*ST_MFP_TADR = 1;
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*ST_MFP_TACR = MFP_TACR_DIV200;
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Jenabint(INT_TIMER_A);
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return 0;
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}
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static long uninstallTimerA(void) {
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Jdisint(INT_TIMER_A);
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*ST_MFP_TACR = MFP_TACR_STOP;
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if (gOldTimerAVec != NULL) {
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(void)Setexc(VEC_MFP_TA, (long)gOldTimerAVec);
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gOldTimerAVec = NULL;
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}
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// Channel A belongs to the PSG again. Replay voice 0's latched state,
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// which both clears the DAC's residual level (so the handoff back to TOS
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// leaves no DC on the speaker) and restores a note the music player set
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// while the pump owned the channel. Without the replay voice 0 would stay
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// dead until its next note EVENT, because src/core/music.c only reprograms
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// a voice when one arrives -- a held note would never come back.
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gYmVoice = 0u;
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gYmFreqHz = gVoiceAFreqHz;
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gYmAtten = gVoiceAAtten;
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return applyYmVoice();
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}
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#endif
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// Silence in the output stage's own sample format (MIX_SILENCE).
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static void silenceMixBuffer(void) {
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memset((void *)gMixBuf, MIX_SILENCE, MIX_BUFFER);
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}
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#ifdef JOEYLIB_ATARI_STE
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// Which byte of the buffer the DMA chip is playing. The counter is three
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// byte registers read one at a time, so a carry between the reads can
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// tear the value: re-read when the high byte moved (a buffer straddling
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// a 64 KB boundary would otherwise read 64 KB away). A torn low byte is
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// at worst 255 bytes early, which only delays one refill by a tick.
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static uint16_t dmaPlayOffset(void) {
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uint8_t hi;
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uint8_t mid;
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uint8_t lo;
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do {
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hi = *STE_DMA_COUNT_HI;
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mid = *STE_DMA_COUNT_MID;
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lo = *STE_DMA_COUNT_LO;
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} while (hi != *STE_DMA_COUNT_HI);
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return (uint16_t)((((uint32_t)hi << 16) | ((uint32_t)mid << 8) | lo) - (uint32_t)gMixBuf);
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}
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// The DMA path's stand-in for the PWM ISR's refill flags: when the chip
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// has moved on to the other half since the last tick, the half it left
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// is free to refill. The chip needs no help to loop, so a tick that
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// comes a whole buffer late replays a stale buffer once instead of
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// tearing it.
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static void dmaPollRefill(void) {
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uint8_t half;
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half = (uint8_t)(dmaPlayOffset() >= MIX_HALF);
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if (half != gDmaHalf) {
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gNeedRefill[gDmaHalf] = 1;
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gDmaHalf = half;
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}
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}
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// Write a frame address into one of the chip's three-byte registers.
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static void dmaSetFrame(volatile uint8_t *hi, volatile uint8_t *mid, volatile uint8_t *lo, uint32_t addr) {
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*hi = (uint8_t)(addr >> 16);
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*mid = (uint8_t)(addr >> 8);
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*lo = (uint8_t)addr;
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}
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// Flip a mixed half's unsigned samples to the chip's signed ones.
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static void dmaSignHalf(volatile uint8_t *half) {
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uint32_t *flip;
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uint16_t i;
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flip = (uint32_t *)half;
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for (i = 0; i < MIX_HALF / sizeof(uint32_t); i++) {
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flip[i] ^= MIX_SIGN_FLIP_LONG;
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}
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}
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// Supexec worker: start the DMA chip looping over the (silent) buffer.
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static long installDma(void) {
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silenceMixBuffer();
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gNeedRefill[0] = 0;
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gNeedRefill[1] = 0;
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gDmaHalf = 0u;
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dmaSetFrame(STE_DMA_START_HI, STE_DMA_START_MID, STE_DMA_START_LO, (uint32_t)gMixBuf);
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dmaSetFrame(STE_DMA_END_HI, STE_DMA_END_MID, STE_DMA_END_LO, (uint32_t)(gMixBuf + MIX_BUFFER));
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*STE_DMA_MODE = STE_DMA_MONO_12K;
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*STE_DMA_CTRL = STE_DMA_PLAY_LOOP;
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return 0;
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}
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// Supexec worker: stop the DMA chip. Channel A was never the DAC here,
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// so there is no voice to hand back.
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static long uninstallDma(void) {
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*STE_DMA_CTRL = STE_DMA_STOP;
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return 0;
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}
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#endif
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// Mix one half of the buffer: the MOD (or silence), then the SFX over
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// it, then -- for the STe's DMA chip -- into signed samples. silentFill is
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// sampled BEFORE the overlay: a slot that exhausts during this overlay
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// still wrote its tail into the half, so the half only counts as silent
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// when nothing was live going in.
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static void refillHalf(uint8_t half) {
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volatile uint8_t *dst;
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bool silentFill;
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dst = gMixBuf + (uint16_t)half * MIX_HALF;
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silentFill = !gXmpStarted && !anySfxActive();
|
|
if (gXmpStarted) {
|
|
xmp_play_buffer(gXmpCtx, (void *)dst, MIX_HALF, gXmpLoopCount);
|
|
} else {
|
|
memset((void *)dst, MIX_SILENCE_UNSIGNED, MIX_HALF);
|
|
}
|
|
audioSfxOverlayMix(dst, MIX_HALF, gSfxSlots, JOEY_AUDIO_SFX_SLOTS);
|
|
#ifdef JOEYLIB_ATARI_STE
|
|
dmaSignHalf(dst);
|
|
#endif
|
|
gHalfSilent[half] = silentFill;
|
|
gNeedRefill[half] = 0;
|
|
}
|
|
|
|
|
|
static bool anySfxActive(void) {
|
|
uint8_t i;
|
|
for (i = 0; i < JOEY_AUDIO_SFX_SLOTS; i++) {
|
|
if (gSfxSlots[i].active) {
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
|
|
static void pumpStart(void) {
|
|
if (gPumpRunning) {
|
|
return;
|
|
}
|
|
#ifdef JOEYLIB_ATARI_STE
|
|
Supexec(installDma);
|
|
#else
|
|
Supexec(installTimerA);
|
|
#endif
|
|
gPumpRunning = true;
|
|
gHalfSilent[0] = false;
|
|
gHalfSilent[1] = false;
|
|
}
|
|
|
|
|
|
static void pumpStop(void) {
|
|
if (!gPumpRunning) {
|
|
return;
|
|
}
|
|
// Clear the flag BEFORE the Supexec, not after: uninstallTimerA replays
|
|
// voice 0 through applyYmVoice, and applyYmVoice stands that voice down
|
|
// for as long as the flag says the DAC owns channel A. Stopping the timer
|
|
// is the first thing uninstallTimerA does, so the ISR cannot fire in
|
|
// between and the early clear costs nothing.
|
|
gPumpRunning = false;
|
|
#ifdef JOEYLIB_ATARI_STE
|
|
Supexec(uninstallDma);
|
|
#else
|
|
Supexec(uninstallTimerA);
|
|
#endif
|
|
}
|
|
|
|
|
|
// ----- HAL API (alphabetical) -----
|
|
|
|
bool jlpAudioInit(void) {
|
|
if (gReady) {
|
|
return true;
|
|
}
|
|
#ifdef JOEYLIB_ATARI_STE
|
|
// The STe build's output stage is the DMA chip: no chip, no audio.
|
|
if (!steMachineCheck()) {
|
|
return false;
|
|
}
|
|
#endif
|
|
gXmpCtx = xmp_create_context();
|
|
if (gXmpCtx == NULL) {
|
|
return false;
|
|
}
|
|
gReady = true;
|
|
return true;
|
|
}
|
|
|
|
|
|
void jlpAudioShutdown(void) {
|
|
// Pump first, then the PSG: stopping the pump hands channel A back and
|
|
// replays voice 0, so the all-off has to come after it or a replayed note
|
|
// would outlive the program. (The all-off still runs independent of
|
|
// gReady: the tone/noise voice layer is usable without jlpAudioInit, and
|
|
// the YM latches -- a live voice keeps sounding after exit.)
|
|
if (gReady) {
|
|
pumpStop();
|
|
}
|
|
Supexec(ymPsgAllOff);
|
|
|
|
if (!gReady) {
|
|
return;
|
|
}
|
|
silenceMixBuffer();
|
|
|
|
if (gXmpCtx != NULL) {
|
|
if (gXmpStarted) {
|
|
xmp_end_player(gXmpCtx);
|
|
gXmpStarted = false;
|
|
}
|
|
if (gXmpLoaded) {
|
|
xmp_release_module(gXmpCtx);
|
|
gXmpLoaded = false;
|
|
}
|
|
xmp_free_context(gXmpCtx);
|
|
gXmpCtx = NULL;
|
|
}
|
|
gReady = false;
|
|
}
|
|
|
|
|
|
bool jlpAudioIsPlayingMod(void) {
|
|
return gReady && gXmpStarted;
|
|
}
|
|
|
|
|
|
void jlpAudioPlayMod(const uint8_t *data, uint32_t length, bool loop) {
|
|
if (!gReady || gXmpCtx == NULL) {
|
|
return;
|
|
}
|
|
if (gXmpStarted) {
|
|
xmp_end_player(gXmpCtx);
|
|
gXmpStarted = false;
|
|
}
|
|
if (gXmpLoaded) {
|
|
xmp_release_module(gXmpCtx);
|
|
gXmpLoaded = false;
|
|
}
|
|
if (xmp_load_module_from_memory(gXmpCtx, (void *)data, (long)length) != 0) {
|
|
return;
|
|
}
|
|
gXmpLoaded = true;
|
|
if (xmp_start_player(gXmpCtx, MIX_RATE,
|
|
XMP_FORMAT_8BIT | XMP_FORMAT_UNSIGNED | XMP_FORMAT_MONO) != 0) {
|
|
xmp_release_module(gXmpCtx);
|
|
gXmpLoaded = false;
|
|
return;
|
|
}
|
|
gXmpLoopCount = loop ? -1 : 0;
|
|
gXmpStarted = true;
|
|
pumpStart();
|
|
}
|
|
|
|
|
|
void jlpAudioPlaySfx(uint8_t slot, const uint8_t *sample, uint32_t length, uint16_t rateHz) {
|
|
if (!gReady || slot >= JOEY_AUDIO_SFX_SLOTS) {
|
|
return;
|
|
}
|
|
audioSfxSlotArm(&gSfxSlots[slot], sample, length, rateHz, MIX_RATE);
|
|
pumpStart();
|
|
}
|
|
|
|
|
|
void jlpAudioPlaySfxStream(uint8_t slot, jlAudioStreamFillT fill, void *ctx, uint16_t rateHz) {
|
|
if (!gReady || slot >= JOEY_AUDIO_SFX_SLOTS) {
|
|
return;
|
|
}
|
|
audioSfxSlotArmStream(&gSfxSlots[slot], fill, ctx, rateHz, MIX_RATE);
|
|
pumpStart();
|
|
}
|
|
|
|
|
|
// YM2149 has three PSG voices; a proper tone-mode driver would
|
|
// program voice A here. Not wired yet -- AGI-on-ST will be silent
|
|
// until this is filled in.
|
|
void jlpAudioTone(uint16_t freqHz) {
|
|
(void)freqHz;
|
|
}
|
|
|
|
|
|
// YM2149 PSG: three tone channels (A/B/C) addressed via reg 0..5
|
|
// (12-bit tone period each) and reg 8/9/A (4-bit volume each).
|
|
// Reg 7 (mixer) gates tone + noise per channel; bits 0..2 = tone
|
|
// disable A/B/C (0 = enabled), 3..5 = noise disable, 6..7 = I/O
|
|
// port direction (preserve TOS defaults).
|
|
//
|
|
// Tone period units: 2 MHz / 16 / period = output Hz. So period =
|
|
// 125000 / freqHz. 12-bit range covers 30 Hz - 62 kHz.
|
|
//
|
|
// Volume mapping: AGI atten 0..15 (0=loud) -> YM vol 15..0 (15=loud).
|
|
// YM also accepts bit 4 = envelope-controlled volume; we never set
|
|
// it (no envelope on AGI tones).
|
|
//
|
|
// YM regs are supervisor-only on the ST, so this is a Supexec block.
|
|
// We stash the request in static globals (Supexec'd functions have
|
|
// no parameters of their own).
|
|
|
|
|
|
static long applyYmVoice(void) {
|
|
uint16_t period;
|
|
uint8_t vol;
|
|
uint8_t toneReg;
|
|
uint8_t volReg;
|
|
|
|
toneReg = (uint8_t)(gYmVoice * 2u); // reg 0/2/4
|
|
volReg = (uint8_t)(8u + gYmVoice); // reg 8/9/A
|
|
|
|
// Voice 0 and the PWM DAC are the same register (reg 8) and the same mixer
|
|
// gate (bit 0), and they cannot be shared: enabling tone A chops the DAC's
|
|
// output with a square wave, and the DAC's 12 kHz writes trample the
|
|
// voice's level. While the pump runs the DAC wins and the voice waits --
|
|
// jlpAudioVoice has latched its state, and uninstallTimerA replays it.
|
|
// (The STe build's DMA chip is not the PSG at all, so there it never
|
|
// waits.)
|
|
#ifndef JOEYLIB_ATARI_STE
|
|
if (gPumpRunning && gYmVoice == 0u) {
|
|
return 0;
|
|
}
|
|
#endif
|
|
|
|
if (gYmFreqHz == 0u || gYmAtten >= 15u) {
|
|
// Silence: disable tone on this channel (mixer bit 0/1/2 set),
|
|
// zero volume. Don't touch other channels' bits. Channel C's
|
|
// volume reg is shared with the noise generator -- leave the
|
|
// level alone while noise is live or a voice-2 note-off would
|
|
// kill active percussion.
|
|
gYmToneMask = (uint8_t)(gYmToneMask | ((uint8_t)1u << gYmVoice));
|
|
ymWriteMixer();
|
|
if (gYmVoice != 2u || (gYmToneMask & YM_MIX_NOISE_C) != 0u) {
|
|
ymWrite(volReg, 0);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
period = (uint16_t)(125000u / (uint32_t)gYmFreqHz);
|
|
if (period == 0u) {
|
|
period = 1u;
|
|
}
|
|
if (period > 0x0FFFu) {
|
|
period = 0x0FFFu;
|
|
}
|
|
|
|
ymWrite(toneReg, (uint8_t)(period & 0xFFu));
|
|
ymWrite((uint8_t)(toneReg + 1u), (uint8_t)((period >> 8) & 0x0Fu));
|
|
|
|
vol = (uint8_t)(15u - gYmAtten);
|
|
ymWrite(volReg, (uint8_t)(vol & 0x0Fu));
|
|
|
|
// Enable tone on this channel (clear its bit in mixer).
|
|
gYmToneMask = (uint8_t)(gYmToneMask & ~((uint8_t)1u << gYmVoice));
|
|
ymWriteMixer();
|
|
return 0;
|
|
}
|
|
|
|
|
|
// Supexec worker for jlpAudioNoise; request stashed in gYmNoisePitch/
|
|
// gYmNoiseAtten like the applyYmVoice cluster. Channel C's volume reg
|
|
// is one 4-bit level shared by tone voice 2 and noise: the last
|
|
// on-call wins the level, off-calls preserve it while the other
|
|
// consumer is live and zero it only when both gates are closed
|
|
// (a nonzero level with both gates closed is a DC offset).
|
|
static long applyYmNoise(void) {
|
|
if (gYmNoiseAtten >= 15u) {
|
|
gYmToneMask = (uint8_t)(gYmToneMask | YM_MIX_NOISE_C);
|
|
ymWriteMixer();
|
|
if ((gYmToneMask & YM_MIX_TONE_C) != 0u) {
|
|
ymWrite(YM_REG_VOL_C, 0);
|
|
}
|
|
return 0;
|
|
}
|
|
// Program period + volume before opening the mixer gate so the
|
|
// gate never opens onto stale settings.
|
|
ymWrite(YM_REG_NOISE_PERIOD, (uint8_t)(gYmNoisePitch & 0x1Fu));
|
|
ymWrite(YM_REG_VOL_C, (uint8_t)((uint8_t)(15u - gYmNoiseAtten) & 0x0Fu));
|
|
gYmToneMask = (uint8_t)(gYmToneMask & (uint8_t)~YM_MIX_NOISE_C);
|
|
ymWriteMixer();
|
|
return 0;
|
|
}
|
|
|
|
|
|
// Supexec worker: gate every tone and the noise off and zero all
|
|
// three volumes. Used by jlpAudioShutdown so a latched PSG voice
|
|
// (the chip free-runs with zero CPU) cannot keep sounding after the
|
|
// program exits.
|
|
static long ymPsgAllOff(void) {
|
|
gYmToneMask = 0x3Fu;
|
|
ymWriteMixer();
|
|
ymWrite(YM_REG_VOL_A, 0);
|
|
ymWrite(YM_REG_VOL_B, 0);
|
|
ymWrite(YM_REG_VOL_C, 0);
|
|
#ifndef JOEYLIB_ATARI_STE
|
|
// Drop the latched voice-0 note too, or a later pump stop would replay it.
|
|
gVoiceAAtten = 15u;
|
|
#endif
|
|
return 0;
|
|
}
|
|
|
|
|
|
// PIT-style tick ISR not wired on ST yet: Timer A is already busy
|
|
// driving 12 kHz PWM for MOD output (see installTimerA). A future
|
|
// AGI-on-ST sound path could lift the YM2149 tone driver onto
|
|
// Timer B or C and register it here.
|
|
bool jlpAudioTickRegister(jlAudioTickFnT fn, uint16_t hz) {
|
|
(void)fn;
|
|
(void)hz;
|
|
return false;
|
|
}
|
|
|
|
|
|
void jlpAudioCriticalEnter(void) {
|
|
// No tick-callback ISR is registered (jlpAudioTickRegister returns
|
|
// false). The Timer A MOD ISR synchronizes with the producer via
|
|
// the gNeedRefill flags, not this critical section, so masking
|
|
// here would only starve that ~12 kHz audio ISR for no benefit.
|
|
}
|
|
|
|
|
|
void jlpAudioCriticalExit(void) {
|
|
}
|
|
|
|
|
|
void jlpAudioNoise(uint8_t pitch, uint8_t atten) {
|
|
// Same Supexec-with-stashed-args shape as jlpAudioVoice. Noise plays
|
|
// through channel C, so it keeps playing while the PWM pump owns
|
|
// channel A (installTimerA takes channel A only).
|
|
gYmNoisePitch = pitch;
|
|
gYmNoiseAtten = atten;
|
|
Supexec(applyYmNoise);
|
|
}
|
|
|
|
|
|
void jlpAudioVoice(uint8_t voice, uint16_t freqHz, uint8_t atten) {
|
|
if (voice >= JOEY_AUDIO_VOICES) {
|
|
return;
|
|
}
|
|
// Digital output and chip music now coexist. The PWM engine holds channel
|
|
// A (reg 8) as its DAC for as long as it runs, so voice 0 is latched here
|
|
// and applied when the pump stops; voices 1 and 2 play throughout. Writes
|
|
// are atomic against the ISR (see ymWrite), which is what makes the two
|
|
// safe to run together at all. (The STe build's DMA chip leaves channel
|
|
// A alone, so there is nothing to latch.)
|
|
#ifndef JOEYLIB_ATARI_STE
|
|
if (voice == 0u) {
|
|
gVoiceAFreqHz = freqHz;
|
|
gVoiceAAtten = atten;
|
|
}
|
|
#endif
|
|
gYmVoice = voice;
|
|
gYmFreqHz = freqHz;
|
|
gYmAtten = atten;
|
|
Supexec(applyYmVoice);
|
|
}
|
|
|
|
|
|
void jlpAudioStopMod(void) {
|
|
if (!gReady || gXmpCtx == NULL) {
|
|
return;
|
|
}
|
|
if (gXmpStarted) {
|
|
xmp_end_player(gXmpCtx);
|
|
gXmpStarted = false;
|
|
}
|
|
if (gXmpLoaded) {
|
|
xmp_release_module(gXmpCtx);
|
|
gXmpLoaded = false;
|
|
}
|
|
silenceMixBuffer();
|
|
// StopMod discards the mixed tail by design (buffer just went
|
|
// silent), so the pump can stop immediately -- unless an SFX is
|
|
// still live, in which case frameTick's drain path owns the stop.
|
|
if (!anySfxActive()) {
|
|
pumpStop();
|
|
}
|
|
}
|
|
|
|
|
|
void jlpAudioStopSfx(uint8_t slot) {
|
|
if (slot >= JOEY_AUDIO_SFX_SLOTS) {
|
|
return;
|
|
}
|
|
gSfxSlots[slot].active = false;
|
|
}
|
|
|
|
|
|
// Drains ISR-raised refill flags by re-running libxmp's mixer into
|
|
// the consumed half then overlaying any active SFX. Called from the
|
|
// game loop, never from IRQ. The STe build has no ISR: the flags come
|
|
// from reading the DMA chip's play position here.
|
|
//
|
|
// Soft-real-time constraint: the producer (this function) must refill
|
|
// a consumed half within MIX_HALF / MIX_RATE = 1024 / 12288 ~= 83 ms
|
|
// of the ISR raising its flag, or the ISR drains into the half still
|
|
// being rewritten (audible tearing). A full MOD-frame mix plus
|
|
// audioSfxOverlayMix can approach that budget under load, so callers
|
|
// should run the game loop comfortably faster than ~12 Hz.
|
|
void jlpAudioFrameTick(void) {
|
|
if (!gReady || !gPumpRunning) {
|
|
return;
|
|
}
|
|
#ifdef JOEYLIB_ATARI_STE
|
|
dmaPollRefill();
|
|
#endif
|
|
// Underrun guard: both flags set means the producer fell a full
|
|
// buffer behind, so the ISR is now draining a half this tick is
|
|
// about to rewrite. Silence first so the in-flight torn read plays
|
|
// as silence rather than garbage, then refill both halves below.
|
|
if (gNeedRefill[0] && gNeedRefill[1]) {
|
|
silenceMixBuffer();
|
|
}
|
|
if (gNeedRefill[0]) {
|
|
refillHalf(0u);
|
|
}
|
|
if (gNeedRefill[1]) {
|
|
refillHalf(1u);
|
|
}
|
|
// Drain-to-silence stop: both halves hold pure silence and nothing
|
|
// is playing, so the ISR would stream silence forever -- park it.
|
|
if (!gXmpStarted && gHalfSilent[0] && gHalfSilent[1] && !anySfxActive()) {
|
|
pumpStop();
|
|
}
|
|
}
|