// Part of JoeyLib, Copyright (c) 2026 Scott Duensing, under the MIT License. // See LICENSE.md for license information. // SPDX-License-Identifier: MIT // // Atari ST audio HAL: libxmp-lite Protracker decoder + 68k Timer A IRQ // running PWM through YM2149 channel-A volume register. // // Pipeline: // * jlpAudioInit creates an xmp_context. Timer A is NOT started here: // the ISR costs ~half the CPU at 12.3 kHz, so the pump is demand- // driven -- installed on the first PlayMod/PlaySfx (MFP prescaler // 200, data 1) and uninstalled once the mix buffer has drained back // to pure silence with nothing playing. // * jlpAudioPlayMod loads a .MOD via xmp_load_module_from_memory and // calls xmp_start_player at the same 12288 Hz mono unsigned-8-bit // output that the ISR consumes one byte at a time. // * Each Timer A tick the ISR pops one byte off the buffer, writes // its high 4 bits to YM register 8 (channel A volume), advances // the play pointer, raises a refill flag at half/end. The refill // itself happens in jlpAudioFrameTick on the main thread because // libxmp-lite is not interrupt-safe. // // Quality budget: 4-bit unsigned PWM at 12.3 kHz on the YM is grim by // modern standards but period-correct for stock 520ST/1040ST without // the STe DMA chip. // // The STe build (make ste, JOEYLIB_ATARI_STE) plays the same mix buffer // through the STe's 8-bit DMA sound chip instead, mono at 12517 Hz, // looping over the whole buffer with no interrupt at all. // jlpAudioFrameTick reads the chip's frame counter to see which half it // has finished, converts each refilled half to the chip's signed // samples, and channel A stays the PSG's: the chiptune keeps all three // voices while digital sound plays, with no collision to arbitrate. The // ST build never touches the DMA chip. #include #include #include #include "port.h" #include "audioSfxMixInternal.h" #include "joey/audio.h" #ifdef JOEYLIB_ATARI_STE #include "steMachine.h" #endif // ----- Constants ----- // YM2149 (sound chip) supervisor-only ports. Index reg 7 (mixer) // controls per-channel tone + noise enables; reg 8/9/A are volumes // for channels A/B/C; regs 0/1, 2/3, 4/5 are tone period for those // channels; reg 6 is noise period. #define ST_YM_SELECT ((volatile uint8_t *)0xFFFF8800L) #define ST_YM_DATA ((volatile uint8_t *)0xFFFF8802L) // YM mixer (reg 7) high bits 6+7 are the I/O port directions TOS // leaves configured (port A output, port B = centronics printer // output). Always preserved when we rewrite the mixer. #define YM_MIXER_IO_DIR 0xC0u #define YM_REG_MIXER 7u // Noise generator: reg 6 is the 5-bit noise period (0 = brightest // hiss .. 31 = lowest rumble -- the portable jlAudioNoise pitch maps // to it as identity). Noise is mixed onto channel C, whose mixer // gate is bit 5 (active low, like the tone gates in bits 0-2) and // whose 4-bit volume reg 0x0A is SHARED with tone voice 2 -- see the // guards in applyYmVoice/applyYmNoise. #define YM_REG_NOISE_PERIOD 6u #define YM_REG_VOL_A 8u #define YM_REG_VOL_B 9u #define YM_REG_VOL_C 10u #define YM_MIX_TONE_A 0x01u #define YM_MIX_TONE_C 0x04u #define YM_MIX_NOISE_A 0x08u #define YM_MIX_NOISE_C 0x20u #define MIX_BUFFER 2048 #define MIX_HALF (MIX_BUFFER / 2) // libxmp and the SFX overlay mix unsigned samples centred on $80. #define MIX_SILENCE_UNSIGNED 0x80u #ifdef JOEYLIB_ATARI_STE // STe build: the output stage is the DMA chip, which plays signed // samples, so the buffer's silence is 0 and a refilled half flips each // sample's top bit (a long at a time) before the chip reaches it. #define MIX_RATE 12517 // Hz, the DMA chip's 12.5 kHz rate #define MIX_SILENCE 0x00u #define MIX_SIGN_FLIP_LONG 0x80808080ul // DMA sound (supervisor-only, all byte registers at odd addresses). The // frame start and end addresses latch when a frame begins, so with // repeat set the chip loops over [start, end) on its own; the counter // reads back the address it is playing. #define STE_DMA_CTRL ((volatile uint8_t *)0xFFFF8901L) #define STE_DMA_START_HI ((volatile uint8_t *)0xFFFF8903L) #define STE_DMA_START_MID ((volatile uint8_t *)0xFFFF8905L) #define STE_DMA_START_LO ((volatile uint8_t *)0xFFFF8907L) #define STE_DMA_COUNT_HI ((volatile uint8_t *)0xFFFF8909L) #define STE_DMA_COUNT_MID ((volatile uint8_t *)0xFFFF890BL) #define STE_DMA_COUNT_LO ((volatile uint8_t *)0xFFFF890DL) #define STE_DMA_END_HI ((volatile uint8_t *)0xFFFF890FL) #define STE_DMA_END_MID ((volatile uint8_t *)0xFFFF8911L) #define STE_DMA_END_LO ((volatile uint8_t *)0xFFFF8913L) #define STE_DMA_MODE ((volatile uint8_t *)0xFFFF8921L) #define STE_DMA_STOP 0x00u #define STE_DMA_PLAY_LOOP 0x03u // bit 0 play, bit 1 repeat #define STE_DMA_MONO_12K 0x81u // bit 7 mono, rate 1 = 12517 Hz #else // ST build: the output stage is PWM through YM channel A's volume, one // sample per MFP Timer A interrupt. // MFP Timer A registers and the autovector slot for its IRQ (vector // $134, Setexc(0x134/4, ...) = Setexc(13, ...)). #define ST_MFP_TACR ((volatile uint8_t *)0xFFFFFA19L) #define ST_MFP_TADR ((volatile uint8_t *)0xFFFFFA1FL) #define ST_MFP_IERA ((volatile uint8_t *)0xFFFFFA07L) #define ST_MFP_IMRA ((volatile uint8_t *)0xFFFFFA13L) #define ST_MFP_ISRA ((volatile uint8_t *)0xFFFFFA0FL) #define MFP_TA_BIT 0x20 #define MFP_TACR_STOP 0x00 #define MFP_TACR_DIV200 0x07 #define VEC_MFP_TA (0x134 / 4) #define INT_TIMER_A 13 // Jenabint / Jdisint id for Timer A #define MIX_RATE 12288 // Hz, matches MFP 2.4576 MHz / 200 #define MIX_SILENCE MIX_SILENCE_UNSIGNED #endif // ----- Module state ----- // The mix buffer and its refill flags, which the PWM ISR (audio_isr.s) // raises in the ST build and the frame tick's read of the DMA chip in the // STe build. Names must match the .extern declarations in audio_isr.s. // Even-aligned: the DMA chip can only start a frame on an even address // (2 is also mint a.out's alignment cap). volatile uint8_t gMixBuf[MIX_BUFFER] __attribute__((aligned(2))); volatile uint8_t gNeedRefill[2] = { 0, 0 }; #ifdef JOEYLIB_ATARI_STE // The half the DMA chip was playing at the last frame tick. static uint8_t gDmaHalf = 0u; #else // The PWM ISR's play pointer and its half and end marks (audio_isr.s). volatile uint8_t *gMixPos = NULL; volatile uint8_t *gMixMid = NULL; volatile uint8_t *gMixEnd = NULL; extern void mfpTimerAIsr(void); static void (*gOldTimerAVec)(void) = NULL; // Voice 0's last requested state, latched whether or not it could be applied. // While the PWM pump owns channel A the voice cannot sound, and this is what // gets replayed to bring it back when the pump stops. Starts silent. static volatile uint16_t gVoiceAFreqHz; static volatile uint8_t gVoiceAAtten = 15u; #endif static xmp_context gXmpCtx = NULL; static bool gReady = false; static bool gXmpStarted = false; static bool gXmpLoaded = false; static int gXmpLoopCount = 0; // Demand-driven Timer A: the 12.3 kHz ISR eats ~half the CPU, so it // only runs while there is (or may be) audible output. gHalfSilent[i] // records that half i was last refilled with pure silence; once both // halves are silent and nothing is playing, frameTick stops the pump. static bool gPumpRunning = false; static bool gHalfSilent[2] = { false, false }; // SFX overlay shared with the DOS HAL (see src/core/audioSfxMix.c). // Mixed in over libxmp's MOD output during jlpAudioFrameTick. static AudioSfxSlotT gSfxSlots[JOEY_AUDIO_SFX_SLOTS]; // Single shadow of YM mixer reg 7's low 6 bits (tone+noise disables). // Both the PWM (installTimerA) and PSG-tone (applyYmVoice) paths // drive the mixer through this one shadow so they share one source of // truth: 0x3F = all tones and noise off (PWM-DAC default). The YM // can't be read back, so this shadow IS the authoritative state. static volatile uint8_t gYmToneMask = 0x3Fu; // Supexec'd workers take no parameters of their own, so each request is // stashed here first. Declared up with the module state rather than beside // applyYmVoice because uninstallTimerA replays a voice through them. static volatile uint8_t gYmVoice; static volatile uint16_t gYmFreqHz; static volatile uint8_t gYmAtten; static volatile uint8_t gYmNoisePitch; static volatile uint8_t gYmNoiseAtten; // ----- Internal helpers ----- // Supexec workers defined further down (with the PSG voice cluster) // but needed by the early lifecycle functions. static long ymPsgAllOff(void); static long applyYmVoice(void); static bool anySfxActive(void); static void refillHalf(uint8_t half); static void silenceMixBuffer(void); #ifdef JOEYLIB_ATARI_STE static uint16_t dmaPlayOffset(void); static void dmaPollRefill(void); static void dmaSetFrame(volatile uint8_t *hi, volatile uint8_t *mid, volatile uint8_t *lo, uint32_t addr); static void dmaSignHalf(volatile uint8_t *half); static long installDma(void); static long uninstallDma(void); #endif // Writing a YM register is a SELECT store then a DATA store, and the PWM ISR // writes register 8 on every one of its 12288 ticks a second. If it lands // between the two, the foreground's data byte goes to register 8 -- a click in // the digital output -- and the register it was aimed at never receives it, // which is a wrong or missing note. Nothing arbitrated that, so digital plus // ANY PSG activity corrupted both, on all three channels and not just the one // they share. // // So a foreground write masks interrupts across the pair. It costs a few // cycles on the handful of writes a frame rather than anything per sample, // which matters because the ISR already eats about half the CPU. The ISR // itself needs no such guard: it is the only other writer. static void ymWrite(uint8_t reg, uint8_t val) { uint16_t saved; __asm__ volatile ("move.w %%sr,%0\n\tori.w #0x0700,%%sr" : "=d" (saved) : : "memory"); *ST_YM_SELECT = reg; *ST_YM_DATA = val; __asm__ volatile ("move.w %0,%%sr" : : "d" (saved) : "memory"); } // Write YM mixer reg 7 from the gYmToneMask shadow, preserving the // TOS I/O-port-direction high bits. Supervisor context required. static void ymWriteMixer(void) { ymWrite(YM_REG_MIXER, (uint8_t)(YM_MIXER_IO_DIR | gYmToneMask)); } #ifndef JOEYLIB_ATARI_STE static long installTimerA(void) { // Park the buffer in known-silent state (unsigned 8-bit middle // = 128) before opening the IRQ gate. silenceMixBuffer(); gMixPos = (volatile uint8_t *)gMixBuf; gMixMid = (volatile uint8_t *)(gMixBuf + MIX_HALF); gMixEnd = (volatile uint8_t *)(gMixBuf + MIX_BUFFER); gNeedRefill[0] = 0; gNeedRefill[1] = 0; // YM2149 setup for PWM-via-volume on channel A: // reg 7 (mixer): set bits 0 (tone A off) and 3 (noise A off); // preserve bits 6+7 (I/O port directions, used // by TOS for floppy / keyboard / printer). // reg 8 (channel A volume): start at 0 to avoid a pop at start. // // Channel A ONLY. This used to gate every tone and noise off and zero all // three volumes, so starting a digital sound silenced a playing chiptune // outright -- including channels B and C, which the DAC never touches. // Now B and C keep whatever the music left there and play straight // through, and only voice 0 stands down for the duration. // // Without the mixer setup, whatever state TOS left noise A in // gets gated by our 12 kHz volume writes -- if noise A was on, // a constant volume = constant hiss. Standard PWM-DAC trick is // to disable both tone and noise so the volume reg is a pure // 4-bit amplitude DAC. // // We can't reliably read back YM regs on the ST (the data port // returns last-write, not register contents), so we OR in the // disable bits over an assumed-safe TOS-default mask. Bit 6 set // (port A output) matches stock TOS; bit 7 set (port B output) // matches the centronics-printer direction TOS configures. gYmToneMask = (uint8_t)(gYmToneMask | YM_MIX_TONE_A | YM_MIX_NOISE_A); ymWriteMixer(); // channel A gated off: its volume reg is now the DAC ymWrite(YM_REG_VOL_A, 0); // channel A volume = 0 to avoid a pop at start // MFP Timer A: stop, install our vector, set prescaler 200 + data // 1 (= 2.4576 MHz / 200 = 12288 Hz), then start. *ST_MFP_TACR = MFP_TACR_STOP; gOldTimerAVec = (void (*)(void))Setexc(VEC_MFP_TA, (long)mfpTimerAIsr); *ST_MFP_TADR = 1; *ST_MFP_TACR = MFP_TACR_DIV200; Jenabint(INT_TIMER_A); return 0; } static long uninstallTimerA(void) { Jdisint(INT_TIMER_A); *ST_MFP_TACR = MFP_TACR_STOP; if (gOldTimerAVec != NULL) { (void)Setexc(VEC_MFP_TA, (long)gOldTimerAVec); gOldTimerAVec = NULL; } // Channel A belongs to the PSG again. Replay voice 0's latched state, // which both clears the DAC's residual level (so the handoff back to TOS // leaves no DC on the speaker) and restores a note the music player set // while the pump owned the channel. Without the replay voice 0 would stay // dead until its next note EVENT, because src/core/music.c only reprograms // a voice when one arrives -- a held note would never come back. gYmVoice = 0u; gYmFreqHz = gVoiceAFreqHz; gYmAtten = gVoiceAAtten; return applyYmVoice(); } #endif // Silence in the output stage's own sample format (MIX_SILENCE). static void silenceMixBuffer(void) { memset((void *)gMixBuf, MIX_SILENCE, MIX_BUFFER); } #ifdef JOEYLIB_ATARI_STE // Which byte of the buffer the DMA chip is playing. The counter is three // byte registers read one at a time, so a carry between the reads can // tear the value: re-read when the high byte moved (a buffer straddling // a 64 KB boundary would otherwise read 64 KB away). A torn low byte is // at worst 255 bytes early, which only delays one refill by a tick. static uint16_t dmaPlayOffset(void) { uint8_t hi; uint8_t mid; uint8_t lo; do { hi = *STE_DMA_COUNT_HI; mid = *STE_DMA_COUNT_MID; lo = *STE_DMA_COUNT_LO; } while (hi != *STE_DMA_COUNT_HI); return (uint16_t)((((uint32_t)hi << 16) | ((uint32_t)mid << 8) | lo) - (uint32_t)gMixBuf); } // The DMA path's stand-in for the PWM ISR's refill flags: when the chip // has moved on to the other half since the last tick, the half it left // is free to refill. The chip needs no help to loop, so a tick that // comes a whole buffer late replays a stale buffer once instead of // tearing it. static void dmaPollRefill(void) { uint8_t half; half = (uint8_t)(dmaPlayOffset() >= MIX_HALF); if (half != gDmaHalf) { gNeedRefill[gDmaHalf] = 1; gDmaHalf = half; } } // Write a frame address into one of the chip's three-byte registers. static void dmaSetFrame(volatile uint8_t *hi, volatile uint8_t *mid, volatile uint8_t *lo, uint32_t addr) { *hi = (uint8_t)(addr >> 16); *mid = (uint8_t)(addr >> 8); *lo = (uint8_t)addr; } // Flip a mixed half's unsigned samples to the chip's signed ones. static void dmaSignHalf(volatile uint8_t *half) { uint32_t *flip; uint16_t i; flip = (uint32_t *)half; for (i = 0; i < MIX_HALF / sizeof(uint32_t); i++) { flip[i] ^= MIX_SIGN_FLIP_LONG; } } // Supexec worker: start the DMA chip looping over the (silent) buffer. static long installDma(void) { silenceMixBuffer(); gNeedRefill[0] = 0; gNeedRefill[1] = 0; gDmaHalf = 0u; dmaSetFrame(STE_DMA_START_HI, STE_DMA_START_MID, STE_DMA_START_LO, (uint32_t)gMixBuf); dmaSetFrame(STE_DMA_END_HI, STE_DMA_END_MID, STE_DMA_END_LO, (uint32_t)(gMixBuf + MIX_BUFFER)); *STE_DMA_MODE = STE_DMA_MONO_12K; *STE_DMA_CTRL = STE_DMA_PLAY_LOOP; return 0; } // Supexec worker: stop the DMA chip. Channel A was never the DAC here, // so there is no voice to hand back. static long uninstallDma(void) { *STE_DMA_CTRL = STE_DMA_STOP; return 0; } #endif // Mix one half of the buffer: the MOD (or silence), then the SFX over // it, then -- for the STe's DMA chip -- into signed samples. silentFill is // sampled BEFORE the overlay: a slot that exhausts during this overlay // still wrote its tail into the half, so the half only counts as silent // when nothing was live going in. static void refillHalf(uint8_t half) { volatile uint8_t *dst; bool silentFill; dst = gMixBuf + (uint16_t)half * MIX_HALF; silentFill = !gXmpStarted && !anySfxActive(); if (gXmpStarted) { xmp_play_buffer(gXmpCtx, (void *)dst, MIX_HALF, gXmpLoopCount); } else { memset((void *)dst, MIX_SILENCE_UNSIGNED, MIX_HALF); } audioSfxOverlayMix(dst, MIX_HALF, gSfxSlots, JOEY_AUDIO_SFX_SLOTS); #ifdef JOEYLIB_ATARI_STE dmaSignHalf(dst); #endif gHalfSilent[half] = silentFill; gNeedRefill[half] = 0; } static bool anySfxActive(void) { uint8_t i; for (i = 0; i < JOEY_AUDIO_SFX_SLOTS; i++) { if (gSfxSlots[i].active) { return true; } } return false; } static void pumpStart(void) { if (gPumpRunning) { return; } #ifdef JOEYLIB_ATARI_STE Supexec(installDma); #else Supexec(installTimerA); #endif gPumpRunning = true; gHalfSilent[0] = false; gHalfSilent[1] = false; } static void pumpStop(void) { if (!gPumpRunning) { return; } // Clear the flag BEFORE the Supexec, not after: uninstallTimerA replays // voice 0 through applyYmVoice, and applyYmVoice stands that voice down // for as long as the flag says the DAC owns channel A. Stopping the timer // is the first thing uninstallTimerA does, so the ISR cannot fire in // between and the early clear costs nothing. gPumpRunning = false; #ifdef JOEYLIB_ATARI_STE Supexec(uninstallDma); #else Supexec(uninstallTimerA); #endif } // ----- HAL API (alphabetical) ----- bool jlpAudioInit(void) { if (gReady) { return true; } #ifdef JOEYLIB_ATARI_STE // The STe build's output stage is the DMA chip: no chip, no audio. if (!steMachineCheck()) { return false; } #endif gXmpCtx = xmp_create_context(); if (gXmpCtx == NULL) { return false; } gReady = true; return true; } void jlpAudioShutdown(void) { // Pump first, then the PSG: stopping the pump hands channel A back and // replays voice 0, so the all-off has to come after it or a replayed note // would outlive the program. (The all-off still runs independent of // gReady: the tone/noise voice layer is usable without jlpAudioInit, and // the YM latches -- a live voice keeps sounding after exit.) if (gReady) { pumpStop(); } Supexec(ymPsgAllOff); if (!gReady) { return; } silenceMixBuffer(); if (gXmpCtx != NULL) { if (gXmpStarted) { xmp_end_player(gXmpCtx); gXmpStarted = false; } if (gXmpLoaded) { xmp_release_module(gXmpCtx); gXmpLoaded = false; } xmp_free_context(gXmpCtx); gXmpCtx = NULL; } gReady = false; } bool jlpAudioIsPlayingMod(void) { return gReady && gXmpStarted; } void jlpAudioPlayMod(const uint8_t *data, uint32_t length, bool loop) { if (!gReady || gXmpCtx == NULL) { return; } if (gXmpStarted) { xmp_end_player(gXmpCtx); gXmpStarted = false; } if (gXmpLoaded) { xmp_release_module(gXmpCtx); gXmpLoaded = false; } if (xmp_load_module_from_memory(gXmpCtx, (void *)data, (long)length) != 0) { return; } gXmpLoaded = true; if (xmp_start_player(gXmpCtx, MIX_RATE, XMP_FORMAT_8BIT | XMP_FORMAT_UNSIGNED | XMP_FORMAT_MONO) != 0) { xmp_release_module(gXmpCtx); gXmpLoaded = false; return; } gXmpLoopCount = loop ? -1 : 0; gXmpStarted = true; pumpStart(); } void jlpAudioPlaySfx(uint8_t slot, const uint8_t *sample, uint32_t length, uint16_t rateHz) { if (!gReady || slot >= JOEY_AUDIO_SFX_SLOTS) { return; } audioSfxSlotArm(&gSfxSlots[slot], sample, length, rateHz, MIX_RATE); pumpStart(); } void jlpAudioPlaySfxStream(uint8_t slot, jlAudioStreamFillT fill, void *ctx, uint16_t rateHz) { if (!gReady || slot >= JOEY_AUDIO_SFX_SLOTS) { return; } audioSfxSlotArmStream(&gSfxSlots[slot], fill, ctx, rateHz, MIX_RATE); pumpStart(); } // YM2149 has three PSG voices; a proper tone-mode driver would // program voice A here. Not wired yet -- AGI-on-ST will be silent // until this is filled in. void jlpAudioTone(uint16_t freqHz) { (void)freqHz; } // YM2149 PSG: three tone channels (A/B/C) addressed via reg 0..5 // (12-bit tone period each) and reg 8/9/A (4-bit volume each). // Reg 7 (mixer) gates tone + noise per channel; bits 0..2 = tone // disable A/B/C (0 = enabled), 3..5 = noise disable, 6..7 = I/O // port direction (preserve TOS defaults). // // Tone period units: 2 MHz / 16 / period = output Hz. So period = // 125000 / freqHz. 12-bit range covers 30 Hz - 62 kHz. // // Volume mapping: AGI atten 0..15 (0=loud) -> YM vol 15..0 (15=loud). // YM also accepts bit 4 = envelope-controlled volume; we never set // it (no envelope on AGI tones). // // YM regs are supervisor-only on the ST, so this is a Supexec block. // We stash the request in static globals (Supexec'd functions have // no parameters of their own). static long applyYmVoice(void) { uint16_t period; uint8_t vol; uint8_t toneReg; uint8_t volReg; toneReg = (uint8_t)(gYmVoice * 2u); // reg 0/2/4 volReg = (uint8_t)(8u + gYmVoice); // reg 8/9/A // Voice 0 and the PWM DAC are the same register (reg 8) and the same mixer // gate (bit 0), and they cannot be shared: enabling tone A chops the DAC's // output with a square wave, and the DAC's 12 kHz writes trample the // voice's level. While the pump runs the DAC wins and the voice waits -- // jlpAudioVoice has latched its state, and uninstallTimerA replays it. // (The STe build's DMA chip is not the PSG at all, so there it never // waits.) #ifndef JOEYLIB_ATARI_STE if (gPumpRunning && gYmVoice == 0u) { return 0; } #endif if (gYmFreqHz == 0u || gYmAtten >= 15u) { // Silence: disable tone on this channel (mixer bit 0/1/2 set), // zero volume. Don't touch other channels' bits. Channel C's // volume reg is shared with the noise generator -- leave the // level alone while noise is live or a voice-2 note-off would // kill active percussion. gYmToneMask = (uint8_t)(gYmToneMask | ((uint8_t)1u << gYmVoice)); ymWriteMixer(); if (gYmVoice != 2u || (gYmToneMask & YM_MIX_NOISE_C) != 0u) { ymWrite(volReg, 0); } return 0; } period = (uint16_t)(125000u / (uint32_t)gYmFreqHz); if (period == 0u) { period = 1u; } if (period > 0x0FFFu) { period = 0x0FFFu; } ymWrite(toneReg, (uint8_t)(period & 0xFFu)); ymWrite((uint8_t)(toneReg + 1u), (uint8_t)((period >> 8) & 0x0Fu)); vol = (uint8_t)(15u - gYmAtten); ymWrite(volReg, (uint8_t)(vol & 0x0Fu)); // Enable tone on this channel (clear its bit in mixer). gYmToneMask = (uint8_t)(gYmToneMask & ~((uint8_t)1u << gYmVoice)); ymWriteMixer(); return 0; } // Supexec worker for jlpAudioNoise; request stashed in gYmNoisePitch/ // gYmNoiseAtten like the applyYmVoice cluster. Channel C's volume reg // is one 4-bit level shared by tone voice 2 and noise: the last // on-call wins the level, off-calls preserve it while the other // consumer is live and zero it only when both gates are closed // (a nonzero level with both gates closed is a DC offset). static long applyYmNoise(void) { if (gYmNoiseAtten >= 15u) { gYmToneMask = (uint8_t)(gYmToneMask | YM_MIX_NOISE_C); ymWriteMixer(); if ((gYmToneMask & YM_MIX_TONE_C) != 0u) { ymWrite(YM_REG_VOL_C, 0); } return 0; } // Program period + volume before opening the mixer gate so the // gate never opens onto stale settings. ymWrite(YM_REG_NOISE_PERIOD, (uint8_t)(gYmNoisePitch & 0x1Fu)); ymWrite(YM_REG_VOL_C, (uint8_t)((uint8_t)(15u - gYmNoiseAtten) & 0x0Fu)); gYmToneMask = (uint8_t)(gYmToneMask & (uint8_t)~YM_MIX_NOISE_C); ymWriteMixer(); return 0; } // Supexec worker: gate every tone and the noise off and zero all // three volumes. Used by jlpAudioShutdown so a latched PSG voice // (the chip free-runs with zero CPU) cannot keep sounding after the // program exits. static long ymPsgAllOff(void) { gYmToneMask = 0x3Fu; ymWriteMixer(); ymWrite(YM_REG_VOL_A, 0); ymWrite(YM_REG_VOL_B, 0); ymWrite(YM_REG_VOL_C, 0); #ifndef JOEYLIB_ATARI_STE // Drop the latched voice-0 note too, or a later pump stop would replay it. gVoiceAAtten = 15u; #endif return 0; } // PIT-style tick ISR not wired on ST yet: Timer A is already busy // driving 12 kHz PWM for MOD output (see installTimerA). A future // AGI-on-ST sound path could lift the YM2149 tone driver onto // Timer B or C and register it here. bool jlpAudioTickRegister(jlAudioTickFnT fn, uint16_t hz) { (void)fn; (void)hz; return false; } void jlpAudioCriticalEnter(void) { // No tick-callback ISR is registered (jlpAudioTickRegister returns // false). The Timer A MOD ISR synchronizes with the producer via // the gNeedRefill flags, not this critical section, so masking // here would only starve that ~12 kHz audio ISR for no benefit. } void jlpAudioCriticalExit(void) { } void jlpAudioNoise(uint8_t pitch, uint8_t atten) { // Same Supexec-with-stashed-args shape as jlpAudioVoice. Noise plays // through channel C, so it keeps playing while the PWM pump owns // channel A (installTimerA takes channel A only). gYmNoisePitch = pitch; gYmNoiseAtten = atten; Supexec(applyYmNoise); } void jlpAudioVoice(uint8_t voice, uint16_t freqHz, uint8_t atten) { if (voice >= JOEY_AUDIO_VOICES) { return; } // Digital output and chip music now coexist. The PWM engine holds channel // A (reg 8) as its DAC for as long as it runs, so voice 0 is latched here // and applied when the pump stops; voices 1 and 2 play throughout. Writes // are atomic against the ISR (see ymWrite), which is what makes the two // safe to run together at all. (The STe build's DMA chip leaves channel // A alone, so there is nothing to latch.) #ifndef JOEYLIB_ATARI_STE if (voice == 0u) { gVoiceAFreqHz = freqHz; gVoiceAAtten = atten; } #endif gYmVoice = voice; gYmFreqHz = freqHz; gYmAtten = atten; Supexec(applyYmVoice); } void jlpAudioStopMod(void) { if (!gReady || gXmpCtx == NULL) { return; } if (gXmpStarted) { xmp_end_player(gXmpCtx); gXmpStarted = false; } if (gXmpLoaded) { xmp_release_module(gXmpCtx); gXmpLoaded = false; } silenceMixBuffer(); // StopMod discards the mixed tail by design (buffer just went // silent), so the pump can stop immediately -- unless an SFX is // still live, in which case frameTick's drain path owns the stop. if (!anySfxActive()) { pumpStop(); } } void jlpAudioStopSfx(uint8_t slot) { if (slot >= JOEY_AUDIO_SFX_SLOTS) { return; } gSfxSlots[slot].active = false; } // Drains ISR-raised refill flags by re-running libxmp's mixer into // the consumed half then overlaying any active SFX. Called from the // game loop, never from IRQ. The STe build has no ISR: the flags come // from reading the DMA chip's play position here. // // Soft-real-time constraint: the producer (this function) must refill // a consumed half within MIX_HALF / MIX_RATE = 1024 / 12288 ~= 83 ms // of the ISR raising its flag, or the ISR drains into the half still // being rewritten (audible tearing). A full MOD-frame mix plus // audioSfxOverlayMix can approach that budget under load, so callers // should run the game loop comfortably faster than ~12 Hz. void jlpAudioFrameTick(void) { if (!gReady || !gPumpRunning) { return; } #ifdef JOEYLIB_ATARI_STE dmaPollRefill(); #endif // Underrun guard: both flags set means the producer fell a full // buffer behind, so the ISR is now draining a half this tick is // about to rewrite. Silence first so the in-flight torn read plays // as silence rather than garbage, then refill both halves below. if (gNeedRefill[0] && gNeedRefill[1]) { silenceMixBuffer(); } if (gNeedRefill[0]) { refillHalf(0u); } if (gNeedRefill[1]) { refillHalf(1u); } // Drain-to-silence stop: both halves hold pure silence and nothing // is playing, so the ISR would stream silence forever -- park it. if (!gXmpStarted && gHalfSilent[0] && gHalfSilent[1] && !anySfxActive()) { pumpStop(); } }