36 lines
1.4 KiB
Makefile
36 lines
1.4 KiB
Makefile
# Host-side checks of Space Taxi's front-end screens (the parts tools/stsim
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# cannot reach: they live in spacetaxi.c, above the simulation). Builds the
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# game on the BLANK port with spacetaxi.c INCLUDED into the harness so its
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# statics are reachable, and wraps the keyboard queue and the save file
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# with scripted stand-ins.
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#
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# make -C tools/staxiharness build + run
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REPO := $(abspath $(dir $(lastword $(MAKEFILE_LIST)))/../..)
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ST := $(REPO)/examples/spacetaxi
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OUT := $(REPO)/build/tools/staxiharness
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SRCS := $(filter-out $(ST)/spacetaxi.c,$(wildcard $(ST)/*.c)) \
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$(wildcard $(REPO)/src/core/*.c) $(wildcard $(REPO)/src/generic/*.c) \
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$(REPO)/src/blank/blank.c
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CFLAGS := -O0 -g -w -DJOEYLIB_PLATFORM_BLANK -I$(REPO)/include -I$(REPO)/src/core \
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-I$(REPO)/src/codegen -I$(ST)
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WRAPS := -Wl,--wrap=jlInputGetChar -Wl,--wrap=jlSaveWrite -Wl,--wrap=jlSaveRead
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.PHONY: all run clean
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all: run
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$(OUT)/harness: harness.c $(ST)/spacetaxi.c $(SRCS)
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@mkdir -p $(OUT)
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$(CC) $(CFLAGS) harness.c $(SRCS) $(WRAPS) -o $@
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# The title screen's level file is read through DATA/levels (the DOS bake
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# is the cross-platform STL4 form), so run from a directory that has one.
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run: $(OUT)/harness
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@mkdir -p $(OUT)/DATA
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@ln -sfn $(ST)/generated/dos/levels $(OUT)/DATA/levels
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@ln -sfn $(ST)/generated/dos/speech.bin $(OUT)/DATA/speech.bin
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cd $(OUT) && ./harness
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clean:
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rm -rf $(OUT)
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