19 lines
561 B
C
19 lines
561 B
C
// FS2.1 file section $2D, the WW1 Ace overlay (src/ovl2d.s): the
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// gunsight, machine-gun bullets, bomb timer, the six enemy aircraft
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// and the war messages. Loaded over $A7E0..$B3DF by LoadSceneryFile2
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// and entered every frame through the PatchSlot_Gunsight slot it
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// rewrites to `jmp $AA03`.
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#ifndef OVL_WW1_H
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#define OVL_WW1_H
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#include <stdbool.h>
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#define OVL_WW1_ENTRY 0xAA03
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// True when the bytes at $AA03 are this overlay's entry code.
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bool ovlWw1IsLoaded(void);
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// The $AA03 entry: one frame of the WW1 mode.
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void ovlWw1Gunsight(void);
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#endif
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