4.1 KiB
DVX -- DOS Visual eXecutive
DVX is a windowed GUI environment and application platform for DOS. It provides a Motif-inspired desktop, a cooperative multitasking kernel, a widget toolkit, a compiled BASIC language with a visual form designer, and a small set of bundled applications.
The system is a compositor built on VESA VBE 2.0+ linear framebuffer video modes. A dirty-rectangle compositor keeps redraw cost proportional to what actually changes on screen, so the desktop is responsive even at 1024x768 on modest hardware.
What's Included
- DVX Shell -- desktop, app lifecycle manager, Task Manager, crash recovery. The shell is the program the user interacts with and the host for all running applications.
- Widget toolkit -- 31 widget types as plug-in modules: buttons, labels, text inputs, list boxes, tree views, tab controls, sliders, spinners, progress bars, canvases, scroll panes, splitters, an ANSI terminal, and more.
- DVX BASIC -- a Visual Basic 3 compatible language with a visual form designer, per-procedure code editor, project management, and a bytecode compiler and VM. BASIC programs compile to standalone DVX applications.
- Help system -- a full hypertext help viewer with table of contents, keyword index, full-text search, and inline images. Help files are compiled from a plain-text source format.
- Serial / networking stack -- an ISR-driven UART driver, HDLC packet framing with CRC-16 and Go-Back-N reliable delivery, 1024-bit Diffie-Hellman key exchange, and XTEA-CTR encryption, plus a Linux bridge that connects a virtual serial port to a telnet BBS.
- Control Panel -- themes, wallpapers, video mode, mouse configuration, all with live preview.
- Bundled applications -- Program Manager (desktop launcher), Notepad, Clock, Image Viewer, DVX Demo, Control Panel, DVX BASIC IDE, Help Viewer, Resource Editor, Icon Editor, Help Editor, BASIC Demo.
Target Hardware
- DOS with a 386-class CPU or newer (486 recommended, Pentium for best performance)
- VESA BIOS Extensions 2.0 or newer with linear framebuffer support
- 4 MB of extended memory minimum; 8 MB or more recommended
- Any resolution the video card reports at 8, 15, 16, 24, or 32 bits per pixel. 640x480, 800x600, and 1024x768 are the common cases.
- Two-button mouse; scroll wheel supported if a compatible driver is loaded
Building and Deploying
make # build everything
make clean # remove all build artifacts
./mkcd.sh # build and produce a CD-ROM ISO image
make builds in dependency order: core, tasks, loader, helpers,
host tools, widgets, shell, task manager, apps. Build output goes to
bin/ and intermediate objects to obj/.
./mkcd.sh builds everything, then wraps bin/ into an ISO 9660
image for use with an emulator or for burning to physical media.
Directory Layout
dvxgui/
assets/ logo and splash artwork
bin/ build output (runtime tree; mirrors what ships)
config/ shipped INI, themes, wallpapers
docs/ HTML exports of the built-in help content
LICENSE.txt MIT license
Makefile top-level build
mkcd.sh build-and-package script
src/
apps/ bundled applications
include/ shared include files (BASIC library declarations)
libs/ core libraries (GUI, tasks, shell, helpers, serial, SQL)
loader/ bootstrap executable
tools/ host-native development tools and the BASIC compiler
widgets/ widget plug-in modules
See src/tools/README.md for the host-side development tools
(resource tool, icon generators, help compiler, proxy), and
src/apps/kpunch/README.md for the SDK contract applications must
follow.
Documentation
Full reference documentation ships with the system as browsable help:
docs/dvx_system_reference.html-- system API, widget catalogdocs/dvx_basic_reference.html-- DVX BASIC language referencedocs/dvx_help_viewer.html-- help viewer guide
The same content is available from inside DVX via the Help Viewer and Program Manager.
License
MIT. See LICENSE.txt.