singe/thirdparty/SDL3/test/testgpu/cube.hlsli
2026-09-03 22:01:35 -05:00

13 lines
172 B
HLSL

struct VSInput
{
float3 Position : TEXCOORD0;
float3 Color : TEXCOORD1;
};
struct VSOutput
{
float4 Color : TEXCOORD0;
float4 Position : SV_Position;
};