230 lines
5.2 KiB
C++
230 lines
5.2 KiB
C++
/*
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* conout.cpp
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*
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* Copyright (C) 2001 Matt Ownby
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*
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* This file is part of DAPHNE, a laserdisc arcade game emulator
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*
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* DAPHNE is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* DAPHNE is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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// CONOUT
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// Provides console functionality in a window (replacement for printf, cout, etc)
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#include <string>
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#include <list>
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#include <stdio.h>
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#include <string.h>
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#include <SDL.h>
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#include "conout.h"
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#include "../daphne.h"
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#include "../video/video.h"
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#include "../video/SDL_Console.h"
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#include "../timer/timer.h"
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#include "input.h"
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#include "mpo_fileio.h"
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#include "homedir.h"
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using namespace std;
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char G_curline[CHARS_PER_LINE] = { 0 }; // current line of output
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// false = write log entries to g_lsPendingLog, true = write to daphne_log.txt
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// This should be false until the command line has finished parsing.
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bool g_log_enabled = false;
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// used so log can store text until we've been given the green light to write to the log file
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// (using a list because it is faster than a vector)
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list <string> g_lsPendingLog;
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// Prints a "c string" to the screen
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// Returns 1 on success, 0 on failure
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void outstr(const char *s)
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{
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// the console consumes quite a bit of cpu, so we don't want to have
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// it enabled by default
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#ifdef CPU_DEBUG
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if (get_console_initialized())
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{
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if (strlen(s) + strlen(G_curline) < CHARS_PER_LINE)
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{
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strcat(G_curline,s);
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}
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}
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#endif
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#ifdef UNIX
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fputs(s, stdout);
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#endif
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addlog(s); // add to our logfile
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}
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// Prints a single character to the screen
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// Returns 1 on success, 0 on failure
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void outchr(const char ch)
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{
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char s[2] = { 0 };
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// the SDL_console output library uses vsprintf so % signs mess it up
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if (ch != '%')
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{
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s[0] = ch;
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s[1] = 0;
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}
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outstr(s);
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}
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// prints a null-terminated string to the screen
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// and adds a line feed
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// 1 = success
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void printline(const char *s)
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{
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outstr(s);
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newline();
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}
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// moves to the next line without printing anything
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void newline()
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{
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// Carriage return followed by line feed
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// So we can read the blasted thing in notepad
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static char newline_str[3] = { 13, 10, 0 };
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#ifdef CPU_DEBUG
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if (get_console_initialized())
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{
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ConOut(G_curline);
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G_curline[0] = 0; // erase line
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}
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#endif
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#ifdef UNIX
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printf("\n");
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#endif
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addlog(newline_str);
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}
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#ifdef CPU_DEBUG
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// prints the current line even if we haven't hit a linefeed yet
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void con_flush()
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{
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ConOutstr(G_curline);
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}
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#endif
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// flood-safe printline
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// it only prints every second and anything else is thrown out
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void noflood_printline(char *s)
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{
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static unsigned int old_timer = 0;
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if (elapsed_ms_time(old_timer) > 1000)
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{
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printline(s);
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old_timer = refresh_ms_time();
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}
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}
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// This is a safe version of ITOA in that prevents buffer overflow, but if your buffer size is too small,
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// you will get an incorrect result.
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void safe_itoa(int num, char *a, int sizeof_a)
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{
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int i = 0,j = 0, n = 0;
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char c = 0;
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// safety check : size needs to be at least 3 to accomodate one number, a minus sign and a null character
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if (sizeof_a > 2)
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{
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n = num;
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// if number is negative, reverse its sign to make the math consistent with positive numbers
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if (num < 0)
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{
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n = -n;
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}
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do
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{
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a[i++]=n % 10 + '0';
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n = n / 10;
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} while ((n > 0) && (i < (sizeof_a - 2)));
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// sizeof_a - 2 to leave room for a null terminating character and a possible minus sign
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// if number was negative, then add a minus sign
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if (num < 0) a[i++]='-';
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a[i] = 0; // terminate string
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// reverse string (we had to go in reverse order to do the calculation)
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for (i=0,j=strlen(a)-1; i<j; i++,j--)
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{
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c=a[i];
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a[i]=a[j];
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a[j]=c;
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}
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}
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}
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void set_log_enabled(bool val)
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{
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g_log_enabled = val;
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}
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// adds a string to a log file (creates the logfile if it does not exist)
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void addlog(const char *s)
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{
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// if logging is enabled
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if (g_log_enabled)
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{
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mpo_io *io = NULL;
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string logname = g_homedir.get_homedir();
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logname += "/";
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logname += LOGNAME;
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io = mpo_open(logname.c_str(), MPO_OPEN_APPEND);
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if (io)
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{
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// if our list has stuff in it waiting to be written out to disk, then do so now
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if (!g_lsPendingLog.empty())
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{
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// empty the log of its contents
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for (list<string>::iterator i = g_lsPendingLog.begin();
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i != g_lsPendingLog.end(); i++)
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{
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mpo_write((*i).c_str(), (*i).size(), NULL, io);
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}
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g_lsPendingLog.clear();
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}
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mpo_write(s, strlen(s), NULL, io);
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mpo_close(io);
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}
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// else directory is read-only so we will just ignore for now
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else
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{
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#ifdef UNIX
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printf("Cannot write to '%s', do you have write permissions?\n", logname.c_str());
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#endif
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}
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}
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// else logging is disabled, so we have to store log entries to memory
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else
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{
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g_lsPendingLog.push_back(s); // store to RAM for now ...
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}
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}
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