704 lines
21 KiB
C++
704 lines
21 KiB
C++
#include "RmlUi_Backend.h"
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#include "RmlUi_Platform_Wayland.h"
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#include "RmlUi_Renderer_GL3.h"
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#include <RmlUi/Core/Context.h>
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#include <RmlUi/Core/Log.h>
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#include <RmlUi/Core/Math.h>
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#include <EGL/egl.h>
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#include <libdecor.h>
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#include <wayland-egl.h>
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#include <fcntl.h>
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#include <sys/mman.h>
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#include <unistd.h>
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#include <algorithm>
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#include <chrono>
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#include <cmath>
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#include <cstring>
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#include <cursor-shape-v1-client-protocol.h>
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static constexpr int MinimumWindowWidth = 1;
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static constexpr int MinimumWindowHeight = 1;
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using Clock = std::chrono::steady_clock;
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#ifdef WL_KEYBOARD_KEY_STATE_REPEATED_SINCE_VERSION
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static constexpr uint32_t MaxSeatVersion = WL_KEYBOARD_KEY_STATE_REPEATED_SINCE_VERSION;
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#else
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static constexpr uint32_t MaxSeatVersion = 9;
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#endif
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struct KeyboardRepeatState {
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bool active = false;
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xkb_keycode_t keycode = 0;
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int32_t rate = 0;
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int32_t delay = 0;
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Clock::time_point next_time;
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Clock::duration interval{};
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void Stop()
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{
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active = false;
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keycode = 0;
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}
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};
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struct BackendData {
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RmlWayland::Globals globals;
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Rml::UniquePtr<SystemInterface_Wayland> system_interface;
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RmlWayland::KeyboardState keyboard_state;
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KeyboardRepeatState repeat_state;
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Rml::UniquePtr<RenderInterface_GL3> render_interface;
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wl_display* display = nullptr;
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wl_registry* registry = nullptr;
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wl_surface* surface = nullptr;
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wl_surface* cursor_surface = nullptr;
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libdecor* decor_context = nullptr;
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libdecor_frame* decor_frame = nullptr;
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wl_egl_window* egl_window = nullptr;
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wl_pointer* pointer = nullptr;
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wl_keyboard* keyboard = nullptr;
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EGLDisplay egl_display = EGL_NO_DISPLAY;
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EGLConfig egl_config = nullptr;
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EGLSurface egl_surface = EGL_NO_SURFACE;
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EGLContext egl_context = EGL_NO_CONTEXT;
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Rml::Context* context = nullptr;
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KeyDownCallback key_down_callback = nullptr;
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int width = 0;
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int height = 0;
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bool configured = false;
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bool running = true;
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bool context_dimensions_dirty = true;
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};
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static Rml::UniquePtr<BackendData> data;
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static void UpdateWindowSize(int width, int height)
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{
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RMLUI_ASSERT(data);
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data->width = Rml::Math::Max(width, MinimumWindowWidth);
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data->height = Rml::Math::Max(height, MinimumWindowHeight);
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if (data->egl_window)
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wl_egl_window_resize(data->egl_window, data->width, data->height, 0, 0);
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if (data->render_interface)
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data->render_interface->SetViewport(data->width, data->height);
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data->context_dimensions_dirty = true;
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}
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static void RegistryHandleGlobal(void* user_data, wl_registry* registry, uint32_t name, const char* interface, uint32_t version)
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{
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auto* globals = static_cast<RmlWayland::Globals*>(user_data);
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if (std::strcmp(interface, wl_compositor_interface.name) == 0)
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globals->compositor = static_cast<wl_compositor*>(wl_registry_bind(registry, name, &wl_compositor_interface, std::min(version, 4u)));
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else if (std::strcmp(interface, wl_shm_interface.name) == 0)
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globals->shm = static_cast<wl_shm*>(wl_registry_bind(registry, name, &wl_shm_interface, 1));
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else if (std::strcmp(interface, wl_seat_interface.name) == 0)
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globals->seat = static_cast<wl_seat*>(wl_registry_bind(registry, name, &wl_seat_interface, std::min(version, MaxSeatVersion)));
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else if (std::strcmp(interface, wp_cursor_shape_manager_v1_interface.name) == 0)
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globals->cursor_shape_manager =
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static_cast<wp_cursor_shape_manager_v1*>(wl_registry_bind(registry, name, &wp_cursor_shape_manager_v1_interface, 1));
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}
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static void RegistryHandleGlobalRemove(void*, wl_registry*, uint32_t) {}
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static const wl_registry_listener registry_listener = {
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RegistryHandleGlobal,
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RegistryHandleGlobalRemove,
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};
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static void LibdecorHandleError(libdecor*, libdecor_error error, const char* message)
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{
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Rml::Log::Message(Rml::Log::LT_ERROR, "libdecor error (%d): %s", int(error), message ? message : "Unknown error");
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data->running = false;
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}
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static libdecor_interface libdecor_listener = [] {
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libdecor_interface result {};
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result.error = LibdecorHandleError;
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return result;
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}();
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static void LibdecorFrameHandleConfigure(libdecor_frame* frame, libdecor_configuration* configuration, void*)
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{
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int width = 0;
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int height = 0;
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if (libdecor_configuration_get_content_size(configuration, frame, &width, &height))
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UpdateWindowSize(width, height);
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libdecor_state* state = libdecor_state_new(data->width, data->height);
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libdecor_frame_commit(frame, state, configuration);
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libdecor_state_free(state);
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data->configured = true;
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}
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static void LibdecorFrameHandleClose(libdecor_frame*, void*)
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{
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data->running = false;
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}
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static void LibdecorFrameHandleCommit(libdecor_frame*, void*)
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{
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wl_surface_commit(data->surface);
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}
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static void LibdecorFrameHandleDismissPopup(libdecor_frame*, const char*, void*) {}
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static libdecor_frame_interface libdecor_frame_listener = [] {
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libdecor_frame_interface result {};
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result.configure = LibdecorFrameHandleConfigure;
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result.close = LibdecorFrameHandleClose;
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result.commit = LibdecorFrameHandleCommit;
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result.dismiss_popup = LibdecorFrameHandleDismissPopup;
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return result;
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}();
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static void PointerHandleEnter(void*, wl_pointer*, uint32_t serial, wl_surface*, wl_fixed_t sx, wl_fixed_t sy)
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{
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data->system_interface->SetPointerSerial(serial);
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data->system_interface->SetMouseCursor("arrow");
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if (data->context)
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data->context->ProcessMouseMove(wl_fixed_to_int(sx), wl_fixed_to_int(sy), data->keyboard_state.modifiers);
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}
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static void PointerHandleLeave(void*, wl_pointer*, uint32_t, wl_surface*)
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{
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data->system_interface->ClearPointerSerial();
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if (data->context)
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data->context->ProcessMouseLeave();
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}
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static void PointerHandleMotion(void*, wl_pointer*, uint32_t, wl_fixed_t sx, wl_fixed_t sy)
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{
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if (data->context)
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data->context->ProcessMouseMove(wl_fixed_to_int(sx), wl_fixed_to_int(sy), data->keyboard_state.modifiers);
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}
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static void PointerHandleButton(void*, wl_pointer*, uint32_t, uint32_t, uint32_t button, uint32_t state)
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{
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if (!data->context)
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return;
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const int mouse_button = RmlWayland::ConvertMouseButton(button);
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if (mouse_button < 0)
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return;
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if (state == WL_POINTER_BUTTON_STATE_PRESSED)
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data->context->ProcessMouseButtonDown(mouse_button, data->keyboard_state.modifiers);
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else
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data->context->ProcessMouseButtonUp(mouse_button, data->keyboard_state.modifiers);
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}
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static void PointerHandleAxis(void*, wl_pointer*, uint32_t, uint32_t axis, wl_fixed_t value)
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{
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if (data->context && axis == WL_POINTER_AXIS_VERTICAL_SCROLL)
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data->context->ProcessMouseWheel(float(wl_fixed_to_double(value)) / 10.f, data->keyboard_state.modifiers);
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}
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static void PointerHandleFrame(void*, wl_pointer*) {}
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static void PointerHandleAxisSource(void*, wl_pointer*, uint32_t) {}
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static void PointerHandleAxisStop(void*, wl_pointer*, uint32_t, uint32_t) {}
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static void PointerHandleAxisDiscrete(void*, wl_pointer*, uint32_t, int32_t) {}
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static void PointerHandleAxisValue120(void*, wl_pointer*, uint32_t, int32_t) {}
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static void PointerHandleAxisRelativeDirection(void*, wl_pointer*, uint32_t, uint32_t) {}
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static const wl_pointer_listener pointer_listener = {
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PointerHandleEnter,
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PointerHandleLeave,
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PointerHandleMotion,
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PointerHandleButton,
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PointerHandleAxis,
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PointerHandleFrame,
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PointerHandleAxisSource,
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PointerHandleAxisStop,
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PointerHandleAxisDiscrete,
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PointerHandleAxisValue120,
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PointerHandleAxisRelativeDirection,
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};
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static void KeyboardHandleKeymap(void*, wl_keyboard*, uint32_t format, int32_t fd, uint32_t size)
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{
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if (format != WL_KEYBOARD_KEYMAP_FORMAT_XKB_V1)
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{
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close(fd);
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return;
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}
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void* mapped = mmap(nullptr, size, PROT_READ, MAP_PRIVATE, fd, 0);
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close(fd);
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if (mapped == MAP_FAILED)
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return;
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data->keyboard_state.SetKeymapFromString(static_cast<const char*>(mapped));
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data->repeat_state.Stop();
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munmap(mapped, size);
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}
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static void KeyboardHandleEnter(void*, wl_keyboard*, uint32_t, wl_surface*, wl_array*) {}
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static void KeyboardHandleLeave(void*, wl_keyboard*, uint32_t, wl_surface*)
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{
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data->repeat_state.Stop();
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data->keyboard_state.Reset();
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}
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static bool IsTextInputCodepoint(uint32_t codepoint)
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{
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return codepoint >= 0x20 && !(codepoint >= 0x7f && codepoint <= 0x9f);
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}
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static Clock::duration GetKeyRepeatInterval(int32_t rate)
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{
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RMLUI_ASSERT(rate > 0);
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const Clock::duration interval = std::chrono::duration_cast<Clock::duration>(std::chrono::duration<double>(1.0 / double(rate)));
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return std::max(Clock::duration{1}, interval);
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}
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static void SubmitKeyDown(xkb_keycode_t keycode)
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{
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if (!data->context || !data->keyboard_state.state)
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return;
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const xkb_keysym_t sym = xkb_state_key_get_one_sym(data->keyboard_state.state, keycode);
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const Rml::Input::KeyIdentifier rml_key = RmlWayland::ConvertKeySym(sym);
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const int modifiers = data->keyboard_state.modifiers;
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const float native_dp_ratio = 1.f;
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if (data->key_down_callback && !data->key_down_callback(data->context, rml_key, modifiers, native_dp_ratio, true))
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return;
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bool propagates = true;
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if (rml_key != Rml::Input::KI_UNKNOWN)
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propagates = data->context->ProcessKeyDown(rml_key, modifiers);
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const uint32_t codepoint = xkb_state_key_get_utf32(data->keyboard_state.state, keycode);
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if (rml_key == Rml::Input::KI_RETURN || rml_key == Rml::Input::KI_NUMPADENTER)
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propagates &= data->context->ProcessTextInput('\n');
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else if (IsTextInputCodepoint(codepoint) && !(modifiers & Rml::Input::KM_CTRL))
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propagates &= data->context->ProcessTextInput(Rml::Character(codepoint));
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if (propagates && data->key_down_callback)
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data->key_down_callback(data->context, rml_key, modifiers, native_dp_ratio, false);
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}
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static void StartKeyRepeat(xkb_keycode_t keycode)
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{
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KeyboardRepeatState& repeat = data->repeat_state;
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repeat.Stop();
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// Positive repeat rates ask the client to schedule repeats. Version 10 compositor repeats arrive with rate zero instead.
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if (repeat.rate <= 0 || !data->keyboard_state.keymap || !xkb_keymap_key_repeats(data->keyboard_state.keymap, keycode))
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return;
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repeat.active = true;
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repeat.keycode = keycode;
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repeat.interval = GetKeyRepeatInterval(repeat.rate);
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repeat.next_time = Clock::now() + std::chrono::milliseconds(std::max(0, repeat.delay));
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}
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static void ProcessKeyRepeats()
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{
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KeyboardRepeatState& repeat = data->repeat_state;
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if (!repeat.active)
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return;
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const Clock::time_point now = Clock::now();
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if (now < repeat.next_time)
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return;
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int repeated_keys = 0;
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do
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{
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SubmitKeyDown(repeat.keycode);
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repeat.next_time += repeat.interval;
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repeated_keys += 1;
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} while (repeat.active && repeat.next_time <= now && repeated_keys < 32);
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if (repeated_keys == 32)
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repeat.next_time = now + repeat.interval;
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}
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static double GetKeyRepeatTimeout(double timeout_seconds)
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{
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const KeyboardRepeatState& repeat = data->repeat_state;
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if (!repeat.active)
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return timeout_seconds;
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const Clock::time_point now = Clock::now();
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if (now >= repeat.next_time)
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return 0.0;
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const double repeat_timeout = std::chrono::duration<double>(repeat.next_time - now).count();
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return Rml::Math::Min(timeout_seconds, repeat_timeout);
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}
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static void KeyboardHandleKey(void*, wl_keyboard*, uint32_t, uint32_t, uint32_t key, uint32_t state)
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{
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if (!data->context || !data->keyboard_state.state)
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return;
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const xkb_keycode_t keycode = key + 8;
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switch (state)
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{
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case WL_KEYBOARD_KEY_STATE_PRESSED:
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SubmitKeyDown(keycode);
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StartKeyRepeat(keycode);
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break;
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#ifdef WL_KEYBOARD_KEY_STATE_REPEATED_SINCE_VERSION
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case WL_KEYBOARD_KEY_STATE_REPEATED:
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// Version 10 compositors may send repeats directly when repeat_info disables client-side repetition.
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SubmitKeyDown(keycode);
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break;
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#endif
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case WL_KEYBOARD_KEY_STATE_RELEASED:
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{
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if (data->repeat_state.active && data->repeat_state.keycode == keycode)
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data->repeat_state.Stop();
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const xkb_keysym_t sym = xkb_state_key_get_one_sym(data->keyboard_state.state, keycode);
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const Rml::Input::KeyIdentifier rml_key = RmlWayland::ConvertKeySym(sym);
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const int modifiers = data->keyboard_state.modifiers;
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data->context->ProcessKeyUp(rml_key, modifiers);
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break;
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}
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default: break;
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}
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}
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static void KeyboardHandleModifiers(void*, wl_keyboard*, uint32_t, uint32_t depressed, uint32_t latched, uint32_t locked, uint32_t group)
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{
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data->keyboard_state.UpdateModifiers(depressed, latched, locked, group);
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}
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static void KeyboardHandleRepeatInfo(void*, wl_keyboard*, int32_t rate, int32_t delay)
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{
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KeyboardRepeatState& repeat = data->repeat_state;
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repeat.rate = std::max(0, rate);
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repeat.delay = std::max(0, delay);
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if (repeat.rate == 0)
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{
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repeat.Stop();
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repeat.interval = {};
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return;
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}
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repeat.interval = GetKeyRepeatInterval(repeat.rate);
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if (repeat.active)
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repeat.next_time = Clock::now() + std::chrono::milliseconds(repeat.delay);
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}
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static const wl_keyboard_listener keyboard_listener = {
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KeyboardHandleKeymap,
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KeyboardHandleEnter,
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KeyboardHandleLeave,
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KeyboardHandleKey,
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KeyboardHandleModifiers,
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KeyboardHandleRepeatInfo,
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};
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static void SeatHandleCapabilities(void*, wl_seat* seat, uint32_t capabilities)
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{
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if ((capabilities & WL_SEAT_CAPABILITY_POINTER) && !data->pointer)
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{
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data->pointer = wl_seat_get_pointer(seat);
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wl_pointer_add_listener(data->pointer, &pointer_listener, nullptr);
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data->system_interface->SetPointer(data->pointer);
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}
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else if (!(capabilities & WL_SEAT_CAPABILITY_POINTER) && data->pointer)
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{
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data->system_interface->SetPointer(nullptr);
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wl_pointer_destroy(data->pointer);
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data->pointer = nullptr;
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}
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if ((capabilities & WL_SEAT_CAPABILITY_KEYBOARD) && !data->keyboard)
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{
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data->keyboard = wl_seat_get_keyboard(seat);
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wl_keyboard_add_listener(data->keyboard, &keyboard_listener, nullptr);
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}
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else if (!(capabilities & WL_SEAT_CAPABILITY_KEYBOARD) && data->keyboard)
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{
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data->repeat_state.Stop();
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data->keyboard_state.Reset();
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wl_keyboard_destroy(data->keyboard);
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data->keyboard = nullptr;
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}
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}
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static void SeatHandleName(void*, wl_seat*, const char*) {}
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static const wl_seat_listener seat_listener = {
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SeatHandleCapabilities,
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SeatHandleName,
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};
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static bool InitializeWayland(const char* window_name, int width, int height, bool allow_resize)
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{
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wl_display* display = wl_display_connect(nullptr);
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if (!display)
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{
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Rml::Log::Message(Rml::Log::LT_ERROR, "Failed to connect to Wayland display.");
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return false;
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}
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auto new_data = Rml::MakeUnique<BackendData>();
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new_data->display = display;
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new_data->registry = wl_display_get_registry(display);
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wl_registry_add_listener(new_data->registry, ®istry_listener, &new_data->globals);
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data = std::move(new_data);
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wl_display_roundtrip(display);
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if (!data->globals.compositor || !data->globals.shm)
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{
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Rml::Log::Message(Rml::Log::LT_ERROR, "Required Wayland globals are not available.");
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return false;
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}
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data->system_interface = Rml::MakeUnique<SystemInterface_Wayland>(display, data->globals.shm, data->globals.cursor_shape_manager);
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if (data->globals.seat)
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wl_seat_add_listener(data->globals.seat, &seat_listener, nullptr);
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data->surface = wl_compositor_create_surface(data->globals.compositor);
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data->cursor_surface = wl_compositor_create_surface(data->globals.compositor);
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data->system_interface->SetCursorSurface(data->cursor_surface);
|
|
|
|
data->decor_context = libdecor_new(display, &libdecor_listener);
|
|
if (!data->decor_context)
|
|
{
|
|
Rml::Log::Message(Rml::Log::LT_ERROR, "Failed to create libdecor context.");
|
|
return false;
|
|
}
|
|
|
|
data->decor_frame = libdecor_decorate(data->decor_context, data->surface, &libdecor_frame_listener, nullptr);
|
|
if (!data->decor_frame)
|
|
{
|
|
Rml::Log::Message(Rml::Log::LT_ERROR, "Failed to create libdecor frame.");
|
|
return false;
|
|
}
|
|
|
|
libdecor_frame_set_title(data->decor_frame, window_name);
|
|
if (!allow_resize)
|
|
{
|
|
libdecor_frame_unset_capabilities(data->decor_frame, LIBDECOR_ACTION_RESIZE);
|
|
libdecor_frame_set_min_content_size(data->decor_frame, width, height);
|
|
libdecor_frame_set_max_content_size(data->decor_frame, width, height);
|
|
}
|
|
|
|
UpdateWindowSize(width, height);
|
|
libdecor_frame_map(data->decor_frame);
|
|
|
|
while (!data->configured && data->running && libdecor_dispatch(data->decor_context, -1) >= 0) {}
|
|
|
|
return data->configured && data->running;
|
|
}
|
|
|
|
static bool InitializeEGL()
|
|
{
|
|
data->egl_display = eglGetDisplay(reinterpret_cast<EGLNativeDisplayType>(data->display));
|
|
if (data->egl_display == EGL_NO_DISPLAY)
|
|
return false;
|
|
|
|
if (!eglInitialize(data->egl_display, nullptr, nullptr))
|
|
return false;
|
|
|
|
if (!eglBindAPI(EGL_OPENGL_API))
|
|
return false;
|
|
|
|
const EGLint config_attributes[] = {
|
|
EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
|
|
EGL_RENDERABLE_TYPE, EGL_OPENGL_BIT,
|
|
EGL_RED_SIZE, 8,
|
|
EGL_GREEN_SIZE, 8,
|
|
EGL_BLUE_SIZE, 8,
|
|
EGL_ALPHA_SIZE, 8,
|
|
EGL_DEPTH_SIZE, 24,
|
|
EGL_STENCIL_SIZE, 8,
|
|
EGL_NONE,
|
|
};
|
|
|
|
EGLint config_count = 0;
|
|
if (!eglChooseConfig(data->egl_display, config_attributes, &data->egl_config, 1, &config_count) || config_count == 0)
|
|
return false;
|
|
|
|
const EGLint context_attributes[] = {
|
|
EGL_CONTEXT_MAJOR_VERSION, 3,
|
|
EGL_CONTEXT_MINOR_VERSION, 3,
|
|
EGL_CONTEXT_OPENGL_PROFILE_MASK, EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT,
|
|
EGL_NONE,
|
|
};
|
|
|
|
data->egl_context = eglCreateContext(data->egl_display, data->egl_config, EGL_NO_CONTEXT, context_attributes);
|
|
if (data->egl_context == EGL_NO_CONTEXT)
|
|
return false;
|
|
|
|
data->egl_window = wl_egl_window_create(data->surface, data->width, data->height);
|
|
if (!data->egl_window)
|
|
return false;
|
|
|
|
data->egl_surface = eglCreateWindowSurface(data->egl_display, data->egl_config, reinterpret_cast<EGLNativeWindowType>(data->egl_window), nullptr);
|
|
if (data->egl_surface == EGL_NO_SURFACE)
|
|
return false;
|
|
|
|
if (!eglMakeCurrent(data->egl_display, data->egl_surface, data->egl_surface, data->egl_context))
|
|
return false;
|
|
|
|
eglSwapInterval(data->egl_display, 1);
|
|
return true;
|
|
}
|
|
|
|
static bool DispatchWaylandEvents(double timeout_seconds)
|
|
{
|
|
const int timeout_ms = int(std::ceil(timeout_seconds * 1000.0));
|
|
if (libdecor_dispatch(data->decor_context, timeout_ms) < 0)
|
|
return false;
|
|
|
|
while (wl_display_dispatch_pending(data->display) > 0) {}
|
|
return wl_display_get_error(data->display) == 0;
|
|
}
|
|
|
|
bool Backend::Initialize(const char* window_name, int width, int height, bool allow_resize)
|
|
{
|
|
RMLUI_ASSERT(!data);
|
|
|
|
const auto shutdown_on_failure = [] {
|
|
if (data)
|
|
Backend::Shutdown();
|
|
return false;
|
|
};
|
|
|
|
if (!InitializeWayland(window_name, width, height, allow_resize))
|
|
return shutdown_on_failure();
|
|
|
|
if (!InitializeEGL())
|
|
return shutdown_on_failure();
|
|
|
|
Rml::String renderer_message;
|
|
if (!RmlGL3::Initialize(&renderer_message))
|
|
return shutdown_on_failure();
|
|
|
|
data->render_interface = Rml::MakeUnique<RenderInterface_GL3>();
|
|
if (!data->render_interface || !*data->render_interface)
|
|
return shutdown_on_failure();
|
|
|
|
data->render_interface->SetViewport(data->width, data->height);
|
|
data->system_interface->LogMessage(Rml::Log::LT_INFO, renderer_message);
|
|
return true;
|
|
}
|
|
|
|
void Backend::Shutdown()
|
|
{
|
|
RMLUI_ASSERT(data);
|
|
|
|
data->render_interface.reset();
|
|
RmlGL3::Shutdown();
|
|
data->system_interface.reset();
|
|
|
|
if (data->egl_display != EGL_NO_DISPLAY)
|
|
{
|
|
eglMakeCurrent(data->egl_display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
|
|
if (data->egl_surface != EGL_NO_SURFACE)
|
|
eglDestroySurface(data->egl_display, data->egl_surface);
|
|
if (data->egl_context != EGL_NO_CONTEXT)
|
|
eglDestroyContext(data->egl_display, data->egl_context);
|
|
eglTerminate(data->egl_display);
|
|
}
|
|
|
|
if (data->egl_window)
|
|
wl_egl_window_destroy(data->egl_window);
|
|
if (data->keyboard)
|
|
wl_keyboard_destroy(data->keyboard);
|
|
if (data->pointer)
|
|
wl_pointer_destroy(data->pointer);
|
|
if (data->decor_frame)
|
|
libdecor_frame_unref(data->decor_frame);
|
|
if (data->decor_context)
|
|
libdecor_unref(data->decor_context);
|
|
if (data->cursor_surface)
|
|
wl_surface_destroy(data->cursor_surface);
|
|
if (data->surface)
|
|
wl_surface_destroy(data->surface);
|
|
if (data->globals.seat)
|
|
wl_seat_destroy(data->globals.seat);
|
|
if (data->globals.shm)
|
|
wl_shm_destroy(data->globals.shm);
|
|
if (data->globals.cursor_shape_manager)
|
|
wp_cursor_shape_manager_v1_destroy(data->globals.cursor_shape_manager);
|
|
if (data->globals.compositor)
|
|
wl_compositor_destroy(data->globals.compositor);
|
|
if (data->registry)
|
|
wl_registry_destroy(data->registry);
|
|
if (data->display)
|
|
wl_display_disconnect(data->display);
|
|
|
|
data.reset();
|
|
}
|
|
|
|
Rml::SystemInterface* Backend::GetSystemInterface()
|
|
{
|
|
RMLUI_ASSERT(data);
|
|
return data->system_interface.get();
|
|
}
|
|
|
|
Rml::RenderInterface* Backend::GetRenderInterface()
|
|
{
|
|
RMLUI_ASSERT(data);
|
|
return data->render_interface.get();
|
|
}
|
|
|
|
bool Backend::ProcessEvents(Rml::Context* context, KeyDownCallback key_down_callback, bool power_save)
|
|
{
|
|
RMLUI_ASSERT(data && context);
|
|
|
|
if (data->context_dimensions_dirty)
|
|
{
|
|
data->context_dimensions_dirty = false;
|
|
context->SetDimensions({data->width, data->height});
|
|
context->SetDensityIndependentPixelRatio(1.f);
|
|
}
|
|
|
|
data->context = context;
|
|
data->key_down_callback = key_down_callback;
|
|
|
|
double timeout_seconds = power_save ? Rml::Math::Min(context->GetNextUpdateDelay(), 10.0) : 0.0;
|
|
timeout_seconds = GetKeyRepeatTimeout(timeout_seconds);
|
|
if (!DispatchWaylandEvents(timeout_seconds))
|
|
data->running = false;
|
|
|
|
ProcessKeyRepeats();
|
|
|
|
data->context = nullptr;
|
|
data->key_down_callback = nullptr;
|
|
|
|
return data->running;
|
|
}
|
|
|
|
void Backend::RequestExit()
|
|
{
|
|
RMLUI_ASSERT(data);
|
|
data->running = false;
|
|
}
|
|
|
|
void Backend::BeginFrame()
|
|
{
|
|
RMLUI_ASSERT(data && data->render_interface);
|
|
data->render_interface->Clear();
|
|
data->render_interface->BeginFrame();
|
|
}
|
|
|
|
void Backend::PresentFrame()
|
|
{
|
|
RMLUI_ASSERT(data && data->render_interface);
|
|
data->render_interface->EndFrame();
|
|
eglSwapBuffers(data->egl_display, data->egl_surface);
|
|
}
|