34 lines
1.5 KiB
Text
34 lines
1.5 KiB
Text
<rml>
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<!--
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Singe 3
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Copyright (C) 2006-2026 Scott Duensing <scott@kangaroopunch.com>
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The score panel: the document behind the scoreBezel calls, an arcade scoreboard with credits
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and a score and a life count for each of two players. The engine writes the digits into the
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.value elements and empties #player2 when the second score is switched off, so everything the
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panel looks like lives in Singe/scoreBezel.rcss and everything it says comes from the game.
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Licensed under the GNU General Public License, version 3 or later.
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-->
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<head>
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<title>Score</title>
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<link type="text/rcss" href="Singe/scoreBezel.rcss"/>
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</head>
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<body id="score">
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<div id="board">
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<div class="cell" id="player1">
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<div class="label">1UP</div>
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<div class="readout"><div class="ghost">888888</div><div class="value" id="score1">000000</div></div>
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<div class="lives"><div class="label">LIVES</div><div class="readout small"><div class="ghost">8</div><div class="value" id="lives1">0</div></div></div>
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</div>
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<div class="cell" id="middle">
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<div class="label">CREDITS</div>
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<div class="readout"><div class="ghost">88</div><div class="value" id="credits">00</div></div>
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</div>
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<div class="cell" id="player2">
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<div class="label">2UP</div>
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<div class="readout"><div class="ghost">888888</div><div class="value" id="score2">000000</div></div>
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<div class="lives"><div class="label">LIVES</div><div class="readout small"><div class="ghost">8</div><div class="value" id="lives2">0</div></div></div>
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</div>
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</div>
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</body>
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</rml>
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