singe/video/rgb2yuv.h
2019-11-11 14:53:02 -06:00

70 lines
2.2 KiB
C

/*
* rgb2yuv.h
*
* Copyright (C) 2001 Matt Ownby
*
* This file is part of DAPHNE, a laserdisc arcade game emulator
*
* DAPHNE is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* DAPHNE is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef RGB2YUV_H
#define RGB2YUV_H
#ifdef MAC_OSX
#include "mmxdefs.h"
#endif
#ifdef USE_MMX
#define rgb2yuv asm_rgb2yuv
#define rgb2yuv_input asm_rgb2yuv_input
#define rgb2yuv_result_y asm_rgb2yuv_result_y
#define rgb2yuv_result_u asm_rgb2yuv_result_u
#define rgb2yuv_result_v asm_rgb2yuv_result_v
#if defined(MAC_OSX) || defined(WIN32)
extern "C" void asm_rgb2yuv();
extern "C" unsigned short asm_rgb2yuv_input[3]; // this must be a short due to the way the MMX code is laid out
extern "C" unsigned char asm_rgb2yuv_result_y;
extern "C" unsigned char asm_rgb2yuv_result_u;
extern "C" unsigned char asm_rgb2yuv_result_v;
#else
extern "C" void _asm_rgb2yuv();
extern "C" unsigned short _asm_rgb2yuv_input[3]; // this must be a short due to the way the MMX code is laid out
extern "C" unsigned char _asm_rgb2yuv_result_y;
extern "C" unsigned char _asm_rgb2yuv_result_u;
extern "C" unsigned char _asm_rgb2yuv_result_v;
#define asm_rgb2yuv _asm_rgb2yuv
#define asm_rgb2yuv_input _asm_rgb2yuv_input
#define asm_rgb2yuv_result_y _asm_rgb2yuv_result_y
#define asm_rgb2yuv_result_u _asm_rgb2yuv_result_u
#define asm_rgb2yuv_result_v _asm_rgb2yuv_result_v
#endif // OSX/WIN32
#else
// the C version of this routine
void rgb2yuv();
extern unsigned int rgb2yuv_input[3]; // 8-bit
extern unsigned int rgb2yuv_result_y; // 8-bit
extern unsigned int rgb2yuv_result_u; // 8-bit
extern unsigned int rgb2yuv_result_v; // 8-bit
#endif
/////////////////////////////
#endif