Start of re-configurable controls.

This commit is contained in:
Scott Duensing 2020-03-04 20:01:20 -06:00
parent 1a176f2270
commit 1127e608c2
4 changed files with 381 additions and 1 deletions

32
repack.sh Executable file
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@ -0,0 +1,32 @@
#!/bin/bash
#
# Singe 2
# Copyright (C) 2006-2020 Scott Duensing <scott@kangaroopunch.com>
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software
# Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
G_L="-------------------------------------------------------------------------------"
for V in *.m2v; do
F="${V%.*}"
echo ${G_L}
echo Working on ${F}...
echo ${G_L}
if [[ -f ${F}.mkv ]]; then
rm ${F}.mkv
fi
ffmpeg -i ${F}.m2v -i ${F}.ogg -c:v libx264 -c:a copy -strict experimental ${F}.mkv
done

36
singe/Framework.singe Normal file
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discSearch(1)
SWITCH_UP = 0
SWITCH_LEFT = 1
SWITCH_DOWN = 2
SWITCH_RIGHT = 3
SWITCH_START1 = 4
SWITCH_START2 = 5
SWITCH_BUTTON1 = 6
SWITCH_BUTTON2 = 7
SWITCH_BUTTON3 = 8
SWITCH_COIN1 = 9
SWITCH_COIN2 = 10
SWITCH_SKILL1 = 11
SWITCH_SKILL2 = 12
SWITCH_SKILL3 = 13
SWITCH_SERVICE = 14
SWITCH_TEST = 15
SWITCH_RESET = 16
SWITCH_SCREENSHOT = 17
SWITCH_QUIT = 18
SWITCH_PAUSE = 19
SWITCH_CONSOLE = 20
SWITCH_BUTTON4 = 21
SWITCH_TILT = 22
FONT_QUALITY_SOLID = 1
FONT_QUALITY_SHADED = 2
FONT_QUALITY_BLENDED = 3
SOUND_ERROR_INVALID = -1
SOUND_REMOVE_HANDLE = -1
SOUND_ERROR_FULL = -2
OVERLAY_NOT_UPDATED = 0
OVERLAY_UPDATED = 1

310
singe/config.lua Normal file
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-- Configuration Constants
-- These match SDL2s SDL_scancode.h
SCANCODE = {
UNKNOWN = 0,
A = 4,
B = 5,
C = 6,
D = 7,
E = 8,
F = 9,
G = 10,
H = 11,
I = 12,
J = 13,
K = 14,
L = 15,
M = 16,
N = 17,
O = 18,
P = 19,
Q = 20,
R = 21,
S = 22,
T = 23,
U = 24,
V = 25,
W = 26,
X = 27,
Y = 28,
Z = 29,
MAIN_1 = 30,
MAIN_2 = 31,
MAIN_3 = 32,
MAIN_4 = 33,
MAIN_5 = 34,
MAIN_6 = 35,
MAIN_7 = 36,
MAIN_8 = 37,
MAIN_9 = 38,
MAIN_0 = 39,
RETURN = 40,
ESCAPE = 41,
BACKSPACE = 42,
TAB = 43,
SPACE = 44,
MINUS = 45,
EQUALS = 46,
LEFTBRACKET = 47,
RIGHTBRACKET = 48,
BACKSLASH = 49,
NONUSHASH = 50,
SEMICOLON = 51,
APOSTROPHE = 52,
GRAVE = 53,
COMMA = 54,
PERIOD = 55,
SLASH = 56,
CAPSLOCK = 57,
F1 = 58,
F2 = 59,
F3 = 60,
F4 = 61,
F5 = 62,
F6 = 63,
F7 = 64,
F8 = 65,
F9 = 66,
F10 = 67,
F11 = 68,
F12 = 69,
PRINTSCREEN = 70,
SCROLLLOCK = 71,
PAUSE = 72,
INSERT = 73,
HOME = 74,
PAGEUP = 75,
DELETE = 76,
END = 77,
PAGEDOWN = 78,
RIGHT = 79,
LEFT = 80,
DOWN = 81,
UP = 82,
NUMLOCKCLEAR = 83,
KP_DIVIDE = 84,
KP_MULTIPLY = 85,
KP_MINUS = 86,
KP_PLUS = 87,
KP_ENTER = 88,
KP_1 = 89,
KP_2 = 90,
KP_3 = 91,
KP_4 = 92,
KP_5 = 93,
KP_6 = 94,
KP_7 = 95,
KP_8 = 96,
KP_9 = 97,
KP_0 = 98,
KP_PERIOD = 99,
NONUSBACKSLASH = 100,
APPLICATION = 101,
POWER = 102,
KP_EQUALS = 103,
F13 = 104,
F14 = 105,
F15 = 106,
F16 = 107,
F17 = 108,
F18 = 109,
F19 = 110,
F20 = 111,
F21 = 112,
F22 = 113,
F23 = 114,
F24 = 115,
EXECUTE = 116,
HELP = 117,
MENU = 118,
SELECT = 119,
STOP = 120,
AGAIN = 121,
UNDO = 122,
CUT = 123,
COPY = 124,
PASTE = 125,
FIND = 126,
MUTE = 127,
VOLUMEUP = 128,
VOLUMEDOWN = 129,
KP_COMMA = 133,
KP_EQUALSAS400 = 134,
INTERNATIONAL1 = 135,
INTERNATIONAL2 = 136,
INTERNATIONAL3 = 137,
INTERNATIONAL4 = 138,
INTERNATIONAL5 = 139,
INTERNATIONAL6 = 140,
INTERNATIONAL7 = 141,
INTERNATIONAL8 = 142,
INTERNATIONAL9 = 143,
LANG1 = 144,
LANG2 = 145,
LANG3 = 146,
LANG4 = 147,
LANG5 = 148,
LANG6 = 149,
LANG7 = 150,
LANG8 = 151,
LANG9 = 152,
ALTERASE = 153,
SYSREQ = 154,
CANCEL = 155,
CLEAR = 156,
PRIOR = 157,
RETURN2 = 158,
SEPARATOR = 159,
OUT = 160,
OPER = 161,
CLEARAGAIN = 162,
CRSEL = 163,
EXSEL = 164,
KP_00 = 176,
KP_000 = 177,
THOUSANDSSEPARATOR = 178,
DECIMALSEPARATOR = 179,
CURRENCYUNIT = 180,
CURRENCYSUBUNIT = 181,
KP_LEFTPAREN = 182,
KP_RIGHTPAREN = 183,
KP_LEFTBRACE = 184,
KP_RIGHTBRACE = 185,
KP_TAB = 186,
KP_BACKSPACE = 187,
KP_A = 188,
KP_B = 189,
KP_C = 190,
KP_D = 191,
KP_E = 192,
KP_F = 193,
KP_XOR = 194,
KP_POWER = 195,
KP_PERCENT = 196,
KP_LESS = 197,
KP_GREATER = 198,
KP_AMPERSAND = 199,
KP_DBLAMPERSAND = 200,
KP_VERTICALBAR = 201,
KP_DBLVERTICALBAR = 202,
KP_COLON = 203,
KP_HASH = 204,
KP_SPACE = 205,
KP_AT = 206,
KP_EXCLAM = 207,
KP_MEMSTORE = 208,
KP_MEMRECALL = 209,
KP_MEMCLEAR = 210,
KP_MEMADD = 211,
KP_MEMSUBTRACT = 212,
KP_MEMMULTIPLY = 213,
KP_MEMDIVIDE = 214,
KP_PLUSMINUS = 215,
KP_CLEAR = 216,
KP_CLEARENTRY = 217,
KP_BINARY = 218,
KP_OCTAL = 219,
KP_DECIMAL = 220,
KP_HEXADECIMAL = 221,
LCTRL = 224,
LSHIFT = 225,
LALT = 226,
LGUI = 227,
RCTRL = 228,
RSHIFT = 229,
RALT = 230,
RGUI = 231,
MODE = 257,
AUDIONEXT = 258,
AUDIOPREV = 259,
AUDIOSTOP = 260,
AUDIOPLAY = 261,
AUDIOMUTE = 262,
MEDIASELECT = 263,
WWW = 264,
MAIL = 265,
CALCULATOR = 266,
COMPUTER = 267,
AC_SEARCH = 268,
AC_HOME = 269,
AC_BACK = 270,
AC_FORWARD = 271,
AC_STOP = 272,
AC_REFRESH = 273,
AC_BOOKMARKS = 274,
BRIGHTNESSDOWN = 275,
BRIGHTNESSUP = 276,
DISPLAYSWITCH = 277,
KBDILLUMTOGGLE = 278,
KBDILLUMDOWN = 279,
KBDILLUMUP = 280,
EJECT = 281,
SLEEP = 282,
APP1 = 283,
APP2 = 284,
AUDIOREWIND = 285,
AUDIOFASTFORWARD = 286
}
-- These sorta match SDL2s SDL_gamecontroller.h
GAMEPAD_1 = {
AXIS_LEFT_X = -1,
AXIS_LEFT_Y = -2,
AXIS_RIGHT_X = -3,
AXIS_RIGHT_Y = -4,
AXIS_LEFT_TRIGGER = -5,
AXIS_RIGHT_TRIGGER = -6,
BUTTON_A = -7,
BUTTON_B = -8,
BUTTON_X = -9,
BUTTON_Y = -10,
BUTTON_BACK = -11,
BUTTON_GUIDE = -12,
BUTTON_START = -13,
BUTTON_LEFT_STICK = -14,
BUTTON_RIGHT_STICK = -15,
BUTTON_LEFT_BUMPER = -16,
BUTTON_RIGHT_BUMPER = -17,
DPAD_UP = -18,
DPAD_DOWN = -19,
DPAD_LEFT = -20,
DPAD_RIGHT = -21
}
GAMEPAD_2 = {}
GAMEPAD_3 = {}
GAMEPAD_4 = {}
for key, value in pairs(GAMEPAD_1) do
GAMEPAD_2[key] = value + -21
GAMEPAD_3[key] = value + -21 * 2
GAMEPAD_4[key] = value + -21 * 3
end
-- Default Mappings
DEAD_ZONE = 10
INPUT_UP = { SCANCODE.UP, SCANCODE.KP_8, GAMEPAD_1.AXIS_LEFT_Y, GAMEPAD_1.AXIS_RIGHT_Y, GAMEPAD_1.DPAD_UP }
INPUT_LEFT = { SCANCODE.LEFT, SCANCODE.KP_4 GAMEPAD_1.AXIS_LEFT_X, GAMEPAD_1.AXIS_RIGHT_X, GAMEPAD_1.DPAD_LEFT }
INPUT_DOWN = { SCANCODE.DOWN, SCANCODE.KP_2 GAMEPAD_1.AXIS_LEFT_Y, GAMEPAD_1.AXIS_RIGHT_Y, GAMEPAD_1.DPAD_DOWN }
INPUT_RIGHT = { SCANCODE.RIGHT, SCANCODE.KP_6 GAMEPAD_1.AXIS_LEFT_X, GAMEPAD_1.AXIS_RIGHT_X, GAMEPAD_1.DPAD_RIGHT }
INPUT_1P_COIN = { SCANCODE.MAIN_5, SCANCODE.C, GAMEPAD_1.BUTTON_LEFT_BUMPER }
INPUT_2P_COIN = { SCANCODE.MAIN_6 }
INPUT_1P_START = { SCANCODE.MAIN_1, GAMEPAD_1.BUTTON_RIGHT_BUMPER }
INPUT_2P_START = { SCANCODE.MAIN_2 }
INPUT_ACTION_1 = { SCANCODE.SPACE, SCANCODE.LCTRL, GAMEPAD_1.BUTTON_A }
INPUT_ACTION_2 = { SCANCODE.LALT, GAMEPAD_1.BUTTON_B }
INPUT_ACTION_3 = { SCANCODE.LSHIFT, GAMEPAD_1.BUTTON_X }
INPUT_ACTION_4 = { SCANCODE.RSHIFT, GAMEPAD_1.BUTTON_Y }
INPUT_SKILL_EASY = { SCANCODE.KP_DIVIDE }
INPUT_SKILL_MEDIUM = { SCANCODE.KP_MULTIPLY }
INPUT_SKILL_HARD = { SCANCODE.KP_MINUS }
INPUT_SERVICE_COIN = { SCANCODE.MAIN_9 }
INPUT_TEST_MODE = { SCANCODE.F2 }
INPUT_RESET_CPU = { SCANCODE.F3 }
INPUT_SCREENSHOT = { SCANCODE.F12, SCANCODE.F11, GAMEPAD_1.BUTTON_BACK }
INPUT_QUIT = { SCANCODE.ESCAPE, SCANCODE.Q }
INPUT_PAUSE = { SCANCODE.P, GAMEPAD_1.BUTTON_START }
INPUT_CONSOLE = { SCANCODE.GRAVE }
INPUT_TILT = { SCANCODE.T }

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@ -231,7 +231,9 @@ OTHER_FILES += \
preBuild.sh \
postLink.sh \
buildRelease.sh \
singe.rc
singe.rc \
config.lua \
Framework.singe
platformLinux {
#QMAKE_POST_LINK += bash $$PWD/postLink.sh "$$PWD" "$$DESTDIR" "$$TARGET"