sierrahotel/pc/include/fflight.h

98 lines
2.5 KiB
C

/*
* Copyright (c) 2024 Scott Duensing, scott@kangaroopunch.com
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#ifndef FFLIGHT_H
#define FFLIGHT_H
#include <stdbool.h>
#include <stdint.h>
#include <string.h>
#include <math.h>
#ifndef PLANE_HEIGHT
#define PLANE_HEIGHT 20
#endif
#ifndef byte
typedef unsigned char byte;
#endif
typedef struct fAirplaneS {
int8_t aileron; // -15 to 15
int8_t elevator; // -15 to 15
int8_t rudder; // -15 to 15
int8_t throttle; // -15 to 15
bool ignition;
bool engine;
int16_t rpm;
float hSpeed;
float vSpeed;
float deltaZ;
float efAOF;
float climbRate;
bool airborne;
bool stall;
bool brake;
int16_t x;
int16_t y;
int16_t z;
double pitch; // 0 to 255
double yaw; // 0 to 255
double roll; // 0 to 255
// Flight model stuff below here.
float tmpX;
float tmpY;
float tmpZ;
float newX;
float newY;
float newZ;
float iSpeed;
float lSpeed;
float hAccel;
float lVeloc;
float gVeloc;
float AOA;
float torque;
float torque2;
uint16_t loopTime; // Milliseconds
// Used to be static. Need preserved.
double dPitch;
double dYaw;
double dRoll;
float collectX;
float collectY;
float collectZ;
} fAirplaneT;
extern fAirplaneT _fPlane;
void fResetAircraft(void);
void fUpdateAircraft(void);
#endif // FFLIGHT_H