/* * Copyright (c) 2024 Scott Duensing, scott@kangaroopunch.com * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #ifndef FFLIGHT_H #define FFLIGHT_H #include #include #include #include #ifndef PLANE_HEIGHT #define PLANE_HEIGHT 20 #endif #ifndef byte typedef unsigned char byte; #endif typedef struct fAirplaneS { int8_t aileron; // -15 to 15 int8_t elevator; // -15 to 15 int8_t rudder; // -15 to 15 int8_t throttle; // -15 to 15 bool ignition; bool engine; int16_t rpm; float hSpeed; float vSpeed; float deltaZ; float efAOF; float climbRate; bool airborne; bool stall; bool brake; int16_t x; int16_t y; int16_t z; double pitch; // 0 to 255 double yaw; // 0 to 255 double roll; // 0 to 255 // Flight model stuff below here. float tmpX; float tmpY; float tmpZ; float newX; float newY; float newZ; float iSpeed; float lSpeed; float hAccel; float lVeloc; float gVeloc; float AOA; float torque; float torque2; uint16_t loopTime; // Milliseconds // Used to be static. Need preserved. double dPitch; double dYaw; double dRoll; float collectX; float collectY; float collectZ; } fAirplaneT; extern fAirplaneT _fPlane; void fResetAircraft(void); void fUpdateAircraft(void); #endif // FFLIGHT_H