41 lines
1.2 KiB
C
41 lines
1.2 KiB
C
/*
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* Kangaroo Punch MultiPlayer Game Server Mark II
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* Copyright (C) 2020-2021 Scott Duensing
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*
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*/
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#ifndef VESA20_H
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#define VESA20_H
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#include "os.h"
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#include "color.h"
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uint8_t vbeDisplayDepthBitsGet(void);
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uint8_t vbeDisplayDepthBytesGet(void);
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uint16_t vbeDisplayHeightGet(void);
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uint16_t vbeDisplayWidthGet(void);
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ColorT vbeColorMake(uint8_t red, uint8_t green, uint8_t blue);
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void vbePresent(void);
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int16_t vbeInfoShow(void);
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int16_t vbeShutdown(void);
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uint8_t vbeStartup(uint16_t xRes, uint16_t yRes, uint8_t bpp);
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void vbeVBlankWait(void);
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#endif // VESA20_H
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