44 lines
1.4 KiB
C
44 lines
1.4 KiB
C
/*
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* Kangaroo Punch MultiPlayer Game Server Mark II
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* Copyright (C) 2020-2021 Scott Duensing
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*
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*/
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#ifndef CACHE_H
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#define CACHE_H
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#include "os.h"
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#define CACHE_VIRTUAL_PATH_MAX 512 // Should match setting in the server's client/file.h
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uint8_t cacheDelete(char *virtualPath);
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uint8_t cacheEntryAdd(char *sha256, char *entryName, char *virtualPath);
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char *cacheEntryNameGet(char *virtualPath);
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uint8_t cacheExists(void);
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void cacheFClose(FILE *handle);
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char *cacheFilenameGet(char *virtualPath);
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FILE *cacheFOpen(char *vpath, char *mode);
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uint8_t cachePreUnpack(char *name);
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char *cacheSha256Get(char *virtualPath);
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void cacheShutdown(void);
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void cacheStartup(char *appName);
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#endif // CACHE_H
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