/* * Kangaroo Punch MultiPlayer Game Server Mark II * Copyright (C) 2020-2021 Scott Duensing * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef CACHE_H #define CACHE_H #include "os.h" #define CACHE_VIRTUAL_PATH_MAX 512 // Should match setting in the server's client/file.h uint8_t cacheDelete(char *virtualPath); uint8_t cacheEntryAdd(char *sha256, char *entryName, char *virtualPath); char *cacheEntryNameGet(char *virtualPath); uint8_t cacheExists(void); void cacheFClose(FILE *handle); char *cacheFilenameGet(char *virtualPath); FILE *cacheFOpen(char *vpath, char *mode); uint8_t cachePreUnpack(char *name); char *cacheSha256Get(char *virtualPath); void cacheShutdown(void); void cacheStartup(char *appName); #endif // CACHE_H