47 lines
1.3 KiB
C
47 lines
1.3 KiB
C
/*
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* Kangaroo Punch Multi Player Game Server Mark II
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* Copyright (C) 2020-2021 Scott Duensing
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*
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*/
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#ifndef IMAGE_H
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#define IMAGE_H
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#include "os.h"
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#include "vesa.h"
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#include "stb_image.h"
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typedef struct ImageS {
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uint16_t width;
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uint16_t height;
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PixelT **pixels;
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} ImageT;
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ImageT *imageAllocate(uint16_t w, uint16_t h);
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ImageT *imageCreate(uint16_t w, uint16_t h, PixelT color);
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ImageT *imageLoad(char *filename);
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PixelT imagePixelGet(ImageT *image, uint16_t x, uint16_t y);
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void imageRender(ImageT *image, uint16_t x, uint16_t y);
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void imageRenderWithAlpha(ImageT *image, uint16_t x, uint16_t y, PixelT alpha);
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void imageUnload(ImageT **image);
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#endif // IMAGE_H
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