/* * Kangaroo Punch Multi Player Game Server Mark II * Copyright (C) 2020-2021 Scott Duensing * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef IMAGE_H #define IMAGE_H #include "os.h" #include "vesa.h" #include "stb_image.h" typedef struct ImageS { uint16_t width; uint16_t height; PixelT **pixels; } ImageT; ImageT *imageAllocate(uint16_t w, uint16_t h); ImageT *imageCreate(uint16_t w, uint16_t h, PixelT color); ImageT *imageLoad(char *filename); PixelT imagePixelGet(ImageT *image, uint16_t x, uint16_t y); void imageRender(ImageT *image, uint16_t x, uint16_t y); void imageRenderWithAlpha(ImageT *image, uint16_t x, uint16_t y, PixelT alpha); void imageUnload(ImageT **image); #endif // IMAGE_H