Update JoeyLib Sound Functions

Scott Duensing 2018-09-06 01:19:18 +00:00
parent bc9c08d6ca
commit 7dff86712d

@ -14,7 +14,7 @@ Returns `true` if `sound` is currently playing on any channel.
#### jlSoundLoad #### jlSoundLoad
```c ```c
bool _jlSoundLoad(jlSoundT sound, char *filename); bool jlSoundLoad(jlSoundT sound, char *filename);
``` ```
*(Note: This prototype isn't entirely accurate. No pointer crazyness is needed to pass the sound into this function.)* Returns `true` if the file `filename` was loaded into memory. The handle to the sound is allocated and returned as `sound`. *(Note: This prototype isn't entirely accurate. No pointer crazyness is needed to pass the sound into this function.)* Returns `true` if the file `filename` was loaded into memory. The handle to the sound is allocated and returned as `sound`.