Update JoeyLib Sound Functions
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@ -14,7 +14,7 @@ Returns `true` if `sound` is currently playing on any channel.
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#### jlSoundLoad
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#### jlSoundLoad
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```c
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```c
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bool _jlSoundLoad(jlSoundT sound, char *filename);
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bool jlSoundLoad(jlSoundT sound, char *filename);
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```
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```
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*(Note: This prototype isn't entirely accurate. No pointer crazyness is needed to pass the sound into this function.)* Returns `true` if the file `filename` was loaded into memory. The handle to the sound is allocated and returned as `sound`.
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*(Note: This prototype isn't entirely accurate. No pointer crazyness is needed to pass the sound into this function.)* Returns `true` if the file `filename` was loaded into memory. The handle to the sound is allocated and returned as `sound`.
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