In theory, we can build BeOS and Haiku apps. Not tested.

This commit is contained in:
Scott Duensing 2022-10-24 21:23:07 -05:00
parent 4594d22391
commit ffa1b89404

View file

@ -527,10 +527,27 @@ function doBuild() {
setCompiler beos i386
TARGET="${SOURCE}/temp"
EXT=
export CFLAGS="${CFLAGS} -Wall"
export CFLAGS="${CFLAGS} -Wall -D_GNU_SOURCE=1"
export LDFLAGS="-lGL -lroot -lbe -lmedia -lgame -ldevice -ltextencoding"
;;
haiku32)
setCompiler haiku i386
TARGET="${SOURCE}/temp"
EXT=
export CFLAGS="${CFLAGS} -Wall -D_GNU_SOURCE=1"
export LDFLAGS="-lm -lGL -lroot -lbe -lmedia -lgame -ldevice -ltextencoding"
;;
haiku64)
setCompiler haiku x86_64
TARGET="${SOURCE}/temp"
EXT=
export CFLAGS="${CFLAGS} -Wall -D_REENTRANT"
export LDFLAGS="-lm -lGL -lroot -lbe -lmedia -lgame -ldevice -ltextencoding"
;;
iigs)
setCompiler gsos 816
TARGET="${GOLDEN_GATE}/out/build"
@ -1166,5 +1183,5 @@ function updateSystem() {
}
scriptIsDownloaded "$1" "$2" "$3"
#scriptIsDownloaded "$1" "$2" "$3"