22 lines
330 B
C++
22 lines
330 B
C++
#ifndef GODOT_EMBEDDED_H
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#define GODOT_EMBEDDED_H
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#include "core/object/ref_counted.h"
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#include "core/variant/variant.h"
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class Embedded : public RefCounted {
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GDCLASS(Embedded, RefCounted);
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protected:
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static void _bind_methods();
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public:
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Embedded();
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bool save_edge(String filename);
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};
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#endif // GODOT_EMBEDDED_H
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