Strip out watchpoint system (thunkSetWatch, WATCH-PRE/POST), INT 10h entry counters, segment verification dumps, and inline extern declarations. Add neSetDebug to neload.h, correct -fno-gcse comment, and add project CLAUDE.md for git-tracked notes. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
107 lines
6.1 KiB
Markdown
107 lines
6.1 KiB
Markdown
# Win31drv Project Memory
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## Build Environment
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- DJGPP cross-compiler: `~/djgpp/djgpp/bin/i586-pc-msdosdjgpp-gcc` (GCC 12.2.0)
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- DJGPP binutils need `libfl.so.2`: stored in `tools/lib/` (Makefiles set LD_LIBRARY_PATH)
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- CWSDPMI zip stored in `tools/cwsdpmi.zip` (extracted to bin/ during build)
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- DOSBox-X: `flatpak run com.dosbox_x.DOSBox-X` (installed as user flatpak)
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- CWSDPMI.EXE in `bin/` directory for DPMI support under DOSBox-X
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- Config: `dosbox-x.conf` with S3 Trio64 machine type, 64MB RAM
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## Project Structure
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```
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windriver/
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├── Makefile # Top-level: builds demo, calls win31drv/Makefile
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├── demo.c # Demo program
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├── dosbox-x.conf # DOSBox-X config (S3 SVGA)
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├── obj/ # Demo object files
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├── bin/ # Executables + CWSDPMI.EXE
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└── win31drv/ # Library
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├── Makefile # Builds libwindrv.a
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├── obj/ # Library objects
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├── neload.c/h # NE format loader
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├── neformat.h # NE structures
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├── thunk.c/h # 32→16 bit thunking
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├── windrv.c/h # Main API
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├── winstub.c/h # Windows API stubs
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├── winddi.h # DDI structures
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└── wintypes.h # Win16 types
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```
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## DJGPP Portability Notes
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- `uint32_t` is `unsigned long` (not `unsigned int`) in DJGPP — use `PRIu32`/`PRIX32` from `<inttypes.h>`
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- Always include `<stdarg.h>` explicitly for `va_list`/`va_start`/`va_end`
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- Headers must be self-contained (include their own dependencies)
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## Thunking Architecture Notes
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- **SS == DS == DGROUP**: Win3.x drivers assume SS == DS == DGROUP. VBESVGA's BBLT.ASM does
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`PrestoChangeoSelector(SS, WorkSelector)` to create a code alias for compiled blit code.
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thunkCall16 uses dgroupSel as SS (SP=0xFFF0) when available. Without this, the code alias
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has the wrong base and the CPU executes garbage.
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- **Register corruption with -O2 inlining**: When demo.c's demoDrawing is inlined into main,
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DJGPP GCC 12.2.0 mishandles callee-saved registers across thunk calls in long functions.
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Fix: `__attribute__((noinline))` on demoDrawing. Symptom: handle pointer corrupted to
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a ColorInfo return value (e.g. 0xFF0001F6) between Demo 2 and Demo 3.
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## DOSBox-X Driver Notes
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- `waitForEngine()`: GP_STAT port 0x9AE8 bit 9 polling — S3 only (gIsS3 guard)
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- **S3 detection**: Probe CR30 chip ID register. S3 chips: 0x81-0xE1. ET4000: 0x00.
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Only apply S3-specific setup (cursor disable, dispYOffset, setDisplayStart) when isS3=true
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AND driver is not VGA-class (1bpp/4planes).
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- **Pattern scratch artifact**: S3 driver writes 8x8 dithered brush pattern to VRAM at fixed
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position (~(144,1)-(151,8)) during accelerated pattern fills. Fixed by shifting CRTC display
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start down 10 scanlines (`dispYOffset`) so the scratch area is off-screen.
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- **`-fno-gcse` required for windrv.c**: With -O2 GCSE, stack layout causes issues during
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16-bit driver calls. Only windrv.c needs this. See `WINDRV_CFLAGS` in win31drv/Makefile.
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- Output DDI (polylines/rectangles) requires a **physical pen** from RealizeObject, not a
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raw LogPen16T. The pen must be in DGROUP (same as brush, drawMode, PDEVICE).
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- `wdrvUnloadDriver` does NOT auto-call Disable — caller must handle text mode restore
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- `sleep()` hangs under DOSBox-X because BIOS timer ticks don't advance without I/O
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- Debug output: `-d` flag enables verbose logging in neload, winstub, thunk, and windrv
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- Known issue: mode mismatch HW=800x600 vs GDIINFO=640x480
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## DGROUP Stack Management
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- VGA.DRV ships with DGROUP[0x0A]=0xFFFF (stack bottom = top of segment → no stack).
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Its BitBlt prolog calls a stack check function at 0x18CA that compares available stack
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against [SS:0x0A]. With 0xFFFF, ALL functions fail immediately (return 0).
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- Fix: patch [0x0A] to objBase after extending DGROUP. Only done when original = 0xFFFF.
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- S3TRIO.DRV and VBESVGA.DRV have [0x0A]=0x0000 — no patching needed.
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- **Do NOT unconditionally overwrite DGROUP offsets 0x00-0x0F** — VBESVGA.DRV stores
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driver-specific data there (0x030A at offset 0, 0x01 at offset 4).
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## BitBlt Source Device Rules
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- For pattern-only ROPs (PATCOPY=0xF0, BLACKNESS=0x00, WHITENESS=0xFF, etc.),
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lpSrcDev must be NULL (0:0) per DDI spec. VGA.DRV rejects non-NULL source for
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pattern-only ROPs. S3TRIO.DRV tolerates it but correct behavior is NULL.
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- Source dependency check: `ropNeedsSrc = (((rop8 >> 2) ^ rop8) & 0x33) != 0`
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## INT 10h ES Translation
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- Different INT 10h function families use different ES:offset registers:
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VBE 4Fxx → ES:DI, AH=10h (palette) → ES:DX, AH=11h (fonts) → ES:BP, AH=1Bh → ES:DI
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- Only specific AL subfunctions use ES as a buffer pointer; most don't
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- Copy sizes must be exact (17 bytes for palette, CX*3 for DAC blocks, etc.)
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- Copy direction matters: "Set" = copy-in only, "Read/Get" = copy-out only
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## WINFLAGS Handling
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- **WF_80x87 NOT used**: We don't save/restore FPU state across thunk boundaries
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- **VGA-class drivers need WF_STANDARD**: VGA.DRV's physical_enable hangs in Enhanced
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mode (polls VDD that doesn't exist). Auto-detected after Enable(style=1) returns
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1bpp/4planes GDIINFO → repatch __WINFLAGS in all segments (0x0025→0x0015).
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- SVGA drivers (S3TRIO, VBESVGA) use WF_ENHANCED normally
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## ET4000 Driver Notes
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- ET4000.DRV from Win 3.x distribution is SZDD-compressed; decompress with `msexpand`
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(rename to .DR_ first, output is .DR without the V — rename to .DRV)
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- DOSBox-X machine type: `svga_et4000` for ET4000 hardware emulation
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- ET4000 is 640x480 8bpp, software-rendered (no accelerator engine in DOSBox-X)
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- CR30=0x00 on ET4000 → isS3=false → no S3 engine wait, no display start shift
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## Current Demo Status
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- S3TRIO.DRV, VBESVGA.DRV, VGA.DRV, ET4000.DRV all work: Load → Enable → Draw → Disable → Unload
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- Demo 1: Fill rectangles (BitBlt) — works
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- Demo 2: Pixel patterns (Pixel) — works
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- Demo 3: Lines/starburst (Output/Polyline) — works
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- Demo 4: Screen-to-screen blit (BitBlt SRCCOPY) — works
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- VGA.DRV: 640x480 4-plane 16-color mode; limited color palette but functional
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- ET4000.DRV: 640x480 8bpp on svga_et4000; software-only, no hw acceleration
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- Drivers stored in `drivers/` directory, copied to `bin/` during build
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