TaskSwitch/README.md
2026-02-23 20:28:38 -06:00

11 KiB

taskswitch -- Cooperative Task Switching Library for DJGPP

A lightweight cooperative multitasking library targeting DJGPP (i386 protected mode DOS). Tasks voluntarily yield the CPU with tsYield(). A credit-based weighted round-robin scheduler ensures every task runs while giving higher-priority tasks proportionally more CPU time.

Files

File Description
taskswitch.h Public API -- types, constants, functions
taskswitch.c Implementation
demo.c Example program exercising every feature
Makefile Build rules for native DJGPP or cross

Building

Native DJGPP (from a DOS prompt with DJGPP in the PATH):

make

Cross-compiling from Linux (adjust the prefix to match your toolchain):

make CC=i586-pc-msdosdjgpp-gcc

Debug build with no optimisation and symbols:

make debug

Clean:

make clean

Quick Start

#include <stdio.h>
#include "taskswitch.h"

void myTask(void *arg) {
    const char *name = (const char *)arg;
    for (int i = 0; i < 3; i++) {
        printf("[%s] working...\n", name);
        tsYield();
    }
}

int main(void) {
    tsInit(4);
    tsCreate("alpha", myTask, "alpha", 0, TS_PRIORITY_NORMAL);
    tsCreate("beta",  myTask, "beta",  0, TS_PRIORITY_HIGH);

    for (int i = 0; i < 10; i++) {
        tsYield();
    }

    tsShutdown();
    return 0;
}

Lifecycle

  1. tsInit(maxTasks) -- Allocate the task table. The calling context (typically main) becomes task 0 with TS_PRIORITY_NORMAL. maxTasks is the total capacity including this main task slot.

  2. tsCreate(...) -- Create tasks. Each gets a name, entry function, argument pointer, stack size (0 for the 8 KB default), and a priority.

  3. tsYield() -- Call from any task (including main) to hand the CPU to the next eligible task.

  4. tsShutdown() -- Free all task stacks and the task table.

Tasks terminate by returning from their entry function or by calling tsExit(). The main task (id 0) must never call tsExit().

API Reference

Initialisation and Teardown

Function Signature Description
tsInit int32_t tsInit(uint32_t) Initialise the library. Returns TS_OK or a negative error code.
tsShutdown void tsShutdown(void) Free all resources. Safe to call even if tsInit was never called.

Task Creation and Termination

Function Signature Description
tsCreate int32_t tsCreate(const char *name, TaskEntryT entry, void *arg, uint32_t ss, int32_t pri) Create a ready task. Returns the task ID (>= 0) or a negative error code. Pass 0 for ss to use TS_DEFAULT_STACK_SIZE (8 KB).
tsExit void tsExit(void) Terminate the calling task. Must not be called from the main task.

Scheduling

Function Signature Description
tsYield void tsYield(void) Voluntarily relinquish the CPU to the next eligible ready task.

Pausing and Resuming

Function Signature Description
tsPause int32_t tsPause(uint32_t id) Pause a task. The main task (id 0) cannot be paused. If a task pauses itself, an implicit yield occurs.
tsResume int32_t tsResume(uint32_t id) Resume a paused task. Its credits are refilled to priority + 1 so it is not penalised for having been paused.

Priority

Function Signature Description
tsSetPriority int32_t tsSetPriority(uint32_t id, int32_t pri) Change a task's priority. Credits are reset to pri + 1 so the change takes effect immediately.
tsGetPriority int32_t tsGetPriority(uint32_t id) Return the task's priority, or TS_ERR_PARAM on an invalid ID.

Query

Function Signature Description
tsGetState TaskStateE tsGetState(uint32_t id) Return the task's state enum value.
tsCurrentId uint32_t tsCurrentId(void) Return the ID of the currently running task.
tsGetName const char *tsGetName(uint32_t id) Return the task's name string, or NULL on invalid ID.
tsActiveCount uint32_t tsActiveCount(void) Return the number of non-terminated tasks.

Constants

Error Codes

Name Value Meaning
TS_OK 0 Success
TS_ERR_INIT -1 Library not initialised
TS_ERR_PARAM -2 Invalid parameter
TS_ERR_FULL -3 Task table full
TS_ERR_NOMEM -4 Memory allocation failed
TS_ERR_STATE -5 Invalid state transition

Priority Presets

Name Value Credits per Round
TS_PRIORITY_LOW 0 1
TS_PRIORITY_NORMAL 5 6
TS_PRIORITY_HIGH 10 11

Any non-negative int32_t may be used as a priority. The presets are provided for convenience.

Defaults

Name Value Description
TS_DEFAULT_STACK_SIZE 8192 Default stack per task
TS_NAME_MAX 32 Max task name length

Types

TaskStateE

typedef enum {
    TaskStateReady      = 0,  // Eligible for scheduling
    TaskStateRunning    = 1,  // Currently executing
    TaskStatePaused     = 2,  // Suspended until tsResume()
    TaskStateTerminated = 3   // Finished; slot cannot be reused
} TaskStateE;

TaskEntryT

typedef void (*TaskEntryT)(void *arg);

The signature every task entry function must follow. arg is the pointer passed to tsCreate.

Scheduler Details

The scheduler is a credit-based weighted round-robin.

  1. Every ready task holds a credit counter initialised to priority + 1.
  2. When tsYield() is called, the scheduler scans tasks starting one past the current task (wrapping around) looking for a ready task with credits > 0. When found, that task's credits are decremented and it becomes the running task.
  3. When no ready task has credits remaining, every ready task is refilled to priority + 1 and the scan repeats.

This means a priority-10 task receives 11 turns for every 1 turn a priority-0 task receives, but the low-priority task still runs -- it is never starved.

Credits are also refilled when:

  • A task is created (tsCreate) -- starts with priority + 1.
  • A task is resumed (tsResume) -- refilled so it is not penalised.
  • A task's priority changes (tsSetPriority) -- reset to new + 1.

Context Switch Internals

Context switching is performed entirely in i386 inline assembly. Six values are saved and restored per switch:

Register Offset Purpose
EBX 0 Callee-saved general purpose
ESI 4 Callee-saved general purpose
EDI 8 Callee-saved general purpose
EBP 12 Frame pointer
ESP 16 Stack pointer
EIP 20 Resume address (captured as local label)

The save and restore pointers are passed into the assembly block via GCC register constraints (%eax and %edx). Segment registers are not saved because DJGPP runs in a flat 32-bit protected-mode environment where CS, DS, ES, and SS share the same base.

New tasks have their initial ESP pointed at a 16-byte-aligned region at the top of a malloc'd stack, with EIP set to an internal trampoline that calls the user's entry function and then tsExit().

Limitations

  • Cooperative only -- tasks must call tsYield() (or tsPause/tsExit) to allow other tasks to run. A task that never yields blocks everything.
  • No task slot reuse -- once a task terminates, its slot in the task table cannot be reclaimed. The maxTasks value passed to tsInit is a lifetime limit.
  • Not interrupt-safe -- the library uses no locking or volatile module state. Do not call library functions from interrupt handlers.
  • Single-threaded -- designed for one CPU under DOS protected mode.
  • Stack overflow is not detected -- size the stack appropriately for each task's needs.

Demo

demo.c exercises four phases:

  1. Priority scheduling -- creates tasks at low, normal, and high priority. All tasks run, but the high-priority task gets significantly more turns.
  2. Pause -- pauses one task mid-run and shows it stops being scheduled.
  3. Resume -- resumes the paused task and shows it picks up where it left off.
  4. Priority boost -- raises the low-priority task above all others and shows it immediately gets more turns.

Build and run:

make
demo