Migrating from ORCA/C to Clang for the IIgs.

This commit is contained in:
Scott Duensing 2026-06-25 03:23:34 -05:00
parent 6804baa6c1
commit 582e1b421c
7 changed files with 0 additions and 7 deletions

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@ -111,7 +111,6 @@ int main(void) {
// halSpriteSavePlanes / halSpriteRestorePlanes as static lib code.
// 32 KB is plenty for whatever other codegen needs are around.
config.codegenBytes = 32UL * 1024;
config.maxSurfaces = 4; // stage + work
config.audioBytes = 32UL * 1024; // music + SFX
if (!jlInit(&config)) {

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@ -24,7 +24,6 @@
#include "spacetaxi.h"
JOEYLIB_SEGMENT("STAXI")
#define ST_SFX_VOICE 2u
#define ST_THRUST_VOICE 1u

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@ -27,7 +27,6 @@
#include "spacetaxi.h"
JOEYLIB_SEGMENT("STAXI")
// Velocity safety clamp. With ST_SUBPIXEL = 256, ST_MAX_VX = 512 caps
// the cab at ~2 px/frame which is in line with the C64 max effective

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@ -11,7 +11,6 @@
#include "spacetaxi.h"
JOEYLIB_SEGMENT("STAXI")
void stHudDraw(jlSurfaceT *stage, const StGameT *game) {

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@ -13,7 +13,6 @@
#include "spacetaxi.h"
JOEYLIB_SEGMENT("STAXI")
// STL2 adds the per-level physics templates (xAccel/yAccel/xGrav/yGrav)
// and the full VIC color block ($7D00-$7D08). Drops the patience byte

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@ -20,7 +20,6 @@
#include "spacetaxi.h"
JOEYLIB_SEGMENT("STAXI")
#define ST_PASSENGER_W_PX 16
#define ST_PASSENGER_H_PX 16

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@ -22,7 +22,6 @@
// All STAXI example sources share the STAXI load segment so the
// IIgs binary's _ROOT bank stays under 64 KB. No-op on other ports.
JOEYLIB_SEGMENT("STAXI")
// Tile bank files are per-level: each level's .dat references a
// numeric bank id, and the host loads tiles/tbankN.tbk on demand