492 lines
22 KiB
C
492 lines
22 KiB
C
// Apple IIgs HAL: enable SHR, write pixels / SCBs / palettes into the
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// $E1 bank at the stock addresses the shifter reads from.
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//
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// Memory map in bank $E1:
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// $2000 - $9CFF pixel data (32000 bytes, 160 bytes per scanline)
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// $9D00 - $9DC7 SCB bytes (200 used)
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// $9E00 - $9FFF 16 palettes x 16 colors x 2 bytes, $0RGB
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//
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// NEWVIDEO register at $00C029 controls SHR enable. Bit 7 turns SHR on.
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// Long (24-bit) addresses are used so they resolve to bank $E1.
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//
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// DIRTY-WALK + PEI-SLAM PRESENT
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// -----------------------------
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// jlpPresent walks the per-row dirty bands maintained by drawing
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// primitives in src/core/*.c. Fully-dirty rows go through the PEI
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// slam in src/iigs/peislam.s (~530 cyc/row, ~55% faster than
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// memcpy/MVN); partial-dirty rows use memcpy, which lowers
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// to MVN (7 cyc/byte) -- the fastest 65816 way to move bytes into
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// bank $E1 when the dirty band is too narrow to amortize the slam's
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// per-call AUXWRITE/RAMRD/shadow toggle.
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//
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// peislam.s declares its load segment as DRAWPRIMS so the linker
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// places it in its own bank, separate from AUDIO's _ROOT (where
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// audio_full.c + Memory Manager + stdio + NTPstreamsound already
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// crowd up against the 64 KB-per-bank limit).
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#include <stddef.h>
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#include <stdlib.h>
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#include <string.h>
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#include "joey/debug.h"
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#include "port.h"
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#include "surfaceInternal.h"
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// Memory Manager surface for jlpBigAlloc / jlpBigFree (jlAlloc backing).
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// Same idiom as src/iigs/audio_full.c: Handles/pointers are void*,
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// the owner ID comes from MMStartUp(), and the attribute bit values are
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// Apple's Memory Manager constants. Only the bits we use are defined.
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#include <iigs/toolbox.h>
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typedef void *Handle;
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#define _ownerid (MMStartUp())
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#define attrAddr 0x0002
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#define attrNoSpec 0x0020
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#define attrFixed 0x4000
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#define attrLocked 0x8000
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// Leading bookkeeping slot: jlAlloc/jlFree traffic in plain pointers but
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// DisposeHandle needs the Handle, so we over-allocate by one Handle and
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// stash it just before the pointer we return.
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#define BIG_ALLOC_HDR ((uint32_t)sizeof(Handle))
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/* GetTick wrapper in peislam.s: invokes the Misc Toolset GetTick
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* ($2503) and returns the low 16 bits of the system's tick counter
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* (firmware VBL ISR-driven). Polling $C019 from C user code missed
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* transitions for any op over ~1 ms; the system's tick counter is
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* updated by the actual interrupt handler so it stays accurate
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* regardless of caller polling rate. Tick rate matches the video
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* field rate -- 60 Hz on NTSC, 50 Hz on PAL. */
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extern uint16_t iigsGetTickWord(void);
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/* Reads battery RAM hrtz50or60: 0 = NTSC, 1 = PAL. */
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extern uint16_t iigsReadHzParam(void);
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static uint16_t gFrameHz = 60u;
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// hal.c is the single TU that calls into joeyDraw.asm. The IIgs jlp<Op>
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// macros in core/port.h expand to these asm entry points; cross-platform
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// draw.c / tile.c / etc. never reference the asm symbols directly. Keeping
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// the asm externs in a single TU avoids the link-time fragility seen when
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// each cross-platform TU brought its own asm extern.
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// 32 KB stack-slam fill via AUXWRITE. ~25 ms full-screen.
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extern void iigsSurfaceClearInner(uint8_t *pixels, uint16_t fillWord);
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// 16 fixed-offset word stores along a 160-byte stride. Takes the raw
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// fill nibble; the asm derives the $NNNN fill word so C never pays the
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// * 0x1111 software-multiply helper (PERF-AUDIT #41). ~120 cyc per call.
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extern void iigsTileFillInner(uint8_t *dstRow0, uint16_t nibble);
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// Tile copy / paste / snap inner loops. All take 4-byte large-
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// model pointers; bank may differ between dst and src (heap
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// surface vs stage). Stride contracts:
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// tileCopyInner / tileCopyMaskedInner: dst 160, src 160
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// tilePasteInner / tilePasteMonoInner: dst 160, src 4
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// tileSnapInner: dst 4, src 160
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// tilePasteMonoInner is the fused mono colorize + paste (PERF-AUDIT #3):
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// per-byte 2-bit opacity index (static table) into four per-call fg/bg
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// combo bytes; fg/bg arrive pre-masked to 4 bits (PERF-AUDIT #69).
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extern void iigsTileCopyInner(uint8_t *dstRow0, const uint8_t *srcRow0);
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extern void iigsTileCopyMaskedInner(uint8_t *dstRow0, const uint8_t *srcRow0, uint16_t transparent);
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extern void iigsTilePasteInner(uint8_t *dstRow0, const uint8_t *srcTilePixels);
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extern void iigsTilePasteMonoInner(uint8_t *dstRow0, const uint8_t *monoTile, uint16_t fgColor, uint16_t bgColor);
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extern void iigsTileSnapInner(uint8_t *dstTilePixels, const uint8_t *srcRow0);
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// Single-pixel and Bresenham line plot. jlDrawLine inner takes
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// pre-clipped endpoints (caller validates against surface bounds);
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// it does no per-pixel clipping in the loop.
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extern void iigsDrawPixelInner(uint8_t *pixels, uint16_t x, uint16_t y, uint16_t nibble);
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extern void iigsDrawLineInner(uint8_t *pixels, uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1, uint16_t nibble);
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// Bresenham midpoint circle outline. Caller has verified the entire
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// bbox is on-surface so no per-pixel clip.
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extern void iigsDrawCircleInner(uint8_t *pixels, uint16_t cx, uint16_t cy, uint16_t r, uint16_t nibble);
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// Stage-to-SHR pixel upload: per-row dirty-skipped PEI slam (wide
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// rows) / exact-extent MVN (narrow rows), $01 -> $E1. SCB/palette
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// upload is NOT here: uploadScbAndPaletteIfNeeded (below) owns it via
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// dirty-flag-gated C memcpy, and the asm's old scbPtr/palettePtr/
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// uploadFlags args plus their dead MVN upload paths were removed
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// (PERF-AUDIT #52).
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extern void iigsBlitStageToShr(void);
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// jlFloodFill walk results: written by iigsFloodWalkAndScansInner,
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// read back by the jlpFloodWalkAndScans macro (core/port.h).
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extern uint16_t gFloodSeedMatch;
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extern uint16_t gFloodLeftX;
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extern uint16_t gFloodRightX;
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// Single-call per-popped-seed worker: seed test + walk-left + walk-right
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// + scan-above + scan-below + push, all sharing cached row addr and
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// match decoders. Outputs to gFloodSeedMatch / gFloodLeftX / gFloodRightX.
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extern void iigsFloodWalkAndScansInner(uint8_t *pixels, uint16_t x, uint16_t y, uint16_t matchColor, uint16_t newColor, uint16_t matchEqual, int16_t *stackX, int16_t *stackY, uint16_t *spInOut, uint16_t maxSp);
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// One-shot init for the y*160 lookup table (gRowOffsetLut, 400 bytes
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// in DRAWPRIMS data). Called once from jlpInit. After this returns,
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// every asm primitive that needs row offset can do `lda >lut,x` instead
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// of the 7-instruction shift-add. Also builds tpmNibPairIdx (256
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// bytes), iigsTilePasteMonoInner's mono-byte -> opacity-pair index
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// table (PERF-AUDIT #3).
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extern void iigsInitRowLut(void);
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// Filled circle, scanline-style. Takes the raw fill nibble; the asm
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// derives the doubled fill byte and RMW nibble bytes (PERF-AUDIT #41).
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extern void iigsFillCircleInner(uint8_t *pixels, uint16_t cx, uint16_t cy, uint16_t r, uint16_t nibble);
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// ----- Hardware addresses (24-bit / long pointers) -----
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#define IIGS_NEWVIDEO_REG ((volatile uint8_t *)0x00C029L)
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#define IIGS_BORDER_REG ((volatile uint8_t *)0x00C034L)
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#define IIGS_SHADOW_REG ((volatile uint8_t *)0x00C035L)
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#define IIGS_VBL_STATUS ((volatile uint8_t *)0x00C019L)
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#define IIGS_SHR_PIXELS ((uint8_t *)0xE12000L)
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#define IIGS_SHR_SCB ((uint8_t *)0xE19D00L)
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#define IIGS_SHR_PALETTE ((uint16_t *)0xE19E00L)
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// The stage lives at $01/2000 -- the same offset as the SHR display
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// framebuffer at $E1/2000, but in the fast (2.8 MHz) bank. With SHR
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// shadow inhibited at $C035, writes here are NOT auto-mirrored to
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// $E1, so drawing is full-speed and isolated from the displayed
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// frame until the next jlStagePresent.
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#define IIGS_STAGE_PIXELS ((uint8_t *)0x012000L)
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#define VBL_BAR_BIT 0x80
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// NEWVIDEO bit masks
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#define NEWVIDEO_SHR_ON 0x80
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#define NEWVIDEO_LINEARIZE 0x40
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// Bit 0 is documented as reserved-must-be-1 in the IIgs Hardware
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// Reference for forward compatibility. Real silicon doesn't care, but
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// GSplus halts on writes that leave it clear (see moremem.c c029
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// handler) and bumps its "Code: RED" status. Always include this bit.
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#define NEWVIDEO_RESERVED_BIT 0x01
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// $C035 SHADOW register: bit set = shadow INHIBITED for that range.
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// Bit 1 = hi-res page 1 ($02000-$03FFF in bank $01)
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// Bit 2 = hi-res page 2 ($04000-$05FFF in bank $01)
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// Bit 3 = SHR ($02000-$09FFF in bank $01)
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// We set 1+2+3 because the SHR pixel range overlaps both hi-res
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// pages; leaving any of those shadows live would silently mirror
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// part of the stage to $E1.
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#define SHADOW_INHIBIT_SHR_MASK 0x0E
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// $C034 BORDER register: high nibble = beep/IRQ enables (preserve),
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// low nibble = border color index 0..15. Color 0 is the all-zero
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// palette entry by IIgs convention; we force the low nibble to 0
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// in jlpInit so the visible bezel matches the cleared SHR background.
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#define BORDER_COLOR_MASK 0xF0
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// ----- Module state -----
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static uint8_t gPreviousNewVideo = 0;
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static uint8_t gPreviousBorder = 0;
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static uint8_t gPreviousShadow = 0;
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static bool gModeSet = false;
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// SCB / palette upload skipping is now driven by gStageScbDirty /
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// gStagePaletteDirty (core/surface.c). The old per-frame memcmp-
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// against-cached-copy approach was costing ~7 ms / frame.
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// PEI slam scratch (W2 run-hoisted present). File-scope non-static so
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// the asm can reference them. All are bank-0 cells the present asm
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// touches ONLY while AUXWRITE/RAMRD are OFF (bank-0 access with the
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// switches on is misdirected into the stage pixels). The one datum the
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// slam loop needs INSIDE a switches-on run -- the per-row SP offset --
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// is parked at $E1:9DFE instead: long-addressed, so immune to the
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// redirects.
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volatile uint16_t gPeiOrigSp;
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volatile uint8_t gPeiOrigShadow;
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volatile uint16_t gPeiCurRow; // scan resume: absolute row
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volatile uint16_t gPeiChunkRow; // scan resume: in-chunk row
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volatile uint16_t gPeiMvnCount; // narrow row: MVN byte count - 1
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volatile uint16_t gPeiRunFirst; // slam run: first row index
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volatile uint16_t gPeiRunLen; // slam run: row count (1..40)
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volatile uint16_t gPeiRunMax; // slam run: rightmost dirty word (low byte valid)
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volatile uint16_t gPeiRunBytes; // slam run: bytes pushed per row
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volatile uint16_t gPeiWidthTmp; // scan: band width scratch (low byte valid)
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// Upload SCB / palette into bank-$E1 SHR memory only when the
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// matching dirty flag is set. Replaces a per-frame 712-byte memcmp
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// pair (~7 ms / frame) with a 2-cyc flag check.
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// gStageScbDirty / gStagePaletteDirty live in core/surface.c; they
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// start true (forces the very first present to upload), get set true
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// again whenever jlScbSet* / jlPaletteSet mutate the stage's data, and
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// get cleared here after upload.
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static void uploadScbAndPaletteIfNeeded(const jlSurfaceT *src) {
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if (gStageScbDirty) {
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memcpy(IIGS_SHR_SCB, src->scb, SURFACE_HEIGHT);
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gStageScbDirty = false;
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}
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if (gStagePaletteDirty) {
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memcpy(IIGS_SHR_PALETTE, src->palette, sizeof(src->palette));
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gStagePaletteDirty = false;
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}
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}
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// ----- HAL API (alphabetical) -----
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// Large/persistent allocation via the Memory Manager. The IIgs C heap
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// is bank-0-only and a single malloc is capped near 32 KB, so buffers
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// like the AGI view cache (~1.3 MB) and the PIC visual/priority buffers
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// must be NewHandle'd. We request attrFixed|attrLocked so the block
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// neither moves nor purges while the caller holds the dereferenced
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// pointer. The 65816 has no alignment fault, so the BIG_ALLOC_HDR-byte
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// offset applied to the master pointer is safe for any access pattern.
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// The returned memory is not zero-filled (matches malloc semantics).
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void *jlpBigAlloc(uint32_t bytes) {
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Handle h;
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uint8_t *base;
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h = NewHandle((unsigned long)(bytes + BIG_ALLOC_HDR), _ownerid,
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(unsigned short)(attrFixed | attrLocked), NULL);
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if (h == NULL) {
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return NULL;
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}
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HLock(h);
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base = *(uint8_t **)h;
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if (base == NULL) {
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DisposeHandle(h);
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return NULL;
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}
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// Stash the Handle in the leading slot so jlpBigFree can recover it.
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*(Handle *)base = h;
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return base + BIG_ALLOC_HDR;
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}
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void jlpBigFree(void *p) {
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Handle h;
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if (p == NULL) {
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return;
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}
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h = *(Handle *)((uint8_t *)p - BIG_ALLOC_HDR);
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DisposeHandle(h);
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}
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static void claimStagePixels(void);
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bool jlpInit(const jlConfigT *config) {
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(void)config;
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claimStagePixels();
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gPreviousNewVideo = *IIGS_NEWVIDEO_REG;
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gPreviousBorder = *IIGS_BORDER_REG;
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gPreviousShadow = *IIGS_SHADOW_REG;
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*IIGS_NEWVIDEO_REG = (uint8_t)(NEWVIDEO_SHR_ON | NEWVIDEO_LINEARIZE | NEWVIDEO_RESERVED_BIT);
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*IIGS_BORDER_REG = (uint8_t)(gPreviousBorder & BORDER_COLOR_MASK);
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// Inhibit shadowing of the stage region. Without this, every
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// write to $01/2000-9FFF mirrors to $E1 and the off-screen-buffer
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// illusion breaks (the user would see drawing in progress).
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*IIGS_SHADOW_REG = (uint8_t)(gPreviousShadow | SHADOW_INHIBIT_SHR_MASK);
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// SCB and palette are uploaded by jlpPresent's C-side
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// uploadScbAndPaletteIfNeeded (the dirty flags start true, so the
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// first present sets up SCB to 320 mode). C-side memset/memcpy to
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// bank $E1 is unreliable from jlpInit's calling context, so we
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// don't try it here.
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iigsInitRowLut();
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gFrameHz = (iigsReadHzParam() == 1u) ? 50u : 60u;
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gModeSet = true;
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return true;
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}
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void jlpPresent(const jlSurfaceT *src) {
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if (src == NULL) {
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return;
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}
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// SCB + palette upload via the C-side memcpy to bank $E1, then pixels.
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// (The asm's old SCB/palette MVN paths never wrote $E1:9E00 reliably and
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// were dead once this C path landed; PERF-AUDIT #52 removed them along
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// with the per-present scbPtr/palettePtr/uploadFlags marshalling, so
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// iigsBlitStageToShr is pixels-only and takes no args.)
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// KNOWN RESIDUAL: on a DRAW the PEI-slam corrupts $E1:9E20+ (palettes
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// 1-15; palette 0 and pixels stay correct) -- a peislam.s shadow / soft-
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// switch spill, independent of upload order. Single-palette apps are
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// unaffected; multi-palette colors above index 0 need the slam fix.
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uploadScbAndPaletteIfNeeded(src);
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iigsBlitStageToShr();
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}
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// GS/OS QuitGS, issued from the pure-constant asm routine in
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// joeyDraw.s (iigsQuitGS). The first cut built the call stub in a C
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// BSS array and hit the cross-bank DBR trap on the 10-segment STAXI
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// link: the byte stores went DB-relative into bank $08 while the
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// `jsl gQuitStub` resolved to the array's true bank $10 -- the JSL
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// executed zeros and BRK'd. The asm routine has no relocations; its
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// parameter block is the fixed scratch word at $E1:9DCC (inside the
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// survives-present $E1:9DC8-$9DFD window), written here before the
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// call. QuitGS pCount = 0 = plain quit to the parent (Finder).
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#define IIGS_QUIT_PARM_LO ((volatile uint8_t *)0xE19DCCL)
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#define IIGS_QUIT_PARM_HI ((volatile uint8_t *)0xE19DCDL)
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#define IIGS_QUIT_MAILBOX ((volatile uint8_t *)0xE19DC8L)
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void jlpShutdown(void) {
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if (gModeSet) {
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*IIGS_NEWVIDEO_REG = gPreviousNewVideo;
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*IIGS_BORDER_REG = gPreviousBorder;
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*IIGS_SHADOW_REG = gPreviousShadow;
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gModeSet = false;
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}
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// Quit to GS/OS HERE instead of returning: the llvm-mos runtime's
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// post-main exit path is broken (a php/rtl thunk at segment offset
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// $0072 mis-balances the stack and the machine COPs to the monitor
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// at $00:0002 -- reproduced identically for KEYS and STAXI, see
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// LLVM816-ASKS.md #6). jlShutdown is the last thing every example
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// calls, so ending the process here is equivalent and safe; on
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// IIgs jlShutdown therefore does not return. If QuitGS itself
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// errors, fall through to the old (crashing) path rather than
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// hang. The mailbox marker lets the MAME harness verify the call
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// was reached ($AA) or returned ($EE).
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*IIGS_QUIT_PARM_LO = 0u; // QuitGS pCount = 0
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*IIGS_QUIT_PARM_HI = 0u;
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*IIGS_QUIT_MAILBOX = 0xAAu;
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iigsQuitGS();
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*IIGS_QUIT_MAILBOX = 0xEEu;
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}
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// The IIgs draw/tile/flood primitives (surfaceClear, drawLine, drawCircle,
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// fillCircle, fillRect, tileCopy / tileCopyMasked / tilePaste / tileSnap /
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// tileFill, floodWalkAndScans) are all dispatched via the jlp<Op> macros in
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// core/port.h (#ifdef JOEYLIB_PLATFORM_IIGS block); they expand to the
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// iigs*Inner asm entry points above, so no C wrapper functions live here.
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// Memory Manager reservation for the pinned framebuffer. Without it the
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// MM considers $01:2000-$9CFF free and can place ANY handle inside the
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// display -- jlpBigAlloc'd sprite/surface structs landed there and were
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// painted over by surface clears (PERF-AUDIT.md #85, the root of the
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// #84 sprite pathology). attrAddr claims the exact address; the range
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// is in special memory (bank $01) by definition. The claim MUST happen
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// in jlpInit, BEFORE the first jlpBigAlloc: stageAlloc allocates the
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// stage struct before it calls jlpStageAllocPixels, so claiming here
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// would already be too late to keep that struct out of the display.
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static void *gStagePixelsHandle = NULL;
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// Bank-0 region the linker uses without telling the Memory Manager:
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// the C heap ($BC67-$BF00 in the current layout) AND the bank-0
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// ALIASES of joeyDraw.s's D-relative pointer-scratch symbols
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// (dpxlScratch/dlnScratch/dcPixPtr/fcPixPtr, ~$BBB8-$BC66) -- the
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// [pix],y pattern reads/writes bank 0 at the symbol's OFFSET. If an MM
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// handle (codegen arena, jlpBigAlloc scratch) lands there, every draw
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// primitive plots through stomped pointers (PERF-AUDIT.md #88, the
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// codegen-on showcase hang). Claim generously: $00:B900-$BEFF.
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#define IIGS_BANK0_CLAIM_BASE ((void *)0x00B900L)
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#define IIGS_BANK0_CLAIM_BYTES 0x0600ul
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static void *gBank0ScratchHandle = NULL;
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static void claimStagePixels(void) {
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if (gStagePixelsHandle == NULL) {
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gStagePixelsHandle = NewHandle((unsigned long)SURFACE_PIXELS_SIZE,
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_ownerid,
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attrAddr | attrFixed | attrLocked,
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(void *)IIGS_STAGE_PIXELS);
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if (gStagePixelsHandle == NULL) {
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// The range is already owned (another app / a prior claim):
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// proceed rather than fail init, but leave a breadcrumb for
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// jlLastError. (No _toolErr shim in this toolchain yet; a
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// NULL handle is the only failure signal.)
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coreSetError("stage framebuffer MM reservation failed");
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}
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}
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if (gBank0ScratchHandle == NULL) {
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gBank0ScratchHandle = NewHandle(IIGS_BANK0_CLAIM_BYTES,
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_ownerid,
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attrAddr | attrFixed | attrLocked,
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IIGS_BANK0_CLAIM_BASE);
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if (gBank0ScratchHandle == NULL) {
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coreSetError("bank-0 heap/scratch MM reservation failed");
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}
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}
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}
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uint8_t *jlpStageAllocPixels(void) {
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return IIGS_STAGE_PIXELS;
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}
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void jlpStageFreePixels(uint8_t *pixels) {
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(void)pixels;
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// Backing memory is hardware-pinned; release only the MM claims.
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if (gStagePixelsHandle != NULL) {
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DisposeHandle(gStagePixelsHandle);
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gStagePixelsHandle = NULL;
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}
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if (gBank0ScratchHandle != NULL) {
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DisposeHandle(gBank0ScratchHandle);
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gBank0ScratchHandle = NULL;
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}
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}
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// jlpSurfaceCopyRect override (NATIVE-PERF Phase 7; asm since hunt-3
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// rank 1). History of this function IS the llvm-mos lesson arc: the
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// generic per-row memcpy was a far byte-loop CALL (finding #79); the
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// Phase-7 replacement inlined a C word copy, which the -S output at
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// the time showed as lda [dp],y / sta -- but the hunt-3 probe measured
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// the SHIPPED build at ~5.3 ms per 16x16 erase, and the current -S
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// shows the compiler re-deriving BOTH 32-bit far pointers from stack
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// slots on EVERY word (~30+ instructions/word -- dead-lever #12's
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// pattern). One JSL into iigsCopyRectRows fixes it for good: [dp],y
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// pair copies at ~21 cyc/word with the row stride advanced in the dp
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// frame. rowBytes is even (the jlSurfaceCopyRect wrapper widens w to
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// 16-px groups) -- the asm's contract. DOS deliberately stays on the
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// generic memcpy (rep-movs wins; an inline word loop regressed -12%).
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void jlpSurfaceCopyRect(jlSurfaceT *dst, const jlSurfaceT *src, uint16_t x, uint16_t y, uint16_t w, uint16_t h) {
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uint8_t *d;
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const uint8_t *s;
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uint16_t srcLo;
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uint8_t srcBank;
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if (dst->pixels == NULL || src->pixels == NULL) {
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return;
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}
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d = dst->pixels + SURFACE_ROW_OFFSET(y) + (x >> 1);
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s = src->pixels + SURFACE_ROW_OFFSET(y) + (x >> 1);
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// Byte-alias the src pointer split (no 32-bit shift libcall).
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{
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uint32_t sAddr = (uint32_t)s;
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const uint8_t *sB = (const uint8_t *)&sAddr;
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srcLo = (uint16_t)(sB[0] | ((uint16_t)sB[1] << 8));
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srcBank = sB[2];
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}
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iigsCopyRectRows(d, srcLo, (uint16_t)srcBank, (uint16_t)(w >> 1), h);
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}
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// IIgs is chunky-native: portData is unused. The chunky `pixels`
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// buffer at $01:2000 is the stage's pixel storage and the source for
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// jlStagePresent's PEI-slam to $E1.
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// IIgs is chunky-native: the hal*Planes hooks are compiled out by
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// no-op macros in core/port.h (gated on JOEYLIB_PLATFORM_IIGS), so no
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// stub functions are defined here.
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/* Phase 9 chunky reader hooks: IIgs reads from s->pixels just like
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* the legacy paths did. Same logic as the DOS port. */
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// Block until the next VBL boundary by waiting for the firmware tick
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// (GetTick, incremented by the VBL interrupt handler) to advance. The
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// old form polled $C019's VBL status bit, which never reads high under
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// MAME's apple2gs (PERF-AUDIT.md finding #76): the wait-for-scan loop
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// spun forever, hanging every program that paces with jlWaitVBL. UBER
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// is the only example that calls it, so no verification gate ever
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// caught this. Tick granularity IS the VBL boundary, so semantics are
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// unchanged on real hardware; the caller must not hold SEI (a masked
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// VBL interrupt freezes the tick, exactly as it froze the old bit).
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void jlpWaitVBL(void) {
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uint16_t tick;
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tick = iigsGetTickWord();
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while (iigsGetTickWord() == tick) {
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/* wait for the VBL interrupt to advance the tick */;
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}
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}
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// (jlpFrameCount is a port.h macro straight to iigsGetTickWord -- the
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// GetTick asm wrapper in peislam.s -- so no C wrapper lives here.)
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uint16_t jlpFrameHz(void) {
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return gFrameHz;
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}
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