55 lines
1.6 KiB
Bash
55 lines
1.6 KiB
Bash
# Part of JoeyLib, Copyright (c) 2026 Scott Duensing, under the MIT License.
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# See LICENSE.md for license information.
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# SPDX-License-Identifier: MIT
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#
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# SDL 3 built with pspdev, static, for the psp port (make psp): the same
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# release source the sdl3 component builds for the host (its pin is read from
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# sdl3.sh, so there is one), cross-compiled with pspdev's CMake toolchain
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# file into toolchains/opt/sdl3Psp. pspdev carries an SDL3 of its own; the
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# port links this one, so every SDL3 port runs the same SDL.
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compDescription="psp: SDL 3 for the PSP, static (psp port)"
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compGroups="toolchain:psp"
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compRequires="host pspdev"
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compHostDeps="cmake"
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sdl3Url="$(compQuery sdl3 compUrl)"
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sdl3Sha256="$(compQuery sdl3 compSha256)"
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compPin="$sdl3Sha256:$(compQuery pspdev compPin)"
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compInstall() {
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local archive
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local src
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archive="$(fetchFile "$sdl3Url" "$sdl3Sha256")"
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src="$(freshBuildDir "$compId")"
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extractArchive "$archive" "$src" 1
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export PSPDEV="$JOEY_OPT/pspdev"
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cmake -S "$src" -B "$src/build" \
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-DCMAKE_TOOLCHAIN_FILE="$PSPDEV/psp/share/pspdev.cmake" \
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-DCMAKE_BUILD_TYPE=Release \
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-DCMAKE_INSTALL_PREFIX="$compDir" \
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-DCMAKE_INSTALL_LIBDIR=lib \
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-DSDL_SHARED=OFF \
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-DSDL_STATIC=ON \
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-DSDL_TESTS=OFF \
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-DSDL_EXAMPLES=OFF
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cmake --build "$src/build" -j"$JOEY_JOBS"
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rm -rf "$compDir"
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cmake --install "$src/build"
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dropBuildDir "$compId"
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}
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compInstalled() {
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[ -f "$compDir/lib/libSDL3.a" ] && [ -f "$compDir/include/SDL3/SDL.h" ]
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}
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compVerify() {
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compInstalled
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}
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compEnv() {
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envVar SDL3_PSP_DIR "$compDir"
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}
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