More performance work
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4fdb757671
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a22f35078a
1 changed files with 9 additions and 9 deletions
18
agi.c
18
agi.c
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@ -149,7 +149,7 @@ static void updateEgoFromInput(void);
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static AgiGameT gGame;
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static AgiPicT gPic;
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static jlSurfaceT *gBackdrop;
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static jlSurfaceT *gStage;
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static jlSurfaceT *gAgiStage;
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static AgiVmT gVm;
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static LogicCacheSlotT gLogicCache[AGI_MAX_RESOURCES];
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// View cache: 256 slots of ~5 KB each (~1.3 MB). Far too large for the
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@ -546,7 +546,7 @@ static void cbOverlayPic(void *ctx, uint8_t picId) {
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static void cbShowPic(void *ctx) {
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(void)ctx;
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jlLogF("cbShowPic v11=%u", (unsigned)gVm.vars[11]);
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if (gStage == NULL) {
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if (gAgiStage == NULL) {
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return;
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}
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// Clear the WHOLE stage first so the rows above/below the AGI
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@ -556,10 +556,10 @@ static void cbShowPic(void *ctx) {
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// copy below and gets restored over every subsequent frame --
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// so clear.lines never visually erases anything that sat in
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// the border bands.
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jlSurfaceClear(gStage, COLOR_MISSING);
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agiPicBlit(&gPic, gStage, PIC_DEST_Y);
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jlSurfaceClear(gAgiStage, COLOR_MISSING);
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agiPicBlit(&gPic, gAgiStage, PIC_DEST_Y);
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if (gBackdrop != NULL) {
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jlSurfaceCopy(gBackdrop, gStage);
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jlSurfaceCopy(gBackdrop, gAgiStage);
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}
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gPicReady = true;
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// The stage just got repainted; any prior save-under refers to
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@ -1716,8 +1716,8 @@ int main(int argc, char **argv) {
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jlLogReset();
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jlLogF("AGI TRACE build=%s %s", __DATE__, __TIME__);
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jlLogFlush();
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gStage = jlStageGet();
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jlPaletteSet(gStage, 0u, kAgiPalette);
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gAgiStage = jlStageGet();
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jlPaletteSet(gAgiStage, 0u, kAgiPalette);
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jlRandomSeed(0xA61DA61Du);
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// Bring up the SB DMA + mixer. AGI music feeds the SFX stream
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@ -1786,7 +1786,7 @@ int main(int argc, char **argv) {
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}
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}
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jlSurfaceClear(gStage, COLOR_MISSING);
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jlSurfaceClear(gAgiStage, COLOR_MISSING);
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if (gBackdrop != NULL) {
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jlSurfaceClear(gBackdrop, COLOR_MISSING);
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}
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@ -1852,7 +1852,7 @@ int main(int argc, char **argv) {
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{
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uint32_t nowMs2 = jlMillisElapsed();
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if (nowMs2 - lastRenderMs >= AGI_RENDER_PERIOD_MS) {
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renderFrame(gStage);
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renderFrame(gAgiStage);
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lastRenderMs = nowMs2;
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} else {
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jlStagePresent();
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