Keeping in sync with JoeyLib.
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3 changed files with 7 additions and 4 deletions
7
Makefile
7
Makefile
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@ -18,8 +18,11 @@ include $(JOEYLIB)/make/project.mk
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include $(JOEY_PROJECT)/program.mk
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# The author DVX's resource list names.
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DVX_AUTHOR := Scott Duensing
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# Whose it is: on DVX the vendor folder it installs in and its author, on
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# macOS the start of its app's identifier.
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DVX_VENDOR := kpunch
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DVX_AUTHOR := Scott Duensing
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MACOS_ID_PREFIX := com.kangaroopunch
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include $(JOEYLIB)/make/programs.mk
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@ -44,7 +44,7 @@ $ make clean
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```
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The programs land in `build/<machine>/bin/`: `AGI` (IIgs), `Agi` (Amiga),
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`AGI.PRG`, `AGI.EXE`, `AGI.X`, and on DVX `apps/joeylib/agi/`.
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`AGI.PRG`, `AGI.EXE`, `AGI.X`, and on DVX `apps/kpunch/agi/`.
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`make iigs-game-disk-agi` writes `build/iigs/bin/AGI.2mg`, a 2 MB bootable
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volume holding the interpreter and the game (`AGI_GAME=NAME` puts
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`games/NAME` on it instead). JoeyLib's library is built on demand in the
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@ -1078,7 +1078,7 @@ void jlpInputPoll(void) {
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uint16_t k;
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for (k = 0u; k < (uint16_t)JL_KEY_COUNT; k++) {
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gKeyState[k] = (uint8_t)((gHeld[k] || gFrame < gHoldUntil[k]) ? 1u : 0u);
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jlgKeyState[k] = (uint8_t)((gHeld[k] || gFrame < gHoldUntil[k]) ? 1u : 0u);
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}
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}
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