73 lines
2.7 KiB
Ruby
Vendored
73 lines
2.7 KiB
Ruby
Vendored
# Cross Compiling configuration for the Nintendo Switch, it requires Nintendo SDK
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# Tested on windows
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MRuby::CrossBuild.new('nintendo_switch_32bit') do |conf|
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conf.toolchain :clang
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NINTENDO_SDK_PATH = ENV['NINTENDO_SDK_ROOT']
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include_paths = [
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"#{NINTENDO_SDK_PATH}/Include",
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"#{NINTENDO_SDK_PATH}/Common/Configs/Targets/NX-NXFP2-a32/Include"
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]
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conf.cc do |cc|
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cc.command = "#{NINTENDO_SDK_PATH}/Compilers/NX/bin/nx-clang++"
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cc.include_paths += include_paths
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cc.flags += ['-fpic -fno-short-enums -ffunction-sections -fdata-sections -fno-common -fno-strict-aliasing -fomit-frame-pointer -fno-vectorize -funsigned-char -O2 -g -mno-implicit-float']
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cc.defines += 'NN_SDK_BUILD_RELEASE'
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end
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conf.cxx do |cxx|
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cxx.command = "#{NINTENDO_SDK_PATH}/Compilers/NX/bin/nx-clang++"
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cxx.include_paths += include_paths
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cxx.flags += ['-fpic -fno-short-enums -ffunction-sections -fdata-sections -fno-common -fno-strict-aliasing -fomit-frame-pointer -fno-vectorize -funsigned-char -O2 -g -mno-implicit-float']
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cxx.defines += 'NN_SDK_BUILD_RELEASE'
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end
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conf.archiver do |archiver|
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archiver.command = "#{NINTENDO_SDK_PATH}/Compilers/NX/nx/armv7l/bin/llvm-ar"
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end
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conf.linker do |linker|
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linker.command = "#{NINTENDO_SDK_PATH}/Compilers/NX/nx/armv7l/bin/clang++"
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linker.libraries = []
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end
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# Add your mrbgems
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end
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MRuby::CrossBuild.new('nintendo_switch_64bit') do |conf|
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conf.toolchain :clang
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NINTENDO_SDK_PATH = ENV['NINTENDO_SDK_ROOT']
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include_paths = [
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"#{NINTENDO_SDK_PATH}/Include",
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"#{NINTENDO_SDK_PATH}/Common/Configs/Targets/NX-NXFP2-a64/Include"
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]
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conf.cc do |cc|
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cc.command = "#{NINTENDO_SDK_PATH}/Compilers/NX/bin/nx-clang++"
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cc.include_paths += include_paths
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cc.flags += ['-fpic -fno-short-enums -ffunction-sections -fdata-sections -fno-common -fno-strict-aliasing -fomit-frame-pointer -fno-vectorize -funsigned-char -O2 -g -mno-implicit-float']
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cc.flags << '--target=aarch64-nintendo-nx-elf'
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cc.defines += 'NN_SDK_BUILD_RELEASE'
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end
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conf.cxx do |cxx|
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cxx.command = "#{NINTENDO_SDK_PATH}/Compilers/NX/bin/nx-clang++"
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cxx.include_paths += include_paths
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cxx.flags += ['-fpic -fno-short-enums -ffunction-sections -fdata-sections -fno-common -fno-strict-aliasing -fomit-frame-pointer -fno-vectorize -funsigned-char -O2 -g -mno-implicit-float']
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cxx.flags << '--target=aarch64-nintendo-nx-elf'
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cxx.defines += 'NN_SDK_BUILD_RELEASE'
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end
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conf.archiver do |archiver|
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archiver.command = "#{NINTENDO_SDK_PATH}/Compilers/NX/nx/aarch64/bin/llvm-ar"
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end
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conf.linker do |linker|
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linker.command = "#{NINTENDO_SDK_PATH}/Compilers/NX/nx/aarch64/bin/clang++"
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linker.libraries = []
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end
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# Add your mrbgems
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end
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