DVX_GUI/tools/mkwgticon.c

566 lines
14 KiB
C

// mkwgticon.c -- Generate 24x24 BMP widget icons for the DVX BASIC toolbox
//
// Usage: mkwgticon <output.bmp> <type>
// Types: button, label, textbox, checkbox, radio, dropdown, combobox,
// listbox, listview, treeview, image, imgbtn, canvas, slider,
// spinner, progress, timer, frame, hbox, vbox, splitter,
// scrollpane, tabctrl, toolbar, statusbar, separator, spacer,
// terminal
#include <stdint.h>
#include <stdio.h>
#include <string.h>
#define W 24
#define H 24
static uint8_t pixels[H][W][3]; // BGR
static void clear(uint8_t r, uint8_t g, uint8_t b) {
for (int y = 0; y < H; y++) {
for (int x = 0; x < W; x++) {
pixels[y][x][0] = b;
pixels[y][x][1] = g;
pixels[y][x][2] = r;
}
}
}
static void px(int x, int y, uint8_t r, uint8_t g, uint8_t b) {
if (x >= 0 && x < W && y >= 0 && y < H) {
pixels[y][x][0] = b;
pixels[y][x][1] = g;
pixels[y][x][2] = r;
}
}
static void rect(int x0, int y0, int w, int h, uint8_t r, uint8_t g, uint8_t b) {
for (int y = y0; y < y0 + h && y < H; y++) {
for (int x = x0; x < x0 + w && x < W; x++) {
px(x, y, r, g, b);
}
}
}
static void hline(int x, int y, int len, uint8_t r, uint8_t g, uint8_t b) {
for (int i = 0; i < len; i++) {
px(x + i, y, r, g, b);
}
}
static void vline(int x, int y, int len, uint8_t r, uint8_t g, uint8_t b) {
for (int i = 0; i < len; i++) {
px(x, y + i, r, g, b);
}
}
static void box(int x0, int y0, int w, int h, uint8_t r, uint8_t g, uint8_t b) {
hline(x0, y0, w, r, g, b);
hline(x0, y0 + h - 1, w, r, g, b);
vline(x0, y0, h, r, g, b);
vline(x0 + w - 1, y0, h, r, g, b);
}
// 3x5 mini font for labeling icons
static void miniChar(int x, int y, char ch, uint8_t r, uint8_t g, uint8_t b) {
// Simplified: just draw recognizable glyphs for A-Z, 0-9
static const uint16_t font[128] = {
['A'] = 0x7D6F, ['B'] = 0xFD7F, ['C'] = 0x7C9F, ['D'] = 0xF56F,
['E'] = 0xFC9F, ['F'] = 0xFC90, ['G'] = 0x7CBF, ['H'] = 0xB7ED,
['I'] = 0xE92E, ['K'] = 0xB6AD, ['L'] = 0x924F, ['M'] = 0xBFED,
['N'] = 0xBDED, ['O'] = 0x756E, ['P'] = 0xFD20, ['R'] = 0xFD6D,
['S'] = 0x7C1F, ['T'] = 0xE924, ['U'] = 0xB6DE, ['V'] = 0xB6A4,
['W'] = 0xB7FA, ['X'] = 0xB52D, ['Y'] = 0xB524, ['Z'] = 0xE54F,
};
uint16_t bits = (ch >= 'A' && ch <= 'Z') ? font[(int)ch] : 0;
for (int row = 0; row < 5; row++) {
for (int col = 0; col < 3; col++) {
if (bits & (1 << (14 - row * 3 - col))) {
px(x + col, y + row, r, g, b);
}
}
}
}
static void miniText(int x, int y, const char *text, uint8_t r, uint8_t g, uint8_t b) {
while (*text) {
char ch = *text;
if (ch >= 'a' && ch <= 'z') {
ch -= 32;
}
miniChar(x, y, ch, r, g, b);
x += 4;
text++;
}
}
static void bevel(int x0, int y0, int w, int h, int bw) {
// Raised bevel: white top-left, dark bottom-right
for (int i = 0; i < bw; i++) {
hline(x0 + i, y0 + i, w - i * 2, 255, 255, 255);
vline(x0 + i, y0 + i, h - i * 2, 255, 255, 255);
hline(x0 + i, y0 + h - 1 - i, w - i * 2, 128, 128, 128);
vline(x0 + w - 1 - i, y0 + i, h - i * 2, 128, 128, 128);
}
}
static void drawButton(void) {
clear(192, 192, 192);
rect(3, 5, 18, 14, 192, 192, 192);
bevel(3, 5, 18, 14, 2);
miniText(7, 9, "OK", 0, 0, 0);
}
static void drawLabel(void) {
clear(192, 192, 192);
miniText(3, 9, "LABEL", 0, 0, 128);
}
static void drawTextbox(void) {
clear(192, 192, 192);
rect(2, 6, 20, 12, 255, 255, 255);
box(2, 6, 20, 12, 128, 128, 128);
miniText(4, 9, "TEXT", 0, 0, 0);
}
static void drawCheckbox(void) {
clear(192, 192, 192);
rect(4, 7, 10, 10, 255, 255, 255);
box(4, 7, 10, 10, 128, 128, 128);
// Checkmark
px(6, 12, 0, 0, 0); px(7, 13, 0, 0, 0); px(8, 14, 0, 0, 0);
px(9, 13, 0, 0, 0); px(10, 12, 0, 0, 0); px(11, 11, 0, 0, 0);
px(12, 10, 0, 0, 0);
miniText(16, 9, "AB", 0, 0, 0);
}
static void drawRadio(void) {
clear(192, 192, 192);
// Circle outline
for (int i = 5; i <= 9; i++) { px(i, 6, 128, 128, 128); px(i, 16, 128, 128, 128); }
for (int i = 7; i <= 15; i++) { px(4, i, 128, 128, 128); px(10, i, 128, 128, 128); }
// Filled dot
rect(6, 9, 3, 3, 0, 0, 0);
miniText(14, 9, "AB", 0, 0, 0);
}
static void drawDropdown(void) {
clear(192, 192, 192);
rect(2, 7, 20, 11, 255, 255, 255);
box(2, 7, 20, 11, 128, 128, 128);
// Down arrow button
rect(16, 8, 5, 9, 192, 192, 192);
bevel(16, 8, 5, 9, 1);
px(17, 11, 0, 0, 0); px(18, 12, 0, 0, 0); px(19, 11, 0, 0, 0);
}
static void drawCombobox(void) {
clear(192, 192, 192);
drawDropdown();
// Add text to distinguish from dropdown
miniText(4, 9, "AB", 0, 0, 0);
}
static void drawListbox(void) {
clear(192, 192, 192);
rect(3, 3, 18, 18, 255, 255, 255);
box(3, 3, 18, 18, 128, 128, 128);
// List items
hline(5, 6, 10, 0, 0, 0);
rect(5, 9, 14, 3, 0, 0, 128); // selected
hline(5, 10, 10, 255, 255, 255);
hline(5, 14, 10, 0, 0, 0);
hline(5, 17, 10, 0, 0, 0);
}
static void drawListview(void) {
clear(192, 192, 192);
rect(2, 2, 20, 20, 255, 255, 255);
box(2, 2, 20, 20, 128, 128, 128);
// Column headers
rect(3, 3, 18, 4, 192, 192, 192);
hline(3, 6, 18, 128, 128, 128);
vline(10, 3, 18, 128, 128, 128);
// Grid lines
hline(3, 10, 18, 192, 192, 192);
hline(3, 14, 18, 192, 192, 192);
}
static void drawTreeview(void) {
clear(192, 192, 192);
rect(2, 2, 20, 20, 255, 255, 255);
box(2, 2, 20, 20, 128, 128, 128);
// Tree lines
vline(6, 5, 14, 128, 128, 128);
hline(6, 7, 5, 128, 128, 128);
hline(6, 12, 5, 128, 128, 128);
vline(10, 12, 5, 128, 128, 128);
hline(10, 16, 5, 128, 128, 128);
// Expand box
rect(4, 4, 5, 5, 255, 255, 255);
box(4, 4, 5, 5, 0, 0, 0);
hline(5, 6, 3, 0, 0, 0); // minus
px(6, 5, 0, 0, 0); // plus vertical
px(6, 7, 0, 0, 0);
}
static void drawImage(void) {
clear(192, 192, 192);
rect(3, 3, 18, 18, 255, 255, 255);
box(3, 3, 18, 18, 128, 128, 128);
// Mountain landscape
px(8, 8, 255, 255, 0); // sun
px(9, 8, 255, 255, 0);
px(8, 7, 255, 255, 0);
px(9, 7, 255, 255, 0);
// Mountain
for (int i = 0; i < 7; i++) {
hline(10 - i, 17 - i, 1 + i * 2, 0, 128, 0);
}
}
static void drawImgbtn(void) {
clear(192, 192, 192);
bevel(2, 3, 20, 18, 2);
// Small image inside
rect(7, 7, 10, 10, 200, 200, 255);
box(7, 7, 10, 10, 0, 0, 128);
}
static void drawCanvas(void) {
clear(192, 192, 192);
rect(3, 3, 18, 18, 255, 255, 255);
box(3, 3, 18, 18, 128, 128, 128);
// Diagonal line
for (int i = 0; i < 14; i++) {
px(4 + i, 4 + i, 255, 0, 0);
}
// Circle
for (int i = 0; i < 8; i++) {
px(14 + i/2, 6, 0, 0, 255);
px(14 + i/2, 12, 0, 0, 255);
}
}
static void drawSlider(void) {
clear(192, 192, 192);
// Track
hline(3, 12, 18, 128, 128, 128);
hline(3, 13, 18, 255, 255, 255);
// Thumb
rect(10, 8, 4, 8, 192, 192, 192);
bevel(10, 8, 4, 8, 1);
}
static void drawSpinner(void) {
clear(192, 192, 192);
rect(3, 6, 14, 12, 255, 255, 255);
box(3, 6, 14, 12, 128, 128, 128);
miniText(5, 9, "42", 0, 0, 0);
// Up/down buttons
rect(17, 6, 5, 6, 192, 192, 192);
bevel(17, 6, 5, 6, 1);
rect(17, 12, 5, 6, 192, 192, 192);
bevel(17, 12, 5, 6, 1);
// Arrows
px(19, 8, 0, 0, 0); px(18, 9, 0, 0, 0); px(20, 9, 0, 0, 0);
px(18, 14, 0, 0, 0); px(20, 14, 0, 0, 0); px(19, 15, 0, 0, 0);
}
static void drawProgress(void) {
clear(192, 192, 192);
rect(2, 8, 20, 8, 255, 255, 255);
box(2, 8, 20, 8, 128, 128, 128);
// Fill
rect(3, 9, 12, 6, 0, 0, 128);
}
static void drawTimer(void) {
clear(192, 192, 192);
// Clock face
for (int a = 0; a < 12; a++) {
int cx = 12, cy = 12, r = 8;
// Approximate circle points
static const int dx[] = {0, 4, 7, 8, 7, 4, 0, -4, -7, -8, -7, -4};
static const int dy[] = {-8, -7, -4, 0, 4, 7, 8, 7, 4, 0, -4, -7};
px(cx + dx[a], cy + dy[a], 0, 0, 0);
}
// Hands
vline(12, 5, 7, 0, 0, 0);
hline(12, 12, 5, 0, 0, 0);
}
static void drawFrame(void) {
clear(192, 192, 192);
box(3, 6, 18, 15, 128, 128, 128);
rect(5, 4, 14, 5, 192, 192, 192);
miniText(6, 4, "GRP", 0, 0, 0);
}
static void drawHbox(void) {
clear(192, 192, 192);
box(2, 4, 20, 16, 0, 0, 128);
vline(8, 4, 16, 0, 0, 128);
vline(15, 4, 16, 0, 0, 128);
// Arrow
hline(4, 12, 16, 0, 0, 128);
px(18, 11, 0, 0, 128); px(18, 13, 0, 0, 128);
}
static void drawVbox(void) {
clear(192, 192, 192);
box(2, 2, 20, 20, 0, 128, 0);
hline(2, 8, 20, 0, 128, 0);
hline(2, 15, 20, 0, 128, 0);
// Arrow
vline(12, 4, 16, 0, 128, 0);
px(11, 18, 0, 128, 0); px(13, 18, 0, 128, 0);
}
static void drawSplitter(void) {
clear(192, 192, 192);
rect(2, 2, 9, 20, 200, 200, 200);
box(2, 2, 9, 20, 128, 128, 128);
rect(13, 2, 9, 20, 200, 200, 200);
box(13, 2, 9, 20, 128, 128, 128);
// Grip dots
for (int i = 0; i < 3; i++) {
px(11, 9 + i * 3, 128, 128, 128);
px(12, 9 + i * 3, 255, 255, 255);
}
}
static void drawScrollpane(void) {
clear(192, 192, 192);
rect(2, 2, 18, 18, 255, 255, 255);
box(2, 2, 20, 20, 128, 128, 128);
// Scrollbar
rect(19, 2, 3, 20, 192, 192, 192);
rect(19, 5, 3, 6, 160, 160, 160);
bevel(19, 5, 3, 6, 1);
}
static void drawTabctrl(void) {
clear(192, 192, 192);
// Tab buttons
rect(3, 4, 8, 5, 192, 192, 192);
hline(3, 4, 8, 255, 255, 255);
vline(3, 4, 5, 255, 255, 255);
vline(10, 4, 5, 128, 128, 128);
rect(11, 5, 8, 4, 180, 180, 180);
hline(11, 5, 8, 255, 255, 255);
vline(18, 5, 4, 128, 128, 128);
// Body
rect(2, 9, 20, 13, 192, 192, 192);
box(2, 9, 20, 13, 128, 128, 128);
}
static void drawToolbar(void) {
clear(192, 192, 192);
rect(1, 7, 22, 10, 192, 192, 192);
bevel(1, 7, 22, 10, 1);
// Buttons
rect(3, 8, 5, 8, 192, 192, 192);
bevel(3, 8, 5, 8, 1);
rect(9, 8, 5, 8, 192, 192, 192);
bevel(9, 8, 5, 8, 1);
rect(15, 8, 5, 8, 192, 192, 192);
bevel(15, 8, 5, 8, 1);
}
static void drawStatusbar(void) {
clear(192, 192, 192);
rect(1, 14, 22, 8, 192, 192, 192);
// Sunken panels
hline(2, 15, 12, 128, 128, 128);
hline(2, 20, 12, 255, 255, 255);
vline(2, 15, 6, 128, 128, 128);
vline(13, 15, 6, 255, 255, 255);
hline(15, 15, 7, 128, 128, 128);
hline(15, 20, 7, 255, 255, 255);
vline(15, 15, 6, 128, 128, 128);
vline(21, 15, 6, 255, 255, 255);
}
static void drawSeparator(void) {
clear(192, 192, 192);
// Horizontal separator line
hline(3, 11, 18, 128, 128, 128);
hline(3, 12, 18, 255, 255, 255);
// Vertical separator line
vline(12, 3, 18, 128, 128, 128);
vline(13, 3, 18, 255, 255, 255);
}
static void drawSpacer(void) {
clear(192, 192, 192);
// Dotted rectangle outline
for (int i = 0; i < 20; i += 2) {
px(2 + i, 4, 128, 128, 128);
px(2 + i, 19, 128, 128, 128);
}
for (int i = 0; i < 16; i += 2) {
px(2, 4 + i, 128, 128, 128);
px(21, 4 + i, 128, 128, 128);
}
// Double-headed arrow
hline(5, 12, 14, 128, 128, 128);
px(6, 11, 128, 128, 128); px(6, 13, 128, 128, 128);
px(18, 11, 128, 128, 128); px(18, 13, 128, 128, 128);
}
static void drawTerminal(void) {
clear(192, 192, 192);
rect(2, 2, 20, 20, 0, 0, 0);
box(2, 2, 20, 20, 128, 128, 128);
// Green text on black
miniText(4, 5, "C", 0, 255, 0);
hline(4, 11, 4, 0, 255, 0);
miniText(4, 14, "A", 0, 255, 0);
// Cursor
rect(8, 14, 2, 5, 0, 255, 0);
}
static void writeBmp(const char *path) {
// 24-bit BMP, bottom-up
int rowBytes = W * 3;
int padding = (4 - (rowBytes % 4)) % 4;
int stride = rowBytes + padding;
int dataSize = stride * H;
int fileSize = 54 + dataSize;
FILE *f = fopen(path, "wb");
if (!f) {
fprintf(stderr, "Cannot open %s\n", path);
return;
}
// BMP header
uint8_t hdr[54];
memset(hdr, 0, sizeof(hdr));
hdr[0] = 'B'; hdr[1] = 'M';
hdr[2] = fileSize; hdr[3] = fileSize >> 8; hdr[4] = fileSize >> 16; hdr[5] = fileSize >> 24;
hdr[10] = 54;
hdr[14] = 40;
hdr[18] = W; hdr[19] = W >> 8;
hdr[22] = H; hdr[23] = H >> 8;
hdr[26] = 1;
hdr[28] = 24;
fwrite(hdr, 1, 54, f);
uint8_t pad[3] = {0, 0, 0};
for (int y = H - 1; y >= 0; y--) {
fwrite(pixels[y], 1, rowBytes, f);
if (padding) {
fwrite(pad, 1, padding, f);
}
}
fclose(f);
}
int main(int argc, char **argv) {
if (argc != 3) {
fprintf(stderr, "Usage: mkwgticon <output.bmp> <type>\n");
return 1;
}
const char *path = argv[1];
const char *type = argv[2];
typedef struct { const char *name; void (*fn)(void); } IconT;
IconT icons[] = {
{"button", drawButton},
{"label", drawLabel},
{"textbox", drawTextbox},
{"checkbox", drawCheckbox},
{"radio", drawRadio},
{"dropdown", drawDropdown},
{"combobox", drawCombobox},
{"listbox", drawListbox},
{"listview", drawListview},
{"treeview", drawTreeview},
{"image", drawImage},
{"imgbtn", drawImgbtn},
{"canvas", drawCanvas},
{"slider", drawSlider},
{"spinner", drawSpinner},
{"progress", drawProgress},
{"timer", drawTimer},
{"frame", drawFrame},
{"hbox", drawHbox},
{"vbox", drawVbox},
{"splitter", drawSplitter},
{"scrollpane", drawScrollpane},
{"tabctrl", drawTabctrl},
{"toolbar", drawToolbar},
{"statusbar", drawStatusbar},
{"separator", drawSeparator},
{"spacer", drawSpacer},
{"terminal", drawTerminal},
{NULL, NULL}
};
for (int i = 0; icons[i].name; i++) {
if (strcmp(type, icons[i].name) == 0) {
icons[i].fn();
writeBmp(path);
return 0;
}
}
fprintf(stderr, "Unknown type: %s\nAvailable:", type);
for (int i = 0; icons[i].name; i++) {
fprintf(stderr, " %s", icons[i].name);
}
fprintf(stderr, "\n");
return 1;
}