DVX_GUI/src/libs/kpunch/libdvx/apiref.dhs

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# The MIT License (MIT)
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# Copyright (C) 2026 Scott Duensing
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.section Architecture
.topic api.overview
.title DVX GUI API Reference
.toc 0 DVX GUI API Reference
.default
.index DVX API
.index API Reference
.h1 DVX GUI API Reference
DOS Visual eXecutive -- Complete public API documentation covering every public function, type, and constant in the libdvx headers.
The DVX GUI is built as a five-layer architecture. Each layer is defined in its own header file. Additional headers cover dialogs, resources, preferences, memory tracking, the platform abstraction, and the widget system.
.h2 Headers
.list
.item dvxTypes.h -- Shared type definitions and constants
.item dvxCur.h -- Embedded mouse cursor bitmaps
.item dvxFont.h -- Embedded 8x16 CP437 bitmap font
.item dvxPal.h -- 8-bit mode 256-color palette
.item dvxVideo.h -- Layer 1: VESA VBE video backend
.item dvxDraw.h -- Layer 2: 2D drawing primitives
.item dvxComp.h -- Layer 3: Dirty rectangle compositor
.item dvxWm.h -- Layer 4: Window manager
.item dvxApp.h -- Layer 5: Application API
.item dvxDlg.h -- Modal dialog boxes
.item dvxRes.h -- DXE-embedded resource system
.item dvxPrefs.h -- INI preferences system
.item dvxMem.h -- Per-app memory tracking
.item dvxWgt.h -- Widget system public API
.item dvxWgtP.h -- Widget plugin API
.item platform/dvxPlat.h -- Platform abstraction layer
.endlist
.link api.types dvxTypes.h -- Shared Type Definitions
.link api.cursor dvxCur.h -- Cursor Definitions
.link api.font dvxFont.h -- Bitmap Font Data
.link api.palette dvxPal.h -- 8-bit Palette
.link api.video dvxVideo.h -- Layer 1: Video Backend
.link api.draw dvxDraw.h -- Layer 2: Drawing Primitives
.link api.comp dvxComp.h -- Layer 3: Compositor
.link api.wm dvxWm.h -- Layer 4: Window Manager
.link api.app dvxApp.h -- Layer 5: Application API
.link api.dialog dvxDlg.h -- Modal Dialogs
.link api.resource dvxRes.h -- Resource System
.link api.prefs dvxPrefs.h -- Preferences
.link api.mem dvxMem.h -- Memory Tracking
.link api.widget dvxWgt.h -- Widget System
.link api.widgetplugin dvxWgtP.h -- Widget Plugin API
.link api.platform platform/dvxPlat.h -- Platform Layer
.topic api.types
.title dvxTypes.h -- Shared Type Definitions
.toc 1 dvxTypes.h -- Shared Type Definitions
.index dvxTypes.h
.index PixelFormatT
.index DisplayT
.index RectT
.index BlitOpsT
.index BevelStyleT
.index BitmapFontT
.index ColorSchemeT
.index ColorIdE
.index DirtyListT
.index WindowT
.index WindowStackT
.index MenuT
.index MenuItemT
.index MenuBarT
.index ScrollbarT
.index AccelTableT
.index AccelEntryT
.index VideoModeInfoT
.index CursorT
.h1 dvxTypes.h -- Shared Type Definitions
Central type definitions shared across all five layers of the DVX GUI stack. Every header includes this file. Contains no function definitions -- only structs, enums, typedefs, and compile-time constants.
.h2 Core Structures
.h3 PixelFormatT
Describes the pixel encoding for the active VESA video mode. Populated once at startup from the VBE mode info block, then treated as read-only.
.table
Field Description
----- -----------
int32_t bitsPerPixel 8, 15, 16, or 32
int32_t bytesPerPixel 1, 2, 2, or 4
uint32_t redMask, greenMask, blueMask Bitmasks for each color channel
int32_t redShift, greenShift, blueShift Bit position of each color field
int32_t redBits, greenBits, blueBits Number of bits per channel
.endtable
.h3 DisplayT
Single display context passed by pointer through every layer. All drawing targets the backBuf; only dirty rects are flushed to lfb.
.table
Field Description
----- -----------
int32_t width, height Screen dimensions in pixels
int32_t pitch Bytes per scanline
PixelFormatT format Active pixel format
uint8_t *lfb Mapped linear framebuffer (VESA LFB)
uint8_t *backBuf System RAM backbuffer
uint8_t *palette 768 bytes for 8-bit mode, NULL otherwise
int32_t clipX, clipY, clipW, clipH Current clip rectangle
.endtable
.h3 RectT
Rectangle in origin + extent form. Used throughout the compositor, window manager, and widget layout engine.
.table
Field Description
----- -----------
int32_t x, y Top-left corner
int32_t w, h Width and height
.endtable
.h3 BlitOpsT
Vtable for hot-path span operations. Resolved at init time based on pixel depth. On DOS, these dispatch to hand-written asm (rep stosl / rep movsd).
.table
Field Description
----- -----------
SpanFillFnT spanFill Fill a horizontal span with a solid color
SpanCopyFnT spanCopy Copy a horizontal span between buffers
int32_t bytesPerPixel Bytes per pixel for the active mode
int32_t pitch Bytes per scanline
.endtable
.h3 BevelStyleT
Bevel drawing parameters. Swapping highlight/shadow flips raised vs. sunken appearance.
.table
Field Description
----- -----------
uint32_t highlight Lighter color (top/left edges)
uint32_t shadow Darker color (bottom/right edges)
uint32_t face Interior fill color (0 = no fill)
int32_t width Border thickness in pixels (typically 2)
.endtable
.h3 BitmapFontT
Fixed-width 8-pixel-wide bitmap font descriptor. One size provided: 8x16 (standard VGA ROM font, CP437 encoding).
.table
Field Description
----- -----------
int32_t charWidth Fixed width per glyph (always 8)
int32_t charHeight Glyph height (16 in the bundled font)
int32_t firstChar ASCII code of first glyph (typically 0)
int32_t numChars Number of glyphs (typically 256)
const uint8_t *glyphData Packed 1bpp data, charHeight bytes per glyph
.endtable
.h3 ColorSchemeT
All UI colors pre-packed into display pixel format at init time. Theme support is achieved by swapping this struct.
.table
Field Description
----- -----------
uint32_t desktop Desktop background color
uint32_t windowFace Window body / chrome face
uint32_t windowHighlight Bevel highlight (top/left edge)
uint32_t windowShadow Bevel shadow (bottom/right edge)
uint32_t activeTitleBg, activeTitleFg Focused window title bar
uint32_t inactiveTitleBg, inactiveTitleFg Unfocused window title bar
uint32_t contentBg, contentFg Window content area default colors
uint32_t menuBg, menuFg Menu bar and popup background/text
uint32_t menuHighlightBg, menuHighlightFg Menu item highlight
uint32_t buttonFace Button face color
uint32_t scrollbarBg, scrollbarFg, scrollbarTrough Scrollbar element colors
uint32_t cursorFg, cursorBg Mouse cursor colors
.endtable
.h3 ColorIdE
Enum for addressing individual colors in ColorSchemeT. Order matches struct field order.
Values: ColorDesktopE, ColorWindowFaceE, ColorWindowHighlightE, ColorWindowShadowE, ColorActiveTitleBgE, ColorActiveTitleFgE, ColorInactiveTitleBgE, ColorInactiveTitleFgE, ColorContentBgE, ColorContentFgE, ColorMenuBgE, ColorMenuFgE, ColorMenuHighlightBgE, ColorMenuHighlightFgE, ColorButtonFaceE, ColorScrollbarBgE, ColorScrollbarFgE, ColorScrollbarTroughE, ColorCursorFgE, ColorCursorBgE, ColorCountE.
.h3 DirtyListT
Fixed-capacity list of dirty rectangles. Dynamic array, grows on demand.
.table
Field Description
----- -----------
RectT *rects Dynamic array of dirty rectangles
int32_t count Current number of dirty rects
int32_t cap Allocated capacity
.endtable
.h3 WindowT
Central window object. Each window owns a persistent content backbuffer and receives events through callback function pointers.
.table
Field Description
----- -----------
int32_t id Unique window identifier
int32_t appId Shell app ID (0 = shell itself)
int32_t x, y, w, h Outer frame position and dimensions
int32_t contentX, contentY, contentW, contentH Content area inset from frame
char title[MAX_TITLE_LEN] Window title text (max 128 chars)
bool visible, focused, minimized, maximized, resizable, modal Window state flags
bool iconNeedsRefresh true when contentBuf changed (for minimized icon refresh)
uint8_t paintNeeded PAINT_NONE / PAINT_PARTIAL / PAINT_FULL
int32_t maxW, maxH Maximum dimensions
int32_t preMaxX, preMaxY, preMaxW, preMaxH Saved geometry before maximize
uint8_t *contentBuf Per-window content backbuffer
int32_t contentPitch Content buffer bytes per row
uint8_t *iconData Icon pixel data, NULL if none
int32_t iconW, iconH, iconPitch Icon image dimensions and pitch
MenuBarT *menuBar Menu bar (NULL if no menus)
ScrollbarT *vScroll, *hScroll Scrollbars (NULL if not present)
struct WidgetT *widgetRoot Widget tree root (NULL if none)
MenuT *contextMenu Right-click context menu
AccelTableT *accelTable Keyboard accelerator table
void *userData Application-defined data pointer
.endtable
Callbacks:
.table
Callback Description
-------- -----------
onPaint(WindowT *win, RectT *dirtyArea) Content repaint requested
onKey(WindowT *win, int32_t key, int32_t mod) Key press
onKeyUp(WindowT *win, int32_t scancode, int32_t mod) Key release
onMouse(WindowT *win, int32_t x, int32_t y, int32_t buttons) Mouse event (content-relative)
onResize(WindowT *win, int32_t newW, int32_t newH) Window resized
onClose(WindowT *win) Close requested
onMenu(WindowT *win, int32_t menuId) Menu item or accelerator activated
onScroll(WindowT *win, ScrollbarOrientE orient, int32_t value) Scrollbar value changed
int32_t onCursorQuery(WindowT *win, int32_t x, int32_t y) Return CURSOR_* for hit position
onFocus(WindowT *win) Window gained focus
onBlur(WindowT *win) Window lost focus
.endtable
.h3 WindowStackT
Z-ordered window stack (front-to-back: index count-1 is topmost). Owns system-wide drag/resize/scroll interaction state.
.table
Field Description
----- -----------
WindowT **windows Dynamic array of window pointers
int32_t count, cap Current count and allocated capacity
int32_t focusedIdx Stack index of focused window
int32_t dragWindow, dragOffX, dragOffY Active drag state
int32_t dragStartX, dragStartY Mouse position at drag begin (for deadzone)
bool dragActive True once mouse moved past deadzone
int32_t resizeWindow, resizeEdge Active resize state
int32_t scrollWindow, scrollOrient, scrollDragOff Active scroll drag state
.endtable
.h3 MenuT / MenuItemT / MenuBarT
Menu system types. Fixed-size label buffers (MAX_MENU_LABEL = 32). Cascading submenus supported via MenuItemT.subMenu pointer.
.table
Field Description
----- -----------
MenuItemT.label Item text (supports & accelerator markers)
MenuItemT.id Application-defined command ID
MenuItemT.type MenuItemNormalE, MenuItemCheckE, or MenuItemRadioE
MenuItemT.separator true = horizontal divider line
MenuItemT.enabled, checked Item state
MenuItemT.accelKey Lowercase accelerator character (0 = none)
MenuItemT.subMenu Child menu for cascading (NULL if leaf)
MenuT.label Menu bar label (e.g. "File")
MenuT.items Dynamic array of MenuItemT
MenuT.itemCount, itemCap Current count and allocated capacity
MenuT.barX, barW Computed position/width on the menu bar
MenuT.accelKey Lowercase accelerator character (0 = none)
MenuBarT.menus Dynamic array of MenuT
MenuBarT.menuCount, menuCap Current count and allocated capacity
MenuBarT.activeIdx Open popup index (-1 = none)
MenuBarT.positionsDirty True when barX/barW need recomputation
.endtable
.h3 ScrollbarT
Window-level scrollbar state. Managed by the WM layer, drawn after content.
.table
Field Description
----- -----------
ScrollbarOrientE orient ScrollbarVerticalE or ScrollbarHorizontalE
int32_t min, max Scroll range
int32_t value Current position
int32_t pageSize Visible portion (for proportional thumb sizing)
int32_t x, y, length Computed screen position and track length
.endtable
.h3 AccelTableT / AccelEntryT
Per-window keyboard accelerator table. Entries are matched against keystrokes in the event loop and fire onMenu(cmdId) on match.
.table
Field Description
----- -----------
AccelEntryT.key ASCII character or KEY_Fxx constant
AccelEntryT.modifiers Bitmask of ACCEL_CTRL, ACCEL_SHIFT, ACCEL_ALT
AccelEntryT.cmdId Command ID passed to onMenu
AccelEntryT.normKey Pre-normalized key (uppercased) for fast matching
AccelEntryT.normMods Pre-masked modifiers (CTRL|ALT only) for fast matching
AccelTableT.entries Dynamic array of AccelEntryT
AccelTableT.count, cap Current count and allocated capacity
.endtable
.h3 VideoModeInfoT
Describes an available video mode (enumerated at init).
.table
Field Description
----- -----------
int32_t w, h Resolution
int32_t bpp Bits per pixel
.endtable
.h3 CursorT
Software-rendered 16x16 cursor using AND/XOR mask encoding.
.table
Field Description
----- -----------
int32_t width, height Cursor dimensions (always 16x16)
int32_t hotX, hotY Hot spot coordinates
const uint16_t *andMask AND mask (0 = draw pixel, 1 = transparent)
const uint16_t *xorData XOR data (0 = black, 1 = white where AND = 0)
.endtable
.h2 Bevel Convenience Macros
.table
Macro Description
----- -----------
BEVEL_RAISED(cs, bw) Raised bevel style from ColorSchemeT ptr and border width
BEVEL_SUNKEN(cs, face, bw) Sunken bevel style with explicit face color
BEVEL_TROUGH(cs) 1px sunken trough (for scrollbar tracks)
BEVEL_SB_BUTTON(cs) 1px raised scrollbar button
.endtable
.h2 Chrome Constants
.table
Define Value Description
------ ----- -----------
CHROME_BORDER_WIDTH 4 Outer frame border width
CHROME_TITLE_HEIGHT 20 Title bar height
CHROME_TITLE_PAD 4 Title text padding
CHROME_INNER_BORDER 2 Inner chrome border
CHROME_MENU_HEIGHT 20 Menu bar height
CHROME_TOTAL_TOP 26 Total inset from top of frame to content
CHROME_TOTAL_SIDE 6 Total inset from side of frame to content
CHROME_TOTAL_BOTTOM 6 Total inset from bottom of frame to content
.endtable
.h2 Hit Test Constants
.table
Define Value Description
------ ----- -----------
HIT_CONTENT 0 Content area
HIT_TITLE 1 Title bar
HIT_CLOSE 2 Close gadget
HIT_RESIZE 3 Resize border
HIT_MENU 4 Menu bar
HIT_VSCROLL 5 Vertical scrollbar
HIT_HSCROLL 6 Horizontal scrollbar
HIT_MINIMIZE 7 Minimize gadget
HIT_MAXIMIZE 8 Maximize gadget
HIT_NONE -1 No window hit (desktop)
.endtable
.h2 Mouse Button Flags
.table
Define Value Description
------ ----- -----------
MOUSE_LEFT 1 Left mouse button
MOUSE_RIGHT 2 Right mouse button
MOUSE_MIDDLE 4 Middle mouse button
.endtable
.h2 Accelerator Modifier Flags
.table
Define Value Description
------ ----- -----------
ACCEL_SHIFT 0x03 Shift key (matches BIOS shift state bits)
ACCEL_CTRL 0x04 Ctrl key
ACCEL_ALT 0x08 Alt key
.endtable
.h2 Extended Key Codes
.table
Define Description
------ -----------
KEY_F1 .. KEY_F12 Function keys (scancode | 0x100)
KEY_INSERT Insert key
KEY_DELETE Delete key
KEY_HOME Home key
KEY_END End key
KEY_PGUP Page Up key
KEY_PGDN Page Down key
.endtable
.h2 Resize Edge Flags
.table
Define Value Description
------ ----- -----------
RESIZE_NONE 0 No resize edge
RESIZE_LEFT 1 Left edge
RESIZE_RIGHT 2 Right edge
RESIZE_TOP 4 Top edge
RESIZE_BOTTOM 8 Bottom edge (combinable via OR for corners)
.endtable
.h2 Utility Macros
.table
Macro Description
----- -----------
DVX_MIN(a, b) Return the smaller of two values
DVX_MAX(a, b) Return the larger of two values
.endtable
.topic api.cursor
.title dvxCur.h -- Cursor Definitions
.toc 1 dvxCur.h -- Cursor Definitions
.index dvxCur.h
.index Cursor Shapes
.index CURSOR_ARROW
.index CURSOR_BUSY
.h1 dvxCur.h -- Cursor Definitions
Embedded 16x16 mouse cursor bitmaps compiled as static const data. No external cursor files. Uses the standard AND/XOR mask encoding from the IBM VGA hardware cursor spec. The AND mask selects transparency (1 = transparent, 0 = opaque) and the XOR data selects black vs. white for opaque pixels.
.h2 Cursor Shape IDs
.table
Define Value Description
------ ----- -----------
CURSOR_ARROW 0 Standard arrow (hot spot at tip)
CURSOR_RESIZE_H 1 Horizontal resize (left/right arrows)
CURSOR_RESIZE_V 2 Vertical resize (up/down arrows)
CURSOR_RESIZE_DIAG_NWSE 3 NW-SE diagonal resize
CURSOR_RESIZE_DIAG_NESW 4 NE-SW diagonal resize
CURSOR_BUSY 5 Hourglass (wait)
CURSOR_CROSSHAIR 6 Crosshair for placement
CURSOR_COUNT 7 Total number of cursor shapes
.endtable
.h2 Data
.h3 dvxCursors[CURSOR_COUNT]
Static const array of CursorT structs, indexed by CURSOR_xxx constants. Each entry includes the AND mask, XOR data (both as 16-element uint16_t arrays), dimensions (16x16), and hot spot coordinates.
.h3 dvxCursor
Legacy alias for backward compatibility with code that predates multi-cursor support. Equivalent to dvxCursors[CURSOR_ARROW].
.topic api.font
.title dvxFont.h -- Bitmap Font Data
.toc 1 dvxFont.h -- Bitmap Font Data
.index dvxFont.h
.index Font
.index CP437
.index BitmapFontT
.h1 dvxFont.h -- Embedded Bitmap Font Data
Raw glyph bitmaps for the standard 8x16 VGA ROM font covering the full IBM Code Page 437 character set (256 glyphs). Compiled in as a static const array, avoiding a real-mode INT 10h call at startup.
Glyph format: 1 bit per pixel, 8 pixels wide, MSB = leftmost pixel. Each glyph occupies 16 consecutive bytes (one byte per scanline). The 8-pixel width means per-scanline rendering never needs bit shifting across byte boundaries.
CP437 covers:
.list
.item 0-31 -- Smiley, card suits, arrows, notes (classic extended ASCII glyphs)
.item 32-126 -- Printable ASCII
.item 127 -- House glyph
.item 128-175 -- Accented Latin letters, currency, fractions
.item 176-223 -- Box-drawing characters (essential for chrome gadgets)
.item 224-254 -- Greek letters, math symbols, super/subscripts
.item 255 -- Non-breaking space
.endlist
.h2 Data
.h3 font8x16
Static const uint8_t array of 256 * 16 = 4096 bytes containing the packed 1bpp glyph bitmaps, in ASCII code order.
.h3 dvxFont8x16
Static const BitmapFontT struct describing the 8x16 font, ready to pass to drawText/drawTextN/drawChar. Use this as the default font for all text rendering.
.h2 Constants
.table
Define Value Description
------ ----- -----------
FONT_CHAR_WIDTH 8 Fixed glyph width in pixels (defined in dvxTypes.h)
.endtable
.topic api.palette
.title dvxPal.h -- 8-bit Palette
.toc 1 dvxPal.h -- 8-bit Palette
.index dvxPal.h
.index Palette
.index 8-bit mode
.h1 dvxPal.h -- 256-Color Palette for 8-bit Mode
Defines the 256-color VGA/VESA palette used in 8-bit video modes. Layout:
.table
Range Purpose
----- -------
0-215 6x6x6 color cube -- uniformly distributed RGB (6 levels per channel: 0, 51, 102, 153, 204, 255). Index = r*36 + g*6 + b.
216-231 16-step grey ramp for smooth gradients
232-239 Dedicated UI chrome colors (highlight, shadow, title bar, desktop)
240-255 Reserved (black)
.endtable
The cube layout enables O(1) color lookup: snapping an RGB triplet to the nearest cube vertex is integer division by 51. The grey ramp and chrome slots hold colors that need exact values not available in the cube.
.h2 Chrome Color Indices
.table
Define Value Description
------ ----- -----------
PAL_CHROME_HIGHLIGHT 232 White (bevel highlight)
PAL_CHROME_SHADOW 233 Dark grey (bevel shadow)
PAL_CHROME_ACTIVE_BG 234 Navy (focused title bar)
PAL_CHROME_INACTIVE_BG 235 Grey (unfocused title bar)
PAL_CHROME_DESKTOP 236 Steel blue (desktop)
PAL_CHROME_SELECTION 237 Navy (selection highlight)
PAL_CHROME_TEXT 238 Black (text)
PAL_CHROME_WHITE 239 Bright white
.endtable
.h2 Inline Functions
.h3 dvxGeneratePalette
.code
static inline void dvxGeneratePalette(uint8_t *pal);
.endcode
Populate a 768-byte (256 * 3) RGB buffer with the default DVX 8-bit palette. Called once at init in 8-bit mode to program the DAC.
.table
Parameter Description
--------- -----------
pal Output RGB buffer (768 bytes)
.endtable
.h3 dvxNearestPalEntry
.code
static inline uint8_t dvxNearestPalEntry(const uint8_t *pal, uint8_t r, uint8_t g, uint8_t b);
.endcode
Find the nearest palette entry for an RGB color using minimum Euclidean distance. Two-phase: snap to color cube vertex (O(1)), then scan grey ramp and chrome entries (216-239) for a closer match. Called by packColor() in 8-bit mode.
.table
Parameter Description
--------- -----------
pal Active 768-byte RGB palette
r, g, b Color components (0-255)
.endtable
Returns: Palette index (0-239) of the nearest match.
.topic api.video
.title dvxVideo.h -- Layer 1: VESA VBE Video Backend
.toc 1 dvxVideo.h -- Layer 1: Video Backend
.index dvxVideo.h
.index videoInit
.index videoShutdown
.index packColor
.index setClipRect
.index resetClipRect
.index VESA
.index LFB
.h1 dvxVideo.h -- Layer 1: VESA VBE Video Backend
The lowest layer. Responsible for VESA VBE mode negotiation, LFB mapping via DPMI, system RAM backbuffer allocation, pixel format discovery, and color packing. LFB-only design: bank switching is deliberately unsupported.
.h2 videoInit
.code
int32_t videoInit(DisplayT *d, int32_t requestedW, int32_t requestedH, int32_t preferredBpp);
.endcode
Probe VBE for a mode matching the requested resolution and depth, enable it, map the LFB into DPMI linear address space, and allocate a system RAM backbuffer. preferredBpp is a hint; the closest available depth is used if an exact match is not found.
.table
Parameter Description
--------- -----------
d Display context to initialize
requestedW/H Desired screen resolution
preferredBpp Preferred bits per pixel (8, 15, 16, or 32)
.endtable
Returns: 0 on success, negative on failure.
.h2 videoShutdown
.code
void videoShutdown(DisplayT *d);
.endcode
Restore VGA text mode (mode 3), unmap the LFB, and free the backbuffer. Safe to call even if videoInit() failed.
.table
Parameter Description
--------- -----------
d Display context to shut down
.endtable
.h2 packColor
.code
uint32_t packColor(const DisplayT *d, uint8_t r, uint8_t g, uint8_t b);
.endcode
Pack an RGB triplet into the display's native pixel format. For direct-color modes (15/16/32 bpp), returns a packed pixel value using shift/mask fields. For 8-bit mode, returns the nearest palette index via Euclidean distance in RGB space.
.table
Parameter Description
--------- -----------
d Display context (provides pixel format)
r, g, b Color components (0-255)
.endtable
Returns: Native pixel value suitable for direct framebuffer write.
.h2 unpackColor
.code
void unpackColor(const DisplayT *d, uint32_t color, uint8_t *r, uint8_t *g, uint8_t *b);
.endcode
Reverse of packColor -- decode a native pixel value to 8-bit RGB components. For direct-color modes, reverses the shift/mask arithmetic. For 8-bit mode, looks up the palette entry at the given index.
.table
Parameter Description
--------- -----------
d Display context
color Packed native pixel value
r, g, b Output: color components (0-255)
.endtable
.h2 setClipRect
.code
void setClipRect(DisplayT *d, int32_t x, int32_t y, int32_t w, int32_t h);
.endcode
Set the clip rectangle on the display. All subsequent draw operations clip to this rectangle. The caller must save and restore the clip rect around scoped operations.
.table
Parameter Description
--------- -----------
d Display context
x, y, w, h Clip rectangle in screen coordinates
.endtable
.h2 resetClipRect
.code
void resetClipRect(DisplayT *d);
.endcode
Reset the clip rectangle to the full display dimensions.
.table
Parameter Description
--------- -----------
d Display context
.endtable
.topic api.draw
.title dvxDraw.h -- Layer 2: Drawing Primitives
.toc 1 dvxDraw.h -- Layer 2: Drawing Primitives
.index dvxDraw.h
.index drawInit
.index rectFill
.index rectCopy
.index rectCopyGrayscale
.index drawBevel
.index drawChar
.index drawText
.index drawTextN
.index textWidth
.index accelParse
.index drawTextAccel
.index textWidthAccel
.index drawMaskedBitmap
.index drawTermRow
.index drawFocusRect
.index drawHLine
.index drawVLine
.h1 dvxDraw.h -- Layer 2: Drawing Primitives
All 2D drawing operations: rectangle fills, bitmap blits, text rendering, bevels, lines, and cursor rendering. Every function draws into the display's backbuffer and clips to the current clip rectangle. This layer is stateless beyond the clip rect on DisplayT.
.h2 drawInit
.code
void drawInit(BlitOpsT *ops, const DisplayT *d);
.endcode
Populate a BlitOpsT with the correct span functions for the display's pixel depth. Must be called once after videoInit().
.table
Parameter Description
--------- -----------
ops BlitOpsT to populate
d Initialized display context
.endtable
.h2 rectFill
.code
void rectFill(DisplayT *d, const BlitOpsT *ops, int32_t x, int32_t y, int32_t w, int32_t h, uint32_t color);
.endcode
Fill a rectangle with a solid color. Clips to the display clip rect. Workhorse for backgrounds, window fills, and clear operations.
.table
Parameter Description
--------- -----------
d Display context
ops Blit operations vtable
x, y, w, h Rectangle to fill
color Packed pixel color
.endtable
.h2 rectCopy
.code
void rectCopy(DisplayT *d, const BlitOpsT *ops, int32_t dstX, int32_t dstY, const uint8_t *srcBuf, int32_t srcPitch, int32_t srcX, int32_t srcY, int32_t w, int32_t h);
.endcode
Copy a rectangle from an arbitrary source buffer into the backbuffer. Used to blit per-window content buffers during compositing.
.table
Parameter Description
--------- -----------
d Display context
ops Blit operations vtable
dstX, dstY Destination position in backbuffer
srcBuf Source pixel buffer
srcPitch Source buffer bytes per row
srcX, srcY Origin within source buffer
w, h Rectangle dimensions to copy
.endtable
.h2 rectCopyGrayscale
.code
void rectCopyGrayscale(DisplayT *d, const BlitOpsT *ops, int32_t dstX, int32_t dstY, const uint8_t *srcBuf, int32_t srcPitch, int32_t srcX, int32_t srcY, int32_t w, int32_t h);
.endcode
Copy a rectangle with grayscale conversion. Each pixel's RGB is converted to luminance (0.299R + 0.587G + 0.114B) for a disabled/grayed appearance.
.table
Parameter Description
--------- -----------
d Display context
ops Blit operations vtable
dstX, dstY Destination position
srcBuf, srcPitch Source buffer and pitch
srcX, srcY Source origin
w, h Rectangle dimensions
.endtable
.h2 rectCopyTransparent
.code
void rectCopyTransparent(DisplayT *d, const BlitOpsT *ops, int32_t dstX, int32_t dstY, const uint8_t *srcBuf, int32_t srcPitch, int32_t srcX, int32_t srcY, int32_t w, int32_t h, uint32_t keyColor);
.endcode
Copy with color-key transparency. Pixels matching keyColor are skipped, letting the destination show through. Used to draw image buttons and icons with transparent backgrounds.
.table
Parameter Description
--------- -----------
d Display context
ops Blit operations vtable
dstX, dstY Destination position
srcBuf, srcPitch Source buffer and pitch
srcX, srcY Source origin
w, h Rectangle dimensions
keyColor Packed color treated as transparent
.endtable
.h2 drawBevel
.code
void drawBevel(DisplayT *d, const BlitOpsT *ops, int32_t x, int32_t y, int32_t w, int32_t h, const BevelStyleT *style);
.endcode
Draw a beveled frame. Top/left edges in highlight color, bottom/right in shadow. Interior filled with face color if non-zero.
.table
Parameter Description
--------- -----------
d Display context
ops Blit operations vtable
x, y, w, h Outer bevel rectangle
style Bevel colors and width
.endtable
.h2 drawChar
.code
int32_t drawChar(DisplayT *d, const BlitOpsT *ops, const BitmapFontT *font, int32_t x, int32_t y, char ch, uint32_t fg, uint32_t bg, bool opaque);
.endcode
Draw a single character glyph. When opaque is true, the background fills the entire cell; when false, only foreground pixels are drawn (transparent background).
.table
Parameter Description
--------- -----------
d Display context
ops Blit operations vtable
font Bitmap font
x, y Character position
ch Character to draw
fg, bg Foreground and background packed colors
opaque true = fill background, false = transparent
.endtable
Returns: Advance width (always charWidth).
.h2 drawText
.code
void drawText(DisplayT *d, const BlitOpsT *ops, const BitmapFontT *font, int32_t x, int32_t y, const char *text, uint32_t fg, uint32_t bg, bool opaque);
.endcode
Draw a null-terminated string. Calls drawChar per character.
.table
Parameter Description
--------- -----------
d Display context
ops Blit operations vtable
font Bitmap font
x, y Start position
text Null-terminated string
fg, bg Foreground and background packed colors
opaque true = fill background, false = transparent
.endtable
.h2 drawTextN
.code
void drawTextN(DisplayT *d, const BlitOpsT *ops, const BitmapFontT *font, int32_t x, int32_t y, const char *text, int32_t count, uint32_t fg, uint32_t bg, bool opaque);
.endcode
Optimized batch text rendering for a known character count. Computes clip bounds once, fills background in a single rectFill, then overlays glyph foreground pixels. Significantly faster than per-character drawChar for long runs (terminal rows, list items).
.table
Parameter Description
--------- -----------
d Display context
ops Blit operations vtable
font Bitmap font
x, y Start position
text Character buffer (not required to be null-terminated)
count Number of characters to render
fg, bg Foreground and background packed colors
opaque true = fill background, false = transparent
.endtable
.h2 textWidth
.code
int32_t textWidth(const BitmapFontT *font, const char *text);
.endcode
Return the pixel width of a null-terminated string (strlen(text) * charWidth).
.table
Parameter Description
--------- -----------
font Bitmap font
text Null-terminated string
.endtable
Returns: Width in pixels.
.h2 accelParse
.code
char accelParse(const char *text);
.endcode
Scan text for an & prefix and return the following character as a lowercase accelerator key. "&File" returns 'f', "E&xit" returns 'x'.
.table
Parameter Description
--------- -----------
text Text with optional & accelerator marker
.endtable
Returns: Lowercase accelerator character, or 0 if none.
.h2 drawTextAccel
.code
void drawTextAccel(DisplayT *d, const BlitOpsT *ops, const BitmapFontT *font, int32_t x, int32_t y, const char *text, uint32_t fg, uint32_t bg, bool opaque);
.endcode
Draw text with & accelerator markers. The character after & is drawn underlined to indicate the keyboard shortcut. && produces a literal &. Used for menu items and button labels.
.table
Parameter Description
--------- -----------
d Display context
ops Blit operations vtable
font Bitmap font
x, y Start position
text Text with & markers
fg, bg Foreground and background packed colors
opaque true = fill background, false = transparent
.endtable
.h2 textWidthAccel
.code
int32_t textWidthAccel(const BitmapFontT *font, const char *text);
.endcode
Measure text width excluding & markers (so "&File" measures as 4 chars).
.table
Parameter Description
--------- -----------
font Bitmap font
text Text with optional & markers
.endtable
Returns: Width in pixels.
.h2 drawMaskedBitmap
.code
void drawMaskedBitmap(DisplayT *d, const BlitOpsT *ops, int32_t x, int32_t y, int32_t w, int32_t h, const uint16_t *andMask, const uint16_t *xorData, uint32_t fgColor, uint32_t bgColor);
.endcode
Draw a 1-bit AND/XOR masked bitmap. Used for software-rendered mouse cursors.
.table
Parameter Description
--------- -----------
d Display context
ops Blit operations vtable
x, y Screen position
w, h Bitmap dimensions
andMask AND transparency mask (one uint16_t per row)
xorData XOR color data
fgColor, bgColor Cursor foreground and background packed colors
.endtable
.h2 drawTermRow
.code
void drawTermRow(DisplayT *d, const BlitOpsT *ops, const BitmapFontT *font, int32_t x, int32_t y, int32_t cols, const uint8_t *lineData, const uint32_t *palette, bool blinkVisible, int32_t cursorCol);
.endcode
Render an entire row of terminal character cells (ch/attr byte pairs) in a single pass. Colors looked up from a 16-color palette. Attribute bit 7 controls blink.
.table
Parameter Description
--------- -----------
d Display context
ops Blit operations vtable
font Bitmap font
x, y Row start position
cols Number of columns
lineData Packed ch/attr byte pairs (2 bytes per cell)
palette 16-entry packed color palette
blinkVisible false = hide blinking characters
cursorCol Column for inverted text cursor (-1 = none)
.endtable
.h2 drawFocusRect
.code
void drawFocusRect(DisplayT *d, const BlitOpsT *ops, int32_t x, int32_t y, int32_t w, int32_t h, uint32_t color);
.endcode
Draw a 1px dotted rectangle (alternating pixels). Used for keyboard focus indicators, matching the Windows 3.x focus rectangle convention.
.table
Parameter Description
--------- -----------
d Display context
ops Blit operations vtable
x, y, w, h Focus rectangle bounds
color Dot color (packed)
.endtable
.h2 drawHLine
.code
void drawHLine(DisplayT *d, const BlitOpsT *ops, int32_t x, int32_t y, int32_t w, uint32_t color);
.endcode
Draw a horizontal line (1px tall).
.table
Parameter Description
--------- -----------
d Display context
ops Blit operations vtable
x, y Start position
w Width in pixels
color Packed pixel color
.endtable
.h2 drawVLine
.code
void drawVLine(DisplayT *d, const BlitOpsT *ops, int32_t x, int32_t y, int32_t h, uint32_t color);
.endcode
Draw a vertical line (1px wide).
.table
Parameter Description
--------- -----------
d Display context
ops Blit operations vtable
x, y Start position
h Height in pixels
color Packed pixel color
.endtable
.topic api.comp
.title dvxComp.h -- Layer 3: Dirty Rectangle Compositor
.toc 1 dvxComp.h -- Layer 3: Compositor
.index dvxComp.h
.index dirtyListInit
.index dirtyListAdd
.index dirtyListMerge
.index dirtyListClear
.index flushRect
.index rectIntersect
.h1 dvxComp.h -- Layer 3: Dirty Rectangle Compositor
Tracks changed screen regions and ensures only dirty regions are redrawn and flushed to video memory. The compositing pipeline: mark dirty, merge overlapping rects, redraw desktop + windows (back-to-front, painter's algorithm), flush to LFB.
.h2 dirtyListInit
.code
void dirtyListInit(DirtyListT *dl);
.endcode
Zero the dirty rect count. Called at the start of each frame.
.table
Parameter Description
--------- -----------
dl Dirty list to initialize
.endtable
.h2 dirtyListAdd
.code
void dirtyListAdd(DirtyListT *dl, int32_t x, int32_t y, int32_t w, int32_t h);
.endcode
Enqueue a dirty rectangle. Grows dynamically; triggers merge at a soft capacity limit.
.table
Parameter Description
--------- -----------
dl Dirty list
x, y, w, h Dirty rectangle in screen coordinates
.endtable
.h2 dirtyListMerge
.code
void dirtyListMerge(DirtyListT *dl);
.endcode
Consolidate the dirty list by merging overlapping and adjacent rects. Uses iterative pairwise merge: if combining two rects does not increase total area beyond a threshold, they are merged. Reduces compositor passes and LFB flush operations.
.table
Parameter Description
--------- -----------
dl Dirty list to merge
.endtable
.h2 dirtyListClear
.code
void dirtyListClear(DirtyListT *dl);
.endcode
Reset the dirty list to empty (sets count to 0).
.table
Parameter Description
--------- -----------
dl Dirty list to clear
.endtable
.h2 flushRect
.code
void flushRect(DisplayT *d, const RectT *r);
.endcode
Copy a rectangle from the system RAM backbuffer to the LFB (video memory). This is the only place the real framebuffer is written. Uses platform-specific fast copy (rep movsd on DOS) for each scanline.
.table
Parameter Description
--------- -----------
d Display context
r Rectangle to flush
.endtable
.h2 rectIntersect
.code
bool rectIntersect(const RectT *a, const RectT *b, RectT *result);
.endcode
Compute the intersection of two rectangles.
.table
Parameter Description
--------- -----------
a, b Input rectangles
result Output: intersection rectangle (valid only when return is true)
.endtable
Returns: true if the rectangles overlap, false if disjoint.
.topic api.wm
.title dvxWm.h -- Layer 4: Window Manager
.toc 1 dvxWm.h -- Layer 4: Window Manager
.index dvxWm.h
.index wmInit
.index wmCreateWindow
.index wmDestroyWindow
.index wmRaiseWindow
.index wmSetFocus
.index wmUpdateContentRect
.index wmReallocContentBuf
.index wmMinWindowSize
.index wmAddMenuBar
.index wmAddMenu
.index wmAddMenuItem
.index wmAddSubMenu
.index wmCreateMenu
.index wmDrawChrome
.index wmHitTest
.index wmDragBegin
.index wmResizeBegin
.index wmMaximize
.index wmMinimize
.index wmRestore
.h1 dvxWm.h -- Layer 4: Window Manager
Manages the window lifecycle, Z-order stack, chrome drawing, hit testing, and interactive operations (drag, resize, scroll). The WM owns window geometry and chrome; content is owned by the application via callbacks or the widget system.
.h2 Initialization
.h3 wmInit
.code
void wmInit(WindowStackT *stack);
.endcode
Zero the window stack. Must be called before any other WM function.
.table
Parameter Description
--------- -----------
stack Window stack to initialize
.endtable
.h2 Window Lifecycle
.h3 wmCreateWindow
.code
WindowT *wmCreateWindow(WindowStackT *stack, DisplayT *d, const char *title, int32_t x, int32_t y, int32_t w, int32_t h, bool resizable);
.endcode
Allocate a new window, initialize its geometry and content buffer, and push it to the top of the Z-order stack. Returns with all callbacks NULL; the caller should set onPaint/onKey/etc. before the next event loop iteration.
.table
Parameter Description
--------- -----------
stack Window stack
d Display context
title Window title text
x, y Initial position
w, h Initial outer frame dimensions
resizable true = allow user resize
.endtable
Returns: Pointer to new WindowT, or NULL on failure.
.h3 wmDestroyWindow
.code
void wmDestroyWindow(WindowStackT *stack, WindowT *win);
.endcode
Free the window's content buffer and all attached resources (menu bar, scrollbars, widget tree), remove it from the stack, and dirty the vacated region.
.table
Parameter Description
--------- -----------
stack Window stack
win Window to destroy
.endtable
.h2 Z-Order and Focus
.h3 wmRaiseWindow
.code
void wmRaiseWindow(WindowStackT *stack, DirtyListT *dl, int32_t idx);
.endcode
Move window at stack index idx to the top of the Z-order. Dirties both old and new top positions so overlapping windows get repainted.
.table
Parameter Description
--------- -----------
stack Window stack
dl Dirty list for repaint marking
idx Stack index of window to raise
.endtable
.h3 wmSetFocus
.code
void wmSetFocus(WindowStackT *stack, DirtyListT *dl, int32_t idx);
.endcode
Transfer keyboard focus to the window at stack index idx. Unfocuses the previously focused window and dirties both title bars.
.table
Parameter Description
--------- -----------
stack Window stack
dl Dirty list
idx Stack index of window to focus
.endtable
.h2 Geometry
.h3 wmUpdateContentRect
.code
void wmUpdateContentRect(WindowT *win);
.endcode
Recompute contentX/Y/W/H from the window's outer frame dimensions, accounting for chrome borders, title bar, menu bar, and scrollbars. Must be called after any change to frame size or chrome configuration.
.table
Parameter Description
--------- -----------
win Window to update
.endtable
.h3 wmReallocContentBuf
.code
int32_t wmReallocContentBuf(WindowT *win, const DisplayT *d);
.endcode
Reallocate the per-window content backbuffer to match current contentW/H. Old buffer contents are lost; caller should trigger a full repaint via onPaint afterward.
.table
Parameter Description
--------- -----------
win Window to reallocate
d Display context (for bytes-per-pixel)
.endtable
Returns: 0 on success, -1 on allocation failure.
.h3 wmMinWindowSize
.code
void wmMinWindowSize(const WindowT *win, int32_t *minW, int32_t *minH);
.endcode
Get the minimum window size. Accounts for chrome, gadgets, and menu bar.
.table
Parameter Description
--------- -----------
win Window
minW, minH Output: minimum width and height
.endtable
.h2 Menu Bar
.h3 wmAddMenuBar
.code
MenuBarT *wmAddMenuBar(WindowT *win);
.endcode
Allocate and attach a menu bar to a window. Adjusts content area to make room (CHROME_MENU_HEIGHT pixels). One menu bar per window.
.table
Parameter Description
--------- -----------
win Window to add menu bar to
.endtable
Returns: Pointer to the new MenuBarT.
.h3 wmDestroyMenuBar
.code
void wmDestroyMenuBar(WindowT *win, const DisplayT *d);
.endcode
Free the menu bar and reclaim the content area. The content buffer is reallocated to fit the grown content area.
.table
Parameter Description
--------- -----------
win Window to remove menu bar from
d Display context; pass NULL only during window teardown
.endtable
.h3 wmAddMenu
.code
MenuT *wmAddMenu(MenuBarT *bar, const char *label);
.endcode
Append a dropdown menu to the menu bar. The label supports & accelerator markers (e.g. "&File").
.table
Parameter Description
--------- -----------
bar Menu bar
label Menu label text
.endtable
Returns: Pointer to the new MenuT to populate with items.
.h3 wmAddMenuItem
.code
void wmAddMenuItem(MenuT *menu, const char *label, int32_t id);
.endcode
Append a clickable item to a menu. The id is passed to the window's onMenu callback when selected.
.table
Parameter Description
--------- -----------
menu Menu to append to
label Item label (supports & markers)
id Application-defined command ID
.endtable
.h3 wmAddMenuCheckItem
.code
void wmAddMenuCheckItem(MenuT *menu, const char *label, int32_t id, bool checked);
.endcode
Add a checkbox-style menu item. Check state toggles on click; rendered with a checkmark glyph.
.table
Parameter Description
--------- -----------
menu Menu to append to
label Item label
id Command ID
checked Initial checked state
.endtable
.h3 wmAddMenuRadioItem
.code
void wmAddMenuRadioItem(MenuT *menu, const char *label, int32_t id, bool checked);
.endcode
Add a radio-style menu item. Radio groups are defined implicitly by consecutive radio items; selecting one unchecks the others in the group.
.table
Parameter Description
--------- -----------
menu Menu to append to
label Item label
id Command ID
checked Initial checked state
.endtable
.h3 wmAddMenuSeparator
.code
void wmAddMenuSeparator(MenuT *menu);
.endcode
Insert a horizontal separator line. Separators are not interactive.
.table
Parameter Description
--------- -----------
menu Menu to append separator to
.endtable
.h3 wmRemoveMenuItem
.code
bool wmRemoveMenuItem(MenuT *menu, int32_t id);
.endcode
Remove a menu item by command ID. Searches the menu's items array and shifts remaining items down to close the gap.
.table
Parameter Description
--------- -----------
menu Menu to remove item from
id Command ID to remove
.endtable
Returns: true if a matching item was found and removed.
.h3 wmClearMenuItems
.code
void wmClearMenuItems(MenuT *menu);
.endcode
Remove all items from a menu while preserving the menu itself on the menu bar. Use when rebuilding a menu's contents dynamically (e.g. a recent-files submenu).
.table
Parameter Description
--------- -----------
menu Menu to empty
.endtable
.h3 wmMenuItemIsChecked
.code
bool wmMenuItemIsChecked(MenuBarT *bar, int32_t id);
.endcode
Query the checked state of a menu item by command ID. Searches all menus in the bar.
.table
Parameter Description
--------- -----------
bar Menu bar
id Command ID to query
.endtable
Returns: true if checked.
.h3 wmMenuItemSetChecked
.code
void wmMenuItemSetChecked(MenuBarT *bar, int32_t id, bool checked);
.endcode
Set the checked state of a menu item by command ID. For radio items, setting checked=true also unchecks other radio items in the same group.
.table
Parameter Description
--------- -----------
bar Menu bar
id Command ID
checked New checked state
.endtable
.h3 wmMenuItemSetEnabled
.code
void wmMenuItemSetEnabled(MenuBarT *bar, int32_t id, bool enabled);
.endcode
Enable or disable a menu item by command ID.
.table
Parameter Description
--------- -----------
bar Menu bar
id Command ID
enabled true = enabled, false = grayed out
.endtable
.h3 wmAddSubMenu
.code
MenuT *wmAddSubMenu(MenuT *parentMenu, const char *label);
.endcode
Create a cascading submenu attached to a parent menu. The child MenuT is heap-allocated and freed when the parent window is destroyed.
.table
Parameter Description
--------- -----------
parentMenu Parent menu to attach submenu to
label Submenu label text
.endtable
Returns: Pointer to the child MenuT, or NULL on allocation failure.
.h3 wmCreateMenu
.code
MenuT *wmCreateMenu(void);
.endcode
Allocate a heap-resident MenuT for use as a context menu (right-click). Unlike menu bar menus, context menus are standalone allocations. Free with wmFreeMenu().
Returns: Pointer to the new MenuT.
.h3 wmFreeMenu
.code
void wmFreeMenu(MenuT *menu);
.endcode
Free a standalone menu allocated with wmCreateMenu(). Also frees any heap-allocated submenu children recursively.
.table
Parameter Description
--------- -----------
menu Menu to free
.endtable
.h2 Scrollbars
.h3 wmAddVScrollbar
.code
ScrollbarT *wmAddVScrollbar(WindowT *win, int32_t min, int32_t max, int32_t pageSize);
.endcode
Attach a vertical scrollbar to the right edge of the window's content area. Shrinks contentW by SCROLLBAR_WIDTH pixels.
.table
Parameter Description
--------- -----------
win Window
min, max Scroll value range
pageSize Visible portion (controls thumb size)
.endtable
Returns: Pointer to the new ScrollbarT.
.h3 wmAddHScrollbar
.code
ScrollbarT *wmAddHScrollbar(WindowT *win, int32_t min, int32_t max, int32_t pageSize);
.endcode
Attach a horizontal scrollbar to the bottom edge. Shrinks contentH by SCROLLBAR_WIDTH pixels.
.table
Parameter Description
--------- -----------
win Window
min, max Scroll value range
pageSize Visible portion
.endtable
Returns: Pointer to the new ScrollbarT.
.h2 Drawing
.h3 wmDrawChrome
.code
void wmDrawChrome(DisplayT *d, const BlitOpsT *ops, const BitmapFontT *font, const ColorSchemeT *colors, WindowT *win, const RectT *clipTo);
.endcode
Draw the window frame: outer bevel, title bar with text, close/minimize/maximize gadgets, and menu bar if present. Drawing is clipped to the intersection with clipTo.
.table
Parameter Description
--------- -----------
d Display context
ops Blit operations vtable
font Bitmap font for title text
colors Color scheme
win Window to draw chrome for
clipTo Dirty rectangle to clip drawing to
.endtable
.h3 wmDrawContent
.code
void wmDrawContent(DisplayT *d, const BlitOpsT *ops, WindowT *win, const RectT *clipTo);
.endcode
Blit the window's content backbuffer into the display backbuffer, clipped to the dirty rect. Pure copy operation (no drawing).
.table
Parameter Description
--------- -----------
d Display context
ops Blit operations vtable
win Window
clipTo Dirty rectangle
.endtable
.h3 wmDrawScrollbars
.code
void wmDrawScrollbars(DisplayT *d, const BlitOpsT *ops, const ColorSchemeT *colors, WindowT *win, const RectT *clipTo);
.endcode
Draw scrollbars (track, arrows, proportional thumb) for a window. Drawn after content so scrollbars overlay the content area edge.
.table
Parameter Description
--------- -----------
d Display context
ops Blit operations vtable
colors Color scheme
win Window
clipTo Dirty rectangle
.endtable
.h3 wmDrawMinimizedIcons
.code
void wmDrawMinimizedIcons(DisplayT *d, const BlitOpsT *ops, const ColorSchemeT *colors, const WindowStackT *stack, const RectT *clipTo);
.endcode
Draw icons for all minimized windows along the bottom of the screen. Each icon shows a scaled preview of the window's content with a beveled border.
.table
Parameter Description
--------- -----------
d Display context
ops Blit operations vtable
colors Color scheme
stack Window stack
clipTo Dirty rectangle
.endtable
.h3 wmDrawVScrollbarAt
.code
void wmDrawVScrollbarAt(DisplayT *d, const BlitOpsT *ops, const ColorSchemeT *colors, int32_t x, int32_t y, int32_t h, int32_t scrollPos, int32_t visibleItems, int32_t totalItems);
.endcode
Draw a standalone vertical scrollbar at the given screen coordinates, without a ScrollbarT struct. Used by popup lists (dropdown, combobox) that need a scrollbar inline within a popup overlay. Thumb size and position are computed from scrollPos / visibleItems / totalItems.
.table
Parameter Description
--------- -----------
d Display context
ops Blit operations vtable
colors Color scheme
x, y Screen position (top of scrollbar)
h Track height in pixels
scrollPos Current top visible item index
visibleItems Visible item count (for thumb size)
totalItems Total item count
.endtable
.h2 Hit Testing
.h3 wmHitTest
.code
int32_t wmHitTest(const WindowStackT *stack, int32_t mx, int32_t my, int32_t *hitPart);
.endcode
Determine which window and chrome region is under the given screen coordinates. Iterates front-to-back (highest Z first) so the topmost window wins.
.table
Parameter Description
--------- -----------
stack Window stack
mx, my Screen coordinates
hitPart Output: HIT_CONTENT, HIT_TITLE, HIT_CLOSE, etc.
.endtable
Returns: Stack index of hit window, or -1 for desktop.
.h3 wmResizeEdgeHit
.code
int32_t wmResizeEdgeHit(const WindowT *win, int32_t mx, int32_t my);
.endcode
Determine which edge(s) of a window's border zone are targeted for resize.
.table
Parameter Description
--------- -----------
win Window
mx, my Screen coordinates
.endtable
Returns: Bitmask of RESIZE_LEFT / RESIZE_RIGHT / RESIZE_TOP / RESIZE_BOTTOM.
.h3 wmMinimizedIconHit
.code
int32_t wmMinimizedIconHit(const WindowStackT *stack, const DisplayT *d, int32_t mx, int32_t my);
.endcode
Hit-test minimized icons at the bottom of the screen.
.table
Parameter Description
--------- -----------
stack Window stack
d Display context
mx, my Screen coordinates
.endtable
Returns: Stack index of the minimized window, or -1.
.h2 Drag and Resize
.h3 wmDragBegin
.code
void wmDragBegin(WindowStackT *stack, int32_t idx, int32_t mouseX, int32_t mouseY);
.endcode
Begin a window drag operation. Records the mouse offset from the window origin.
.table
Parameter Description
--------- -----------
stack Window stack
idx Stack index of window to drag
mouseX/Y Current mouse position
.endtable
.h3 wmDragMove
.code
void wmDragMove(WindowStackT *stack, DirtyListT *dl, int32_t mouseX, int32_t mouseY, int32_t screenW, int32_t screenH);
.endcode
Update window position during an active drag. Dirties both old and new positions.
.table
Parameter Description
--------- -----------
stack Window stack
dl Dirty list
mouseX/Y Current mouse position
screenW/H Screen dimensions (for clamping)
.endtable
.h3 wmDragEnd
.code
void wmDragEnd(WindowStackT *stack);
.endcode
End the current drag operation. Clears dragWindow state.
.table
Parameter Description
--------- -----------
stack Window stack
.endtable
.h3 wmResizeBegin
.code
void wmResizeBegin(WindowStackT *stack, int32_t idx, int32_t edge, int32_t mouseX, int32_t mouseY);
.endcode
Begin a window resize operation. Records which edge(s) are being dragged.
.table
Parameter Description
--------- -----------
stack Window stack
idx Stack index
edge Bitmask of RESIZE_xxx flags
mouseX/Y Current mouse position
.endtable
.h3 wmResizeMove
.code
void wmResizeMove(WindowStackT *stack, DirtyListT *dl, const DisplayT *d, int32_t *mouseX, int32_t *mouseY);
.endcode
Update window dimensions during an active resize. Enforces MIN_WINDOW_W/H and maxW/maxH constraints. Reallocates content buffer and calls onResize if size changed. mouseX/mouseY are in/out: clamped on return for cursor warping.
.table
Parameter Description
--------- -----------
stack Window stack
dl Dirty list
d Display context
mouseX/Y In/out: mouse position (clamped on return)
.endtable
.h3 wmResizeEnd
.code
void wmResizeEnd(WindowStackT *stack);
.endcode
End the current resize operation. Clears resizeWindow state.
.table
Parameter Description
--------- -----------
stack Window stack
.endtable
.h2 Scrollbar Interaction
.h3 wmScrollbarClick
.code
void wmScrollbarClick(WindowStackT *stack, DirtyListT *dl, int32_t idx, ScrollbarOrientE orient, int32_t mx, int32_t my);
.endcode
Handle an initial click on a scrollbar. Determines what was hit (arrows, trough, or thumb) and either adjusts the value immediately or begins a thumb drag.
.table
Parameter Description
--------- -----------
stack Window stack
dl Dirty list
idx Stack index of window
orient ScrollbarVerticalE or ScrollbarHorizontalE
mx, my Click screen coordinates
.endtable
.h3 wmScrollbarDrag
.code
void wmScrollbarDrag(WindowStackT *stack, DirtyListT *dl, int32_t mx, int32_t my);
.endcode
Update the scroll value during an active thumb drag. Maps mouse position along the track to a proportional scroll value.
.table
Parameter Description
--------- -----------
stack Window stack
dl Dirty list
mx, my Current mouse position
.endtable
.h3 wmScrollbarEnd
.code
void wmScrollbarEnd(WindowStackT *stack);
.endcode
End an active scrollbar thumb drag.
.table
Parameter Description
--------- -----------
stack Window stack
.endtable
.h2 Minimize / Maximize / Restore
.h3 wmMaximize
.code
void wmMaximize(WindowStackT *stack, DirtyListT *dl, const DisplayT *d, WindowT *win);
.endcode
Maximize a window. Saves current geometry, then expands to screen or maxW/maxH bounds.
.table
Parameter Description
--------- -----------
stack Window stack
dl Dirty list
d Display context
win Window to maximize
.endtable
.h3 wmMinimize
.code
void wmMinimize(WindowStackT *stack, DirtyListT *dl, WindowT *win);
.endcode
Minimize a window. Hides the window and shows an icon at the bottom of the screen.
.table
Parameter Description
--------- -----------
stack Window stack
dl Dirty list
win Window to minimize
.endtable
.h3 wmRestore
.code
void wmRestore(WindowStackT *stack, DirtyListT *dl, const DisplayT *d, WindowT *win);
.endcode
Restore a maximized window to its pre-maximize geometry.
.table
Parameter Description
--------- -----------
stack Window stack
dl Dirty list
d Display context
win Maximized window to restore
.endtable
.h3 wmRestoreMinimized
.code
void wmRestoreMinimized(WindowStackT *stack, DirtyListT *dl, const DisplayT *d, WindowT *win);
.endcode
Restore a minimized window (show it again and remove the icon).
.table
Parameter Description
--------- -----------
stack Window stack
dl Dirty list
d Display context
win Minimized window to restore
.endtable
.h2 Minimized Icon Layout
.h3 wmMinimizedIconPos
.code
void wmMinimizedIconPos(const DisplayT *d, int32_t index, int32_t *x, int32_t *y);
.endcode
Compute the screen position of a minimized icon by ordinal index. Icons wrap into rows from bottom to top when the screen fills up.
.table
Parameter Description
--------- -----------
d Display context
index Ordinal index of the minimized icon
x, y Output: screen position
.endtable
.h3 wmMinimizedIconRect
.code
void wmMinimizedIconRect(const WindowStackT *stack, const DisplayT *d, int32_t *y, int32_t *h);
.endcode
Compute the screen rect covering all minimized icon rows. Used to dirty the icon area when windows are minimized or restored.
.table
Parameter Description
--------- -----------
stack Window stack
d Display context
y, h Output: vertical extent of icon area
.endtable
.h2 Miscellaneous
.h3 wmSetTitle
.code
void wmSetTitle(WindowT *win, DirtyListT *dl, const char *title);
.endcode
Set the window title and dirty the title bar for repaint.
.table
Parameter Description
--------- -----------
win Window
dl Dirty list
title New title text
.endtable
.h3 wmSetIcon
.code
int32_t wmSetIcon(WindowT *win, const char *path, const DisplayT *d);
.endcode
Load an icon image for a window from a file. Converts to display pixel format.
.table
Parameter Description
--------- -----------
win Window
path Image file path
d Display context
.endtable
Returns: 0 on success, -1 on failure.
.topic api.app
.title dvxApp.h -- Layer 5: Application API
.toc 1 dvxApp.h -- Layer 5: Application API
.index dvxApp.h
.index AppContextT
.index dvxInit
.index dvxShutdown
.index dvxRun
.index dvxUpdate
.index dvxQuit
.index dvxCreateWindow
.index dvxCreateWindowCentered
.index dvxDestroyWindow
.index dvxRaiseWindow
.index dvxFitWindow
.index dvxFitWindowH
.index dvxFitWindowW
.index dvxResizeWindow
.index dvxMinimizeWindow
.index dvxMaximizeWindow
.index dvxHideWindow
.index dvxShowWindow
.index dvxInvalidateRect
.index dvxInvalidateWindow
.index dvxSetTitle
.index dvxSetWindowIcon
.index dvxSetBusy
.index dvxGetFont
.index dvxGetColors
.index dvxGetDisplay
.index dvxGetBlitOps
.index dvxGetVideoModes
.index dvxSetColor
.index dvxGetColor
.index dvxApplyColorScheme
.index dvxResetColorScheme
.index dvxLoadTheme
.index dvxSaveTheme
.index dvxColorName
.index dvxColorLabel
.index dvxSetWallpaper
.index dvxSetWallpaperMode
.index dvxSetMouseConfig
.index dvxCreateAccelTable
.index dvxFreeAccelTable
.index dvxAddAccel
.index dvxCascadeWindows
.index dvxTileWindows
.index dvxTileWindowsH
.index dvxTileWindowsV
.index dvxLoadImage
.index dvxLoadImageAlpha
.index dvxLoadImageFromMemory
.index dvxFreeImage
.index dvxImageInfo
.index dvxSaveImage
.index dvxScreenshot
.index dvxWindowScreenshot
.index dvxClipboardCopy
.index dvxClipboardGet
.index dvxResLoadIcon
.index dvxResLoadText
.index dvxResLoadData
.index dvxTextHash
.index dvxChangeVideoMode
.h1 dvxApp.h -- Layer 5: Application API
The topmost layer and the public-facing API. Aggregates all lower layers into a single AppContextT. Applications interact exclusively through dvx*() functions and window callbacks. The event loop follows a cooperative model: poll, dispatch, composite, yield.
.h2 AppContextT
Single monolithic context that owns all GUI state. Contains the display, window stack, dirty list, blit ops, font, color scheme, popup state, cursor state, mouse/keyboard state, tooltip state, wallpaper buffer, video mode list, and various configuration fields. Allocated on the caller's stack or statically.
.h2 Initialization and Shutdown
.h3 dvxInit
.code
int32_t dvxInit(AppContextT *ctx, int32_t requestedW, int32_t requestedH, int32_t preferredBpp);
.endcode
Initialize the entire GUI stack: video mode, input devices, font, color scheme, cursor shapes, and internal state. Single entry point for starting a DVX application.
.table
Parameter Description
--------- -----------
ctx Application context to initialize
requestedW/H Desired screen resolution
preferredBpp Preferred bits per pixel
.endtable
Returns: 0 on success, negative on failure.
.h3 dvxShutdown
.code
void dvxShutdown(AppContextT *ctx);
.endcode
Tear down the GUI stack in reverse order: destroy all windows, restore text mode, release input devices. Safe to call after a failed dvxInit().
.table
Parameter Description
--------- -----------
ctx Application context
.endtable
.h3 dvxChangeVideoMode
.code
int32_t dvxChangeVideoMode(AppContextT *ctx, int32_t requestedW, int32_t requestedH, int32_t preferredBpp);
.endcode
Switch to a new video mode live. Reallocates the backbuffer, all window content buffers, repacks colors, rescales wallpaper, and repositions off-screen windows.
.table
Parameter Description
--------- -----------
ctx Application context
requestedW/H New resolution
preferredBpp New bits per pixel
.endtable
Returns: 0 on success, -1 on failure (old mode restored).
.h2 Event Loop
.h3 dvxRun
.code
void dvxRun(AppContextT *ctx);
.endcode
Enter the main event loop. Polls input, dispatches events, composites dirty regions, and yields on each iteration. Returns when ctx->running becomes false.
.table
Parameter Description
--------- -----------
ctx Application context
.endtable
.h3 dvxUpdate
.code
bool dvxUpdate(AppContextT *ctx);
.endcode
Process exactly one frame of the event loop. For applications that integrate the GUI into their own main loop (e.g. polling serial ports between frames).
.table
Parameter Description
--------- -----------
ctx Application context
.endtable
Returns: false when the GUI wants to exit.
.h3 dvxQuit
.code
void dvxQuit(AppContextT *ctx);
.endcode
Request exit from the main event loop (sets ctx->running = false).
.table
Parameter Description
--------- -----------
ctx Application context
.endtable
.h2 Window Management
.h3 dvxCreateWindow
.code
WindowT *dvxCreateWindow(AppContextT *ctx, const char *title, int32_t x, int32_t y, int32_t w, int32_t h, bool resizable);
.endcode
Create a window at an explicit screen position. The window is raised to the top, focused, and its entire region is dirtied.
.table
Parameter Description
--------- -----------
ctx Application context
title Window title
x, y Screen position
w, h Outer frame dimensions
resizable true = allow user resize
.endtable
Returns: Pointer to new WindowT.
.h3 dvxCreateWindowCentered
.code
WindowT *dvxCreateWindowCentered(AppContextT *ctx, const char *title, int32_t w, int32_t h, bool resizable);
.endcode
Convenience wrapper that centers the window on screen.
.table
Parameter Description
--------- -----------
ctx Application context
title Window title
w, h Outer frame dimensions
resizable true = allow user resize
.endtable
Returns: Pointer to new WindowT.
.h3 dvxDestroyWindow
.code
void dvxDestroyWindow(AppContextT *ctx, WindowT *win);
.endcode
Destroy a window, free all its resources, and dirty its former region.
.table
Parameter Description
--------- -----------
ctx Application context
win Window to destroy
.endtable
.h3 dvxRaiseWindow
.code
void dvxRaiseWindow(AppContextT *ctx, WindowT *win);
.endcode
Raise a window to the top of the Z-order and give it focus.
.table
Parameter Description
--------- -----------
ctx Application context
win Window to raise
.endtable
.h3 dvxFitWindow
.code
void dvxFitWindow(AppContextT *ctx, WindowT *win);
.endcode
Resize a window to exactly fit its widget tree's computed minimum size (plus chrome). Used for dialog boxes and fixed-layout windows.
.table
Parameter Description
--------- -----------
ctx Application context
win Window to fit
.endtable
.h3 dvxFitWindowW
.code
void dvxFitWindowW(AppContextT *ctx, WindowT *win);
.endcode
Resize window width only to fit widget tree's minimum width (plus chrome).
.table
Parameter Description
--------- -----------
ctx Application context
win Window to fit
.endtable
.h3 dvxFitWindowH
.code
void dvxFitWindowH(AppContextT *ctx, WindowT *win);
.endcode
Resize window height only to fit widget tree's minimum height (plus chrome).
.table
Parameter Description
--------- -----------
ctx Application context
win Window to fit
.endtable
.h3 dvxResizeWindow
.code
void dvxResizeWindow(AppContextT *ctx, WindowT *win, int32_t newW, int32_t newH);
.endcode
Programmatically resize a window to the specified outer dimensions.
.table
Parameter Description
--------- -----------
ctx Application context
win Window to resize
newW, newH New outer frame dimensions
.endtable
.h3 dvxMinimizeWindow
.code
void dvxMinimizeWindow(AppContextT *ctx, WindowT *win);
.endcode
Minimize a window (show as icon at bottom of screen).
.table
Parameter Description
--------- -----------
ctx Application context
win Window to minimize
.endtable
.h3 dvxMaximizeWindow
.code
void dvxMaximizeWindow(AppContextT *ctx, WindowT *win);
.endcode
Maximize a window (expand to fill screen or maxW/maxH).
.table
Parameter Description
--------- -----------
ctx Application context
win Window to maximize
.endtable
.h3 dvxHideWindow
.code
void dvxHideWindow(AppContextT *ctx, WindowT *win);
.endcode
Hide a window without destroying it. Marks the exposed region dirty.
.table
Parameter Description
--------- -----------
ctx Application context
win Window to hide
.endtable
.h3 dvxShowWindow
.code
void dvxShowWindow(AppContextT *ctx, WindowT *win);
.endcode
Show a previously hidden window. Marks its region dirty for repaint.
.table
Parameter Description
--------- -----------
ctx Application context
win Window to show
.endtable
.h2 Invalidation
.h3 dvxInvalidateRect
.code
void dvxInvalidateRect(AppContextT *ctx, WindowT *win, int32_t x, int32_t y, int32_t w, int32_t h);
.endcode
Mark a sub-region of a window's content area as needing repaint. Coordinates are relative to the content area, not the screen. Triggers onPaint during the next composite pass.
.table
Parameter Description
--------- -----------
ctx Application context
win Window
x, y, w, h Dirty rectangle in content-relative coordinates
.endtable
.h3 dvxInvalidateWindow
.code
void dvxInvalidateWindow(AppContextT *ctx, WindowT *win);
.endcode
Mark the entire window content area as dirty.
.table
Parameter Description
--------- -----------
ctx Application context
win Window to invalidate
.endtable
.h2 Window Properties
.h3 dvxSetTitle
.code
void dvxSetTitle(AppContextT *ctx, WindowT *win, const char *title);
.endcode
Set a window's title text and dirty the title bar.
.table
Parameter Description
--------- -----------
ctx Application context
win Window
title New title text
.endtable
.h3 dvxSetWindowIcon
.code
int32_t dvxSetWindowIcon(AppContextT *ctx, WindowT *win, const char *path);
.endcode
Load an icon for a window from an image file.
.table
Parameter Description
--------- -----------
ctx Application context
win Window
path Image file path
.endtable
Returns: 0 on success, -1 on failure.
.h3 dvxSetBusy
.code
void dvxSetBusy(AppContextT *ctx, bool busy);
.endcode
Set or clear busy state. While busy, the hourglass cursor is shown and input is blocked.
.table
Parameter Description
--------- -----------
ctx Application context
busy true = show hourglass, false = normal
.endtable
.h2 Accessors
.h3 dvxGetFont
.code
const BitmapFontT *dvxGetFont(const AppContextT *ctx);
.endcode
Get a pointer to the default font.
.table
Parameter Description
--------- -----------
ctx Application context
.endtable
Returns: Pointer to the active BitmapFontT.
.h3 dvxGetColors
.code
const ColorSchemeT *dvxGetColors(const AppContextT *ctx);
.endcode
Get a pointer to the current color scheme.
.table
Parameter Description
--------- -----------
ctx Application context
.endtable
Returns: Pointer to the active ColorSchemeT.
.h3 dvxGetDisplay
.code
DisplayT *dvxGetDisplay(AppContextT *ctx);
.endcode
Get a pointer to the display context.
.table
Parameter Description
--------- -----------
ctx Application context
.endtable
Returns: Pointer to the DisplayT.
.h3 dvxGetBlitOps
.code
const BlitOpsT *dvxGetBlitOps(const AppContextT *ctx);
.endcode
Get a pointer to the blit operations vtable.
.table
Parameter Description
--------- -----------
ctx Application context
.endtable
Returns: Pointer to the active BlitOpsT.
.h3 dvxGetVideoModes
.code
const VideoModeInfoT *dvxGetVideoModes(const AppContextT *ctx, int32_t *count);
.endcode
Return the list of available video modes enumerated at init time.
.table
Parameter Description
--------- -----------
ctx Application context
count Output: number of mode entries
.endtable
Returns: Pointer to the VideoModeInfoT array.
.h2 Color Scheme
.h3 dvxSetColor
.code
void dvxSetColor(AppContextT *ctx, ColorIdE id, uint8_t r, uint8_t g, uint8_t b);
.endcode
Set a single color by ID. Repacks to native pixel format and invalidates the entire screen.
.table
Parameter Description
--------- -----------
ctx Application context
id Color ID (ColorIdE)
r, g, b RGB values (0-255)
.endtable
.h3 dvxGetColor
.code
void dvxGetColor(const AppContextT *ctx, ColorIdE id, uint8_t *r, uint8_t *g, uint8_t *b);
.endcode
Get a color's RGB values by ID.
.table
Parameter Description
--------- -----------
ctx Application context
id Color ID (ColorIdE)
r, g, b Output: RGB values
.endtable
.h3 dvxApplyColorScheme
.code
void dvxApplyColorScheme(AppContextT *ctx);
.endcode
Apply all colors from ctx->colorRgb[] at once (repack + full repaint).
.table
Parameter Description
--------- -----------
ctx Application context
.endtable
.h3 dvxResetColorScheme
.code
void dvxResetColorScheme(AppContextT *ctx);
.endcode
Reset all colors to the built-in defaults and repaint.
.table
Parameter Description
--------- -----------
ctx Application context
.endtable
.h3 dvxLoadTheme
.code
bool dvxLoadTheme(AppContextT *ctx, const char *filename);
.endcode
Load a theme file (INI format with [colors] section) and apply it.
.table
Parameter Description
--------- -----------
ctx Application context
filename Path to theme INI file
.endtable
Returns: true on success.
.h3 dvxSaveTheme
.code
bool dvxSaveTheme(const AppContextT *ctx, const char *filename);
.endcode
Save the current color scheme to a theme file.
.table
Parameter Description
--------- -----------
ctx Application context
filename Output file path
.endtable
Returns: true on success.
.h3 dvxColorName
.code
const char *dvxColorName(ColorIdE id);
.endcode
Return the INI key name for a color ID (e.g. "desktop", "windowFace").
.table
Parameter Description
--------- -----------
id Color ID
.endtable
Returns: Static string.
.h3 dvxColorLabel
.code
const char *dvxColorLabel(ColorIdE id);
.endcode
Return a human-readable display label (e.g. "Desktop", "Cursor Color").
.table
Parameter Description
--------- -----------
id Color ID
.endtable
Returns: Static string.
.h2 Wallpaper
.h3 dvxSetWallpaper
.code
bool dvxSetWallpaper(AppContextT *ctx, const char *path);
.endcode
Load and apply a wallpaper image using the current wallpaperMode (stretch/tile/center). Pass NULL to clear the wallpaper.
.table
Parameter Description
--------- -----------
ctx Application context
path Image file path, or NULL to clear
.endtable
Returns: true on success.
.h3 dvxSetWallpaperMode
.code
void dvxSetWallpaperMode(AppContextT *ctx, WallpaperModeE mode);
.endcode
Change the wallpaper display mode and re-render. No effect if no wallpaper is loaded.
.table
Parameter Description
--------- -----------
ctx Application context
mode WallpaperStretchE, WallpaperTileE, or WallpaperCenterE
.endtable
.h2 Mouse Configuration
.h3 dvxSetMouseConfig
.code
void dvxSetMouseConfig(AppContextT *ctx, int32_t wheelDir, int32_t dblClickMs, int32_t accelThreshold, int32_t mickeyRatio, int32_t wheelStep);
.endcode
Configure mouse behavior. Updates the in-memory AppContextT fields and programs any INT 33h settings that need driver-side adjustment.
.table
Parameter Description
--------- -----------
ctx Application context
wheelDir 1 = normal, -1 = reversed
dblClickMs Double-click speed in milliseconds (e.g. 500)
accelThreshold Double-speed threshold in mickeys/sec (0 = don't change)
mickeyRatio Mickeys per 8 pixels (0 = don't change, 8 = default speed)
wheelStep Lines to scroll per wheel notch (1-10, default 3)
.endtable
.h2 Accelerators
.h3 dvxCreateAccelTable
.code
AccelTableT *dvxCreateAccelTable(void);
.endcode
Allocate a new accelerator table. Attach to a window via win->accelTable.
Returns: Pointer to new AccelTableT.
.h3 dvxFreeAccelTable
.code
void dvxFreeAccelTable(AccelTableT *table);
.endcode
Free an accelerator table and its entries.
.table
Parameter Description
--------- -----------
table Table to free
.endtable
.h3 dvxAddAccel
.code
void dvxAddAccel(AccelTableT *table, int32_t key, int32_t modifiers, int32_t cmdId);
.endcode
Register a keyboard shortcut. On match, fires the window's onMenu callback with cmdId.
.table
Parameter Description
--------- -----------
table Accelerator table
key ASCII character or KEY_Fxx constant
modifiers Bitmask of ACCEL_CTRL / ACCEL_SHIFT / ACCEL_ALT
cmdId Command ID passed to onMenu
.endtable
.h2 Window Arrangement
.h3 dvxCascadeWindows
.code
void dvxCascadeWindows(AppContextT *ctx);
.endcode
Cascade all visible, non-minimized windows. Each is offset diagonally by the title bar height.
.table
Parameter Description
--------- -----------
ctx Application context
.endtable
.h3 dvxTileWindows
.code
void dvxTileWindows(AppContextT *ctx);
.endcode
Arrange visible windows in an NxM grid filling the screen.
.table
Parameter Description
--------- -----------
ctx Application context
.endtable
.h3 dvxTileWindowsH
.code
void dvxTileWindowsH(AppContextT *ctx);
.endcode
Tile windows horizontally (side by side, equal width, full height).
.table
Parameter Description
--------- -----------
ctx Application context
.endtable
.h3 dvxTileWindowsV
.code
void dvxTileWindowsV(AppContextT *ctx);
.endcode
Tile windows vertically (stacked, full width, equal height).
.table
Parameter Description
--------- -----------
ctx Application context
.endtable
.h2 Image I/O
.h3 dvxLoadImage
.code
uint8_t *dvxLoadImage(const AppContextT *ctx, const char *path, int32_t *outW, int32_t *outH, int32_t *outPitch);
.endcode
Load an image file (BMP, PNG, JPEG, GIF) and convert to the display's native pixel format. Caller must free with dvxFreeImage().
.table
Parameter Description
--------- -----------
ctx Application context
path Image file path
outW, outH Output: image dimensions
outPitch Output: row pitch in bytes
.endtable
Returns: Pixel buffer, or NULL on failure.
.h3 dvxLoadImageFromMemory
.code
uint8_t *dvxLoadImageFromMemory(const AppContextT *ctx, const uint8_t *data, int32_t dataLen, int32_t *outW, int32_t *outH, int32_t *outPitch);
.endcode
Load an image from a memory buffer (typically resource data). Same output format as dvxLoadImage(). Caller must free with dvxFreeImage().
.table
Parameter Description
--------- -----------
ctx Application context
data Image data buffer
dataLen Buffer size in bytes
outW, outH Output: image dimensions
outPitch Output: row pitch in bytes
.endtable
Returns: Pixel buffer, or NULL on failure.
.h3 dvxLoadImageAlpha
.code
uint8_t *dvxLoadImageAlpha(const AppContextT *ctx, const uint8_t *data, int32_t dataLen, int32_t *outW, int32_t *outH, int32_t *outPitch, bool *outHasAlpha, uint32_t *outKeyColor);
.endcode
Load an image from memory with alpha transparency. Pixels with alpha < 128 are replaced with a packed magenta key color. If any transparent pixels are found, *outHasAlpha is set to true and *outKeyColor receives the packed key color for use with rectCopyTransparent. Caller must free with dvxFreeImage.
.table
Parameter Description
--------- -----------
ctx Application context
data Image data buffer
dataLen Buffer size in bytes
outW, outH Output: image dimensions
outPitch Output: row pitch
outHasAlpha Output: true if any transparent pixels found
outKeyColor Output: packed key color (valid when outHasAlpha is true)
.endtable
Returns: Pixel buffer, or NULL on failure.
.h3 dvxFreeImage
.code
void dvxFreeImage(uint8_t *data);
.endcode
Free a pixel buffer returned by dvxLoadImage() or dvxLoadImageFromMemory().
.table
Parameter Description
--------- -----------
data Buffer to free
.endtable
.h3 dvxImageInfo
.code
bool dvxImageInfo(const char *path, int32_t *outW, int32_t *outH);
.endcode
Query image dimensions without decoding the full file.
.table
Parameter Description
--------- -----------
path Image file path
outW, outH Output: image dimensions
.endtable
Returns: true on success.
.h3 dvxSaveImage
.code
int32_t dvxSaveImage(const AppContextT *ctx, const uint8_t *data, int32_t w, int32_t h, int32_t pitch, const char *path);
.endcode
Save native-format pixel data to a PNG file.
.table
Parameter Description
--------- -----------
ctx Application context
data Pixel data in display native format
w, h Image dimensions
pitch Row pitch in bytes
path Output file path
.endtable
Returns: 0 on success, -1 on failure.
.h2 Screenshots
.h3 dvxScreenshot
.code
int32_t dvxScreenshot(AppContextT *ctx, const char *path);
.endcode
Save the entire screen (backbuffer contents) to a PNG file. Converts from native pixel format to RGB.
.table
Parameter Description
--------- -----------
ctx Application context
path Output PNG file path
.endtable
Returns: 0 on success, -1 on failure.
.h3 dvxWindowScreenshot
.code
int32_t dvxWindowScreenshot(AppContextT *ctx, WindowT *win, const char *path);
.endcode
Save a window's content to a PNG file.
.table
Parameter Description
--------- -----------
ctx Application context
win Window
path Output PNG file path
.endtable
Returns: 0 on success, -1 on failure.
.h2 Clipboard
.h3 dvxClipboardCopy
.code
void dvxClipboardCopy(const char *text, int32_t len);
.endcode
Copy text to the process-wide clipboard buffer. Simple static buffer (not inter-process).
.table
Parameter Description
--------- -----------
text Text to copy
len Length in bytes
.endtable
.h3 dvxClipboardGet
.code
const char *dvxClipboardGet(int32_t *outLen);
.endcode
Retrieve the current clipboard contents. Returns a pointer to the internal buffer (valid until the next dvxClipboardCopy), or NULL if empty.
.table
Parameter Description
--------- -----------
outLen Output: length of clipboard text
.endtable
Returns: Clipboard text, or NULL.
.h2 Resource Loading
.h3 dvxResLoadIcon
.code
uint8_t *dvxResLoadIcon(AppContextT *ctx, const char *dxePath, const char *resName, int32_t *outW, int32_t *outH, int32_t *outPitch);
.endcode
Load an icon/image resource from a DXE file and decode to native pixel format. Caller must free with dvxFreeImage().
.table
Parameter Description
--------- -----------
ctx Application context
dxePath Path to DXE file
resName Resource name within the DXE
outW, outH Output: image dimensions
outPitch Output: row pitch
.endtable
Returns: Pixel buffer, or NULL if not found.
.h3 dvxResLoadText
.code
bool dvxResLoadText(const char *dxePath, const char *resName, char *buf, int32_t bufSize);
.endcode
Load a text resource from a DXE file into a caller-provided buffer. Null-terminated and truncated to fit bufSize.
.table
Parameter Description
--------- -----------
dxePath Path to DXE file
resName Resource name
buf Output buffer
bufSize Buffer capacity
.endtable
Returns: true on success.
.h3 dvxResLoadData
.code
void *dvxResLoadData(const char *dxePath, const char *resName, uint32_t *outSize);
.endcode
Load a raw binary resource from a DXE file. Returns a malloc'd buffer that the caller must free.
.table
Parameter Description
--------- -----------
dxePath Path to DXE file
resName Resource name
outSize Output: data size in bytes
.endtable
Returns: Data buffer, or NULL if not found.
.h2 Utilities
.h3 dvxTextHash
.code
uint32_t dvxTextHash(const char *text);
.endcode
Compute a djb2-xor hash for cheap dirty detection. Compare at save time with the current hash to detect changes without a shadow copy. Not cryptographic.
.table
Parameter Description
--------- -----------
text Null-terminated string to hash
.endtable
Returns: 32-bit hash value.
.topic api.widget
.title dvxWgt.h -- Widget System
.toc 1 dvxWgt.h -- Widget System
.index dvxWgt.h
.index WidgetT
.index WidgetClassT
.index wgtInitWindow
.index wgtGetContext
.index wgtInvalidate
.index wgtInvalidatePaint
.index wgtSetText
.index wgtGetText
.index wgtSetEnabled
.index wgtSetReadOnly
.index wgtSetFocused
.index wgtGetFocused
.index wgtSetVisible
.index wgtSetName
.index wgtFind
.index wgtDestroy
.index wgtSetTooltip
.index wgtResolveSize
.index wgtLayout
.index wgtPaint
.index wgtSetDebugLayout
.index wgtRegisterClass
.index wgtRegisterApi
.index wgtGetApi
.index wgtRegisterIface
.index wgtGetIface
.index wgtFindByBasName
.index wgtPixels
.index wgtChars
.index wgtPercent
.h1 dvxWgt.h -- Widget System
Retained-mode widget toolkit layered on the DVX window manager. Widgets form a tree (parent-child) rooted at a per-window VBox container. Layout is automatic: measure minimum sizes bottom-up, then allocate space top-down with flexbox-like weighted distribution. Widget types are registered dynamically at runtime via DXE plugins.
.h2 WidgetT Structure
Core widget structure. Generic across all widget types; type-specific data lives in the void *data pointer managed by each widget's DXE.
.table
Field Description
----- -----------
int32_t type Widget type ID (assigned by wgtRegisterClass)
const WidgetClassT *wclass Vtable for this widget type
char name[MAX_WIDGET_NAME] Widget name for lookup via wgtFind
parent, firstChild, lastChild, nextSibling Tree linkage pointers
WindowT *window Owning window
int32_t x, y, w, h Computed geometry (relative to content area)
int32_t calcMinW, calcMinH Computed minimum size (from layout pass)
int32_t minW, minH, maxW, maxH, prefW, prefH Size hints (tagged sizes)
int32_t weight Extra-space distribution weight (0=fixed, 100=normal)
WidgetAlignE align Main-axis alignment for children
int32_t spacing, padding Tagged sizes for child spacing and padding
uint32_t fgColor, bgColor Custom colors (0 = use scheme defaults)
bool visible, enabled, readOnly State flags
bool swallowTab Tab key goes to widget, not focus navigation
bool paintDirty Needs repaint (set by wgtInvalidatePaint)
bool childDirty A descendant needs repaint (for WCLASS_PAINTS_CHILDREN)
bool pressed WCLASS_PRESS_RELEASE: set while button is pressed
char accelKey Accelerator character (0 = none)
int32_t contentOffX, contentOffY Content offset for mouse event coordinates
void *userData, *data Application data and widget-private data
const char *tooltip Tooltip text (NULL = none)
MenuT *contextMenu Right-click menu (NULL = none)
.endtable
Universal Callbacks:
.table
Callback Description
-------- -----------
onClick(WidgetT *w) Widget clicked
onDblClick(WidgetT *w) Widget double-clicked
onChange(WidgetT *w) Value changed
onFocus(WidgetT *w) Widget gained focus
onBlur(WidgetT *w) Widget lost focus
onKeyPress(WidgetT *w, int32_t keyAscii) ASCII key press
onKeyDown(WidgetT *w, int32_t keyCode, int32_t shift) Key down
onKeyUp(WidgetT *w, int32_t keyCode, int32_t shift) Key up
onMouseDown(WidgetT *w, int32_t button, int32_t x, int32_t y) Mouse button pressed
onMouseUp(WidgetT *w, int32_t button, int32_t x, int32_t y) Mouse button released
onMouseMove(WidgetT *w, int32_t button, int32_t x, int32_t y) Mouse moved
onScroll(WidgetT *w, int32_t delta) Mouse wheel
onValidate(WidgetT *w) Return false to cancel a write
.endtable
.h2 Size Specification Macros
.table
Macro Description
----- -----------
wgtPixels(v) Size in pixels
wgtChars(v) Size in character widths (multiplied by charWidth at layout)
wgtPercent(v) Size as percentage of parent dimension
.endtable
.h2 Widget Class Flags
.table
Flag Description
---- -----------
WCLASS_FOCUSABLE Can receive keyboard focus (Tab navigation)
WCLASS_HORIZ_CONTAINER Lays out children horizontally (vs. vertical)
WCLASS_PAINTS_CHILDREN Widget handles child rendering itself
WCLASS_NO_HIT_RECURSE Hit testing stops here, no child recursion
WCLASS_FOCUS_FORWARD Accel hit forwards focus to next focusable sibling
WCLASS_HAS_POPUP Has dropdown popup overlay
WCLASS_SCROLLABLE Accepts mouse wheel events
WCLASS_SCROLL_CONTAINER Scroll container (ScrollPane)
WCLASS_NEEDS_POLL Needs periodic polling
WCLASS_SWALLOWS_TAB Tab key goes to widget, not focus navigation
WCLASS_RELAYOUT_ON_SCROLL Full relayout on scrollbar drag
WCLASS_PRESS_RELEASE Click = press + release (Button, ImageButton)
WCLASS_ACCEL_WHEN_HIDDEN Accelerator matching works even when invisible
.endtable
.h2 Window Integration
.h3 wgtInitWindow
.code
WidgetT *wgtInitWindow(AppContextT *ctx, WindowT *win);
.endcode
Initialize the widget system for a window. Creates a root VBox container that fills the content area, and installs callback handlers (onPaint, onMouse, onKey, onResize) for widget-based event dispatch. The window's userData is set to the AppContextT pointer.
.table
Parameter Description
--------- -----------
ctx Application context
win Window to initialize
.endtable
Returns: Root VBox widget (add children to this).
.h2 Widget Operations
.h3 wgtGetContext
.code
AppContextT *wgtGetContext(const WidgetT *w);
.endcode
Walk from any widget up the tree to the root, then retrieve the AppContextT stored in the window's userData. Lets any widget access the full application context.
.table
Parameter Description
--------- -----------
w Any widget in the tree
.endtable
Returns: Pointer to the AppContextT.
.h3 wgtInvalidate
.code
void wgtInvalidate(WidgetT *w);
.endcode
Mark a widget as needing both re-layout (measure + position) and repaint. Propagates upward to ancestors. Use after structural changes (adding/removing children, text changes that affect size).
.table
Parameter Description
--------- -----------
w Widget to invalidate
.endtable
.h3 wgtInvalidatePaint
.code
void wgtInvalidatePaint(WidgetT *w);
.endcode
Mark a widget as needing repaint only, without re-layout. Use for visual-only changes (checkbox toggle, selection highlight, cursor blink).
.table
Parameter Description
--------- -----------
w Widget to repaint
.endtable
.h3 wgtSetText
.code
void wgtSetText(WidgetT *w, const char *text);
.endcode
Set widget text content (dispatches to the widget class's SET_TEXT handler).
.table
Parameter Description
--------- -----------
w Widget
text New text
.endtable
.h3 wgtGetText
.code
const char *wgtGetText(const WidgetT *w);
.endcode
Get the widget's current text content.
.table
Parameter Description
--------- -----------
w Widget
.endtable
Returns: Text string (empty string if no handler).
.h3 wgtSetEnabled
.code
void wgtSetEnabled(WidgetT *w, bool enabled);
.endcode
Enable or disable a widget. Disabled widgets are grayed out and do not receive input.
.table
Parameter Description
--------- -----------
w Widget
enabled true = enabled, false = disabled
.endtable
.h3 wgtSetReadOnly
.code
void wgtSetReadOnly(WidgetT *w, bool readOnly);
.endcode
Set read-only mode. Allows scrolling and selection but blocks editing.
.table
Parameter Description
--------- -----------
w Widget
readOnly true = read-only
.endtable
.h3 wgtSetFocused
.code
void wgtSetFocused(WidgetT *w);
.endcode
Set keyboard focus to a widget.
.table
Parameter Description
--------- -----------
w Widget to focus
.endtable
.h3 wgtGetFocused
.code
WidgetT *wgtGetFocused(void);
.endcode
Get the currently focused widget.
Returns: Focused widget, or NULL.
.h3 wgtSetVisible
.code
void wgtSetVisible(WidgetT *w, bool visible);
.endcode
Show or hide a widget.
.table
Parameter Description
--------- -----------
w Widget
visible true = visible, false = hidden
.endtable
.h3 wgtSetName
.code
void wgtSetName(WidgetT *w, const char *name);
.endcode
Set a widget's name for lookup via wgtFind().
.table
Parameter Description
--------- -----------
w Widget
name Name string (max MAX_WIDGET_NAME chars)
.endtable
.h3 wgtFind
.code
WidgetT *wgtFind(WidgetT *root, const char *name);
.endcode
Find a widget by name. Searches the subtree rooted at root.
.table
Parameter Description
--------- -----------
root Root of subtree to search
name Widget name to find
.endtable
Returns: Matching widget, or NULL.
.h3 wgtDestroy
.code
void wgtDestroy(WidgetT *w);
.endcode
Destroy a widget and all its children. Removes from parent's child list.
.table
Parameter Description
--------- -----------
w Widget to destroy
.endtable
.h3 wgtSetTooltip
.code
void wgtSetTooltip(WidgetT *w, const char *text);
.endcode
Set tooltip text for a widget. Pass NULL to remove. Caller owns the string and it must outlive the widget.
.table
Parameter Description
--------- -----------
w Widget
text Tooltip text, or NULL
.endtable
.h3 widgetOnResize
.code
void widgetOnResize(WindowT *win, int32_t newW, int32_t newH);
.endcode
Default window resize handler installed by wgtInitWindow(). Re-evaluates scrollbars and relayouts the widget tree. Call from custom onResize handlers to chain to the widget system.
.table
Parameter Description
--------- -----------
win Window being resized
newW, newH New content dimensions
.endtable
.h2 Layout
.h3 wgtResolveSize
.code
int32_t wgtResolveSize(int32_t taggedSize, int32_t parentSize, int32_t charWidth);
.endcode
Decode a tagged size value (WGT_SIZE_PIXELS/CHARS/PERCENT) into a concrete pixel count. Returns 0 for a raw 0 input (meaning "auto").
.table
Parameter Description
--------- -----------
taggedSize Tagged size value
parentSize Parent dimension (for PERCENT mode)
charWidth Font character width (for CHARS mode)
.endtable
Returns: Size in pixels.
.h3 wgtLayout
.code
void wgtLayout(WidgetT *root, int32_t availW, int32_t availH, const BitmapFontT *font);
.endcode
Execute the full two-pass layout algorithm. Pass 1 (bottom-up): compute minimum sizes. Pass 2 (top-down): allocate space with weighted distribution. Normally called automatically; exposed for cases where layout must be forced before the next paint.
.table
Parameter Description
--------- -----------
root Root widget
availW/H Available space
font Bitmap font (for character-based sizing)
.endtable
.h3 wgtPaint
.code
void wgtPaint(WidgetT *root, DisplayT *d, const BlitOpsT *ops, const BitmapFontT *font, const ColorSchemeT *colors, bool fullRepaint);
.endcode
Paint the entire widget tree by depth-first traversal. Each widget's clip rect is set to its bounds. Overlays (popups, tooltips) are painted in a second pass on top.
.table
Parameter Description
--------- -----------
root Root widget
d Display context
ops Blit operations vtable
font Bitmap font
colors Color scheme
fullRepaint true = repaint every widget; false = only paintDirty widgets
.endtable
.h2 Debug
.h3 wgtSetDebugLayout
.code
void wgtSetDebugLayout(AppContextT *ctx, bool enabled);
.endcode
Draw colored borders around layout containers for debugging.
.table
Parameter Description
--------- -----------
ctx Application context
enabled true = draw debug borders
.endtable
.h2 Dynamic Widget Registration
.h3 wgtRegisterClass
.code
int32_t wgtRegisterClass(const WidgetClassT *wclass);
.endcode
Register a new widget class at runtime. Appends to widgetClassTable. The WidgetClassT must remain valid for the lifetime of the process (typically static const in a DXE).
.table
Parameter Description
--------- -----------
wclass Widget class vtable to register
.endtable
Returns: Assigned type ID.
.h3 wgtRegisterApi
.code
void wgtRegisterApi(const char *name, const void *api);
.endcode
Register a widget API struct under a name. Each widget DXE registers its API during initialization. Callers retrieve it via wgtGetApi() and cast to the widget-specific type.
.table
Parameter Description
--------- -----------
name Widget type name (e.g. "button", "listbox")
api Pointer to the widget's API struct
.endtable
.note warning
The create function must be the first field of the API struct. BASIC's form runtime instantiates widgets by dereferencing the api pointer as a pointer-to-function-pointer (see createWidgetByIface), so whichever field is first is what gets invoked. If the struct has multiple constructor variants, the one matching createSig must come first; put helper constructors, index accessors, and other entry points after it.
.endnote
.h3 wgtGetApi
.code
const void *wgtGetApi(const char *name);
.endcode
Retrieve a registered widget API struct by name.
.table
Parameter Description
--------- -----------
name Widget type name
.endtable
Returns: Pointer to the API struct, or NULL if not found.
.h2 Widget Interface Descriptors
.h3 wgtRegisterIface
.code
void wgtRegisterIface(const char *name, const WgtIfaceT *iface);
.endcode
Register an interface descriptor for a widget type. Used by the BASIC form runtime and IDE for generic property/method dispatch.
.table
Parameter Description
--------- -----------
name Widget type name
iface Interface descriptor
.endtable
.h3 wgtGetIface
.code
const WgtIfaceT *wgtGetIface(const char *name);
.endcode
Retrieve an interface descriptor by widget type name.
.table
Parameter Description
--------- -----------
name Widget type name
.endtable
Returns: Interface descriptor, or NULL.
.h3 wgtFindByBasName
.code
const char *wgtFindByBasName(const char *basName);
.endcode
Find a widget type name by its VB-style name (e.g. "CommandButton" -> "button"). Case-insensitive search.
.table
Parameter Description
--------- -----------
basName VB-style widget name
.endtable
Returns: Internal type name, or NULL.
.h3 wgtIfaceCount
.code
int32_t wgtIfaceCount(void);
.endcode
Return the number of registered widget interfaces.
Returns: Count of registered interfaces.
.h3 wgtIfaceAt
.code
const WgtIfaceT *wgtIfaceAt(int32_t idx, const char **outName);
.endcode
Get a registered widget interface by index.
.table
Parameter Description
--------- -----------
idx Index (0-based)
outName Output: type name
.endtable
Returns: Interface descriptor.
.h3 wgtIfaceGetPath
.code
const char *wgtIfaceGetPath(const char *name);
.endcode
Get the .wgt DXE file path for a registered widget.
.table
Parameter Description
--------- -----------
name Widget type name
.endtable
Returns: File path string.
.h3 wgtIfaceSetPath
.code
void wgtIfaceSetPath(const char *name, const char *path);
.endcode
Set the .wgt DXE file path for a registered widget (called by the loader).
.table
Parameter Description
--------- -----------
name Widget type name
path DXE file path
.endtable
.h3 wgtIfaceGetPathIndex
.code
int32_t wgtIfaceGetPathIndex(const char *name);
.endcode
Get the 1-based index of this widget within its .wgt file. Used to construct suffixed resource names (e.g. "name-2", "icon16-2").
.table
Parameter Description
--------- -----------
name Widget type name
.endtable
Returns: 1-based index within the DXE file.
.h2 Typed Dispatch Helpers
The following inline functions provide type-safe dispatch through the WidgetClassT handler table. Each checks for a non-NULL handler before calling.
.table
Function Method ID Description
-------- --------- -----------
wclsHas(w, methodId) -- Check if handler exists
wclsPaint(w, d, ops, font, colors) WGT_METHOD_PAINT Paint the widget
wclsPaintOverlay(w, d, ops, font, colors) WGT_METHOD_PAINT_OVERLAY Paint overlay (popups)
wclsCalcMinSize(w, font) WGT_METHOD_CALC_MIN_SIZE Compute minimum size
wclsLayout(w, font) WGT_METHOD_LAYOUT Layout children
wclsGetLayoutMetrics(w, font, ...) WGT_METHOD_GET_LAYOUT_METRICS Get pad, gap, extraTop, borderW
wclsOnMouse(w, root, vx, vy) WGT_METHOD_ON_MOUSE Handle mouse event
wclsOnKey(w, key, mod) WGT_METHOD_ON_KEY Handle key event
wclsOnAccelActivate(w, root) WGT_METHOD_ON_ACCEL_ACTIVATE Handle accelerator
wclsDestroy(w) WGT_METHOD_DESTROY Destroy widget data
wclsOnChildChanged(parent, child) WGT_METHOD_ON_CHILD_CHANGED Notify parent of change
wclsGetText(w) WGT_METHOD_GET_TEXT Get widget text
wclsSetText(w, text) WGT_METHOD_SET_TEXT Set widget text
wclsClearSelection(w) WGT_METHOD_CLEAR_SELECTION Clear text selection
wclsClosePopup(w) WGT_METHOD_CLOSE_POPUP Close dropdown popup
wclsGetPopupRect(w, font, ...) WGT_METHOD_GET_POPUP_RECT Get popup screen rect
wclsOnDragUpdate(w, root, x, y) WGT_METHOD_ON_DRAG_UPDATE Update during drag
wclsOnDragEnd(w, root, x, y) WGT_METHOD_ON_DRAG_END End drag operation
wclsGetCursorShape(w, vx, vy) WGT_METHOD_GET_CURSOR_SHAPE Get cursor for position
wclsPoll(w, win) WGT_METHOD_POLL Periodic polling
wclsQuickRepaint(w, outY, outH) WGT_METHOD_QUICK_REPAINT Fast partial repaint
wclsScrollChildIntoView(parent, child) WGT_METHOD_SCROLL_CHILD_INTO_VIEW Scroll child visible
.endtable
.h2 Method IDs
Fixed constants used to index into WidgetClassT.handlers[]. Method IDs are stable ABI -- new methods are appended at the next sequential ID, never reordered or reused.
.table
ID Symbol Signature
-- ------ ---------
0 WGT_METHOD_PAINT void (w, d, ops, font, colors)
1 WGT_METHOD_PAINT_OVERLAY void (w, d, ops, font, colors)
2 WGT_METHOD_CALC_MIN_SIZE void (w, font)
3 WGT_METHOD_LAYOUT void (w, font)
4 WGT_METHOD_GET_LAYOUT_METRICS void (w, font, pad, gap, extraTop, borderW)
5 WGT_METHOD_ON_MOUSE void (w, root, vx, vy)
6 WGT_METHOD_ON_KEY void (w, key, mod)
7 WGT_METHOD_ON_ACCEL_ACTIVATE void (w, root)
8 WGT_METHOD_DESTROY void (w)
9 WGT_METHOD_ON_CHILD_CHANGED void (parent, child)
10 WGT_METHOD_GET_TEXT const char *(w)
11 WGT_METHOD_SET_TEXT void (w, text)
12 WGT_METHOD_CLEAR_SELECTION bool (w)
13 WGT_METHOD_CLOSE_POPUP void (w)
14 WGT_METHOD_GET_POPUP_RECT void (w, font, contentH, popX, popY, popW, popH)
15 WGT_METHOD_ON_DRAG_UPDATE void (w, root, x, y)
16 WGT_METHOD_ON_DRAG_END void (w, root, x, y)
17 WGT_METHOD_GET_CURSOR_SHAPE int32_t (w, vx, vy)
18 WGT_METHOD_POLL void (w, win)
19 WGT_METHOD_QUICK_REPAINT int32_t (w, outY, outH)
20 WGT_METHOD_SCROLL_CHILD_INTO_VIEW void (parent, child)
-- WGT_METHOD_COUNT = 21, WGT_METHOD_MAX = 32
.endtable
WGT_CLASS_VERSION is bumped on breaking ABI changes. The framework rejects WidgetClassT structs whose version does not match.
.h2 Widget Class Dispatch Table
.h3 WidgetClassT
.code
typedef struct WidgetClassT {
uint32_t version;
uint32_t flags;
void *handlers[WGT_METHOD_MAX];
} WidgetClassT;
.endcode
.table
Field Description
----- -----------
version Must equal WGT_CLASS_VERSION at registration
flags Bitmask of WCLASS_xxx flags
handlers Array of 32 function pointers indexed by WGT_METHOD_xxx
.endtable
.h2 Size Encoding Constants
.table
Define Value Description
------ ----- -----------
WGT_SIZE_TYPE_MASK 0xC0000000 Top 2 bits: unit type selector
WGT_SIZE_VAL_MASK 0x3FFFFFFF Bottom 30 bits: numeric value
WGT_SIZE_PIXELS 0x00000000 Unit tag: pixels
WGT_SIZE_CHARS 0x40000000 Unit tag: character widths
WGT_SIZE_PERCENT 0x80000000 Unit tag: percentage of parent
WGT_WEIGHT_FILL 100 Default "flexible" weight value
.endtable
.h2 Widget Interface Descriptors
.h3 WgtPropDescT
Describes a BASIC-exposed property on a widget type. Used by the form runtime and IDE for generic get/set dispatch.
.table
Field Description
----- -----------
name BASIC property name (e.g. "Caption", "Value")
type Data type: WGT_IFACE_STRING, WGT_IFACE_INT, WGT_IFACE_BOOL, WGT_IFACE_FLOAT, or WGT_IFACE_ENUM
getFn Getter function pointer (NULL if write-only)
setFn Setter function pointer (NULL if read-only)
enumNames For WGT_IFACE_ENUM: NULL-terminated array of value names
.endtable
.h3 WgtMethodDescT
Describes an invokable method on a widget type.
.table
Field Description
----- -----------
name BASIC method name (e.g. "Clear", "SetFocus")
sig Calling convention ID (WGT_SIG_xxx)
fn Function pointer
.endtable
.h3 WgtEventDescT
Describes an event beyond the standard common set (Click, DblClick, Change, GotFocus, LostFocus).
.table
Field Description
----- -----------
name Event name (e.g. "Change", "Timer")
.endtable
.h3 WgtIfaceT
Top-level interface descriptor registered by each widget DXE.
.table
Field Description
----- -----------
basName VB-style name (e.g. "CommandButton"), or NULL
props Array of WgtPropDescT
propCount Length of props array
methods Array of WgtMethodDescT
methodCount Length of methods array
events Array of WgtEventDescT (extras beyond common set)
eventCount Length of events array
createSig How to call the widget's create() function (WgtCreateSigE)
createArgs Default numeric args for design-time instantiation
isContainer true = widget can hold child widgets
defaultEvent Default event name for form designer
namePrefix Auto-name prefix (NULL = derive from basName)
.endtable
.h2 Property Data Type Constants
.table
Define Value Description
------ ----- -----------
WGT_IFACE_STRING 0 const char *
WGT_IFACE_INT 1 int32_t
WGT_IFACE_BOOL 2 bool
WGT_IFACE_FLOAT 3 float
WGT_IFACE_ENUM 4 int32_t with named values
.endtable
.h2 Create Function Signature Constants
.table
Define Value Form
------ ----- ----
WGT_CREATE_PARENT 0 fn(parent)
WGT_CREATE_PARENT_TEXT 1 fn(parent, const char *text)
WGT_CREATE_PARENT_INT 2 fn(parent, int32_t)
WGT_CREATE_PARENT_INT_INT 3 fn(parent, int32_t, int32_t)
WGT_CREATE_PARENT_INT_INT_INT 4 fn(parent, int32_t, int32_t, int32_t)
WGT_CREATE_PARENT_INT_BOOL 5 fn(parent, int32_t, bool)
WGT_CREATE_PARENT_BOOL 6 fn(parent, bool)
WGT_CREATE_PARENT_DATA 7 fn(parent, data, w, h, pitch) -- not auto-creatable
.endtable
WGT_MAX_CREATE_ARGS is 3.
.topic api.dialog
.title dvxDlg.h -- Modal Dialogs
.toc 1 dvxDlg.h -- Modal Dialogs
.index dvxDlg.h
.index dvxMessageBox
.index dvxFileDialog
.index dvxInputBox
.index dvxIntInputBox
.index dvxChoiceDialog
.index dvxPromptSave
.index dvxErrorBox
.index dvxInfoBox
.h1 dvxDlg.h -- Modal Dialogs
Pre-built modal dialog boxes that block the caller and run their own event loop via dvxUpdate() until the user dismisses them. Modal dialogs set ctx->modalWindow to prevent input from reaching other windows for the dialog's lifetime.
.h2 Message Box Flags
Button configurations (low nibble):
.table
Define Value Description
------ ----- -----------
MB_OK 0x0000 OK button only (default)
MB_OKCANCEL 0x0001 OK and Cancel
MB_YESNO 0x0002 Yes and No
MB_YESNOCANCEL 0x0003 Yes, No, and Cancel
MB_RETRYCANCEL 0x0004 Retry and Cancel
.endtable
Icon types (high nibble, OR with button flags):
.table
Define Value Description
------ ----- -----------
MB_ICONINFO 0x0010 Information icon
MB_ICONWARNING 0x0020 Warning icon
MB_ICONERROR 0x0030 Error icon
MB_ICONQUESTION 0x0040 Question mark icon
.endtable
Return values:
.table
Define Value Button pressed
------ ----- --------------
ID_OK 1 OK
ID_CANCEL 2 Cancel or dialog closed
ID_YES 3 Yes
ID_NO 4 No
ID_RETRY 5 Retry
.endtable
.h2 dvxMessageBox
.code
int32_t dvxMessageBox(AppContextT *ctx, const char *title, const char *message, int32_t flags);
.endcode
Display a modal message box. Blocks the caller by running dvxUpdate() in a loop until a button is pressed or the dialog is closed. The window is automatically destroyed on return.
.table
Parameter Description
--------- -----------
ctx Application context
title Window title (NULL falls back to a generic default)
message Body text
flags MB_xxx button + icon flags, OR'd together
.endtable
Returns: ID_xxx of the button that was pressed.
.code
// Example: yes/no confirmation
int32_t r = dvxMessageBox(ctx, "Save", "Save changes before closing?", MB_YESNOCANCEL | MB_ICONQUESTION);
if (r == ID_YES) { saveFile(); }
.endcode
.h2 dvxErrorBox
.code
int32_t dvxErrorBox(AppContextT *ctx, const char *title, const char *message);
.endcode
Convenience wrapper for MB_OK | MB_ICONERROR. Title defaults to "Error" when NULL.
.table
Parameter Description
--------- -----------
ctx Application context
title Dialog title, or NULL for "Error"
message Error message
.endtable
Returns: ID_OK.
.h2 dvxInfoBox
.code
int32_t dvxInfoBox(AppContextT *ctx, const char *title, const char *message);
.endcode
Convenience wrapper for MB_OK | MB_ICONINFO.
.table
Parameter Description
--------- -----------
ctx Application context
title Dialog title
message Informational message
.endtable
Returns: ID_OK.
.h2 File Dialog
.h3 FileFilterT
Describes a filter entry in the file dialog's format dropdown. The glob pattern is extracted from inside the parentheses.
.table
Field Description
----- -----------
label e.g. "Text Files (*.txt)" or "Images (*.bmp;*.png;*.jpg;*.gif)"
.endtable
.h3 File Dialog Flags
.table
Define Value Description
------ ----- -----------
FD_OPEN 0x0000 File open dialog (default)
FD_SAVE 0x0001 File save dialog (with overwrite prompt)
.endtable
.h3 dvxFileDialog
.code
bool dvxFileDialog(AppContextT *ctx, const char *title, int32_t flags, const char *initialDir, const FileFilterT *filters, int32_t filterCount, char *outPath, int32_t outPathSize);
.endcode
Display a modal file open/save dialog. Shows a directory listing with parent/drive-letter navigation, a filename input, and an optional filter dropdown.
.table
Parameter Description
--------- -----------
ctx Application context
title Window title
flags FD_OPEN or FD_SAVE
initialDir Starting directory (NULL = current working directory)
filters Array of FileFilterT, or NULL
filterCount Number of filter entries
outPath Output buffer for selected path
outPathSize Capacity of outPath buffer
.endtable
Returns: true if the user selected a file, false if cancelled or closed.
.h2 Input Boxes
.h3 dvxInputBox
.code
bool dvxInputBox(AppContextT *ctx, const char *title, const char *prompt, const char *defaultText, char *outBuf, int32_t outBufSize);
.endcode
Display a modal input box with a prompt label, text field, and OK/Cancel buttons.
.table
Parameter Description
--------- -----------
ctx Application context
title Window title
prompt Prompt label above the input field
defaultText Initial text (NULL = empty)
outBuf Output buffer
outBufSize Capacity of outBuf
.endtable
Returns: true if OK was pressed, false if cancelled.
.h3 dvxIntInputBox
.code
bool dvxIntInputBox(AppContextT *ctx, const char *title, const char *prompt, int32_t defaultVal, int32_t minVal, int32_t maxVal, int32_t step, int32_t *outVal);
.endcode
Display a modal integer input box with a spinner (up/down arrows) for clamped numeric input.
.table
Parameter Description
--------- -----------
ctx Application context
title Window title
prompt Prompt label
defaultVal Initial value
minVal Minimum allowed value
maxVal Maximum allowed value
step Increment per arrow click
outVal Output: entered value
.endtable
Returns: true if OK pressed, false if cancelled.
.h2 Choice Dialog
.h3 dvxChoiceDialog
.code
bool dvxChoiceDialog(AppContextT *ctx, const char *title, const char *prompt, const char **items, int32_t itemCount, int32_t defaultIdx, int32_t *outIdx);
.endcode
Display a modal dialog with a listbox of choices. The user picks one item and clicks OK, or cancels.
.table
Parameter Description
--------- -----------
ctx Application context
title Window title
prompt Prompt label above the list
items Array of choice strings
itemCount Number of items
defaultIdx Initially highlighted item (-1 = none)
outIdx Output: selected index
.endtable
Returns: true if a choice was made, false if cancelled.
.h2 Save Prompt
Return codes for dvxPromptSave:
.table
Define Value Action
------ ----- ------
DVX_SAVE_YES 1 Save, then proceed
DVX_SAVE_NO 2 Discard, then proceed
DVX_SAVE_CANCEL 3 Abort the operation
.endtable
.h3 dvxPromptSave
.code
int32_t dvxPromptSave(AppContextT *ctx, const char *title);
.endcode
Display a canonical "Save changes?" dialog with Yes/No/Cancel buttons and an appropriate question icon.
.table
Parameter Description
--------- -----------
ctx Application context
title Document name for message context
.endtable
Returns: DVX_SAVE_YES, DVX_SAVE_NO, or DVX_SAVE_CANCEL.
.topic api.resource
.title dvxRes.h -- Resource System
.toc 1 dvxRes.h -- Resource System
.index dvxRes.h
.index Resources
.index DvxResHandleT
.index dvxResOpen
.index dvxResRead
.index dvxResFind
.index dvxResClose
.index dvxResAppend
.index dvxResRemove
.h1 dvxRes.h -- DXE-Embedded Resource System
Resources are appended to DXE3 files (.app, .wgt, .lib) after the normal DXE content. The DXE loader never reads past its own header-specified sections, so the appended resource block is invisible to dlopen. This lets each DXE carry its own icons, localized text, help content, and binary data without separate resource files.
.h2 File Layout
.code
[DXE3 content] -- untouched, loaded by dlopen
[resource data entries] -- sequential, variable length
[resource directory] -- fixed-size entries (48 bytes each)
[footer] -- magic + directory offset + entry count (16 bytes)
.endcode
Reading starts from the end: seek to EOF - sizeof(footer), verify the magic, then seek to the directory.
.h2 Constants
.table
Define Value Description
------ ----- -----------
DVX_RES_ICON 1 Image data (BMP, PNG, etc.)
DVX_RES_TEXT 2 Null-terminated string
DVX_RES_BINARY 3 Arbitrary binary data (app-specific)
DVX_RES_MAGIC 0x52585644 Footer signature ("DVXR" little-endian)
DVX_RES_NAME_MAX 32 Max resource name length including null
.endtable
.h2 Structures
.h3 DvxResDirEntryT
Directory entry describing one resource (48 bytes on disk).
.table
Field Description
----- -----------
name Resource name (up to 32 chars, null-terminated)
type DVX_RES_ICON, DVX_RES_TEXT, or DVX_RES_BINARY
offset Absolute file offset of the data
size Data size in bytes
reserved Padding (must be zero)
.endtable
.h3 DvxResFooterT
Footer at the very end of a DXE file with appended resources (16 bytes).
.table
Field Description
----- -----------
magic DVX_RES_MAGIC
dirOffset Absolute file offset of the resource directory
entryCount Number of directory entries
reserved Padding (must be zero)
.endtable
.h3 DvxResHandleT
Opaque runtime handle representing an open resource block.
.table
Field Description
----- -----------
path Source file path
entries Directory entries (sorted by name for bsearch)
entryCount Number of entries
.endtable
.h2 Runtime API
.h3 dvxResOpen
.code
DvxResHandleT *dvxResOpen(const char *path);
.endcode
Open a resource handle by reading the footer and directory. Returns NULL if the file has no resource block or cannot be read. Entries are sorted on open for O(log n) name lookup via bsearch.
.table
Parameter Description
--------- -----------
path Path to the DXE (or any file) with appended resources
.endtable
Returns: Handle pointer, or NULL.
.h3 dvxResRead
.code
void *dvxResRead(DvxResHandleT *h, const char *name, uint32_t *outSize);
.endcode
Find a resource by name and read its data into a freshly malloc'd buffer. Caller must free the returned buffer.
.table
Parameter Description
--------- -----------
h Resource handle
name Resource name
outSize Output: data size in bytes
.endtable
Returns: Data buffer, or NULL if not found or I/O failed.
.h3 dvxResFind
.code
const DvxResDirEntryT *dvxResFind(DvxResHandleT *h, const char *name);
.endcode
Look up a resource's directory entry by name. The returned pointer is valid until dvxResClose.
.table
Parameter Description
--------- -----------
h Resource handle
name Resource name
.endtable
Returns: Pointer to directory entry, or NULL if not found.
.h3 dvxResClose
.code
void dvxResClose(DvxResHandleT *h);
.endcode
Close a resource handle and free its memory.
.table
Parameter Description
--------- -----------
h Handle to close
.endtable
.h3 dvxResAppend
.code
int32_t dvxResAppend(const char *path, const char *name, uint32_t type, const void *data, uint32_t dataSize);
.endcode
Append a resource to an existing DXE file. Preserves existing resources and adds the new one. Thin wrapper over the resource writer in tools/dvxResWrite.h.
.table
Parameter Description
--------- -----------
path Target DXE path
name Resource name (up to DVX_RES_NAME_MAX - 1 chars)
type DVX_RES_ICON, DVX_RES_TEXT, or DVX_RES_BINARY
data Resource payload
dataSize Payload size in bytes
.endtable
Returns: 0 on success, -1 on failure.
.h3 dvxResRemove
.code
int32_t dvxResRemove(const char *path, const char *name);
.endcode
Remove a resource from a DXE file by name. If this was the last resource, the file is truncated back to the original DXE content.
.table
Parameter Description
--------- -----------
path Target DXE path
name Resource name to remove
.endtable
Returns: 0 on success, -1 if not found or I/O failed.
.h2 See Also
.link api.app dvxResLoadIcon / dvxResLoadText / dvxResLoadData -- higher-level helpers on top of this API
.topic api.prefs
.title dvxPrefs.h -- Preferences System
.toc 1 dvxPrefs.h -- Preferences System
.index dvxPrefs.h
.index Preferences
.index PrefsHandleT
.index prefsLoad
.index prefsSave
.index prefsGetString
.index prefsGetInt
.index prefsGetBool
.index prefsSetString
.index prefsSetInt
.index prefsSetBool
.h1 dvxPrefs.h -- INI Preferences System
Handle-based API over classic INI files. Each prefsLoad/prefsCreate returns a PrefsHandleT that must be passed to all subsequent calls and freed with prefsClose when done. Multiple INI files can be open simultaneously.
.h2 Constants
.table
Define Value Description
------ ----- -----------
DVX_INI_PATH "CONFIG" DVX_PATH_SEP "DVX.INI" Canonical system INI path
.endtable
.h2 Types
.h3 PrefsHandleT
Opaque handle representing an in-memory INI file. Fields are not exposed.
.h2 Lifecycle
.h3 prefsCreate
.code
PrefsHandleT *prefsCreate(void);
.endcode
Create an empty preferences handle with no associated file. Use this when building an INI from scratch before calling prefsSaveAs.
Returns: New handle, or NULL on allocation failure.
.h3 prefsLoad
.code
PrefsHandleT *prefsLoad(const char *filename);
.endcode
Load an INI file into a new handle. If the file does not exist, returns a valid empty handle with the path stored so prefsSave can write a new file later.
.table
Parameter Description
--------- -----------
filename Path to INI file
.endtable
Returns: Handle, or NULL on allocation failure.
.h3 prefsSave
.code
bool prefsSave(PrefsHandleT *h);
.endcode
Save the in-memory state back to the file that was loaded (or captured by prefsLoad for a non-existent file).
.table
Parameter Description
--------- -----------
h Preferences handle
.endtable
Returns: true on success.
.h3 prefsSaveAs
.code
bool prefsSaveAs(PrefsHandleT *h, const char *filename);
.endcode
Save to a specific file, overriding the handle's stored path.
.table
Parameter Description
--------- -----------
h Preferences handle
filename Output file path
.endtable
Returns: true on success.
.h3 prefsClose
.code
void prefsClose(PrefsHandleT *h);
.endcode
Release all memory held by the handle. Does not save -- call prefsSave first if needed.
.table
Parameter Description
--------- -----------
h Handle to close
.endtable
.h2 Getters
.h3 prefsGetString
.code
const char *prefsGetString(PrefsHandleT *h, const char *section, const char *key, const char *defaultVal);
.endcode
Retrieve a string value from [section]/key. The returned pointer is valid until the key is modified or the handle is closed.
.table
Parameter Description
--------- -----------
h Preferences handle
section Section name (without brackets)
key Key name
defaultVal Returned if the key is not present
.endtable
Returns: Key value or defaultVal.
.h3 prefsGetInt
.code
int32_t prefsGetInt(PrefsHandleT *h, const char *section, const char *key, int32_t defaultVal);
.endcode
Retrieve an integer value. Supports decimal and negative numbers.
.table
Parameter Description
--------- -----------
h Preferences handle
section Section name
key Key name
defaultVal Returned if the key is absent or non-numeric
.endtable
Returns: Parsed int, or defaultVal.
.h3 prefsGetBool
.code
bool prefsGetBool(PrefsHandleT *h, const char *section, const char *key, bool defaultVal);
.endcode
Retrieve a boolean value. Recognises "true"/"yes"/"1" as true and "false"/"no"/"0" as false (case-insensitive).
.table
Parameter Description
--------- -----------
h Preferences handle
section Section name
key Key name
defaultVal Returned if the key is absent or unrecognised
.endtable
Returns: Parsed bool, or defaultVal.
.h2 Setters
.h3 prefsSetString
.code
void prefsSetString(PrefsHandleT *h, const char *section, const char *key, const char *value);
.endcode
Set a string value. Creates the section and key if they do not already exist.
.h3 prefsSetInt
.code
void prefsSetInt(PrefsHandleT *h, const char *section, const char *key, int32_t value);
.endcode
Set an integer value (stored in decimal).
.h3 prefsSetBool
.code
void prefsSetBool(PrefsHandleT *h, const char *section, const char *key, bool value);
.endcode
Set a boolean value (stored as "true"/"false").
.h3 prefsRemove
.code
void prefsRemove(PrefsHandleT *h, const char *section, const char *key);
.endcode
Remove a key from a section. No-op if the key does not exist.
.topic api.mem
.title dvxMem.h -- Memory Tracking
.toc 1 dvxMem.h -- Memory Tracking
.index dvxMem.h
.index dvxMalloc
.index dvxFree
.index dvxCalloc
.index dvxRealloc
.index dvxStrdup
.index dvxMemGetAppUsage
.index dvxMemResetApp
.h1 dvxMem.h -- Per-App Memory Tracking
Wraps malloc/free/calloc/realloc/strdup with a 16-byte header that records the owning app ID and allocation size. The Task Manager displays per-app memory usage, and leaks are detected when an app is terminated.
DXE code does NOT need to include this header for tracking to work. The DXE export table maps malloc/free/calloc/realloc/strdup to these wrappers transparently. Call sites that need the explicit dvxXxx names (e.g. dvxMemGetAppUsage) or the dvxMemAppIdPtr declaration should include dvxMem.h directly.
.h2 Globals
.h3 dvxMemAppIdPtr
.code
extern int32_t *dvxMemAppIdPtr;
.endcode
Pointer to the current owning app ID. The shell points this at its currentAppId field during init so every allocation is charged to the running app. When dvxMemAppIdPtr is NULL or points to zero, allocations are charged to the shell.
.h2 Allocation Wrappers
.h3 dvxMalloc
.code
void *dvxMalloc(size_t size);
.endcode
Tracked malloc. Returns a pointer to user memory (header is hidden in front of it).
.h3 dvxCalloc
.code
void *dvxCalloc(size_t nmemb, size_t size);
.endcode
Tracked calloc.
.h3 dvxRealloc
.code
void *dvxRealloc(void *ptr, size_t size);
.endcode
Tracked realloc. Works correctly with tracked pointers only -- the magic header identifies them.
.h3 dvxFree
.code
void dvxFree(void *ptr);
.endcode
Tracked free. Falls through to the real free() if the pointer's header magic does not match, so mixing tracked and untracked pointers is safe.
.h3 dvxStrdup
.code
char *dvxStrdup(const char *s);
.endcode
Tracked strdup.
.h2 Accounting
.h3 dvxMemGetAppUsage
.code
uint32_t dvxMemGetAppUsage(int32_t appId);
.endcode
Return the total bytes currently charged to the given app ID.
.table
Parameter Description
--------- -----------
appId App ID to query
.endtable
Returns: Bytes allocated for this app.
.h3 dvxMemResetApp
.code
void dvxMemResetApp(int32_t appId);
.endcode
Free every tracked allocation charged to the given app. Called by the shell after an app exits or crashes to reclaim its memory.
.table
Parameter Description
--------- -----------
appId App ID to flush
.endtable
.topic api.widgetplugin
.title dvxWgtP.h -- Widget Plugin API
.toc 1 dvxWgtP.h -- Widget Plugin API
.index dvxWgtP.h
.index widgetAlloc
.index widgetAddChild
.index widgetDestroyChildren
.index widgetHitTest
.index widgetFindNextFocusable
.index widgetFindPrevFocusable
.index widgetFindByAccel
.index widgetDrawScrollbarH
.index widgetDrawScrollbarV
.h1 dvxWgtP.h -- Widget Plugin API
Included by widget .c files (DXE modules) to access core infrastructure for tree manipulation, focus management, scrollbar drawing, layout helpers, and shared interaction state. This header is NOT intended for application code -- use dvxWgt.h for the public widget API.
.h2 Validation Macros
.h3 VALIDATE_WIDGET / VALIDATE_WIDGET_VOID
.code
VALIDATE_WIDGET(w, wtype, retval); // returns retval on mismatch
VALIDATE_WIDGET_VOID(w, wtype); // returns void on mismatch
.endcode
Bail out of a widget method if the widget pointer is NULL or its type does not match the expected wtype. Use at the top of every widget-specific API function.
.h2 Core Constants
.table
Define Value Description
------ ----- -----------
DEFAULT_SPACING 4 Default pixel spacing between VBox/HBox children
DEFAULT_PADDING 4 Default internal padding for containers
SB_MIN_THUMB 14 Minimum scrollbar thumb size in pixels
WGT_SB_W 14 Widget-internal scrollbar width
KEY_MOD_SHIFT 0x03 Shift modifier bits
KEY_MOD_CTRL 0x04 Ctrl modifier bit
KEY_MOD_ALT 0x08 Alt modifier bit
.endtable
.h2 Inline Helpers
.h3 clampInt
.code
static inline int32_t clampInt(int32_t val, int32_t lo, int32_t hi);
.endcode
Clamp val into the [lo, hi] range.
.h3 drawTextEmbossed
.code
static inline void drawTextEmbossed(DisplayT *d, const BlitOpsT *ops, const BitmapFontT *font, int32_t x, int32_t y, const char *text, const ColorSchemeT *colors);
.endcode
Draw text twice -- once offset by (1,1) in highlight color, then overlaid in shadow color at (x,y) -- for a classic Motif-style embossed look used on disabled labels.
.h3 drawTextAccelEmbossed
.code
static inline void drawTextAccelEmbossed(DisplayT *d, const BlitOpsT *ops, const BitmapFontT *font, int32_t x, int32_t y, const char *text, const ColorSchemeT *colors);
.endcode
Embossed text with & accelerator markers. Same offset logic as drawTextEmbossed, but processes & markers.
.h2 Shared Interaction State
Extern variables defined in widgetCore.c. These hold system-wide widget state: only one focused widget, one open popup, one pressed button at a time.
.table
Variable Type Purpose
-------- ---- -------
sCursorBlinkOn bool Current state of the text cursor blink
sDblClickTicks clock_t Double-click interval in clock() ticks
sDebugLayout bool When true, draw colored debug borders around containers
sClosedPopup WidgetT* Widget whose popup just closed (suppresses re-open)
sFocusedWidget WidgetT* Currently focused widget
sKeyPressedBtn WidgetT* Button being pressed via keyboard (for release tracking)
sOpenPopup WidgetT* Currently open popup (dropdown/combo list)
sDragWidget WidgetT* Widget being dragged (any drag type)
sPollWidgets WidgetT** Dynamic array of poll widgets (stb_ds)
sCursorBlinkFn fn ptr Callback invoked when the blink flips (repaints focused text)
.endtable
.h2 Core Widget Functions
.h3 widgetAlloc
.code
WidgetT *widgetAlloc(WidgetT *parent, int32_t type);
.endcode
Allocate a new WidgetT, initialize its fields to defaults, link it as the last child of parent (if non-NULL), and assign its class pointer from widgetClassTable[type].
.h3 widgetAddChild
.code
void widgetAddChild(WidgetT *parent, WidgetT *child);
.endcode
Append child to parent's child list. Updates parent's firstChild/lastChild and child's nextSibling pointers.
.h3 widgetRemoveChild
.code
void widgetRemoveChild(WidgetT *parent, WidgetT *child);
.endcode
Unlink child from parent's child list. Does not destroy the child.
.h3 widgetDestroyChildren
.code
void widgetDestroyChildren(WidgetT *w);
.endcode
Recursively destroy all descendants of w, calling each one's wclsDestroy handler.
.h2 Focus Management
.h3 widgetFindNextFocusable
.code
WidgetT *widgetFindNextFocusable(WidgetT *root, WidgetT *after);
.endcode
Find the next focusable widget in tab order after the given widget. Wraps to the beginning at the end of the tree.
.h3 widgetFindPrevFocusable
.code
WidgetT *widgetFindPrevFocusable(WidgetT *root, WidgetT *before);
.endcode
Find the previous focusable widget in tab order. Wraps to the end at the beginning of the tree.
.h3 widgetFindByAccel
.code
WidgetT *widgetFindByAccel(WidgetT *root, char key);
.endcode
Find a focusable widget whose accelKey (lowercase) matches the given character. Used for Alt+letter hotkeys on buttons and labels.
.h2 Hit Testing
.h3 widgetHitTest
.code
WidgetT *widgetHitTest(WidgetT *w, int32_t x, int32_t y);
.endcode
Find the deepest widget at (x, y) within w's subtree. Respects WCLASS_NO_HIT_RECURSE so certain widget types can prevent children from being hit-tested.
.h2 Utility Queries
.h3 widgetCountVisibleChildren
.code
int32_t widgetCountVisibleChildren(const WidgetT *w);
.endcode
Count children whose visible flag is true.
.h3 widgetFrameBorderWidth
.code
int32_t widgetFrameBorderWidth(const WidgetT *w);
.endcode
Return the effective border width for a container widget (used to inset child layout).
.h3 widgetIsFocusable
.code
bool widgetIsFocusable(int32_t type);
.endcode
True if the widget class with this type ID has the WCLASS_FOCUSABLE flag.
.h3 widgetIsHorizContainer
.code
bool widgetIsHorizContainer(int32_t type);
.endcode
True if the widget class lays out children horizontally (WCLASS_HORIZ_CONTAINER).
.h3 multiClickDetect
.code
int32_t multiClickDetect(int32_t vx, int32_t vy);
.endcode
Track consecutive clicks at roughly the same position within sDblClickTicks. Returns the current click count (1 for single, 2 for double, etc.).
.h2 Clipboard
.h3 clipboardCopy
.code
void clipboardCopy(const char *text, int32_t len);
.endcode
Copy text to the process-wide clipboard buffer. Same underlying storage as dvxClipboardCopy.
.h3 clipboardGet
.code
const char *clipboardGet(int32_t *outLen);
.endcode
Retrieve clipboard text.
.h2 Scrollbar Helpers
.h3 ScrollHitE
Scrollbar hit-test result.
.table
Value Description
----- -----------
ScrollHitNoneE Click fell outside the scrollbar
ScrollHitArrowDecE Up/left arrow
ScrollHitArrowIncE Down/right arrow
ScrollHitPageDecE Trough above/before the thumb
ScrollHitPageIncE Trough below/after the thumb
ScrollHitThumbE The draggable thumb
.endtable
.h3 widgetScrollbarThumb
.code
void widgetScrollbarThumb(int32_t trackLen, int32_t totalSize, int32_t visibleSize, int32_t scrollPos, int32_t *thumbPos, int32_t *thumbSize);
.endcode
Compute thumb position and size for a scrollbar with the given geometry. Enforces SB_MIN_THUMB.
.h3 widgetDrawScrollbarV / widgetDrawScrollbarVEx
.code
void widgetDrawScrollbarV(DisplayT *d, const BlitOpsT *ops, const ColorSchemeT *colors, int32_t sbX, int32_t sbY, int32_t sbH, int32_t totalSize, int32_t visibleSize, int32_t scrollPos);
void widgetDrawScrollbarVEx(DisplayT *d, const BlitOpsT *ops, const ColorSchemeT *colors, int32_t sbX, int32_t sbY, int32_t sbH, int32_t totalSize, int32_t visibleSize, int32_t scrollPos, int32_t barW);
.endcode
Draw a vertical scrollbar inside a widget. The Ex variant lets the caller specify bar width for non-standard scrollbars (e.g. combo popups). Standard variant uses WGT_SB_W.
.h3 widgetDrawScrollbarH / widgetDrawScrollbarHEx
.code
void widgetDrawScrollbarH(DisplayT *d, const BlitOpsT *ops, const ColorSchemeT *colors, int32_t sbX, int32_t sbY, int32_t sbW, int32_t totalSize, int32_t visibleSize, int32_t scrollPos);
void widgetDrawScrollbarHEx(DisplayT *d, const BlitOpsT *ops, const ColorSchemeT *colors, int32_t sbX, int32_t sbY, int32_t sbW, int32_t totalSize, int32_t visibleSize, int32_t scrollPos, int32_t barW);
.endcode
Draw a horizontal scrollbar inside a widget. Standard variant uses WGT_SB_W.
.h3 widgetScrollbarHitTest
.code
ScrollHitE widgetScrollbarHitTest(int32_t sbLen, int32_t relPos, int32_t totalSize, int32_t visibleSize, int32_t scrollPos);
.endcode
Classify a click position along a scrollbar into ScrollHitE. sbLen is the scrollbar length, relPos is the click position along the bar.
.h2 Layout Functions
.h3 widgetCalcMinSizeBox / widgetCalcMinSizeTree
.code
void widgetCalcMinSizeBox(WidgetT *w, const BitmapFontT *font);
void widgetCalcMinSizeTree(WidgetT *w, const BitmapFontT *font);
.endcode
Generic box-container min-size calculation (bottom-up layout pass). widgetCalcMinSizeBox handles a single VBox/HBox; widgetCalcMinSizeTree recurses through the whole subtree.
.h3 widgetLayoutBox / widgetLayoutChildren
.code
void widgetLayoutBox(WidgetT *w, const BitmapFontT *font);
void widgetLayoutChildren(WidgetT *w, const BitmapFontT *font);
.endcode
Generic box-container layout (top-down pass). widgetLayoutBox lays out a single container; widgetLayoutChildren processes each child's layout handler.
.h2 Event Dispatch
.h3 widgetOnPaint / widgetOnMouse / widgetOnKey / etc.
.code
void widgetOnPaint(WindowT *win, RectT *dirtyArea);
void widgetOnMouse(WindowT *win, int32_t x, int32_t y, int32_t buttons);
void widgetOnKey(WindowT *win, int32_t key, int32_t mod);
void widgetOnKeyUp(WindowT *win, int32_t scancode, int32_t mod);
void widgetOnResize(WindowT *win, int32_t newW, int32_t newH);
void widgetOnScroll(WindowT *win, ScrollbarOrientE orient, int32_t value);
void widgetOnFocus(WindowT *win);
void widgetOnBlur(WindowT *win);
.endcode
Window-level event handlers that dispatch to individual widgets in the tree. wgtInitWindow installs these as the window's onPaint/onMouse/onKey/etc. callbacks.
.h3 widgetManageScrollbars
.code
void widgetManageScrollbars(WindowT *win, AppContextT *ctx);
.endcode
Add, remove, or resize window scrollbars based on the widget tree's current min-size vs. the window content area.
.h2 Paint Helpers
.h3 widgetPaintOne
.code
void widgetPaintOne(WidgetT *w, DisplayT *d, const BlitOpsT *ops, const BitmapFontT *font, const ColorSchemeT *colors);
.endcode
Paint a single widget (sets clip rect, calls the widget's PAINT handler). Does not recurse.
.h3 widgetPaintOverlays
.code
void widgetPaintOverlays(WidgetT *root, DisplayT *d, const BlitOpsT *ops, const BitmapFontT *font, const ColorSchemeT *colors);
.endcode
Paint the overlay pass: dropdown popups and tooltips drawn on top of the main tree.
.h2 Pressable Button Helpers
Shared state machine for WCLASS_PRESS_RELEASE widgets (Button, ImageButton). The w->pressed flag tracks the visual state; these helpers fire the widget's onClick callback on release-within-bounds.
.h3 widgetPressableOnMouse / widgetPressableOnKey / widgetPressableOnDragUpdate / widgetPressableOnDragEnd / widgetPressableOnAccelActivate
.code
void widgetPressableOnMouse(WidgetT *w, WidgetT *root, int32_t vx, int32_t vy);
void widgetPressableOnKey(WidgetT *w, int32_t key, int32_t mod);
void widgetPressableOnDragUpdate(WidgetT *w, WidgetT *root, int32_t x, int32_t y);
void widgetPressableOnDragEnd(WidgetT *w, WidgetT *root, int32_t x, int32_t y);
void widgetPressableOnAccelActivate(WidgetT *w, WidgetT *root);
.endcode
Register these directly as the widget class's handlers for WGT_METHOD_ON_MOUSE, WGT_METHOD_ON_KEY, WGT_METHOD_ON_DRAG_UPDATE, WGT_METHOD_ON_DRAG_END, and WGT_METHOD_ON_ACCEL_ACTIVATE.
.h2 Generic Text Handlers
For widgets whose data struct has a (const char *) as its first field and the WCLASS_HAS_TEXT flag set, these implement GET_TEXT / SET_TEXT directly.
.h3 widgetTextGet / widgetTextSet
.code
const char *widgetTextGet(const WidgetT *w);
void widgetTextSet(WidgetT *w, const char *text);
.endcode
Register these directly as the widget class's handlers for WGT_METHOD_GET_TEXT and WGT_METHOD_SET_TEXT. The text is strdup'd on set and freed automatically on destroy.
.h2 Class Table
.h3 widgetClassTable
.code
extern const WidgetClassT **widgetClassTable;
.endcode
stb_ds dynamic array. Each widget DXE appends its class pointer via wgtRegisterClass() during wgtRegister(). Indexed by the runtime type ID assigned at registration.
.topic api.platform
.title platform/dvxPlat.h -- Platform Layer
.toc 1 platform/dvxPlat.h -- Platform Layer
.index dvxPlat.h
.index Platform Layer
.index PlatformKeyEventT
.index platformVideoInit
.index platformFlushRect
.index platformMousePoll
.index platformKeyboardRead
.index dvxLog
.h1 platform/dvxPlat.h -- Platform Abstraction Layer
All OS-specific and CPU-specific code is isolated behind this interface. Port DVX to a new platform by implementing a new dvxPlatformXxx.c against this header. Currently the only implementation is dvxPlatformDos.c for DJGPP/DPMI.
Platform functions must be stateless (or manage their own internal state) and must not reference AppContextT or any layer above dvxTypes.h.
.h2 Constants
.table
Define Value Description
------ ----- -----------
DVX_MAX_PATH 260 Maximum file path length
PLATFORM_SYSINFO_MAX 4096 Maximum size of formatted system info text
DVX_PATH_SEP "\\" Native directory separator on DOS
.endtable
.h2 Types
.h3 PlatformKeyEventT
Keyboard event with ASCII and scancode separated. Extended keys (arrows, F-keys) have ascii == 0 and a non-zero scancode.
.table
Field Description
----- -----------
ascii ASCII value, 0 for extended/function keys
scancode PC scancode (e.g. 0x48 = Up, 0x50 = Down)
.endtable
.h3 PlatformLogFnT
.code
typedef void (*PlatformLogFnT)(const char *fmt, ...);
.endcode
Log function signature used by the crash handler.
.h3 PlatformSymOverrideT
Name/function-pointer pair for registering symbol overrides with the DXE loader.
.table
Field Description
----- -----------
name Symbol name as seen by DXEs
func Function pointer to use instead of the default
.endtable
.h2 Lifecycle
.h3 dvxLog
.code
void dvxLog(const char *fmt, ...);
.endcode
Append a formatted line to dvx.log. Implemented in dvx.exe and exported to every DXE via the loader.
.h3 platformInit
.code
void platformInit(void);
.endcode
One-time platform initialization. On DOS this installs signal handlers for clean shutdown on Ctrl+C/Ctrl+Break.
.h3 platformYield
.code
void platformYield(void);
.endcode
Cooperative CPU yield, used between frames when the event loop has nothing to do. On DOS this calls __dpmi_yield() to be friendly to multitaskers.
.h2 Video
.h3 platformVideoInit / platformVideoShutdown
.code
int32_t platformVideoInit(DisplayT *d, int32_t requestedW, int32_t requestedH, int32_t preferredBpp);
void platformVideoShutdown(DisplayT *d);
.endcode
Low-level video mode setup and teardown. Called by videoInit / videoShutdown.
.h3 platformVideoEnumModes
.code
void platformVideoEnumModes(void (*cb)(int32_t w, int32_t h, int32_t bpp, void *userData), void *userData);
.endcode
Enumerate LFB-capable graphics modes. Invokes cb once per available mode.
.h3 platformVideoSetPalette
.code
void platformVideoSetPalette(const uint8_t *pal, int32_t firstEntry, int32_t count);
.endcode
Program the VGA/VESA DAC palette registers (8-bit mode only).
.h3 platformVideoFreeBuffers
.code
void platformVideoFreeBuffers(DisplayT *d);
.endcode
Free the backbuffer and palette without restoring text mode. Used when switching between graphics modes live.
.h2 Framebuffer Flush
.h3 platformFlushRect
.code
void platformFlushRect(const DisplayT *d, const RectT *r);
.endcode
Copy a rectangle from the system RAM backbuffer to the LFB. The single critical path where PCI bus write speed matters. On DOS, each scanline uses rep movsd for aligned 32-bit writes.
.h2 Span Operations
.h3 platformSpanFill8/16/32
.code
void platformSpanFill8(uint8_t *dst, uint32_t color, int32_t count);
void platformSpanFill16(uint8_t *dst, uint32_t color, int32_t count);
void platformSpanFill32(uint8_t *dst, uint32_t color, int32_t count);
.endcode
Fill count pixels at dst with color. Three depth variants because the fill instruction differs by size. On DOS these use inline rep stosl / rep stosw / rep stosb asm.
.h3 platformSpanCopy8/16/32
.code
void platformSpanCopy8(uint8_t *dst, const uint8_t *src, int32_t count);
void platformSpanCopy16(uint8_t *dst, const uint8_t *src, int32_t count);
void platformSpanCopy32(uint8_t *dst, const uint8_t *src, int32_t count);
.endcode
Copy count pixels from src to dst. On DOS these use rep movsd.
.h2 Mouse Input
.h3 platformMouseInit
.code
void platformMouseInit(int32_t screenW, int32_t screenH);
.endcode
Initialize the mouse driver and constrain movement to the screen bounds.
.h3 platformMousePoll
.code
void platformMousePoll(int32_t *mx, int32_t *my, int32_t *buttons);
.endcode
Poll current mouse state. Buttons is a bitmask: bit 0 = left, bit 1 = right, bit 2 = middle.
.h3 platformMouseWheelInit / platformMouseWheelPoll
.code
bool platformMouseWheelInit(void);
int32_t platformMouseWheelPoll(void);
.endcode
Detect and activate the CuteMouse Wheel API. platformMouseWheelPoll returns the accumulated delta (positive = scroll down) since the last poll.
.h3 platformMouseSetAccel / platformMouseSetMickeys
.code
void platformMouseSetAccel(int32_t threshold);
void platformMouseSetMickeys(int32_t horizMickeys, int32_t vertMickeys);
.endcode
Set the double-speed threshold and mickey-to-pixel ratio. See dvxSetMouseConfig for a higher-level interface.
.h3 platformMouseWarp
.code
void platformMouseWarp(int32_t x, int32_t y);
.endcode
Move the mouse cursor to an absolute screen position. Used to clamp the cursor to window edges during resize.
.h2 Keyboard Input
.h3 platformKeyboardGetModifiers
.code
int32_t platformKeyboardGetModifiers(void);
.endcode
Return the current modifier key state in BIOS shift-state format.
.h3 platformKeyboardRead
.code
bool platformKeyboardRead(PlatformKeyEventT *evt);
.endcode
Non-blocking read of the next key from the keyboard buffer. Returns true if a key was available.
.h3 platformKeyUpInit / platformKeyUpShutdown / platformKeyUpRead
.code
void platformKeyUpInit(void);
void platformKeyUpShutdown(void);
bool platformKeyUpRead(PlatformKeyEventT *evt);
.endcode
Key-up event detection. Install/uninstall the INT 9 hook around process lifetime. platformKeyUpRead returns true if a key release was detected since the last call.
.h3 platformAltScanToChar
.code
char platformAltScanToChar(int32_t scancode);
.endcode
Translate an Alt+key scancode to its corresponding ASCII character. Returns 0 for non-printable scancodes.
.h2 System Information
.h3 platformGetSystemInfo
.code
const char *platformGetSystemInfo(const DisplayT *display);
.endcode
Return a pre-formatted text string with hardware/OS information (CPU, clock, memory, video, mouse, disks). Valid for the lifetime of the process.
.h3 platformGetMemoryInfo
.code
bool platformGetMemoryInfo(uint32_t *totalKb, uint32_t *freeKb);
.endcode
Query total and free physical memory.
.h2 File System
.h3 platformValidateFilename
.code
const char *platformValidateFilename(const char *name);
.endcode
Validate a filename against platform-specific rules (8.3 on DOS). Returns NULL if valid, or a human-readable error string.
.h3 platformMkdirRecursive
.code
int32_t platformMkdirRecursive(const char *path);
.endcode
Create a directory and all parent directories (like mkdir -p). Existing directories are not an error.
.h3 platformChdir
.code
int32_t platformChdir(const char *path);
.endcode
Change the working directory, including drive letter on DOS (calls setdisk() first when the path starts with "X:").
.h3 platformPathDirEnd
.code
char *platformPathDirEnd(const char *path);
.endcode
Return a pointer to the last directory separator in path, or NULL. On DOS accepts both "/" and "\\".
.h3 platformPathBaseName
.code
const char *platformPathBaseName(const char *path);
.endcode
Return a pointer to the leaf (basename) portion of path.
.h3 platformCopyFile
.code
bool platformCopyFile(const char *srcPath, const char *dstPath);
.endcode
Byte-for-byte file copy. Returns false on any open, read, or write failure; a partially written destination is removed so no truncated copy is left behind.
.h3 platformReadFile
.code
char *platformReadFile(const char *path, int32_t *outLen);
.endcode
Slurp a whole file into a freshly malloc'd, NUL-terminated buffer. Caller frees. Binary-safe: the NUL is past the end of the reported length.
.h3 platformGlobMatch
.code
bool platformGlobMatch(const char *pattern, const char *name);
.endcode
Simple glob pattern match. Case-insensitive. Supports * (zero or more chars) and ? (single char).
.h3 platformLineEnding / platformStripLineEndings
.code
const char *platformLineEnding(void);
int32_t platformStripLineEndings(char *buf, int32_t len);
.endcode
Return the native line ending string, or strip line-ending characters from a buffer in place.
.h2 String Helpers
.h3 dvxSkipWs
.code
const char *dvxSkipWs(const char *s);
.endcode
Advance past leading spaces and tabs. Returns s unchanged if NULL or already non-whitespace.
.h3 dvxTrimRight
.code
int32_t dvxTrimRight(char *buf);
.endcode
Strip trailing spaces, tabs, carriage returns, and newlines from buf in place. Returns the new length.
.h2 DXE Module Support
.h3 platformRegisterDxeExports
.code
void platformRegisterDxeExports(void);
.endcode
Register platform and C runtime symbols with the dynamic module loader so DXE modules can resolve them at load time.
.h3 platformRegisterSymOverrides
.code
void platformRegisterSymOverrides(const PlatformSymOverrideT *entries);
.endcode
Register function pointer overrides for subsequently loaded modules. entries is terminated by {NULL, NULL}.
.h2 Crash Recovery
.h3 platformInstallCrashHandler
.code
void platformInstallCrashHandler(jmp_buf *recoveryBuf, volatile int *crashSignal, PlatformLogFnT logFn);
.endcode
Install signal handlers for SIGSEGV, SIGFPE, SIGILL. On crash, logs platform-specific diagnostics via logFn, stores the signal in *crashSignal, then longjmps to recoveryBuf.
.h3 platformLogCrashDetail
.code
void platformLogCrashDetail(int sig, PlatformLogFnT logFn);
.endcode
Log platform-specific crash diagnostics. Called internally from the crash handler and exposed for manual invocation.
.h2 VGA Splash Screen
.h3 platformSplashInit / platformSplashShutdown
.code
void platformSplashInit(void);
void platformSplashShutdown(void);
.endcode
Enter/leave VGA mode 13h (320x200x256) used for the boot splash.
.h3 platformSplashLoadRaw
.code
bool platformSplashLoadRaw(const char *path);
.endcode
Load and display a raw splash file (768-byte palette + 64000-byte pixel data).
.h3 platformSplashFillRect
.code
void platformSplashFillRect(int32_t x, int32_t y, int32_t w, int32_t h, uint8_t color);
.endcode
Fill a rectangle on the mode 13h screen with a palette index. Used to draw the progress bar during module loading.