DVX_GUI/tasks
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demo.c Moved task switcher to this project. 2026-03-16 21:20:17 -05:00
Makefile Moved task switcher to this project. 2026-03-16 21:20:17 -05:00
README.md Moved task switcher to this project. 2026-03-16 21:20:17 -05:00
taskswitch.c Moved task switcher to this project. 2026-03-16 21:20:17 -05:00
taskswitch.h Moved task switcher to this project. 2026-03-16 21:20:17 -05:00

taskswitch -- Cooperative Task Switching Library for DJGPP

A lightweight cooperative multitasking library targeting DJGPP (i386 protected mode DOS). Tasks voluntarily yield the CPU with tsYield(). A credit-based weighted round-robin scheduler ensures every task runs while giving higher-priority tasks proportionally more CPU time.

The task array grows dynamically using stb_ds and terminated task slots are recycled, so there is no fixed upper limit on the number of tasks created over the lifetime of the application.

Files

File Description
taskswitch.h Public API -- types, constants, functions
taskswitch.c Implementation
demo.c Example program exercising every feature
thirdparty/stb_ds.h Dynamic array/hashmap library (stb)
Makefile DJGPP cross-compilation build rules

Building

Cross-compiling from Linux:

make

Clean:

make clean

Output:

Path Description
../lib/libtasks.a Static library
../obj/tasks/ Object files
../bin/tsdemo.exe Demo executable

Quick Start

#include <stdio.h>
#include "taskswitch.h"

void myTask(void *arg) {
    const char *name = (const char *)arg;
    for (int i = 0; i < 3; i++) {
        printf("[%s] working...\n", name);
        tsYield();
    }
}

int main(void) {
    tsInit();
    tsCreate("alpha", myTask, "alpha", 0, TS_PRIORITY_NORMAL);
    tsCreate("beta",  myTask, "beta",  0, TS_PRIORITY_HIGH);

    while (tsActiveCount() > 1) {
        tsYield();
    }

    tsShutdown();
    return 0;
}

Lifecycle

  1. tsInit() -- Initialize the task system. The calling context (typically main) becomes task 0 with TS_PRIORITY_NORMAL.

  2. tsCreate(...) -- Create tasks. Each gets a name, entry function, argument pointer, stack size (0 for the 8 KB default), and a priority. Returns the task ID (>= 0) or a negative error code. Terminated task slots are reused automatically.

  3. tsYield() -- Call from any task (including main) to hand the CPU to the next eligible task.

  4. tsShutdown() -- Free all task stacks and the task array.

Tasks terminate by returning from their entry function or by calling tsExit(). The main task (id 0) must never call tsExit(). When a task terminates, its stack is freed immediately and its slot becomes available for reuse by the next tsCreate() call.

API Reference

Initialisation and Teardown

Function Signature Description
tsInit int32_t tsInit(void) Initialise the library. Returns TS_OK or a negative error code.
tsShutdown void tsShutdown(void) Free all resources. Safe to call even if tsInit was never called.

Task Creation and Termination

Function Signature Description
tsCreate int32_t tsCreate(const char *name, TaskEntryT entry, void *arg, uint32_t ss, int32_t pri) Create a ready task. Returns the task ID (>= 0) or a negative error code. Pass 0 for ss to use TS_DEFAULT_STACK_SIZE (8 KB). Reuses terminated task slots when available.
tsExit void tsExit(void) Terminate the calling task. Must not be called from the main task.

Scheduling

Function Signature Description
tsYield void tsYield(void) Voluntarily relinquish the CPU to the next eligible ready task.

Pausing and Resuming

Function Signature Description
tsPause int32_t tsPause(uint32_t id) Pause a task. The main task (id 0) cannot be paused. If a task pauses itself, an implicit yield occurs.
tsResume int32_t tsResume(uint32_t id) Resume a paused task. Its credits are refilled to priority + 1 so it is not penalised for having been paused.

Priority

Function Signature Description
tsSetPriority int32_t tsSetPriority(uint32_t id, int32_t pri) Change a task's priority. Credits are reset to pri + 1 so the change takes effect immediately.
tsGetPriority int32_t tsGetPriority(uint32_t id) Return the task's priority, or TS_ERR_PARAM on an invalid ID.

Query

Function Signature Description
tsGetState TaskStateE tsGetState(uint32_t id) Return the task's state enum value.
tsCurrentId uint32_t tsCurrentId(void) Return the ID of the currently running task.
tsGetName const char *tsGetName(uint32_t id) Return the task's name string, or NULL on invalid ID.
tsActiveCount uint32_t tsActiveCount(void) Return the number of non-terminated tasks.

Constants

Error Codes

Name Value Meaning
TS_OK 0 Success
TS_ERR_INIT -1 Library not initialised
TS_ERR_PARAM -2 Invalid parameter
TS_ERR_FULL -3 Task table full (unused, kept for compatibility)
TS_ERR_NOMEM -4 Memory allocation failed
TS_ERR_STATE -5 Invalid state transition

Priority Presets

Name Value Credits per Round
TS_PRIORITY_LOW 0 1
TS_PRIORITY_NORMAL 5 6
TS_PRIORITY_HIGH 10 11

Any non-negative int32_t may be used as a priority. The presets are provided for convenience.

Defaults

Name Value Description
TS_DEFAULT_STACK_SIZE 8192 Default stack per task
TS_NAME_MAX 32 Max task name length

Types

TaskStateE

typedef enum {
    TaskStateReady      = 0,  // Eligible for scheduling
    TaskStateRunning    = 1,  // Currently executing
    TaskStatePaused     = 2,  // Suspended until tsResume()
    TaskStateTerminated = 3   // Finished; slot will be recycled
} TaskStateE;

TaskEntryT

typedef void (*TaskEntryT)(void *arg);

The signature every task entry function must follow. arg is the pointer passed to tsCreate.

Scheduler Details

The scheduler is a credit-based weighted round-robin.

  1. Every ready task holds a credit counter initialised to priority + 1.
  2. When tsYield() is called, the scheduler scans tasks starting one past the current task (wrapping around) looking for a ready task with credits > 0. When found, that task's credits are decremented and it becomes the running task.
  3. When no ready task has credits remaining, every ready task is refilled to priority + 1 and the scan repeats.

This means a priority-10 task receives 11 turns for every 1 turn a priority-0 task receives, but the low-priority task still runs -- it is never starved.

Credits are also refilled when:

  • A task is created (tsCreate) -- starts with priority + 1.
  • A task is resumed (tsResume) -- refilled so it is not penalised.
  • A task's priority changes (tsSetPriority) -- reset to new + 1.

Task Slot Management

The task array is a stb_ds dynamic array that grows automatically as needed. Each slot has an allocated flag:

  • tsCreate() scans for the first unallocated slot (starting at index 1, since slot 0 is always the main task). If no free slot exists, the array is extended with arrput().
  • tsExit() frees the terminated task's stack immediately and marks the slot as unallocated, making it available for the next tsCreate() call.
  • Task IDs are stable array indices. Slots are never removed or reordered, so a task ID remains valid for queries until the slot is recycled.

This design supports long-running applications that create and destroy many tasks over their lifetime without unbounded memory growth.

Context Switch Internals

Context switching is performed entirely in inline assembly with both i386 and x86_64 code paths.

i386 (DJGPP target)

Six callee-saved values are saved and restored per switch:

Register Offset Purpose
EBX 0 Callee-saved general purpose
ESI 4 Callee-saved general purpose
EDI 8 Callee-saved general purpose
EBP 12 Frame pointer
ESP 16 Stack pointer
EIP 20 Resume address (captured as local label)

x86_64 (for native testing)

Eight callee-saved values are saved and restored per switch:

Register Offset Purpose
RBX 0 Callee-saved general purpose
R12 8 Callee-saved general purpose
R13 16 Callee-saved general purpose
R14 24 Callee-saved general purpose
R15 32 Callee-saved general purpose
RBP 40 Frame pointer
RSP 48 Stack pointer
RIP 56 Resume address (RIP-relative lea)

The save and restore pointers are passed into the assembly block via GCC register constraints. Segment registers are not saved because DJGPP runs in a flat protected-mode environment where CS, DS, ES, and SS share the same base.

New tasks have their initial stack pointer set to a 16-byte-aligned region at the top of a malloc'd stack, with the instruction pointer set to an internal trampoline that calls the user's entry function and then tsExit().

Limitations

  • Cooperative only -- tasks must call tsYield() (or tsPause/tsExit) to allow other tasks to run. A task that never yields blocks everything.
  • Not interrupt-safe -- the library uses no locking or volatile module state. Do not call library functions from interrupt handlers.
  • Single-threaded -- designed for one CPU under DOS protected mode.
  • Stack overflow is not detected -- size the stack appropriately for each task's needs.

Demo

demo.c exercises five phases:

  1. Priority scheduling -- creates tasks at low, normal, and high priority. All tasks run, but the high-priority task gets significantly more turns.
  2. Pause -- pauses one task mid-run and shows it stops being scheduled.
  3. Resume -- resumes the paused task and shows it picks up where it left off.
  4. Priority boost -- raises the low-priority task above all others and shows it immediately gets more turns.
  5. Slot reuse -- creates three waves of short-lived tasks that terminate and shows subsequent waves reuse the same task IDs.

Build and run:

make
tsdemo