DVX_GUI/src/libs/kpunch/audio/drivers/null/nullDrv.c
2026-09-29 17:03:51 -05:00

72 lines
2.4 KiB
C

// The MIT License (MIT)
//
// Copyright (C) 2026 Scott Duensing
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
// nullDrv.c -- the null sound driver (null.drv)
//
// Plays nothing and accepts everything, so programs work the same on a
// computer without sound hardware: voices still run their course (and
// report their end) because the timer service drives the mixer, at a
// low rate and into a buffer nobody hears. Tried last.
#include "audioDrv.h"
#include <stdio.h>
// Mix as little as the voices need to keep time
#define NULL_RATE 11025
#define NULL_BITS 8
#define NULL_CHANNELS 1
// ============================================================
// Prototypes
// ============================================================
static void nullClose(void);
static bool nullOpen(const AudioDrvConfigT *cfg, AudioDrvInfoT *info);
static bool nullPlay(void);
AUDIO_DRIVER("null", AUDIO_PRIORITY_NULL,
.open = nullOpen,
.play = nullPlay,
.close = nullClose
);
static void nullClose(void) {
audioClockStop();
}
static bool nullOpen(const AudioDrvConfigT *cfg, AudioDrvInfoT *info) {
(void)cfg;
snprintf(info->description, sizeof(info->description), "No sound device");
info->rate = NULL_RATE;
info->bits = NULL_BITS;
info->channels = NULL_CHANNELS;
return true;
}
static bool nullPlay(void) {
return audioClockStart();
}