DVX_GUI/dvx/widgets/widgetListView.c

1321 lines
41 KiB
C

// widgetListView.c — ListView (multi-column list) widget
#include "widgetInternal.h"
#include <stdlib.h>
#include <string.h>
#define LISTVIEW_PAD 3
#define LISTVIEW_SB_W 14
#define LISTVIEW_MIN_ROWS 4
#define LISTVIEW_COL_PAD 6
#define LISTVIEW_SORT_W 10
// ============================================================
// Prototypes
// ============================================================
static void allocListViewSelBits(WidgetT *w);
static void drawListViewHScrollbar(WidgetT *w, DisplayT *d, const BlitOpsT *ops, const ColorSchemeT *colors, int32_t sbX, int32_t sbY, int32_t sbW, int32_t totalW, int32_t visibleW);
static void drawListViewVScrollbar(WidgetT *w, DisplayT *d, const BlitOpsT *ops, const ColorSchemeT *colors, int32_t sbX, int32_t sbY, int32_t sbH, int32_t totalRows, int32_t visibleRows);
static void listViewBuildSortIndex(WidgetT *w);
static void resolveColumnWidths(WidgetT *w, const BitmapFontT *font);
// ============================================================
// allocListViewSelBits
// ============================================================
static void allocListViewSelBits(WidgetT *w) {
if (w->as.listView.selBits) {
free(w->as.listView.selBits);
w->as.listView.selBits = NULL;
}
int32_t count = w->as.listView.rowCount;
if (count > 0 && w->as.listView.multiSelect) {
w->as.listView.selBits = (uint8_t *)calloc(count, 1);
}
}
// ============================================================
// drawListViewHScrollbar
// ============================================================
static void drawListViewHScrollbar(WidgetT *w, DisplayT *d, const BlitOpsT *ops, const ColorSchemeT *colors, int32_t sbX, int32_t sbY, int32_t sbW, int32_t totalW, int32_t visibleW) {
if (sbW < LISTVIEW_SB_W * 3) {
return;
}
// Trough background
BevelStyleT troughBevel = BEVEL_TROUGH(colors);
drawBevel(d, ops, sbX, sbY, sbW, LISTVIEW_SB_W, &troughBevel);
// Left arrow button
BevelStyleT btnBevel = BEVEL_RAISED(colors, 1);
drawBevel(d, ops, sbX, sbY, LISTVIEW_SB_W, LISTVIEW_SB_W, &btnBevel);
// Left arrow triangle
{
int32_t cx = sbX + LISTVIEW_SB_W / 2;
int32_t cy = sbY + LISTVIEW_SB_W / 2;
uint32_t fg = colors->contentFg;
for (int32_t i = 0; i < 4; i++) {
drawVLine(d, ops, cx - 2 + i, cy - i, 1 + i * 2, fg);
}
}
// Right arrow button
int32_t rightX = sbX + sbW - LISTVIEW_SB_W;
drawBevel(d, ops, rightX, sbY, LISTVIEW_SB_W, LISTVIEW_SB_W, &btnBevel);
// Right arrow triangle
{
int32_t cx = rightX + LISTVIEW_SB_W / 2;
int32_t cy = sbY + LISTVIEW_SB_W / 2;
uint32_t fg = colors->contentFg;
for (int32_t i = 0; i < 4; i++) {
drawVLine(d, ops, cx + 2 - i, cy - i, 1 + i * 2, fg);
}
}
// Thumb
int32_t trackLen = sbW - LISTVIEW_SB_W * 2;
if (trackLen > 0 && totalW > 0) {
int32_t thumbPos;
int32_t thumbSize;
widgetScrollbarThumb(trackLen, totalW, visibleW, w->as.listView.scrollPosH, &thumbPos, &thumbSize);
drawBevel(d, ops, sbX + LISTVIEW_SB_W + thumbPos, sbY, thumbSize, LISTVIEW_SB_W, &btnBevel);
}
}
// ============================================================
// drawListViewVScrollbar
// ============================================================
static void drawListViewVScrollbar(WidgetT *w, DisplayT *d, const BlitOpsT *ops, const ColorSchemeT *colors, int32_t sbX, int32_t sbY, int32_t sbH, int32_t totalRows, int32_t visibleRows) {
if (sbH < LISTVIEW_SB_W * 3) {
return;
}
// Trough background
BevelStyleT troughBevel = BEVEL_TROUGH(colors);
drawBevel(d, ops, sbX, sbY, LISTVIEW_SB_W, sbH, &troughBevel);
// Up arrow button
BevelStyleT btnBevel = BEVEL_RAISED(colors, 1);
drawBevel(d, ops, sbX, sbY, LISTVIEW_SB_W, LISTVIEW_SB_W, &btnBevel);
// Up arrow triangle
{
int32_t cx = sbX + LISTVIEW_SB_W / 2;
int32_t cy = sbY + LISTVIEW_SB_W / 2;
uint32_t fg = colors->contentFg;
for (int32_t i = 0; i < 4; i++) {
drawHLine(d, ops, cx - i, cy - 2 + i, 1 + i * 2, fg);
}
}
// Down arrow button
int32_t downY = sbY + sbH - LISTVIEW_SB_W;
drawBevel(d, ops, sbX, downY, LISTVIEW_SB_W, LISTVIEW_SB_W, &btnBevel);
// Down arrow triangle
{
int32_t cx = sbX + LISTVIEW_SB_W / 2;
int32_t cy = downY + LISTVIEW_SB_W / 2;
uint32_t fg = colors->contentFg;
for (int32_t i = 0; i < 4; i++) {
drawHLine(d, ops, cx - i, cy + 2 - i, 1 + i * 2, fg);
}
}
// Thumb
int32_t trackLen = sbH - LISTVIEW_SB_W * 2;
if (trackLen > 0 && totalRows > 0) {
int32_t thumbPos;
int32_t thumbSize;
widgetScrollbarThumb(trackLen, totalRows, visibleRows, w->as.listView.scrollPos, &thumbPos, &thumbSize);
drawBevel(d, ops, sbX, sbY + LISTVIEW_SB_W + thumbPos, LISTVIEW_SB_W, thumbSize, &btnBevel);
}
}
// ============================================================
// listViewBuildSortIndex
// ============================================================
//
// Build or rebuild the sortIndex array. Uses insertion sort
// (stable) on the sort column. If no sort is active, frees
// the index so paint uses natural order.
static void listViewBuildSortIndex(WidgetT *w) {
int32_t rowCount = w->as.listView.rowCount;
int32_t sortCol = w->as.listView.sortCol;
int32_t colCount = w->as.listView.colCount;
// No sort active — clear index
if (sortCol < 0 || w->as.listView.sortDir == ListViewSortNoneE || rowCount <= 0) {
if (w->as.listView.sortIndex) {
free(w->as.listView.sortIndex);
w->as.listView.sortIndex = NULL;
}
return;
}
// Allocate or reuse
int32_t *idx = w->as.listView.sortIndex;
if (!idx) {
idx = (int32_t *)malloc(rowCount * sizeof(int32_t));
if (!idx) {
return;
}
w->as.listView.sortIndex = idx;
}
// Initialize identity
for (int32_t i = 0; i < rowCount; i++) {
idx[i] = i;
}
// Insertion sort — stable, O(n^2) but fine for typical row counts
bool ascending = (w->as.listView.sortDir == ListViewSortAscE);
for (int32_t i = 1; i < rowCount; i++) {
int32_t key = idx[i];
const char *keyStr = w->as.listView.cellData[key * colCount + sortCol];
if (!keyStr) {
keyStr = "";
}
int32_t j = i - 1;
while (j >= 0) {
const char *jStr = w->as.listView.cellData[idx[j] * colCount + sortCol];
if (!jStr) {
jStr = "";
}
int32_t cmp = strcmp(jStr, keyStr);
if (!ascending) {
cmp = -cmp;
}
if (cmp <= 0) {
break;
}
idx[j + 1] = idx[j];
j--;
}
idx[j + 1] = key;
}
}
// ============================================================
// resolveColumnWidths
// ============================================================
//
// Resolve tagged column sizes (pixels, chars, percent, or auto)
// to actual pixel widths. Auto-sized columns (width==0) scan
// cellData for the widest string in that column.
static void resolveColumnWidths(WidgetT *w, const BitmapFontT *font) {
int32_t colCount = w->as.listView.colCount;
int32_t parentW = w->w - LISTVIEW_BORDER * 2;
if (parentW < 0) {
parentW = 0;
}
int32_t totalW = 0;
for (int32_t c = 0; c < colCount; c++) {
int32_t taggedW = w->as.listView.cols[c].width;
if (taggedW == 0) {
// Auto-size: scan data for widest string in this column
int32_t maxLen = (int32_t)strlen(w->as.listView.cols[c].title);
for (int32_t r = 0; r < w->as.listView.rowCount; r++) {
const char *cell = w->as.listView.cellData[r * colCount + c];
if (cell) {
int32_t slen = (int32_t)strlen(cell);
if (slen > maxLen) {
maxLen = slen;
}
}
}
w->as.listView.resolvedColW[c] = maxLen * font->charWidth + LISTVIEW_COL_PAD;
} else {
w->as.listView.resolvedColW[c] = wgtResolveSize(taggedW, parentW, font->charWidth);
}
totalW += w->as.listView.resolvedColW[c];
}
w->as.listView.totalColW = totalW;
}
// ============================================================
// widgetListViewColBorderHit
// ============================================================
//
// Returns true if (vx, vy) is on a column header border (resize zone).
// Coordinates are in widget/virtual space (scroll-adjusted).
bool widgetListViewColBorderHit(const WidgetT *w, int32_t vx, int32_t vy) {
if (!w || w->type != WidgetListViewE || w->as.listView.colCount == 0) {
return false;
}
AppContextT *ctx = (AppContextT *)w->window->widgetRoot->userData;
const BitmapFontT *font = &ctx->font;
int32_t headerH = font->charHeight + 4;
int32_t headerTop = w->y + LISTVIEW_BORDER;
if (vy < headerTop || vy >= headerTop + headerH) {
return false;
}
int32_t colX = w->x + LISTVIEW_BORDER - w->as.listView.scrollPosH;
for (int32_t c = 0; c < w->as.listView.colCount; c++) {
int32_t border = colX + w->as.listView.resolvedColW[c];
if (vx >= border - 3 && vx <= border + 3) {
return true;
}
colX += w->as.listView.resolvedColW[c];
}
return false;
}
// ============================================================
// widgetListViewDestroy
// ============================================================
void widgetListViewDestroy(WidgetT *w) {
if (w->as.listView.sortIndex) {
free(w->as.listView.sortIndex);
w->as.listView.sortIndex = NULL;
}
if (w->as.listView.selBits) {
free(w->as.listView.selBits);
w->as.listView.selBits = NULL;
}
}
// ============================================================
// wgtListView
// ============================================================
WidgetT *wgtListView(WidgetT *parent) {
WidgetT *w = widgetAlloc(parent, WidgetListViewE);
if (w) {
w->as.listView.selectedIdx = -1;
w->as.listView.anchorIdx = -1;
w->as.listView.sortCol = -1;
w->as.listView.sortDir = ListViewSortNoneE;
w->as.listView.dragIdx = -1;
w->as.listView.dropIdx = -1;
w->weight = 100;
}
return w;
}
// ============================================================
// wgtListViewGetSelected
// ============================================================
int32_t wgtListViewGetSelected(const WidgetT *w) {
if (!w || w->type != WidgetListViewE) {
return -1;
}
return w->as.listView.selectedIdx;
}
// ============================================================
// wgtListViewClearSelection
// ============================================================
void wgtListViewClearSelection(WidgetT *w) {
if (!w || w->type != WidgetListViewE || !w->as.listView.selBits) {
return;
}
memset(w->as.listView.selBits, 0, w->as.listView.rowCount);
}
// ============================================================
// wgtListViewIsItemSelected
// ============================================================
bool wgtListViewIsItemSelected(const WidgetT *w, int32_t idx) {
if (!w || w->type != WidgetListViewE) {
return false;
}
if (!w->as.listView.multiSelect) {
return idx == w->as.listView.selectedIdx;
}
if (!w->as.listView.selBits || idx < 0 || idx >= w->as.listView.rowCount) {
return false;
}
return w->as.listView.selBits[idx] != 0;
}
// ============================================================
// wgtListViewSelectAll
// ============================================================
void wgtListViewSelectAll(WidgetT *w) {
if (!w || w->type != WidgetListViewE || !w->as.listView.selBits) {
return;
}
memset(w->as.listView.selBits, 1, w->as.listView.rowCount);
}
// ============================================================
// wgtListViewSetColumns
// ============================================================
void wgtListViewSetColumns(WidgetT *w, const ListViewColT *cols, int32_t count) {
if (!w || w->type != WidgetListViewE) {
return;
}
if (count > LISTVIEW_MAX_COLS) {
count = LISTVIEW_MAX_COLS;
}
w->as.listView.cols = cols;
w->as.listView.colCount = count;
w->as.listView.totalColW = 0;
}
// ============================================================
// wgtListViewSetData
// ============================================================
void wgtListViewSetData(WidgetT *w, const char **cellData, int32_t rowCount) {
if (!w || w->type != WidgetListViewE) {
return;
}
// Free old sort index since row count may have changed
if (w->as.listView.sortIndex) {
free(w->as.listView.sortIndex);
w->as.listView.sortIndex = NULL;
}
w->as.listView.cellData = cellData;
w->as.listView.rowCount = rowCount;
w->as.listView.totalColW = 0;
if (w->as.listView.selectedIdx >= rowCount) {
w->as.listView.selectedIdx = rowCount > 0 ? 0 : -1;
}
if (w->as.listView.selectedIdx < 0 && rowCount > 0) {
w->as.listView.selectedIdx = 0;
}
w->as.listView.anchorIdx = w->as.listView.selectedIdx;
// Rebuild sort index if sort is active
listViewBuildSortIndex(w);
// Reallocate selection bits
allocListViewSelBits(w);
if (w->as.listView.selBits && w->as.listView.selectedIdx >= 0) {
w->as.listView.selBits[w->as.listView.selectedIdx] = 1;
}
}
// ============================================================
// wgtListViewSetHeaderClickCallback
// ============================================================
void wgtListViewSetHeaderClickCallback(WidgetT *w, void (*cb)(WidgetT *w, int32_t col, ListViewSortE dir)) {
if (!w || w->type != WidgetListViewE) {
return;
}
w->as.listView.onHeaderClick = cb;
}
// ============================================================
// wgtListViewSetItemSelected
// ============================================================
void wgtListViewSetItemSelected(WidgetT *w, int32_t idx, bool selected) {
if (!w || w->type != WidgetListViewE) {
return;
}
if (!w->as.listView.selBits || idx < 0 || idx >= w->as.listView.rowCount) {
return;
}
w->as.listView.selBits[idx] = selected ? 1 : 0;
}
// ============================================================
// wgtListViewSetReorderable
// ============================================================
void wgtListViewSetReorderable(WidgetT *w, bool reorderable) {
if (!w || w->type != WidgetListViewE) {
return;
}
w->as.listView.reorderable = reorderable;
// Disable sorting when reorderable — sort order conflicts with manual order
if (reorderable) {
w->as.listView.sortCol = -1;
w->as.listView.sortDir = ListViewSortNoneE;
if (w->as.listView.sortIndex) {
free(w->as.listView.sortIndex);
w->as.listView.sortIndex = NULL;
}
}
}
// ============================================================
// wgtListViewSetMultiSelect
// ============================================================
void wgtListViewSetMultiSelect(WidgetT *w, bool multi) {
if (!w || w->type != WidgetListViewE) {
return;
}
w->as.listView.multiSelect = multi;
allocListViewSelBits(w);
if (w->as.listView.selBits && w->as.listView.selectedIdx >= 0) {
w->as.listView.selBits[w->as.listView.selectedIdx] = 1;
}
}
// ============================================================
// wgtListViewSetSelected
// ============================================================
void wgtListViewSetSelected(WidgetT *w, int32_t idx) {
if (!w || w->type != WidgetListViewE) {
return;
}
w->as.listView.selectedIdx = idx;
w->as.listView.anchorIdx = idx;
if (w->as.listView.selBits) {
memset(w->as.listView.selBits, 0, w->as.listView.rowCount);
if (idx >= 0 && idx < w->as.listView.rowCount) {
w->as.listView.selBits[idx] = 1;
}
}
}
// ============================================================
// wgtListViewSetSort
// ============================================================
void wgtListViewSetSort(WidgetT *w, int32_t col, ListViewSortE dir) {
if (!w || w->type != WidgetListViewE) {
return;
}
w->as.listView.sortCol = col;
w->as.listView.sortDir = dir;
listViewBuildSortIndex(w);
}
// ============================================================
// widgetListViewCalcMinSize
// ============================================================
void widgetListViewCalcMinSize(WidgetT *w, const BitmapFontT *font) {
int32_t headerH = font->charHeight + 4;
int32_t minW = font->charWidth * 12 + LISTVIEW_BORDER * 2 + LISTVIEW_SB_W;
w->calcMinW = minW;
w->calcMinH = headerH + LISTVIEW_MIN_ROWS * font->charHeight + LISTVIEW_BORDER * 2;
}
// ============================================================
// widgetListViewOnKey
// ============================================================
void widgetListViewOnKey(WidgetT *w, int32_t key, int32_t mod) {
if (!w || w->type != WidgetListViewE || w->as.listView.rowCount == 0) {
return;
}
bool multi = w->as.listView.multiSelect;
bool shift = (mod & KEY_MOD_SHIFT) != 0;
bool ctrl = (mod & KEY_MOD_CTRL) != 0;
int32_t rowCount = w->as.listView.rowCount;
int32_t *sortIdx = w->as.listView.sortIndex;
// Ctrl+A — select all (multi-select only)
if (multi && ctrl && (key == 'a' || key == 'A' || key == 1)) {
wgtListViewSelectAll(w);
wgtInvalidatePaint(w);
return;
}
// Space — toggle current item (multi-select only)
if (multi && key == ' ') {
int32_t sel = w->as.listView.selectedIdx;
if (sel >= 0 && w->as.listView.selBits) {
w->as.listView.selBits[sel] ^= 1;
w->as.listView.anchorIdx = sel;
}
if (w->onChange) {
w->onChange(w);
}
wgtInvalidatePaint(w);
return;
}
// Find current display row from selectedIdx (data row)
int32_t displaySel = -1;
if (w->as.listView.selectedIdx >= 0) {
if (sortIdx) {
for (int32_t i = 0; i < rowCount; i++) {
if (sortIdx[i] == w->as.listView.selectedIdx) {
displaySel = i;
break;
}
}
} else {
displaySel = w->as.listView.selectedIdx;
}
}
// Compute visible rows for page up/down
AppContextT *ctx = (AppContextT *)w->window->widgetRoot->userData;
const BitmapFontT *font = &ctx->font;
int32_t headerH = font->charHeight + 4;
int32_t innerH = w->h - LISTVIEW_BORDER * 2 - headerH;
int32_t visibleRows = innerH / font->charHeight;
if (visibleRows < 1) {
visibleRows = 1;
}
if (key == (0x50 | 0x100)) {
// Down arrow
if (displaySel < rowCount - 1) {
displaySel++;
} else if (displaySel < 0) {
displaySel = 0;
}
} else if (key == (0x48 | 0x100)) {
// Up arrow
if (displaySel > 0) {
displaySel--;
} else if (displaySel < 0) {
displaySel = 0;
}
} else if (key == (0x47 | 0x100)) {
// Home
displaySel = 0;
} else if (key == (0x4F | 0x100)) {
// End
displaySel = rowCount - 1;
} else if (key == (0x51 | 0x100)) {
// Page Down
displaySel += visibleRows;
if (displaySel >= rowCount) {
displaySel = rowCount - 1;
}
} else if (key == (0x49 | 0x100)) {
// Page Up
displaySel -= visibleRows;
if (displaySel < 0) {
displaySel = 0;
}
} else {
return;
}
// Convert display row back to data row
int32_t newDataRow = sortIdx ? sortIdx[displaySel] : displaySel;
if (newDataRow == w->as.listView.selectedIdx) {
return;
}
w->as.listView.selectedIdx = newDataRow;
// Update multi-select
if (multi && w->as.listView.selBits) {
if (shift) {
// Shift+arrow: range from anchor to new cursor (in data-row space)
memset(w->as.listView.selBits, 0, rowCount);
// Convert anchor to display row, then select display range mapped to data rows
int32_t anchorDisplay = -1;
int32_t anchor = w->as.listView.anchorIdx;
if (sortIdx && anchor >= 0) {
for (int32_t i = 0; i < rowCount; i++) {
if (sortIdx[i] == anchor) {
anchorDisplay = i;
break;
}
}
} else {
anchorDisplay = anchor;
}
// Select all display rows in range, mapping to data rows
int32_t lo = anchorDisplay < displaySel ? anchorDisplay : displaySel;
int32_t hi = anchorDisplay > displaySel ? anchorDisplay : displaySel;
if (lo < 0) {
lo = 0;
}
if (hi >= rowCount) {
hi = rowCount - 1;
}
for (int32_t i = lo; i <= hi; i++) {
int32_t dr = sortIdx ? sortIdx[i] : i;
w->as.listView.selBits[dr] = 1;
}
}
// Plain arrow: just move cursor, leave selections untouched
}
// Scroll to keep selection visible (in display-row space)
if (displaySel >= 0) {
if (displaySel < w->as.listView.scrollPos) {
w->as.listView.scrollPos = displaySel;
} else if (displaySel >= w->as.listView.scrollPos + visibleRows) {
w->as.listView.scrollPos = displaySel - visibleRows + 1;
}
}
if (w->onChange) {
w->onChange(w);
}
wgtInvalidatePaint(w);
}
// ============================================================
// widgetListViewOnMouse
// ============================================================
void widgetListViewOnMouse(WidgetT *hit, WidgetT *root, int32_t vx, int32_t vy) {
hit->focused = true;
AppContextT *ctx = (AppContextT *)root->userData;
const BitmapFontT *font = &ctx->font;
// Resolve column widths if needed
if (hit->as.listView.totalColW == 0 && hit->as.listView.colCount > 0) {
resolveColumnWidths(hit, font);
}
int32_t headerH = font->charHeight + 4;
int32_t innerH = hit->h - LISTVIEW_BORDER * 2 - headerH;
int32_t innerW = hit->w - LISTVIEW_BORDER * 2;
int32_t visibleRows = innerH / font->charHeight;
int32_t totalColW = hit->as.listView.totalColW;
bool needVSb = (hit->as.listView.rowCount > visibleRows);
bool needHSb = false;
if (needVSb) {
innerW -= LISTVIEW_SB_W;
}
if (totalColW > innerW) {
needHSb = true;
innerH -= LISTVIEW_SB_W;
visibleRows = innerH / font->charHeight;
if (!needVSb && hit->as.listView.rowCount > visibleRows) {
needVSb = true;
innerW -= LISTVIEW_SB_W;
}
}
if (visibleRows < 1) {
visibleRows = 1;
}
// Clamp scroll positions
int32_t maxScrollV = hit->as.listView.rowCount - visibleRows;
int32_t maxScrollH = totalColW - innerW;
if (maxScrollV < 0) {
maxScrollV = 0;
}
if (maxScrollH < 0) {
maxScrollH = 0;
}
hit->as.listView.scrollPos = clampInt(hit->as.listView.scrollPos, 0, maxScrollV);
hit->as.listView.scrollPosH = clampInt(hit->as.listView.scrollPosH, 0, maxScrollH);
// Check vertical scrollbar
if (needVSb) {
int32_t sbX = hit->x + hit->w - LISTVIEW_BORDER - LISTVIEW_SB_W;
int32_t sbY = hit->y + LISTVIEW_BORDER + headerH;
int32_t sbH = innerH;
if (vx >= sbX && vy >= sbY && vy < sbY + sbH) {
int32_t relY = vy - sbY;
int32_t trackLen = sbH - LISTVIEW_SB_W * 2;
if (relY < LISTVIEW_SB_W) {
// Up arrow
if (hit->as.listView.scrollPos > 0) {
hit->as.listView.scrollPos--;
}
} else if (relY >= sbH - LISTVIEW_SB_W) {
// Down arrow
if (hit->as.listView.scrollPos < maxScrollV) {
hit->as.listView.scrollPos++;
}
} else if (trackLen > 0) {
// Track — page up/down
int32_t thumbPos;
int32_t thumbSize;
widgetScrollbarThumb(trackLen, hit->as.listView.rowCount, visibleRows, hit->as.listView.scrollPos, &thumbPos, &thumbSize);
int32_t trackRelY = relY - LISTVIEW_SB_W;
if (trackRelY < thumbPos) {
hit->as.listView.scrollPos -= visibleRows;
hit->as.listView.scrollPos = clampInt(hit->as.listView.scrollPos, 0, maxScrollV);
} else if (trackRelY >= thumbPos + thumbSize) {
hit->as.listView.scrollPos += visibleRows;
hit->as.listView.scrollPos = clampInt(hit->as.listView.scrollPos, 0, maxScrollV);
}
}
return;
}
}
// Check horizontal scrollbar
if (needHSb) {
int32_t sbX = hit->x + LISTVIEW_BORDER;
int32_t sbY = hit->y + hit->h - LISTVIEW_BORDER - LISTVIEW_SB_W;
int32_t sbW = innerW;
if (vy >= sbY && vx >= sbX && vx < sbX + sbW) {
int32_t relX = vx - sbX;
int32_t trackLen = sbW - LISTVIEW_SB_W * 2;
int32_t pageSize = innerW - font->charWidth;
if (pageSize < font->charWidth) {
pageSize = font->charWidth;
}
if (relX < LISTVIEW_SB_W) {
// Left arrow
hit->as.listView.scrollPosH -= font->charWidth;
} else if (relX >= sbW - LISTVIEW_SB_W) {
// Right arrow
hit->as.listView.scrollPosH += font->charWidth;
} else if (trackLen > 0) {
// Track — page left/right
int32_t thumbPos;
int32_t thumbSize;
widgetScrollbarThumb(trackLen, totalColW, innerW, hit->as.listView.scrollPosH, &thumbPos, &thumbSize);
int32_t trackRelX = relX - LISTVIEW_SB_W;
if (trackRelX < thumbPos) {
hit->as.listView.scrollPosH -= pageSize;
} else if (trackRelX >= thumbPos + thumbSize) {
hit->as.listView.scrollPosH += pageSize;
}
}
hit->as.listView.scrollPosH = clampInt(hit->as.listView.scrollPosH, 0, maxScrollH);
return;
}
}
// Check dead corner (both scrollbars present)
if (needVSb && needHSb) {
int32_t cornerX = hit->x + hit->w - LISTVIEW_BORDER - LISTVIEW_SB_W;
int32_t cornerY = hit->y + hit->h - LISTVIEW_BORDER - LISTVIEW_SB_W;
if (vx >= cornerX && vy >= cornerY) {
return;
}
}
// Check column header area
int32_t headerTop = hit->y + LISTVIEW_BORDER;
if (vy >= headerTop && vy < headerTop + headerH) {
// Check for column border resize (3px zone on each side of border)
int32_t colX = hit->x + LISTVIEW_BORDER - hit->as.listView.scrollPosH;
for (int32_t c = 0; c < hit->as.listView.colCount; c++) {
int32_t cw = hit->as.listView.resolvedColW[c];
int32_t border = colX + cw;
if (vx >= border - 3 && vx <= border + 3 && c < hit->as.listView.colCount) {
// Start column resize drag
sResizeListView = hit;
sResizeCol = c;
sResizeStartX = vx;
sResizeOrigW = cw;
return;
}
colX += cw;
}
// Not on a border — check for sort click (disabled when reorderable)
if (!hit->as.listView.reorderable) {
colX = hit->x + LISTVIEW_BORDER - hit->as.listView.scrollPosH;
for (int32_t c = 0; c < hit->as.listView.colCount; c++) {
int32_t cw = hit->as.listView.resolvedColW[c];
if (vx >= colX && vx < colX + cw) {
// Toggle sort direction for this column
if (hit->as.listView.sortCol == c) {
if (hit->as.listView.sortDir == ListViewSortAscE) {
hit->as.listView.sortDir = ListViewSortDescE;
} else {
hit->as.listView.sortDir = ListViewSortAscE;
}
} else {
hit->as.listView.sortCol = c;
hit->as.listView.sortDir = ListViewSortAscE;
}
listViewBuildSortIndex(hit);
if (hit->as.listView.onHeaderClick) {
hit->as.listView.onHeaderClick(hit, c, hit->as.listView.sortDir);
}
wgtInvalidatePaint(hit);
return;
}
colX += cw;
}
}
return;
}
// Click on data area
int32_t dataTop = headerTop + headerH;
int32_t relY = vy - dataTop;
if (relY < 0) {
return;
}
int32_t clickedRow = relY / font->charHeight;
int32_t displayRow = hit->as.listView.scrollPos + clickedRow;
if (displayRow >= 0 && displayRow < hit->as.listView.rowCount) {
int32_t dataRow = hit->as.listView.sortIndex ? hit->as.listView.sortIndex[displayRow] : displayRow;
hit->as.listView.selectedIdx = dataRow;
bool multi = hit->as.listView.multiSelect;
bool shift = (ctx->keyModifiers & KEY_MOD_SHIFT) != 0;
bool ctrl = (ctx->keyModifiers & KEY_MOD_CTRL) != 0;
if (multi && hit->as.listView.selBits) {
if (ctrl) {
// Ctrl+click: toggle item, update anchor
hit->as.listView.selBits[dataRow] ^= 1;
hit->as.listView.anchorIdx = dataRow;
} else if (shift) {
// Shift+click: range from anchor to clicked (in display-row space)
memset(hit->as.listView.selBits, 0, hit->as.listView.rowCount);
int32_t anchorDisplay = -1;
int32_t anchor = hit->as.listView.anchorIdx;
if (hit->as.listView.sortIndex && anchor >= 0) {
for (int32_t i = 0; i < hit->as.listView.rowCount; i++) {
if (hit->as.listView.sortIndex[i] == anchor) {
anchorDisplay = i;
break;
}
}
} else {
anchorDisplay = anchor;
}
int32_t lo = anchorDisplay < displayRow ? anchorDisplay : displayRow;
int32_t hi = anchorDisplay > displayRow ? anchorDisplay : displayRow;
if (lo < 0) {
lo = 0;
}
if (hi >= hit->as.listView.rowCount) {
hi = hit->as.listView.rowCount - 1;
}
for (int32_t i = lo; i <= hi; i++) {
int32_t dr = hit->as.listView.sortIndex ? hit->as.listView.sortIndex[i] : i;
hit->as.listView.selBits[dr] = 1;
}
} else {
// Plain click: select only this item, update anchor
memset(hit->as.listView.selBits, 0, hit->as.listView.rowCount);
hit->as.listView.selBits[dataRow] = 1;
hit->as.listView.anchorIdx = dataRow;
}
}
if (hit->onChange) {
hit->onChange(hit);
}
if (hit->onDblClick && multiClickDetect(vx, vy) >= 2) {
hit->onDblClick(hit);
}
// Initiate drag-reorder if enabled (not from modifier clicks)
if (hit->as.listView.reorderable && !shift && !ctrl) {
hit->as.listView.dragIdx = dataRow;
hit->as.listView.dropIdx = dataRow;
sDragReorder = hit;
}
}
wgtInvalidatePaint(hit);
}
// ============================================================
// widgetListViewPaint
// ============================================================
void widgetListViewPaint(WidgetT *w, DisplayT *d, const BlitOpsT *ops, const BitmapFontT *font, const ColorSchemeT *colors) {
uint32_t fg = w->fgColor ? w->fgColor : colors->contentFg;
uint32_t bg = w->bgColor ? w->bgColor : colors->contentBg;
// Resolve column widths if needed
if (w->as.listView.totalColW == 0 && w->as.listView.colCount > 0) {
resolveColumnWidths(w, font);
}
int32_t headerH = font->charHeight + 4;
int32_t innerH = w->h - LISTVIEW_BORDER * 2 - headerH;
int32_t innerW = w->w - LISTVIEW_BORDER * 2;
int32_t visibleRows = innerH / font->charHeight;
int32_t totalColW = w->as.listView.totalColW;
bool needVSb = (w->as.listView.rowCount > visibleRows);
bool needHSb = false;
if (needVSb) {
innerW -= LISTVIEW_SB_W;
}
if (totalColW > innerW) {
needHSb = true;
innerH -= LISTVIEW_SB_W;
visibleRows = innerH / font->charHeight;
if (!needVSb && w->as.listView.rowCount > visibleRows) {
needVSb = true;
innerW -= LISTVIEW_SB_W;
}
}
if (visibleRows < 1) {
visibleRows = 1;
}
// Sunken border
BevelStyleT bevel = BEVEL_SUNKEN(colors, bg, 2);
drawBevel(d, ops, w->x, w->y, w->w, w->h, &bevel);
// Clamp scroll positions
int32_t maxScrollV = w->as.listView.rowCount - visibleRows;
int32_t maxScrollH = totalColW - innerW;
if (maxScrollV < 0) {
maxScrollV = 0;
}
if (maxScrollH < 0) {
maxScrollH = 0;
}
w->as.listView.scrollPos = clampInt(w->as.listView.scrollPos, 0, maxScrollV);
w->as.listView.scrollPosH = clampInt(w->as.listView.scrollPosH, 0, maxScrollH);
int32_t baseX = w->x + LISTVIEW_BORDER;
int32_t baseY = w->y + LISTVIEW_BORDER;
int32_t colCount = w->as.listView.colCount;
// ---- Draw column headers ----
{
// Clip headers to the content area width
int32_t oldClipX = d->clipX;
int32_t oldClipY = d->clipY;
int32_t oldClipW = d->clipW;
int32_t oldClipH = d->clipH;
setClipRect(d, baseX, baseY, innerW, headerH);
int32_t hdrX = baseX - w->as.listView.scrollPosH;
BevelStyleT hdrBevel = BEVEL_RAISED(colors, 1);
for (int32_t c = 0; c < colCount; c++) {
int32_t cw = w->as.listView.resolvedColW[c];
// Draw raised button for header
drawBevel(d, ops, hdrX, baseY, cw, headerH, &hdrBevel);
// Header text
int32_t textX = hdrX + LISTVIEW_PAD;
int32_t textY = baseY + 2;
int32_t availTextW = cw - LISTVIEW_PAD * 2;
// Reserve space for sort indicator if this is the sort column
if (c == w->as.listView.sortCol && w->as.listView.sortDir != ListViewSortNoneE) {
availTextW -= LISTVIEW_SORT_W;
}
if (w->as.listView.cols[c].title) {
int32_t titleLen = (int32_t)strlen(w->as.listView.cols[c].title);
int32_t titleW = titleLen * font->charWidth;
if (titleW > availTextW) {
titleLen = availTextW / font->charWidth;
}
if (titleLen > 0) {
drawTextN(d, ops, font, textX, textY, w->as.listView.cols[c].title, titleLen, colors->contentFg, colors->windowFace, true);
}
}
// Sort indicator
if (c == w->as.listView.sortCol && w->as.listView.sortDir != ListViewSortNoneE) {
int32_t cx = hdrX + cw - LISTVIEW_SORT_W / 2 - LISTVIEW_PAD;
int32_t cy = baseY + headerH / 2;
if (w->as.listView.sortDir == ListViewSortAscE) {
// Up triangle (ascending)
for (int32_t i = 0; i < 4; i++) {
drawHLine(d, ops, cx - i, cy - 2 + i, 1 + i * 2, colors->contentFg);
}
} else {
// Down triangle (descending)
for (int32_t i = 0; i < 4; i++) {
drawHLine(d, ops, cx - 3 + i, cy - 1 + i, 7 - i * 2, colors->contentFg);
}
}
}
hdrX += cw;
}
// Fill any remaining header space to the right of columns
if (hdrX < baseX + innerW) {
drawBevel(d, ops, hdrX, baseY, baseX + innerW - hdrX, headerH, &hdrBevel);
}
setClipRect(d, oldClipX, oldClipY, oldClipW, oldClipH);
}
// ---- Draw data rows ----
{
int32_t dataY = baseY + headerH;
// Set clip rect to data area
int32_t oldClipX = d->clipX;
int32_t oldClipY = d->clipY;
int32_t oldClipW = d->clipW;
int32_t oldClipH = d->clipH;
setClipRect(d, baseX, dataY, innerW, innerH);
int32_t scrollPos = w->as.listView.scrollPos;
int32_t *sortIdx = w->as.listView.sortIndex;
// Fill entire data area background first
rectFill(d, ops, baseX, dataY, innerW, innerH, bg);
bool multi = w->as.listView.multiSelect;
uint8_t *selBits = w->as.listView.selBits;
for (int32_t i = 0; i < visibleRows && (scrollPos + i) < w->as.listView.rowCount; i++) {
int32_t displayRow = scrollPos + i;
int32_t dataRow = sortIdx ? sortIdx[displayRow] : displayRow;
int32_t iy = dataY + i * font->charHeight;
uint32_t ifg = fg;
uint32_t ibg = bg;
bool selected = false;
if (multi && selBits) {
selected = selBits[dataRow] != 0;
} else {
selected = (dataRow == w->as.listView.selectedIdx);
}
if (selected) {
ifg = colors->menuHighlightFg;
ibg = colors->menuHighlightBg;
rectFill(d, ops, baseX, iy, innerW, font->charHeight, ibg);
}
// Draw each cell
int32_t cellX = baseX - w->as.listView.scrollPosH;
for (int32_t c = 0; c < colCount; c++) {
int32_t cw = w->as.listView.resolvedColW[c];
const char *cell = w->as.listView.cellData[dataRow * colCount + c];
if (cell) {
int32_t cellLen = (int32_t)strlen(cell);
int32_t maxChars = (cw - LISTVIEW_PAD * 2) / font->charWidth;
if (maxChars < 0) {
maxChars = 0;
}
if (cellLen > maxChars) {
cellLen = maxChars;
}
int32_t tx = cellX + LISTVIEW_PAD;
if (w->as.listView.cols[c].align == ListViewAlignRightE) {
int32_t renderedW = cellLen * font->charWidth;
int32_t availW = cw - LISTVIEW_PAD * 2;
tx = cellX + LISTVIEW_PAD + (availW - renderedW);
} else if (w->as.listView.cols[c].align == ListViewAlignCenterE) {
int32_t renderedW = cellLen * font->charWidth;
int32_t availW = cw - LISTVIEW_PAD * 2;
tx = cellX + LISTVIEW_PAD + (availW - renderedW) / 2;
}
if (cellLen > 0) {
drawTextN(d, ops, font, tx, iy, cell, cellLen, ifg, ibg, true);
}
}
cellX += cw;
}
// Draw cursor focus rect in multi-select mode (on top of text)
if (multi && dataRow == w->as.listView.selectedIdx && w->focused) {
drawFocusRect(d, ops, baseX, iy, innerW, font->charHeight, fg);
}
}
// Draw drag-reorder insertion indicator
if (w->as.listView.reorderable && w->as.listView.dragIdx >= 0 && w->as.listView.dropIdx >= 0) {
int32_t drop = w->as.listView.dropIdx;
int32_t lineY = dataY + (drop - w->as.listView.scrollPos) * font->charHeight;
if (lineY >= dataY && lineY <= dataY + innerH) {
drawHLine(d, ops, baseX, lineY, innerW, fg);
drawHLine(d, ops, baseX, lineY + 1, innerW, fg);
}
}
setClipRect(d, oldClipX, oldClipY, oldClipW, oldClipH);
}
// ---- Draw scrollbars ----
if (needVSb) {
int32_t sbX = w->x + w->w - LISTVIEW_BORDER - LISTVIEW_SB_W;
int32_t sbY = w->y + LISTVIEW_BORDER + headerH;
drawListViewVScrollbar(w, d, ops, colors, sbX, sbY, innerH, w->as.listView.rowCount, visibleRows);
}
if (needHSb) {
int32_t sbX = w->x + LISTVIEW_BORDER;
int32_t sbY = w->y + w->h - LISTVIEW_BORDER - LISTVIEW_SB_W;
drawListViewHScrollbar(w, d, ops, colors, sbX, sbY, innerW, totalColW, innerW);
// Fill dead corner when both scrollbars present
if (needVSb) {
rectFill(d, ops, sbX + innerW, sbY, LISTVIEW_SB_W, LISTVIEW_SB_W, colors->windowFace);
}
}
if (w->focused) {
drawFocusRect(d, ops, w->x + 1, w->y + 1, w->w - 2, w->h - 2, fg);
}
}