DVX_GUI/dvx/widgets/widgetTreeView.c

810 lines
25 KiB
C

// widgetTreeView.c — TreeView and TreeItem widgets
#include "widgetInternal.h"
// ============================================================
// Prototypes
// ============================================================
static int32_t calcTreeItemsHeight(WidgetT *parent, const BitmapFontT *font);
static int32_t calcTreeItemsMaxWidth(WidgetT *parent, const BitmapFontT *font, int32_t depth);
static void drawTreeHScrollbar(WidgetT *w, DisplayT *d, const BlitOpsT *ops, const ColorSchemeT *colors, int32_t totalW, int32_t innerW, bool hasVSb);
static void drawTreeVScrollbar(WidgetT *w, DisplayT *d, const BlitOpsT *ops, const ColorSchemeT *colors, int32_t totalH, int32_t innerH);
static void layoutTreeItems(WidgetT *parent, const BitmapFontT *font, int32_t x, int32_t *y, int32_t width, int32_t depth);
static void paintTreeItems(WidgetT *parent, DisplayT *d, const BlitOpsT *ops, const BitmapFontT *font, const ColorSchemeT *colors, int32_t baseX, int32_t *itemY, int32_t depth, int32_t clipTop, int32_t clipBottom);
static void treeCalcScrollbarNeeds(WidgetT *w, const BitmapFontT *font, int32_t *outTotalH, int32_t *outTotalW, int32_t *outInnerH, int32_t *outInnerW, bool *outNeedVSb, bool *outNeedHSb);
static WidgetT *treeItemAtY(WidgetT *parent, int32_t targetY, int32_t *curY, const BitmapFontT *font);
static void treeScrollbarThumb(int32_t trackLen, int32_t totalSize, int32_t innerSize, int32_t scrollPos, int32_t *thumbPos, int32_t *thumbSize);
// ============================================================
// calcTreeItemsHeight
// ============================================================
static int32_t calcTreeItemsHeight(WidgetT *parent, const BitmapFontT *font) {
int32_t totalH = 0;
for (WidgetT *c = parent->firstChild; c; c = c->nextSibling) {
if (c->type != WidgetTreeItemE || !c->visible) {
continue;
}
totalH += font->charHeight;
if (c->as.treeItem.expanded && c->firstChild) {
totalH += calcTreeItemsHeight(c, font);
}
}
return totalH;
}
// ============================================================
// calcTreeItemsMaxWidth
// ============================================================
static int32_t calcTreeItemsMaxWidth(WidgetT *parent, const BitmapFontT *font, int32_t depth) {
int32_t maxW = 0;
for (WidgetT *c = parent->firstChild; c; c = c->nextSibling) {
if (c->type != WidgetTreeItemE || !c->visible) {
continue;
}
int32_t indent = depth * TREE_INDENT + TREE_EXPAND_SIZE + TREE_ICON_GAP;
int32_t textW = (int32_t)strlen(c->as.treeItem.text) * font->charWidth;
int32_t itemW = indent + textW;
if (itemW > maxW) {
maxW = itemW;
}
if (c->as.treeItem.expanded && c->firstChild) {
int32_t childW = calcTreeItemsMaxWidth(c, font, depth + 1);
if (childW > maxW) {
maxW = childW;
}
}
}
return maxW;
}
// ============================================================
// drawTreeHScrollbar
// ============================================================
static void drawTreeHScrollbar(WidgetT *w, DisplayT *d, const BlitOpsT *ops, const ColorSchemeT *colors, int32_t totalW, int32_t innerW, bool hasVSb) {
int32_t sbX = w->x + TREE_BORDER;
int32_t sbY = w->y + w->h - TREE_BORDER - TREE_SB_W;
int32_t sbW = innerW;
if (sbW < TREE_SB_W * 3) {
return;
}
// Trough background
BevelStyleT troughBevel;
troughBevel.highlight = colors->windowShadow;
troughBevel.shadow = colors->windowHighlight;
troughBevel.face = colors->scrollbarTrough;
troughBevel.width = 1;
drawBevel(d, ops, sbX, sbY, sbW, TREE_SB_W, &troughBevel);
// Left arrow button
BevelStyleT btnBevel;
btnBevel.highlight = colors->windowHighlight;
btnBevel.shadow = colors->windowShadow;
btnBevel.face = colors->windowFace;
btnBevel.width = 1;
drawBevel(d, ops, sbX, sbY, TREE_SB_W, TREE_SB_W, &btnBevel);
// Left arrow triangle
{
int32_t cx = sbX + TREE_SB_W / 2;
int32_t cy = sbY + TREE_SB_W / 2;
uint32_t fg = colors->contentFg;
for (int32_t i = 0; i < 4; i++) {
drawVLine(d, ops, cx - 2 + i, cy - i, 1 + i * 2, fg);
}
}
// Right arrow button
int32_t rightX = sbX + sbW - TREE_SB_W;
drawBevel(d, ops, rightX, sbY, TREE_SB_W, TREE_SB_W, &btnBevel);
// Right arrow triangle
{
int32_t cx = rightX + TREE_SB_W / 2;
int32_t cy = sbY + TREE_SB_W / 2;
uint32_t fg = colors->contentFg;
for (int32_t i = 0; i < 4; i++) {
drawVLine(d, ops, cx + 2 - i, cy - i, 1 + i * 2, fg);
}
}
// Thumb
int32_t trackLen = sbW - TREE_SB_W * 2;
if (trackLen > 0 && totalW > 0) {
int32_t thumbPos;
int32_t thumbSize;
treeScrollbarThumb(trackLen, totalW, innerW, w->as.treeView.scrollPosH, &thumbPos, &thumbSize);
drawBevel(d, ops, sbX + TREE_SB_W + thumbPos, sbY, thumbSize, TREE_SB_W, &btnBevel);
}
// Fill dead corner when both scrollbars present
if (hasVSb) {
rectFill(d, ops, sbX + sbW, sbY, TREE_SB_W, TREE_SB_W, colors->windowFace);
}
}
// ============================================================
// drawTreeVScrollbar
// ============================================================
static void drawTreeVScrollbar(WidgetT *w, DisplayT *d, const BlitOpsT *ops, const ColorSchemeT *colors, int32_t totalH, int32_t innerH) {
int32_t sbX = w->x + w->w - TREE_BORDER - TREE_SB_W;
int32_t sbY = w->y + TREE_BORDER;
int32_t sbH = innerH;
if (sbH < TREE_SB_W * 3) {
return;
}
// Trough background
BevelStyleT troughBevel;
troughBevel.highlight = colors->windowShadow;
troughBevel.shadow = colors->windowHighlight;
troughBevel.face = colors->scrollbarTrough;
troughBevel.width = 1;
drawBevel(d, ops, sbX, sbY, TREE_SB_W, sbH, &troughBevel);
// Up arrow button
BevelStyleT btnBevel;
btnBevel.highlight = colors->windowHighlight;
btnBevel.shadow = colors->windowShadow;
btnBevel.face = colors->windowFace;
btnBevel.width = 1;
drawBevel(d, ops, sbX, sbY, TREE_SB_W, TREE_SB_W, &btnBevel);
// Up arrow triangle
{
int32_t cx = sbX + TREE_SB_W / 2;
int32_t cy = sbY + TREE_SB_W / 2;
uint32_t fg = colors->contentFg;
for (int32_t i = 0; i < 4; i++) {
drawHLine(d, ops, cx - i, cy - 2 + i, 1 + i * 2, fg);
}
}
// Down arrow button
int32_t downY = sbY + sbH - TREE_SB_W;
drawBevel(d, ops, sbX, downY, TREE_SB_W, TREE_SB_W, &btnBevel);
// Down arrow triangle
{
int32_t cx = sbX + TREE_SB_W / 2;
int32_t cy = downY + TREE_SB_W / 2;
uint32_t fg = colors->contentFg;
for (int32_t i = 0; i < 4; i++) {
drawHLine(d, ops, cx - i, cy + 2 - i, 1 + i * 2, fg);
}
}
// Thumb
int32_t trackLen = sbH - TREE_SB_W * 2;
if (trackLen > 0 && totalH > 0) {
int32_t thumbPos;
int32_t thumbSize;
treeScrollbarThumb(trackLen, totalH, innerH, w->as.treeView.scrollPos, &thumbPos, &thumbSize);
drawBevel(d, ops, sbX, sbY + TREE_SB_W + thumbPos, TREE_SB_W, thumbSize, &btnBevel);
}
}
// ============================================================
// layoutTreeItems
// ============================================================
static void layoutTreeItems(WidgetT *parent, const BitmapFontT *font, int32_t x, int32_t *y, int32_t width, int32_t depth) {
for (WidgetT *c = parent->firstChild; c; c = c->nextSibling) {
if (c->type != WidgetTreeItemE || !c->visible) {
continue;
}
c->x = x;
c->y = *y;
c->w = width;
c->h = font->charHeight;
*y += font->charHeight;
if (c->as.treeItem.expanded && c->firstChild) {
layoutTreeItems(c, font, x, y, width, depth + 1);
}
}
}
// ============================================================
// paintTreeItems
// ============================================================
static void paintTreeItems(WidgetT *parent, DisplayT *d, const BlitOpsT *ops, const BitmapFontT *font, const ColorSchemeT *colors, int32_t baseX, int32_t *itemY, int32_t depth, int32_t clipTop, int32_t clipBottom) {
for (WidgetT *c = parent->firstChild; c; c = c->nextSibling) {
if (c->type != WidgetTreeItemE || !c->visible) {
continue;
}
int32_t ix = baseX + depth * TREE_INDENT;
int32_t iy = *itemY;
*itemY += font->charHeight;
// Skip items outside visible area
if (iy + font->charHeight <= clipTop || iy >= clipBottom) {
if (c->as.treeItem.expanded && c->firstChild) {
paintTreeItems(c, d, ops, font, colors, baseX, itemY, depth + 1, clipTop, clipBottom);
}
continue;
}
// Draw expand/collapse icon if item has children
bool hasChildren = false;
for (WidgetT *gc = c->firstChild; gc; gc = gc->nextSibling) {
if (gc->type == WidgetTreeItemE) {
hasChildren = true;
break;
}
}
int32_t textX = ix;
if (hasChildren) {
int32_t iconX = ix;
int32_t iconY = iy + (font->charHeight - TREE_EXPAND_SIZE) / 2;
// Draw box
rectFill(d, ops, iconX + 1, iconY + 1, TREE_EXPAND_SIZE - 2, TREE_EXPAND_SIZE - 2, colors->contentBg);
drawHLine(d, ops, iconX, iconY, TREE_EXPAND_SIZE, colors->windowShadow);
drawHLine(d, ops, iconX, iconY + TREE_EXPAND_SIZE - 1, TREE_EXPAND_SIZE, colors->windowShadow);
drawVLine(d, ops, iconX, iconY, TREE_EXPAND_SIZE, colors->windowShadow);
drawVLine(d, ops, iconX + TREE_EXPAND_SIZE - 1, iconY, TREE_EXPAND_SIZE, colors->windowShadow);
// Draw + or -
int32_t mid = TREE_EXPAND_SIZE / 2;
drawHLine(d, ops, iconX + 2, iconY + mid, TREE_EXPAND_SIZE - 4, colors->contentFg);
if (!c->as.treeItem.expanded) {
drawVLine(d, ops, iconX + mid, iconY + 2, TREE_EXPAND_SIZE - 4, colors->contentFg);
}
textX += TREE_EXPAND_SIZE + TREE_ICON_GAP;
} else {
textX += TREE_EXPAND_SIZE + TREE_ICON_GAP;
}
// Draw text
uint32_t fg = c->fgColor ? c->fgColor : colors->contentFg;
uint32_t bg = c->bgColor ? c->bgColor : colors->contentBg;
drawText(d, ops, font, textX, iy, c->as.treeItem.text, fg, bg, false);
// Recurse into expanded children
if (c->as.treeItem.expanded && c->firstChild) {
paintTreeItems(c, d, ops, font, colors, baseX, itemY, depth + 1, clipTop, clipBottom);
}
}
}
// ============================================================
// treeCalcScrollbarNeeds
// ============================================================
//
// Compute content dimensions and determine which scrollbars are
// needed, accounting for the mutual space dependency between them.
static void treeCalcScrollbarNeeds(WidgetT *w, const BitmapFontT *font, int32_t *outTotalH, int32_t *outTotalW, int32_t *outInnerH, int32_t *outInnerW, bool *outNeedVSb, bool *outNeedHSb) {
int32_t totalH = calcTreeItemsHeight(w, font);
int32_t totalW = calcTreeItemsMaxWidth(w, font, 0);
int32_t innerH = w->h - TREE_BORDER * 2;
int32_t innerW = w->w - TREE_BORDER * 2;
bool needVSb = (totalH > innerH);
bool needHSb = (totalW > innerW);
// V scrollbar reduces available width — may trigger H scrollbar
if (needVSb) {
innerW -= TREE_SB_W;
if (!needHSb && totalW > innerW) {
needHSb = true;
}
}
// H scrollbar reduces available height — may trigger V scrollbar
if (needHSb) {
innerH -= TREE_SB_W;
if (!needVSb && totalH > innerH) {
needVSb = true;
innerW -= TREE_SB_W;
}
}
*outTotalH = totalH;
*outTotalW = totalW;
*outInnerH = innerH;
*outInnerW = innerW;
*outNeedVSb = needVSb;
*outNeedHSb = needHSb;
}
// ============================================================
// treeItemAtY
// ============================================================
//
// Find the tree item at a given Y coordinate.
static WidgetT *treeItemAtY(WidgetT *parent, int32_t targetY, int32_t *curY, const BitmapFontT *font) {
for (WidgetT *c = parent->firstChild; c; c = c->nextSibling) {
if (c->type != WidgetTreeItemE || !c->visible) {
continue;
}
if (targetY >= *curY && targetY < *curY + font->charHeight) {
return c;
}
*curY += font->charHeight;
if (c->as.treeItem.expanded && c->firstChild) {
WidgetT *found = treeItemAtY(c, targetY, curY, font);
if (found) {
return found;
}
}
}
return NULL;
}
// ============================================================
// treeScrollbarThumb
// ============================================================
static void treeScrollbarThumb(int32_t trackLen, int32_t totalSize, int32_t innerSize, int32_t scrollPos, int32_t *thumbPos, int32_t *thumbSize) {
// Proportional thumb size
*thumbSize = (trackLen * innerSize) / totalSize;
if (*thumbSize < TREE_SB_W) {
*thumbSize = TREE_SB_W;
}
if (*thumbSize > trackLen) {
*thumbSize = trackLen;
}
// Thumb position
int32_t maxScroll = totalSize - innerSize;
if (maxScroll > 0) {
*thumbPos = ((trackLen - *thumbSize) * scrollPos) / maxScroll;
} else {
*thumbPos = 0;
}
}
// ============================================================
// wgtTreeItem
// ============================================================
WidgetT *wgtTreeItem(WidgetT *parent, const char *text) {
WidgetT *w = widgetAlloc(parent, WidgetTreeItemE);
if (w) {
w->as.treeItem.text = text;
w->as.treeItem.expanded = false;
}
return w;
}
// ============================================================
// wgtTreeItemIsExpanded
// ============================================================
bool wgtTreeItemIsExpanded(const WidgetT *w) {
if (!w || w->type != WidgetTreeItemE) {
return false;
}
return w->as.treeItem.expanded;
}
// ============================================================
// wgtTreeItemSetExpanded
// ============================================================
void wgtTreeItemSetExpanded(WidgetT *w, bool expanded) {
if (!w || w->type != WidgetTreeItemE) {
return;
}
w->as.treeItem.expanded = expanded;
}
// ============================================================
// wgtTreeView
// ============================================================
WidgetT *wgtTreeView(WidgetT *parent) {
WidgetT *w = widgetAlloc(parent, WidgetTreeViewE);
if (w) {
w->weight = 100;
}
return w;
}
// ============================================================
// widgetTreeViewCalcMinSize
// ============================================================
void widgetTreeViewCalcMinSize(WidgetT *w, const BitmapFontT *font) {
int32_t minContentW = TREE_INDENT + TREE_EXPAND_SIZE + TREE_ICON_GAP + 6 * font->charWidth;
w->calcMinW = minContentW + TREE_BORDER * 2 + TREE_SB_W;
w->calcMinH = TREE_MIN_ROWS * font->charHeight + TREE_BORDER * 2;
}
// ============================================================
// widgetTreeViewLayout
// ============================================================
void widgetTreeViewLayout(WidgetT *w, const BitmapFontT *font) {
int32_t totalH;
int32_t totalW;
int32_t innerH;
int32_t innerW;
bool needVSb;
bool needHSb;
treeCalcScrollbarNeeds(w, font, &totalH, &totalW, &innerH, &innerW, &needVSb, &needHSb);
int32_t itemW = innerW > totalW ? innerW : totalW;
int32_t innerX = w->x + TREE_BORDER;
int32_t innerY = w->y + TREE_BORDER;
layoutTreeItems(w, font, innerX, &innerY, itemW, 0);
}
// ============================================================
// widgetTreeViewOnMouse
// ============================================================
void widgetTreeViewOnMouse(WidgetT *hit, WidgetT *root, int32_t vx, int32_t vy) {
AppContextT *ctx = (AppContextT *)root->userData;
const BitmapFontT *font = &ctx->font;
int32_t totalH;
int32_t totalW;
int32_t innerH;
int32_t innerW;
bool needVSb;
bool needHSb;
treeCalcScrollbarNeeds(hit, font, &totalH, &totalW, &innerH, &innerW, &needVSb, &needHSb);
// Clamp scroll positions
int32_t maxScrollV = totalH - innerH;
int32_t maxScrollH = totalW - innerW;
if (maxScrollV < 0) {
maxScrollV = 0;
}
if (maxScrollH < 0) {
maxScrollH = 0;
}
if (hit->as.treeView.scrollPos > maxScrollV) {
hit->as.treeView.scrollPos = maxScrollV;
}
if (hit->as.treeView.scrollPos < 0) {
hit->as.treeView.scrollPos = 0;
}
if (hit->as.treeView.scrollPosH > maxScrollH) {
hit->as.treeView.scrollPosH = maxScrollH;
}
if (hit->as.treeView.scrollPosH < 0) {
hit->as.treeView.scrollPosH = 0;
}
// Check if click is on the vertical scrollbar
if (needVSb) {
int32_t sbX = hit->x + hit->w - TREE_BORDER - TREE_SB_W;
if (vx >= sbX && vy < hit->y + TREE_BORDER + innerH) {
int32_t sbY = hit->y + TREE_BORDER;
int32_t sbH = innerH;
int32_t relY = vy - sbY;
int32_t trackLen = sbH - TREE_SB_W * 2;
int32_t pageSize = innerH - font->charHeight;
if (pageSize < font->charHeight) {
pageSize = font->charHeight;
}
if (relY < TREE_SB_W) {
// Up arrow — scroll up one row
hit->as.treeView.scrollPos -= font->charHeight;
} else if (relY >= sbH - TREE_SB_W) {
// Down arrow — scroll down one row
hit->as.treeView.scrollPos += font->charHeight;
} else if (trackLen > 0) {
// Track area — page up/down based on thumb position
int32_t thumbPos;
int32_t thumbSize;
treeScrollbarThumb(trackLen, totalH, innerH, hit->as.treeView.scrollPos, &thumbPos, &thumbSize);
int32_t trackRelY = relY - TREE_SB_W;
if (trackRelY < thumbPos) {
hit->as.treeView.scrollPos -= pageSize;
} else if (trackRelY >= thumbPos + thumbSize) {
hit->as.treeView.scrollPos += pageSize;
}
}
// Clamp after scroll
if (hit->as.treeView.scrollPos < 0) {
hit->as.treeView.scrollPos = 0;
}
if (hit->as.treeView.scrollPos > maxScrollV) {
hit->as.treeView.scrollPos = maxScrollV;
}
return;
}
}
// Check if click is on the horizontal scrollbar
if (needHSb) {
int32_t sbY = hit->y + hit->h - TREE_BORDER - TREE_SB_W;
if (vy >= sbY && vx < hit->x + TREE_BORDER + innerW) {
int32_t sbX = hit->x + TREE_BORDER;
int32_t sbW = innerW;
int32_t relX = vx - sbX;
int32_t trackLen = sbW - TREE_SB_W * 2;
int32_t pageSize = innerW - font->charWidth;
if (pageSize < font->charWidth) {
pageSize = font->charWidth;
}
if (relX < TREE_SB_W) {
// Left arrow — scroll left
hit->as.treeView.scrollPosH -= font->charWidth;
} else if (relX >= sbW - TREE_SB_W) {
// Right arrow — scroll right
hit->as.treeView.scrollPosH += font->charWidth;
} else if (trackLen > 0) {
// Track area — page left/right based on thumb position
int32_t thumbPos;
int32_t thumbSize;
treeScrollbarThumb(trackLen, totalW, innerW, hit->as.treeView.scrollPosH, &thumbPos, &thumbSize);
int32_t trackRelX = relX - TREE_SB_W;
if (trackRelX < thumbPos) {
hit->as.treeView.scrollPosH -= pageSize;
} else if (trackRelX >= thumbPos + thumbSize) {
hit->as.treeView.scrollPosH += pageSize;
}
}
// Clamp after scroll
if (hit->as.treeView.scrollPosH < 0) {
hit->as.treeView.scrollPosH = 0;
}
if (hit->as.treeView.scrollPosH > maxScrollH) {
hit->as.treeView.scrollPosH = maxScrollH;
}
return;
}
}
// Click in dead corner (both scrollbars present) — ignore
if (needVSb && needHSb) {
int32_t cornerX = hit->x + hit->w - TREE_BORDER - TREE_SB_W;
int32_t cornerY = hit->y + hit->h - TREE_BORDER - TREE_SB_W;
if (vx >= cornerX && vy >= cornerY) {
return;
}
}
// Tree item click — adjust for scroll offsets
int32_t curY = hit->y + TREE_BORDER - hit->as.treeView.scrollPos;
WidgetT *item = treeItemAtY(hit, vy, &curY, font);
if (!item) {
return;
}
// Check if click is on expand/collapse icon
bool hasChildren = false;
for (WidgetT *gc = item->firstChild; gc; gc = gc->nextSibling) {
if (gc->type == WidgetTreeItemE) {
hasChildren = true;
break;
}
}
if (hasChildren) {
// Calculate indent depth
int32_t depth = 0;
WidgetT *p = item->parent;
while (p && p->type == WidgetTreeItemE) {
depth++;
p = p->parent;
}
int32_t iconX = hit->x + TREE_BORDER + depth * TREE_INDENT - hit->as.treeView.scrollPosH;
if (vx >= iconX && vx < iconX + TREE_EXPAND_SIZE) {
item->as.treeItem.expanded = !item->as.treeItem.expanded;
// Clamp scroll positions if collapsing reduced content size
if (!item->as.treeItem.expanded) {
int32_t newTotalH = calcTreeItemsHeight(hit, font);
int32_t newMaxScrlV = newTotalH - innerH;
if (newMaxScrlV < 0) {
newMaxScrlV = 0;
}
if (hit->as.treeView.scrollPos > newMaxScrlV) {
hit->as.treeView.scrollPos = newMaxScrlV;
}
int32_t newTotalW = calcTreeItemsMaxWidth(hit, font, 0);
int32_t newMaxScrlH = newTotalW - innerW;
if (newMaxScrlH < 0) {
newMaxScrlH = 0;
}
if (hit->as.treeView.scrollPosH > newMaxScrlH) {
hit->as.treeView.scrollPosH = newMaxScrlH;
}
}
if (item->onChange) {
item->onChange(item);
}
} else {
if (item->onClick) {
item->onClick(item);
}
}
} else {
if (item->onClick) {
item->onClick(item);
}
}
}
// ============================================================
// widgetTreeViewPaint
// ============================================================
void widgetTreeViewPaint(WidgetT *w, DisplayT *d, const BlitOpsT *ops, const BitmapFontT *font, const ColorSchemeT *colors) {
uint32_t bg = w->bgColor ? w->bgColor : colors->contentBg;
int32_t totalH;
int32_t totalW;
int32_t innerH;
int32_t innerW;
bool needVSb;
bool needHSb;
treeCalcScrollbarNeeds(w, font, &totalH, &totalW, &innerH, &innerW, &needVSb, &needHSb);
// Clamp scroll positions
int32_t maxScrollV = totalH - innerH;
int32_t maxScrollH = totalW - innerW;
if (maxScrollV < 0) {
maxScrollV = 0;
}
if (maxScrollH < 0) {
maxScrollH = 0;
}
if (w->as.treeView.scrollPos > maxScrollV) {
w->as.treeView.scrollPos = maxScrollV;
}
if (w->as.treeView.scrollPos < 0) {
w->as.treeView.scrollPos = 0;
}
if (w->as.treeView.scrollPosH > maxScrollH) {
w->as.treeView.scrollPosH = maxScrollH;
}
if (w->as.treeView.scrollPosH < 0) {
w->as.treeView.scrollPosH = 0;
}
// Sunken border
BevelStyleT bevel;
bevel.highlight = colors->windowShadow;
bevel.shadow = colors->windowHighlight;
bevel.face = bg;
bevel.width = 2;
drawBevel(d, ops, w->x, w->y, w->w, w->h, &bevel);
// Set clip rect to inner content area (excludes scrollbars)
int32_t oldClipX = d->clipX;
int32_t oldClipY = d->clipY;
int32_t oldClipW = d->clipW;
int32_t oldClipH = d->clipH;
setClipRect(d, w->x + TREE_BORDER, w->y + TREE_BORDER, innerW, innerH);
// Paint tree items offset by both scroll positions
int32_t itemY = w->y + TREE_BORDER - w->as.treeView.scrollPos;
int32_t baseX = w->x + TREE_BORDER - w->as.treeView.scrollPosH;
paintTreeItems(w, d, ops, font, colors,
baseX, &itemY, 0,
w->y + TREE_BORDER, w->y + TREE_BORDER + innerH);
// Restore clip rect
setClipRect(d, oldClipX, oldClipY, oldClipW, oldClipH);
// Draw scrollbars
if (needVSb) {
drawTreeVScrollbar(w, d, ops, colors, totalH, innerH);
}
if (needHSb) {
drawTreeHScrollbar(w, d, ops, colors, totalW, innerW, needVSb);
}
}