178 lines
5.8 KiB
C
178 lines
5.8 KiB
C
// widgetScrollbar.c — Shared scrollbar painting and hit-testing
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//
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// These are not widgets themselves -- they are stateless rendering and
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// hit-testing utilities shared by ScrollPane, TreeView, TextArea,
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// ListBox, and ListView. Each owning widget stores its own scroll
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// position; these functions are purely geometric.
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//
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// The scrollbar model uses three parts: two arrow buttons (one at each
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// end) and a proportional thumb in the track between them. Thumb size
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// is proportional to (visibleSize / totalSize), clamped to SB_MIN_THUMB
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// to remain grabbable even when content is very large. Thumb position
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// maps linearly from scrollPos to track position.
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//
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// Arrow triangles are drawn with simple loop-based scanlines (4 rows),
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// producing 7-pixel-wide arrow glyphs. This avoids any font or bitmap
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// dependency for the scrollbar chrome.
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//
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// The minimum scrollbar length guard (sbW < WGT_SB_W * 3) ensures
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// there is at least room for both arrow buttons plus a minimal track.
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// If the container is too small, the scrollbar is simply not drawn
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// rather than rendering a corrupted mess.
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#include "widgetInternal.h"
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// ============================================================
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// widgetDrawScrollbarH
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// ============================================================
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void widgetDrawScrollbarH(DisplayT *d, const BlitOpsT *ops, const ColorSchemeT *colors, int32_t sbX, int32_t sbY, int32_t sbW, int32_t totalSize, int32_t visibleSize, int32_t scrollPos) {
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if (sbW < WGT_SB_W * 3) {
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return;
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}
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// Trough background
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BevelStyleT troughBevel = BEVEL_TROUGH(colors);
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drawBevel(d, ops, sbX, sbY, sbW, WGT_SB_W, &troughBevel);
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// Left arrow button
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BevelStyleT btnBevel = BEVEL_RAISED(colors, 1);
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drawBevel(d, ops, sbX, sbY, WGT_SB_W, WGT_SB_W, &btnBevel);
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// Left arrow triangle
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{
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int32_t cx = sbX + WGT_SB_W / 2;
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int32_t cy = sbY + WGT_SB_W / 2;
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uint32_t fg = colors->contentFg;
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for (int32_t i = 0; i < 4; i++) {
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drawVLine(d, ops, cx - 2 + i, cy - i, 1 + i * 2, fg);
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}
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}
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// Right arrow button
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int32_t rightX = sbX + sbW - WGT_SB_W;
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drawBevel(d, ops, rightX, sbY, WGT_SB_W, WGT_SB_W, &btnBevel);
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// Right arrow triangle
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{
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int32_t cx = rightX + WGT_SB_W / 2;
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int32_t cy = sbY + WGT_SB_W / 2;
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uint32_t fg = colors->contentFg;
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for (int32_t i = 0; i < 4; i++) {
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drawVLine(d, ops, cx + 2 - i, cy - i, 1 + i * 2, fg);
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}
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}
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// Thumb
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int32_t trackLen = sbW - WGT_SB_W * 2;
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if (trackLen > 0 && totalSize > 0) {
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int32_t thumbPos;
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int32_t thumbSize;
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widgetScrollbarThumb(trackLen, totalSize, visibleSize, scrollPos, &thumbPos, &thumbSize);
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drawBevel(d, ops, sbX + WGT_SB_W + thumbPos, sbY, thumbSize, WGT_SB_W, &btnBevel);
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}
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}
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// ============================================================
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// widgetDrawScrollbarV
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// ============================================================
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void widgetDrawScrollbarV(DisplayT *d, const BlitOpsT *ops, const ColorSchemeT *colors, int32_t sbX, int32_t sbY, int32_t sbH, int32_t totalSize, int32_t visibleSize, int32_t scrollPos) {
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if (sbH < WGT_SB_W * 3) {
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return;
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}
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// Trough background
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BevelStyleT troughBevel = BEVEL_TROUGH(colors);
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drawBevel(d, ops, sbX, sbY, WGT_SB_W, sbH, &troughBevel);
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// Up arrow button
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BevelStyleT btnBevel = BEVEL_RAISED(colors, 1);
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drawBevel(d, ops, sbX, sbY, WGT_SB_W, WGT_SB_W, &btnBevel);
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// Up arrow triangle
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{
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int32_t cx = sbX + WGT_SB_W / 2;
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int32_t cy = sbY + WGT_SB_W / 2;
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uint32_t fg = colors->contentFg;
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for (int32_t i = 0; i < 4; i++) {
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drawHLine(d, ops, cx - i, cy - 2 + i, 1 + i * 2, fg);
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}
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}
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// Down arrow button
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int32_t downY = sbY + sbH - WGT_SB_W;
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drawBevel(d, ops, sbX, downY, WGT_SB_W, WGT_SB_W, &btnBevel);
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// Down arrow triangle
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{
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int32_t cx = sbX + WGT_SB_W / 2;
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int32_t cy = downY + WGT_SB_W / 2;
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uint32_t fg = colors->contentFg;
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for (int32_t i = 0; i < 4; i++) {
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drawHLine(d, ops, cx - i, cy + 2 - i, 1 + i * 2, fg);
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}
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}
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// Thumb
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int32_t trackLen = sbH - WGT_SB_W * 2;
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if (trackLen > 0 && totalSize > 0) {
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int32_t thumbPos;
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int32_t thumbSize;
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widgetScrollbarThumb(trackLen, totalSize, visibleSize, scrollPos, &thumbPos, &thumbSize);
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drawBevel(d, ops, sbX, sbY + WGT_SB_W + thumbPos, WGT_SB_W, thumbSize, &btnBevel);
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}
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}
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// ============================================================
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// widgetScrollbarHitTest
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// ============================================================
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// Axis-agnostic hit test. The caller converts (vx,vy) into a 1D
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// position along the scrollbar axis (relPos) and the scrollbar
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// length (sbLen). Returns which zone was hit: arrow buttons,
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// page-up/page-down trough regions, or the thumb itself.
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// This factoring lets all scrollbar-owning widgets share the same
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// logic without duplicating per-axis code.
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ScrollHitE widgetScrollbarHitTest(int32_t sbLen, int32_t relPos, int32_t totalSize, int32_t visibleSize, int32_t scrollPos) {
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if (relPos < WGT_SB_W) {
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return ScrollHitArrowDecE;
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}
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if (relPos >= sbLen - WGT_SB_W) {
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return ScrollHitArrowIncE;
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}
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int32_t trackLen = sbLen - WGT_SB_W * 2;
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if (trackLen > 0) {
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int32_t thumbPos;
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int32_t thumbSize;
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widgetScrollbarThumb(trackLen, totalSize, visibleSize, scrollPos, &thumbPos, &thumbSize);
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int32_t trackRel = relPos - WGT_SB_W;
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if (trackRel < thumbPos) {
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return ScrollHitPageDecE;
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}
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if (trackRel >= thumbPos + thumbSize) {
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return ScrollHitPageIncE;
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}
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return ScrollHitThumbE;
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}
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return ScrollHitNoneE;
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}
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