632 lines
20 KiB
C
632 lines
20 KiB
C
// widgetListBox.c — ListBox widget (single and multi-select)
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//
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// Scrollable list of text items with single-select or multi-select modes.
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// Items are stored as external string pointers (not copied), with a vertical
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// scrollbar appearing when the item count exceeds visible rows.
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//
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// Multi-select uses a parallel selBits array (one byte per item, 0 or 1)
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// rather than a bitfield. Using a full byte per item wastes some memory but
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// makes individual item toggle/test trivial without shift/mask operations,
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// which matters when the selection code runs on every click and keyboard event.
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//
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// The selection model follows Windows explorer conventions:
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// - Plain click: select one item, clear others, set anchor
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// - Ctrl+click: toggle one item, update anchor
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// - Shift+click: range select from anchor to clicked item
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// - Shift+arrow: range select from anchor to cursor
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// - Space: toggle current item (multi-select)
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// - Ctrl+A: select all (multi-select)
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//
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// The "anchor" concept is key: it's the starting point for shift-select
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// ranges. It's updated on non-shift clicks but stays fixed during shift
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// operations, allowing the user to extend/shrink the selection by
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// shift-clicking different endpoints.
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//
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// Drag-reorder support allows items to be rearranged by dragging. When
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// enabled, a mouse-down initiates a drag (tracked via sDragReorder global),
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// and a 2px horizontal line indicator shows the insertion point. The actual
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// reordering is handled by the application's onReorder callback.
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#include "widgetInternal.h"
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#include <stdlib.h>
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#include <string.h>
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#define LISTBOX_PAD 2
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#define LISTBOX_MIN_ROWS 4
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// ============================================================
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// Prototypes
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// ============================================================
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static void allocSelBits(WidgetT *w);
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static void ensureScrollVisible(WidgetT *w, int32_t idx);
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static void selectRange(WidgetT *w, int32_t from, int32_t to);
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// ============================================================
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// allocSelBits
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// ============================================================
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// Allocate (or re-allocate) the selection bits array. Only allocated in
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// multi-select mode — in single-select, selectedIdx alone tracks the
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// selection. calloc initializes all bits to 0 (nothing selected).
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static void allocSelBits(WidgetT *w) {
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if (w->as.listBox.selBits) {
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free(w->as.listBox.selBits);
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w->as.listBox.selBits = NULL;
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}
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int32_t count = w->as.listBox.itemCount;
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if (count > 0 && w->as.listBox.multiSelect) {
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w->as.listBox.selBits = (uint8_t *)calloc(count, 1);
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}
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}
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// ============================================================
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// ensureScrollVisible
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// ============================================================
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// Adjust scroll position so the item at idx is within the visible viewport.
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// If the item is above the viewport, scroll up to it. If below, scroll down
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// to show it at the bottom. If already visible, do nothing.
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static void ensureScrollVisible(WidgetT *w, int32_t idx) {
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if (idx < 0) {
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return;
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}
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AppContextT *ctx = wgtGetContext(w);
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const BitmapFontT *font = &ctx->font;
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int32_t innerH = w->h - LISTBOX_BORDER * 2;
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int32_t visibleRows = innerH / font->charHeight;
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if (visibleRows < 1) {
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visibleRows = 1;
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}
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if (idx < w->as.listBox.scrollPos) {
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w->as.listBox.scrollPos = idx;
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} else if (idx >= w->as.listBox.scrollPos + visibleRows) {
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w->as.listBox.scrollPos = idx - visibleRows + 1;
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}
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}
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// ============================================================
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// selectRange
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// ============================================================
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// Set selection bits for all items in the range [from, to] (inclusive,
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// order-independent). Used for shift-click and shift-arrow range selection.
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static void selectRange(WidgetT *w, int32_t from, int32_t to) {
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if (!w->as.listBox.selBits) {
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return;
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}
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int32_t lo = from < to ? from : to;
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int32_t hi = from > to ? from : to;
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if (lo < 0) {
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lo = 0;
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}
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if (hi >= w->as.listBox.itemCount) {
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hi = w->as.listBox.itemCount - 1;
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}
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for (int32_t i = lo; i <= hi; i++) {
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w->as.listBox.selBits[i] = 1;
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}
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}
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// ============================================================
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// widgetListBoxDestroy
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// ============================================================
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void widgetListBoxDestroy(WidgetT *w) {
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if (w->as.listBox.selBits) {
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free(w->as.listBox.selBits);
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w->as.listBox.selBits = NULL;
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}
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}
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// ============================================================
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// wgtListBox
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// ============================================================
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WidgetT *wgtListBox(WidgetT *parent) {
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WidgetT *w = widgetAlloc(parent, WidgetListBoxE);
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if (w) {
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w->as.listBox.selectedIdx = -1;
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w->as.listBox.anchorIdx = -1;
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w->as.listBox.dragIdx = -1;
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w->as.listBox.dropIdx = -1;
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}
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return w;
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}
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// ============================================================
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// wgtListBoxClearSelection
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// ============================================================
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void wgtListBoxClearSelection(WidgetT *w) {
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if (!w || w->type != WidgetListBoxE || !w->as.listBox.selBits) {
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return;
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}
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memset(w->as.listBox.selBits, 0, w->as.listBox.itemCount);
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wgtInvalidatePaint(w);
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}
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// ============================================================
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// wgtListBoxGetSelected
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// ============================================================
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int32_t wgtListBoxGetSelected(const WidgetT *w) {
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VALIDATE_WIDGET(w, WidgetListBoxE, -1);
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return w->as.listBox.selectedIdx;
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}
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// ============================================================
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// wgtListBoxIsItemSelected
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// ============================================================
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bool wgtListBoxIsItemSelected(const WidgetT *w, int32_t idx) {
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VALIDATE_WIDGET(w, WidgetListBoxE, false);
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if (!w->as.listBox.multiSelect) {
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return idx == w->as.listBox.selectedIdx;
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}
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if (!w->as.listBox.selBits || idx < 0 || idx >= w->as.listBox.itemCount) {
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return false;
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}
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return w->as.listBox.selBits[idx] != 0;
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}
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// ============================================================
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// wgtListBoxSelectAll
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// ============================================================
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void wgtListBoxSelectAll(WidgetT *w) {
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if (!w || w->type != WidgetListBoxE || !w->as.listBox.selBits) {
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return;
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}
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memset(w->as.listBox.selBits, 1, w->as.listBox.itemCount);
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wgtInvalidatePaint(w);
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}
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// ============================================================
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// wgtListBoxSetItemSelected
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// ============================================================
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void wgtListBoxSetItemSelected(WidgetT *w, int32_t idx, bool selected) {
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VALIDATE_WIDGET_VOID(w, WidgetListBoxE);
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if (!w->as.listBox.selBits || idx < 0 || idx >= w->as.listBox.itemCount) {
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return;
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}
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w->as.listBox.selBits[idx] = selected ? 1 : 0;
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wgtInvalidatePaint(w);
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}
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// ============================================================
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// wgtListBoxSetItems
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// ============================================================
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void wgtListBoxSetItems(WidgetT *w, const char **items, int32_t count) {
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VALIDATE_WIDGET_VOID(w, WidgetListBoxE);
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w->as.listBox.items = items;
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w->as.listBox.itemCount = count;
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// Cache max item strlen to avoid recomputing in calcMinSize
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int32_t maxLen = 0;
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for (int32_t i = 0; i < count; i++) {
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int32_t slen = (int32_t)strlen(items[i]);
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if (slen > maxLen) {
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maxLen = slen;
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}
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}
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w->as.listBox.maxItemLen = maxLen;
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if (w->as.listBox.selectedIdx >= count) {
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w->as.listBox.selectedIdx = count > 0 ? 0 : -1;
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}
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if (w->as.listBox.selectedIdx < 0 && count > 0) {
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w->as.listBox.selectedIdx = 0;
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}
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w->as.listBox.anchorIdx = w->as.listBox.selectedIdx;
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// Reallocate selection bits
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allocSelBits(w);
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// Pre-select the cursor item
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if (w->as.listBox.selBits && w->as.listBox.selectedIdx >= 0) {
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w->as.listBox.selBits[w->as.listBox.selectedIdx] = 1;
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}
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wgtInvalidate(w);
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}
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// ============================================================
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// wgtListBoxSetReorderable
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// ============================================================
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void wgtListBoxSetReorderable(WidgetT *w, bool reorderable) {
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VALIDATE_WIDGET_VOID(w, WidgetListBoxE);
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w->as.listBox.reorderable = reorderable;
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}
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// ============================================================
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// wgtListBoxSetMultiSelect
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// ============================================================
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void wgtListBoxSetMultiSelect(WidgetT *w, bool multi) {
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VALIDATE_WIDGET_VOID(w, WidgetListBoxE);
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w->as.listBox.multiSelect = multi;
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allocSelBits(w);
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// Sync: mark current selection
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if (w->as.listBox.selBits && w->as.listBox.selectedIdx >= 0) {
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w->as.listBox.selBits[w->as.listBox.selectedIdx] = 1;
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}
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}
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// ============================================================
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// wgtListBoxSetSelected
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// ============================================================
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void wgtListBoxSetSelected(WidgetT *w, int32_t idx) {
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VALIDATE_WIDGET_VOID(w, WidgetListBoxE);
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w->as.listBox.selectedIdx = idx;
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w->as.listBox.anchorIdx = idx;
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// In multi-select, clear all then select just this one
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if (w->as.listBox.selBits) {
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memset(w->as.listBox.selBits, 0, w->as.listBox.itemCount);
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if (idx >= 0 && idx < w->as.listBox.itemCount) {
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w->as.listBox.selBits[idx] = 1;
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}
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}
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wgtInvalidatePaint(w);
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}
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// ============================================================
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// widgetListBoxCalcMinSize
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// ============================================================
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// Min size accounts for the widest item, a scrollbar, padding, and border.
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// Height is based on LISTBOX_MIN_ROWS (4 rows) so the listbox has a usable
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// minimum height even when empty. The 8-character minimum width prevents
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// the listbox from collapsing too narrow when items are short or absent.
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void widgetListBoxCalcMinSize(WidgetT *w, const BitmapFontT *font) {
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int32_t maxItemW = w->as.listBox.maxItemLen * font->charWidth;
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int32_t minW = font->charWidth * 8;
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if (maxItemW < minW) {
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maxItemW = minW;
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}
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w->calcMinW = maxItemW + LISTBOX_PAD * 2 + LISTBOX_BORDER * 2 + WGT_SB_W;
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w->calcMinH = LISTBOX_MIN_ROWS * font->charHeight + LISTBOX_BORDER * 2;
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}
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// ============================================================
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// widgetListBoxOnKey
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// ============================================================
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// Key handling: delegates to widgetNavigateIndex for cursor movement
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// (Up, Down, Home, End, PgUp, PgDn) which returns the new index after
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// navigation. This shared helper ensures consistent keyboard navigation
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// across ListBox, ListView, and other scrollable widgets.
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void widgetListBoxOnKey(WidgetT *w, int32_t key, int32_t mod) {
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if (!w || w->type != WidgetListBoxE || w->as.listBox.itemCount == 0) {
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return;
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}
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bool multi = w->as.listBox.multiSelect;
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bool shift = (mod & KEY_MOD_SHIFT) != 0;
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bool ctrl = (mod & KEY_MOD_CTRL) != 0;
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int32_t sel = w->as.listBox.selectedIdx;
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// Ctrl+A — select all (multi-select only)
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if (multi && ctrl && (key == 'a' || key == 'A' || key == 1)) {
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wgtListBoxSelectAll(w);
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return;
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}
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// Space — toggle current item (multi-select only)
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if (multi && key == ' ') {
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if (sel >= 0 && w->as.listBox.selBits) {
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w->as.listBox.selBits[sel] ^= 1;
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w->as.listBox.anchorIdx = sel;
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}
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if (w->onChange) {
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w->onChange(w);
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}
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wgtInvalidatePaint(w);
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return;
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}
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AppContextT *ctx = wgtGetContext(w);
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const BitmapFontT *font = &ctx->font;
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int32_t visibleRows = (w->h - LISTBOX_BORDER * 2) / font->charHeight;
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if (visibleRows < 1) {
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visibleRows = 1;
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}
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int32_t newSel = widgetNavigateIndex(key, sel, w->as.listBox.itemCount, visibleRows);
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if (newSel < 0) {
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return;
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}
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if (newSel == sel) {
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return;
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}
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w->as.listBox.selectedIdx = newSel;
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// Update selection
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if (multi && w->as.listBox.selBits) {
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if (shift) {
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// Shift+arrow: range from anchor to new cursor
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memset(w->as.listBox.selBits, 0, w->as.listBox.itemCount);
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selectRange(w, w->as.listBox.anchorIdx, newSel);
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}
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// Plain arrow: just move cursor, leave selections untouched
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}
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ensureScrollVisible(w, newSel);
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if (w->onChange) {
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w->onChange(w);
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}
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wgtInvalidatePaint(w);
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}
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// ============================================================
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// widgetListBoxOnMouse
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// ============================================================
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// Mouse handling: first checks if the click is on the scrollbar (right edge),
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// then falls through to item click handling. The scrollbar hit-test uses
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// widgetScrollbarHitTest which divides the scrollbar into arrow buttons, page
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// regions, and thumb based on the click position. Item clicks are translated
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// from pixel coordinates to item index using integer division by charHeight.
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void widgetListBoxOnMouse(WidgetT *hit, WidgetT *root, int32_t vx, int32_t vy) {
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AppContextT *ctx = (AppContextT *)root->userData;
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const BitmapFontT *font = &ctx->font;
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int32_t innerH = hit->h - LISTBOX_BORDER * 2;
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int32_t visibleRows = innerH / font->charHeight;
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bool needSb = (hit->as.listBox.itemCount > visibleRows);
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// Clamp scroll
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int32_t maxScroll = hit->as.listBox.itemCount - visibleRows;
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if (maxScroll < 0) {
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maxScroll = 0;
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}
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hit->as.listBox.scrollPos = clampInt(hit->as.listBox.scrollPos, 0, maxScroll);
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// Check if click is on the scrollbar
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if (needSb) {
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int32_t sbX = hit->x + hit->w - LISTBOX_BORDER - WGT_SB_W;
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if (vx >= sbX) {
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int32_t relY = vy - (hit->y + LISTBOX_BORDER);
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ScrollHitE sh = widgetScrollbarHitTest(innerH, relY, hit->as.listBox.itemCount, visibleRows, hit->as.listBox.scrollPos);
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if (sh == ScrollHitArrowDecE) {
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if (hit->as.listBox.scrollPos > 0) {
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hit->as.listBox.scrollPos--;
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}
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} else if (sh == ScrollHitArrowIncE) {
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if (hit->as.listBox.scrollPos < maxScroll) {
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hit->as.listBox.scrollPos++;
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}
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} else if (sh == ScrollHitPageDecE) {
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hit->as.listBox.scrollPos -= visibleRows;
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hit->as.listBox.scrollPos = clampInt(hit->as.listBox.scrollPos, 0, maxScroll);
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} else if (sh == ScrollHitPageIncE) {
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hit->as.listBox.scrollPos += visibleRows;
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hit->as.listBox.scrollPos = clampInt(hit->as.listBox.scrollPos, 0, maxScroll);
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}
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hit->focused = true;
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return;
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}
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}
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// Click on item area
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int32_t innerY = hit->y + LISTBOX_BORDER;
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int32_t relY = vy - innerY;
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if (relY < 0) {
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return;
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}
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int32_t clickedRow = relY / font->charHeight;
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int32_t idx = hit->as.listBox.scrollPos + clickedRow;
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if (idx < 0 || idx >= hit->as.listBox.itemCount) {
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return;
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}
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bool multi = hit->as.listBox.multiSelect;
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bool shift = (ctx->keyModifiers & KEY_MOD_SHIFT) != 0;
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bool ctrl = (ctx->keyModifiers & KEY_MOD_CTRL) != 0;
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hit->as.listBox.selectedIdx = idx;
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hit->focused = true;
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if (multi && hit->as.listBox.selBits) {
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if (ctrl) {
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// Ctrl+click: toggle item, update anchor
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hit->as.listBox.selBits[idx] ^= 1;
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hit->as.listBox.anchorIdx = idx;
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} else if (shift) {
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// Shift+click: range from anchor to clicked
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memset(hit->as.listBox.selBits, 0, hit->as.listBox.itemCount);
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selectRange(hit, hit->as.listBox.anchorIdx, idx);
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} else {
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// Plain click: select only this item, update anchor
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memset(hit->as.listBox.selBits, 0, hit->as.listBox.itemCount);
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hit->as.listBox.selBits[idx] = 1;
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hit->as.listBox.anchorIdx = idx;
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}
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}
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if (hit->onChange) {
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hit->onChange(hit);
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}
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if (hit->onDblClick && multiClickDetect(vx, vy) >= 2) {
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hit->onDblClick(hit);
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}
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// Initiate drag-reorder if enabled (not from modifier clicks)
|
|
if (hit->as.listBox.reorderable && !shift && !ctrl) {
|
|
hit->as.listBox.dragIdx = idx;
|
|
hit->as.listBox.dropIdx = idx;
|
|
sDragReorder = hit;
|
|
}
|
|
}
|
|
|
|
|
|
// ============================================================
|
|
// widgetListBoxPaint
|
|
// ============================================================
|
|
|
|
// Paint: sunken bevel border, then iterate visible rows drawing text.
|
|
// Selected items get highlight background (full row width) with contrasting
|
|
// text color. In multi-select mode, the cursor item (selectedIdx) gets a
|
|
// dotted focus rect overlay — this is separate from the selection highlight
|
|
// so the user can see which item the keyboard cursor is on even when multiple
|
|
// items are selected. The scrollbar is drawn only when needed (item count
|
|
// exceeds visible rows), and the content width is reduced accordingly.
|
|
void widgetListBoxPaint(WidgetT *w, DisplayT *d, const BlitOpsT *ops, const BitmapFontT *font, const ColorSchemeT *colors) {
|
|
uint32_t fg = w->fgColor ? w->fgColor : colors->contentFg;
|
|
uint32_t bg = w->bgColor ? w->bgColor : colors->contentBg;
|
|
|
|
int32_t innerH = w->h - LISTBOX_BORDER * 2;
|
|
int32_t visibleRows = innerH / font->charHeight;
|
|
bool needSb = (w->as.listBox.itemCount > visibleRows);
|
|
int32_t contentW = w->w - LISTBOX_BORDER * 2;
|
|
|
|
if (needSb) {
|
|
contentW -= WGT_SB_W;
|
|
}
|
|
|
|
// Sunken border
|
|
BevelStyleT bevel = BEVEL_SUNKEN(colors, bg, 2);
|
|
drawBevel(d, ops, w->x, w->y, w->w, w->h, &bevel);
|
|
|
|
// Clamp scroll position
|
|
int32_t maxScroll = w->as.listBox.itemCount - visibleRows;
|
|
|
|
if (maxScroll < 0) {
|
|
maxScroll = 0;
|
|
}
|
|
|
|
w->as.listBox.scrollPos = clampInt(w->as.listBox.scrollPos, 0, maxScroll);
|
|
|
|
// Draw items
|
|
int32_t innerX = w->x + LISTBOX_BORDER + LISTBOX_PAD;
|
|
int32_t innerY = w->y + LISTBOX_BORDER;
|
|
int32_t scrollPos = w->as.listBox.scrollPos;
|
|
bool multi = w->as.listBox.multiSelect;
|
|
uint8_t *selBits = w->as.listBox.selBits;
|
|
|
|
for (int32_t i = 0; i < visibleRows && (scrollPos + i) < w->as.listBox.itemCount; i++) {
|
|
int32_t idx = scrollPos + i;
|
|
int32_t iy = innerY + i * font->charHeight;
|
|
uint32_t ifg = fg;
|
|
uint32_t ibg = bg;
|
|
|
|
bool isSelected;
|
|
|
|
if (multi && selBits) {
|
|
isSelected = selBits[idx] != 0;
|
|
} else {
|
|
isSelected = (idx == w->as.listBox.selectedIdx);
|
|
}
|
|
|
|
if (isSelected) {
|
|
ifg = colors->menuHighlightFg;
|
|
ibg = colors->menuHighlightBg;
|
|
rectFill(d, ops, w->x + LISTBOX_BORDER, iy, contentW, font->charHeight, ibg);
|
|
}
|
|
|
|
drawText(d, ops, font, innerX, iy, w->as.listBox.items[idx], ifg, ibg, false);
|
|
|
|
// Draw cursor indicator in multi-select (dotted focus rect on cursor item)
|
|
if (multi && idx == w->as.listBox.selectedIdx && w->focused) {
|
|
drawFocusRect(d, ops, w->x + LISTBOX_BORDER, iy, contentW, font->charHeight, fg);
|
|
}
|
|
}
|
|
|
|
// Draw drag-reorder insertion indicator: a 2px horizontal line at the
|
|
// drop position. The line is drawn between items (not on top of them)
|
|
// so it's clear where the dragged item will be inserted.
|
|
if (w->as.listBox.reorderable && w->as.listBox.dragIdx >= 0 && w->as.listBox.dropIdx >= 0) {
|
|
int32_t drop = w->as.listBox.dropIdx;
|
|
int32_t lineY = innerY + (drop - scrollPos) * font->charHeight;
|
|
|
|
if (lineY >= innerY && lineY <= innerY + innerH) {
|
|
drawHLine(d, ops, w->x + LISTBOX_BORDER, lineY, contentW, colors->contentFg);
|
|
drawHLine(d, ops, w->x + LISTBOX_BORDER, lineY + 1, contentW, colors->contentFg);
|
|
}
|
|
}
|
|
|
|
// Draw scrollbar
|
|
if (needSb) {
|
|
int32_t sbX = w->x + w->w - LISTBOX_BORDER - WGT_SB_W;
|
|
int32_t sbY = w->y + LISTBOX_BORDER;
|
|
widgetDrawScrollbarV(d, ops, colors, sbX, sbY, innerH, w->as.listBox.itemCount, visibleRows, w->as.listBox.scrollPos);
|
|
}
|
|
|
|
if (w->focused) {
|
|
drawFocusRect(d, ops, w->x + 1, w->y + 1, w->w - 2, w->h - 2, fg);
|
|
}
|
|
}
|